So this is my first post here. It's good to see some activity specifically for SEA.
I posted this on TL a few days back, just looking for some more advice on a decent Muta-ling build. The general consensus so far is to get the first Gas earlier and the second one later. Which I'm still experimenting with.
The game plan with this BO is to defend with Slings + Raoch/Banes (maybe a Spine Crawler) and tech to Muta's ASAP. Harass and poke at expo's/Mineral lines with the Muta's and mass Slings with excess minerals. (Hence the 3rd in base Hatch, purely for Lavae)
The idea is to run your giant ball of slings into his base when he's trying to deal with the harassing muta's.
If there's a wall in the way, bust it with banes and charge in overwhelming numbers of Slings. The overwhelming bit is probably the most important part of that sentence. Litterally all your minerals that arnt going towards upgrades/Base defense/Muta's get dumped into Slings.
Btw: It's not mentioned in the BO but there are 2 Evo chambers for upgrades in the build. Just not really sure when its neccessary to put them down.
Anywho, onto the build order;
9 OL
15 Hatch [At natural]
14 Pool
16OL
[Maybe a Spine Crawler at my natural here If I think they're rushing me]
Not usually neccessary though.
17 Queen [At main]
19 Queen [At Nat]
21 Gas [Both geysers at main]
20 Zerglings for defense
24 OL
27 OL
- @ 100 Gas
Metabolic Boost
36 Lair [at main]
38 Roach Warren/Baneling Nest
[To explain this, the Roach/Bane is situational. I find that Slings and a Spine arn't enough to hold serious pressure at this point. I tend to go Roach Vs Toss or Banes Vs Terran]
40 OL
- @ 100% Lair
Second Hatchery at main.
40 Spire
Anyway, any advice or revisions you come up with are appreciated very much
Cheers, and Merry Xmas.
PS: Only a bronzie here so pls be gentle...;p
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The Zerg formerly known as [TA]Ridiculisk.500
TAhackdZ.379
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