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Unread Fri, 7th-Jan-2011, 4:27 PM BnetId: CKid.519  Race: Location: NSW, Australia  Total Posts Made: 58 # 1
CagnacciKid
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Advice for a Newbie

Hey everyone,

I have only played about 10 hours total of Starcraft 2, so I am a bit of a newbie, and I'm looking for advice on general play tips, how to analyze your replays and figure out what you can improve on, how to improve in general.

I already know:

- to use hotkeys
- a basic understanding of each tech tree and race mechanics
- to use build orders
- etc. (the very basics)

Any help, advice or links to good tutorials/guides will be greatly appreciated.

Cheers.

PS: Should I play Terran or Protoss, as a new player?

PPS: If this post is in the wrong place, please let me know.
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Unread Fri, 7th-Jan-2011, 4:35 PM BnetId: Flatline.250  Race: Location: Singapore  Total Posts Made: 19 # 2
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http://day9tv.blip.tv/

Enjoy!
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Unread Fri, 7th-Jan-2011, 5:02 PM BnetId: teexxx 647  Race: Location: Singapore  Total Posts Made: 27 # 3
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Well, day9 is a great source and I learned most from him.

He got game tips, he also analyse replays so you will know how to look into it.

For build orders I recommend mimicking pro players.

Choosing race is actually depends on you. The game is more or less balanced now so it won't matter.

Toss and Terran got their own advantages, the thing that matters the most is what you like.
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Unread Fri, 7th-Jan-2011, 5:09 PM BnetId: FrenzyPain.431  Race: Location: Malayisa  Total Posts Made: 50 # 4
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to be frank, T is the easiest to play. But this doesn't mean that T is so strong to the point that the game is broken
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Unread Fri, 7th-Jan-2011, 6:05 PM BnetId: CKid.519  Race: Location: NSW, Australia  Total Posts Made: 58 # 5
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Thanks guys. I checked out Day9's channel and watched a bit of his 'Newbie Tuesday' videos - there's stuff I never even would have thought of. I'll be sure to follow his stream more closely.

And thanks for the help on choosing race, I'm leaning towards Terran at the moment but I'll set up two identical AI matches, play them through and ultimately make a decision tomorrow.

Cheers.
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Unread Fri, 7th-Jan-2011, 8:43 PM BnetId: Seagal 372  Race: Location: Sydney, Australia  Total Posts Made: 19 # 6
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make sure if u lose u focus on playing better and more solid for long term games rather than just figuring out a cheese or short term rush strat
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Unread Fri, 7th-Jan-2011, 9:14 PM BnetId: nGenZergGirl.981  Race: Location: WA, Australia  Total Posts Made: 388 # 7
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I think P is the easiest race to play :3
T if you want more funky options.
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Unread Fri, 7th-Jan-2011, 9:25 PM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 8
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Quote:
Originally Posted by ZergGirl View Post
I think P is the easiest race to play :3
T if you want more funky options.
Oh no you didn't.
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Unread Sat, 8th-Jan-2011, 6:53 AM BnetId: ManCannon 485  Race: Location: Shepparton VIC!  Total Posts Made: 59 # 9
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After playing Random for a while i have settled on Protoss, they are the easiest because there's nothing you gotta worry about.

Zerg everyone wants to rape from the sky and Terran is too fiddly (T v T suuuuucks)
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Unread Sat, 8th-Jan-2011, 11:07 AM BnetId: Flatline.250  Race: Location: Singapore  Total Posts Made: 19 # 10
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Quote:
Originally Posted by ManCannon View Post
(T v T suuuuucks)
TvT is awesome.
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Unread Sat, 8th-Jan-2011, 12:46 PM BnetId: CKid.519  Race: Location: NSW, Australia  Total Posts Made: 58 # 11
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After tentatively settling upon Protoss as my favoured race, I did a little research into the race in general, watched some vids and read a few guides, and played a few AI practice matches against random opponents. I won the AI matches easily and went online for a league match to try out my build against a REAL opponent, and... lost. But that's okay, I wasn't expecting to win my first real Protoss game. I did, however, save the replay, and uploaded it so that I might get some feedback on what to do better next time.

http://www.sc2replayed.com/replays/1...-scrap-station

(I hope that's the right link to post)

All comments and criticism welcome.

I'll post my build order shortly (it's saved on my iPod).

EDIT: Here is the build order I followed (roughly) for the match.

9 Pylon
10 Chrono Nexus
12 Gateway
13 Assimilator
14 Pylon
16 Core
18 Gateway
18 Zealot (1-2)
20 Assimilator
21 Pylon
23 Robo Fac.
START CREATING STALKERS
EXPAND
28 Pylon
30 Robo Bay
36 Colossi/Immortals

ATTACK ONCE 2-3 WALKERS ARE OUT.

I know it's far from perfect, I need to tweak it, but any feedback will be greatly appreciated.

Cheers

Last edited by CagnacciKid; Sat, 8th-Jan-2011 at 12:54 PM.
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Unread Sat, 8th-Jan-2011, 2:03 PM BnetId: polenykes.841  Race: Location: Wellington, New Zealand  Total Posts Made: 6 # 12
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I think you could afford to get the second pylon after the core? other then that yeah looks ok to me
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Unread Sat, 8th-Jan-2011, 8:36 PM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 13
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9pylon
13gate
15gas
16pylon
18core

You don't need to cut econ early on, and you want to get your probe numbers up early.

Rushing colossi is also extremely fragile, you'd likely be better off getting up 4+ gates after expanding and getting a comfortable amount of gateway units with spotting obs before bringing up colossi.
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Unread Sun, 9th-Jan-2011, 3:42 PM BnetId: SunsetKid.167  Race: Location: Singapore  Total Posts Made: 86 # 14
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if you want to be decently good, you have to have good mechanics first and foremost.
1. learn hotkeys. they are very important. you could have an overseer somewhere that you spend searching for 10 seconds so you can kill that dark templar. after you find it, you realise your main force is already decimated. it speeds up production. you can hotkey all your barracks and make troops off them much faster.

2. learn keyboard shortcuts. A for marine and D for marauder, S for SCV etc. it makes life much easier than clicking.

once you get mechanics right, you can progress to other stuff like build orders, learning what units counter other units, scouting etc. don't be discouraged, you will see a truckload of cheese(unorthodox/funny) build orders that catch you off guard. learn to overcome them. when you are decently good you can start reading on more specific and in-depth stuff. like some really good players actually know specific info, eg recently i just found out from people on the chatbox how many shots a zealot needs to kill a zergling, and that getting armor upgrade makes the zergling 50% more resistant to being killed!!

here's a nice thread to start off with that explains a bit
http://www.sc2sea.com/showthread.php?t=447
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