EDIT: Sorry for bump, but I thought this was relevant and I feel strongly about Mech TvP
ST_Hack used Mech vP in some of the TSL4 Q9 KR3 games.
He was doing an 8 marine drop in the main with 3 hellions running in the natural to open into a banshee to harass more while he expanded and made a macro CC, into Hellion/Tank/Viking (as needed) with a Raven and added a small amount of ghosts later. The composition was 60-70% hellions.
Finals vs CreatorPrime: Loses on Daybreak in a long macro game, was gaining an edge until not dealing with dts well which caused him to lose tanks, then seemed to panic when his 5th was being taken out and tried too hard to trap creators' army and only ended up with a pretty shit engagement which he lost. http://www.youtube.com/watch?v=i73iu...eature=g-all-u
Interesting. He uses the exact same opening that Goody used to use when he still Meched. The point of difference was that he took an extremely fast 3rd CC (there was a massive window where I feel the protoss could have punched through, however he didn't), and used A LOT more Hellions than Goody ever did.
When he took his 3rd it was 2 tech labbed facts and 3 reactored. His Hellion harass was exemplary and he nailed about 40 probes before he ever pushed out.
This is an interesting idea.
The reason Mech stopped working (yes it once worked, despite it's many flaws) was the blue flame nerf. Immortals/Archons/Voids etc aren't you real problem when you mech. They're all very counterable with good EMP usage. Zealots are the problem.
Zealots eat tankshots for breakfast and bathe in blue flame. The fuckers just don't die to mech, and the protoss will be re-spawning these bastards 20 at a time late game while you wait an eternity to remax. Hack in the Ohana game was able to forge an economic lead and grind it out with simply ridiculous numbers of Hellions. So I guess it can still work.
Worth noting, however, was that despite his probe kills and excellent use of PDD and EMP the Units Lost count was pretty much even all game. It's not the highly efficient deathball it is Vs. Zerg and Terran.
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.