Just wondering what all you fellow zergs are doing to defend against an early banshee attack? I have come across it several times, killed me 2/3 times. i beat it on a 2 player map xel'naga caverns, but on a 4 player map such as tal'darim it is hard because the scout drone is not there in time to see it because of the wall off, and by time OL is there to sac it is too late, or they have hidden the tech.
i have thought about the defence of this, but i am not sure how effective it is as i have not seen any replays or topics on this yet. Is building 4 queens at the start useful or overkill? or should i just build an evo chamber and 4 spore crawlers 2 in each mineral line and 2 at the front? this of course would be useless if they just go tanks and rines.
They keep pumping the banshees out, even the one where i beat it. Out of interest who started this strat?
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