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Unread Tue, 10th-Jan-2012, 1:08 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 1
syfChadMann
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Tourneys Joined: 49
Nazmus's Prophecy 2 times!Nazmus's Prophecy
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Tier5 [T5] SEA League 2

Click the image to open in full size.
SC2SEA League 2
Kick-off date 19th January 2012

Map Pool
+ [map pool] +

MLG Metalopolis
MLG Antiga Shipyard
MLG Xel'Naga Caverns
MLG Shakuras Plateau
MLG Tal'darim Altar
MLG Shattered Temple
GSL Daybreak
GSL Xel'Naga Fortress
GSL Bel'shir Beach Winter
GSL Calm Before The Storm
(Loser picks, No veto's)


BRACKETS

Brackets can be found at this adress http://challonge.com/seacltier5 . They will be updated weekly.

Rank Team Games Win DrawLoss Record Points
1
TA 10 7 2 1 41/19 23
2
Zerocraft 10 7 2 1 41/19 23
3
Perth Penguins 10 6 2 2 32/20 20
4
Mixed lolies 10 6 1 3 34/20 19
5
ToR 10 5 2 3 36/23 17
6
Krrn and Co 10 5 1 4 29/25 16
7
Fusion Slugs 10 3 1 6 21/33 10
8
VB 10 2 2 6 20/34 8
9
FaDe 10 2 4 4 22/38 8
10
TCP 10 2 2 6 18/36 8
11
Team HoH 10 0 3 7 12/36 3
* Some map scores are yet to be finalised.

TEAMS ROSTERS

+ [ZeroCraft] +
  1. CheekyDuck (Inactive)
  2. beTasoO
  3. MazEi.455
  4. spaZzNx.746
  5. Volition
  6. SmokyMcPot.147
  7. Arnor.836
  8. Etheryu.838
  9. ZCEvilSWAT.711
  10. novacaine
  11. avenger
  12. Antelope 931
  13. Rythos.198
  14. DinoDoT
  15. / Midas

    Subs 2/4 used
+ [TA Edarus and Friends] +
  1. TABreylin
  2. TAXanT
  3. TAMarineFifty
  4. TAChoros
  5. TAEdarus
  6. TARidiculisk
  7. TAChadMann
  8. minimat
  9. TAEaeron
  10. TARogue
  11. TABottles
  12. TAMahonahinda
  13. TABag
  14. Arnoo
  15. Kahlikah
+ [FaDe BSG Ballers] +
  1. rezyn.772 [captain] : rezyn8
  2. FaDeMuss.896
  3. FaDeHalstrom.629
  4. FaDeJames.340
  5. FaDeAlan.988
  6. Byrnsy.336
  7. Excuses
  8. Psynapse
  9. FaDeMrBadass
  10. Nimble
  11. Welshy.867
  12. salsaVISION.167
  13. deadpixel
  14. FaDeSea.262
    Subs used: 2/4
+ [Perth Penguins] +
  1. mikeyjk
  2. invaderzim
  3. riseym
  4. manipulator
  5. mooseable
  6. unthunder
  7. mansandross
  8. MrCrow
  9. frisco
  10. wranga
  11. head
  12. telfiri
+ [ToR] +
  1. ToRTeZzA:
  2. ToRNamasTe:
  3. Bugalugs
  4. ThePandarine:
  5. ToRZanderax:
  6. ToRZorba:
  7. Breadfan:
  8. SmotPokingFish:
  9. Suipr:
  10. ToRMaverick:
  11. Uglymutt:
  12. MITCH:
  13. HuaJooPark
  14. Fainty:
  15. JoFritzMD:
  16. ToRDeathsFng:
  17. ToREcho[5]
    Subs Used: 3/4
+ [VB Sober Soldiers] +
  1. VBPotthead.898
  2. TheCount.619
  3. VBMazspeed.268
  4. insane.722
  5. mabraham.750
  6. VBRandomness.557
  7. Zeffrin.150
  8. BlackWidow.290
  9. VBStokez.926
  10. VBDead.524
  11. Fallen.603
  12. Bandit.706
  13. VBSlayer.577

    Subs 2/4 used
+ [QED Mixed Lollies] +
  1. QEDReaper
  2. Kescys
  3. EternalDrive
  4. UpWaiting
  5. QEDDenile
  6. laijus
  7. QEDCold
  8. Yin
  9. ReverseCure
  10. qwid
  11. QEDFridge
  12. Echoe5
  13. Metalroach
    Subs 1/4
+ [QED Krrn and Co Pty Ltd] +
  1. GorillaCream
  2. Krrn
  3. QEDHorse
  4. Gore
  5. Intoccabile
  6. Bigwaffles
  7. QEDJenkins
  8. Schnitzel /
  9. Mazaire
  10. t0yb0x
+ [Team HoH] +
  1. Venom
  2. HGYsecurity
  3. HoHougolas
  4. Clsmooth
  5. HoHGunther
  6. Saber
  7. Scrambledegg
  8. Koketsu
  9. HoHdeano
  10. HoHKelroz
  11. HoHrythmatik
  12. EoWxBrutos
  13. Trgks
    Subs used: 4/4
+ [Fusion Slugs] +
  1. Nevar
  2. BenAD
  3. Bonik
  4. Dele
  5. SonsOfTundra
  6. Neilogd
  7. BlackKnight7891
  8. SamLee
  9. zomgrofl
  10. Jhedjuka
+ [TCP Marinu Dropu] +
  1. TCPkrycek.964
  2. naviC.170
  3. TCPHobs.425
  4. CCBBQChipsy.315
  5. TCPDeathWing.693
  6. TCPfrogmite.365
  7. NaroZilla. 994
  8. TCPleaf.267
  9. TCPmadORyung
  10. TCPGalabo.490
  11. iSundaySushi
  12. Tifany
  13. TCPfenix.808
    Subs used: 2/4


ADMINS

Maynarde (leigh.mandalov) and ChadMann (nicolasjrusso)

GAME DAY
The team matchs will be played on Thursdays 9PM AEDT.
A weekly news post will introduce the incoming matchups as well as the dates.
If a team cannot make the default game time, they must contact the opposing team manager to organise another time (teams have until the following Wednesday to finalise their match)
We will try and be flexible with match times, talk to the other team managers and admins if you have issues.

PRIZE

Professionnally designed clan logo by TCPmagik.

1 month 'The Grand Master Manual' subscription, donated by Volition. For 'Most Improved' player, 1 player nominated by each team leader, selected by Volition, Maynarde and ChadMann.

CHANNEL

In-game channel SEALTIER5

STREAMER

ToRZanderax/Potthead (Potterax)

FORMAT

Game 1: Bo3 (1point)
Game 2: Bo3 (1point)
Game 3: Bo3 (1point)
Game 4: Bo3 (1point)
Game 5: Ace game: Bo3 (2points)
Draws are possible.
Point system: Win:3pts, Draw:1pt, Loss:0pts

Weekly Results
Week 1 - http://www.sc2sea.com/showthread.php?t=3272
Week 2 - http://www.sc2sea.com/showthread.php?t=3423
Week 3 - http://www.sc2sea.com/showthread.php?t=3498
Week 4 - http://www.sc2sea.com/showthread.php?t=3587
Week 5 - http://www.sc2sea.com/showthread.php?t=3682
Week 6 - http://www.sc2sea.com/showthread.php?t=3781
Week 7 - http://www.sc2sea.com/showthread.php?t=3879
Week 8 - http://www.sc2sea.com/showthread.php?t=3944
Week 9 - http://www.sc2sea.com/showthread.php?t=4026


Please read the conditions below.

Conditions of Participation
+ Show +

  1. You must be ready to play your first game at the scheduled time. Not showing up or being later than 15 minutes will result in your forfeit.
  2. You will save replays in case of disputes.
  3. Bad manner will not be tolerated. We make this competition on our free time so please, don't waste it. To make it simple, you bad manner, you're banned. Same comment for stream cheating.
  4. You agree to be patient and considerate should for the duration of the event should any unforeseen difficulties arise, and acknowledge that the supervising administrator designated to your bracket has full authority over decisions pertaining to the game and may enforce the rules at his or her discrepancy.
  5. Tournament administrators are free to join any game that they see fit. You are not to refuse entry to a caster or commentator and failure to do so may result in disqualification.
  6. You agree that by entering this tournament that you will not publicly slader or reproach any of the staff or sponsors associated with this tournament on any public medium.
  7. There are to be no spectators of any kind except the aforementioned administrators and the casters.
  8. You may not include players based outside of Southeast Asia or Oceania in your team unless an admin grants special consideration.
  9. You must own your own legal copies of StarCraft II for the SEA server.
  10. The team managers must own a legal account of Paypal if they wish to receive their cash prizes.



Custom Tier 5 rules
+ Show +

THESE RULES OVER-RIDE ANY RULES LISTED BELOW
Ok guys, here's the old rules with the new rules. Chad and I have discussed em some more and think it's pretty fair but it's of course up for discussion. Line ups are needed from every team before WEDNESDAY 9pm AEDT so we have a little time to talk about them before locking anything in. REALLY reluctant to change any rules while a season is active unless there's a glaring issue.

1. Submit your LINE UP (5 players) 24 HOURS before play time.

2. Your starting line up has 1 WILDCARD A WEEK to cover no-shows, 4 SUBS for full line up.

3. Players go out in LEAGUE ORDER.
If there are a bunch that are the same league, then you can bring them out whatever order you wish. I think anyone that has seen a lot of BSG games will agree that there's a pretty huge skill gap between an and an . It won't be a close game. ChadMann feels pretty strongly about keeping this rule.

4. You must CHANGE ONE PLAYER of your playing line-up weekly

5. Teams going out to play must have NO MORE than 3 PLAT (OR 2 Plat 1 Diamond).
Again, this is in the interest of everyone getting a chance and no team being too OP. This particular rule may be removed in the event of many many promotions. I'll be happy to remove it when most players are Plat or higher because then that means the idea behind the Tier is working

If I'm forgetting any rules I'll edit this post


Misc. Rules / FAQ
+ Show +

  1. If a player disconnects before 2.00 game time, the game MUST be replayed.
  2. If a player disconnects between 2.00 and 9.59 game time, the game can be replayed if the other player agrees.
  3. If a player disconnects after 10.00 game time, the game will NOT be replayed and will be counted as a loss. Blame your internet connection, not the admins.
  4. A walkover will result by a 3-0, in favor of the victim team. The team in fault will be considered as losing a 5-0 game.
  5. All the games have to be played, even if a team already lost the three first games, the two remaining games will have to be played. If a team refuse to play the remaining games, they will be counted as a individual losses.
  6. Maps will be sourced from the Battle.net ladder and competitive maps (ESL, MLG, GSL, etc.) and be indicated before every the start of the competition.
  7. Teams failing to contact their opponent's manager or agree on a designated play time will be designated a time by an admin. Failure to show at this time will result in a forfeit.
  8. So far the head admins are TCPfrogmite.365 but more may be announced.
  9. So far streaming of games is based on volunteers and not every round or match is guaranteed a stream. There will be an official stream for each division. The caster will be free to get a co-caster or not. He will have priority towards other streamers.
  10. The prize is a clan logo thanks to TCPmagik. Once the finalists are determined from league play it is the clan leader's responsibility to discuss creative decisions with myself or magik regarding their possible clan logo. Magik is very talented and is doing it for free, as a service for SEA community. Always keep that in mind when you discuss with him about your logo.


Quick Comments
 Zealo:  
great write up! if you put this much effort in every week i'll be amazed
 QEDFridge:  
good work chad chad. You will make an excellent admin!
___________________________________
TAChadMann tSc
SC2 Team Manager @syfChadMann

Last edited by syfChadMann; Mon, 2nd-Apr-2012 at 12:40 PM.
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Unread Tue, 10th-Jan-2012, 1:09 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 2
syfChadMann
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Nazmus's Prophecy 2 times!Nazmus's Prophecy
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I give below the contact details of the different team managers

SC2SEA League 2:
Team/clan nameManagerSkype details
Click the image to open in full size.Zerocraft Arnor.836 - Suman.449chris.grima.cityhunter
iTATA-Edarus and FriendsTAEdarus.427taedarus
iFadeFaDe BSG Ballersrezyn.772rezyn8
Perth PenguinsAsGZealo.172spencer.loxton
ToR-Team3ToRZanderaxTBA
VB-Sober SoldiersVBPotthead.898PottheadSC
QED-platinum prototypeQEDFridge.623thefridgemaster
TCP-Marinu DropuTCPkrycek.964ham8919
QED-Krrn and CoKrrn.298jeremy.hollyer
Team HoHHoHdougolas.348Wow_players_slay_bitches
Team Fusion SlugsBenAD.893benad83
___________________________________
TAChadMann tSc
SC2 Team Manager @syfChadMann

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Unread Tue, 10th-Jan-2012, 4:34 AM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 3
ToRSpartaz
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Chaaaaaaaaaaaaaaad

In our updated Team Line Up:

Could you please add:

- Bugalugs
- MITCH: (Not too sure actually)

And the manager "ToRZanderax" :

- Skype to be confirmed

Quick Comments
 Zanderax:  
Skype for ToRZanderax is "Zanderax"
___________________________________
Nick "ToRSpartaz" Simpson


Twitter: l ToR Website: l Facebook

Last edited by ToRSpartaz; Tue, 10th-Jan-2012 at 4:42 AM.
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Unread Tue, 10th-Jan-2012, 10:42 AM BnetId: TeZzA.173  Race: Clan: ToR  Location: Melbourne  Total Posts Made: 16 # 4
TeZzA
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Quote:
Originally Posted by Spartaz View Post
Chaaaaaaaaaaaaaaad

In our updated Team Line Up:

Could you please add:

- Bugalugs
- MITCH: (Not too sure actually)

And the manager "ToRZanderax" :

- Skype to be confirmed
Pretty sure I should be on there too. Zander told me he PMd someone.

ToRTeZzA
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Unread Tue, 10th-Jan-2012, 7:08 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 5
asdfSchnitzel
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Tourneys Joined: 29
Nooooo, i might have to vs bugs! 0.0
___________________________________
知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Tue, 10th-Jan-2012, 7:39 AM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 6
Bugalugs McScruffin
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Quote:
Originally Posted by LOSchnitzel View Post
Nooooo, i might have to vs bugs! 0.0
Schnitzel, you're scared of me? I'm a scrubby .

Quick Comments
 asdfSchnitzel:  
Hahaha proxy carrier rush may be in order then :>
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Unread Tue, 10th-Jan-2012, 8:14 AM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 7
deL
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TA vs TCP top 2 imo!

Quick Comments
 ToRSpartaz:  
Hahahhaahhahah top 3, ToR top 1 son ^^
 TAminimat:  
countering stupid comment
___________________________________
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Unread Tue, 10th-Jan-2012, 8:14 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 8
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There are some good teams. As for strong teams, i think the following teams would have to consider themselves frontrunners in this league:-

TA Edarus and Friends;
QED Platinum Prototype;
TCP Marinu Dropu <-- i think these guys are the favourites, like the lineup.

But then this league wont always be about who is the strongest on paper, it will depend on who can field the best team week in, week out. And there is a chance for some really good breakout performances. Dont be surprised if the following teams do really well:-

AsG Perth Penguins - never underestimate a RL team, i suspect they will be fielding a solid team week in week out that will get them to the playoffs.
FaDe - given that it is a 10 week period, if these guys get together with some good plat or diamond practice partners they could be a real threat.

This isnt to say the other teams dont have a shot. I think the teams that make the finals will be the ones that field good solid teams week in week out. add to that i dont think the skill difference between silver and plat is THAT great, if all teams work hard there could be quite a few upsets this season.

Zerocraft fighting!!!!
___________________________________
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Unread Tue, 10th-Jan-2012, 8:21 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 9
asdfSchnitzel
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So just checking, are we playing on the 12th and every Thursday after that?
___________________________________
知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Tue, 10th-Jan-2012, 8:27 AM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 10
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I think the league starts next week, Schnitzel.

Quick Comments
 asdfSchnitzel:  
Ok thanks
___________________________________
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Unread Tue, 10th-Jan-2012, 8:38 AM BnetId: krycek.946  Race: Total Posts Made: 151 # 11
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Probably already been stated but some teamates asked if a player that has played in game 1-4 can play the ACE match, i told them well,, pretty much no. So just wanna clarify can a player that has already played participate in the ACE match
ps sorry so long >.<
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Unread Tue, 10th-Jan-2012, 9:41 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 12
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Just a question, what is the reasoning of allowing a full Platinum team into a BSG league?

I don't necessarily mind as it adds a bit of a challenge but I thought there was a specific league for PD?

Also could you please fix the name for FaDe in the tables (iFaDe & FaDe-Tier4 is incorrect) the BSG team is collectively known as 'FaDe BSG Ballers'
___________________________________
@rezyn8

Last edited by rezyn8; Tue, 10th-Jan-2012 at 12:11 PM.
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Unread Tue, 10th-Jan-2012, 10:35 AM BnetId: FaDeBadger.403  Race: Clan: FaDe  Location: Sydney, Australia  Total Posts Made: 531 # 13
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Quote:
Originally Posted by rezyn8 View Post
Just a question, what is the reasoning of allowing a full Platinum team into a BSG league?

I don't necessarily mind as it adds a bit of a challenge but I thought there was a specific league for PD?

Also could you please fix the name for FaDe in the tables (iFaDe & FaDe-Tier4 is incorrect)
In regards to the full Plat team in a "BSG" league, Frogmite said in one of the other threads that the teams were given points based on what league the players were in. So a small team could be in a lower division even though they have slightly stronger players. Might have to wait for the man himself to confirm but I believe this is why.
___________________________________
Azz had a chance at this one point in the game where he had a nexus and 6 probes. But he found a way to **** it up from there 3 times in a row - Iaguz
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Unread Tue, 10th-Jan-2012, 10:47 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 14
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Quote:
Originally Posted by rezyn8 View Post
Just a question, what is the reasoning of allowing a full Platinum team into a BSG league?

I don't necessarily mind as it adds a bit of a challenge but I thought there was a specific league for PD?

Also could you please fix the name for FaDe in the tables (iFaDe & FaDe-Tier4 is incorrect)
Firstly, I agree with what Badger said, i think teams were given points on strength. These guys were willing to play in the PD competition (meaning they would probably get smashed, knew it, and signed up anyway).

I dont mind them being in the league. I think there are some players on Zerocraft that can mix it with them, and it is an 11 week competition. and besides, someone has to be the favourite. Also, Tier 4 already has 12 teams.
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Unread Tue, 10th-Jan-2012, 10:00 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 15
inFeZa
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This league should be BSG only.
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Unread Tue, 10th-Jan-2012, 10:21 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 16
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Another FaDe update:

Halstrom has been promoted to Gold > FaDeHalstrom.629 - gg!
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Unread Tue, 10th-Jan-2012, 11:01 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 17
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Just to add on to the plat team discussion, I think a lot of teams will do better against the all plat team than against other teams, as they'll be trying to prove a point that they can compete with plat players.
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Unread Tue, 10th-Jan-2012, 11:03 AM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 18
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Thanks guys for the feedback, the idea behind frogmite's "no league restriction" was so as not to discourage promotion and people getting better as the season progressed. previously some people were forcing themselves to stay in certain leagues just so they could play for their team.

however we were talking yesterday about 1-2 teams which dont look "right" in his league and there might be a better solution like league restrictions i.e max 1 player above diamond per matchday or recalibrating the way we ranked teams.

Anyway some teams look like they are going to drop out after the compliance test and QED can be moved up to tier 4. Also we are thinking of a solution to deal with having plats in tier 5. Don't worry a fix is coming soon!

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 Bugalugs McScruffin:  
SEACL Patch 1.1 incoming. :D Keep up the good work.
 ToRMaverick:  
Cant wait to see what you come up with... but imo all plats it a little rough on many of the true BSG teams.
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Unread Tue, 10th-Jan-2012, 11:08 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 19
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if they are too strong they'll get promoted next season and things will be fine, there's no team in tier 4 you could consider swapping them with. bigger issues to worry about imo
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Last edited by Zealo; Tue, 10th-Jan-2012 at 11:14 AM.
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Unread Tue, 10th-Jan-2012, 11:24 AM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 20
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Quote:
Originally Posted by Zealo View Post
if they are too strong they'll get promoted next season and things will be fine, there's no team in tier 4 you could consider swapping them with. bigger issues to worry about imo
The only issue with this is the teams that will get stomped by an all team this season. Still, this is what the new format is for, so we'll see how they go, or even if they stay in this division for this season.

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<3 ToR Hwwwiinniiiiing
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Unread Wed, 11th-Jan-2012, 10:22 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 21
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A while back I organized with deL (who was looking for BSG people) to have Kalikah in their ranks. She's a super hero(ine).

Edarus is in charge of the TA BSG line up, I'll get onto him when I can.

Last edited by Maynarde; Wed, 11th-Jan-2012 at 10:31 AM.
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Unread Tue, 10th-Jan-2012, 11:43 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 22
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Thanks nirvAnA - Like I said it will just make us try harder, just wanted clarification on their participation.
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Unread Tue, 10th-Jan-2012, 12:06 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 23
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Bugs you don't know how the season will pan out until it happens. And I like the idea of coming up against plat players, even if we get stomped 6-0, cos it gives the players a gauge of how they need to improve to reach the next league. With the ideas of promotion in mind, we could have an even better team that QED dropping down next season, so I see no problem with dealing with QEDPP this season. And who knows, perhaps a team will get a big upset throughout the season!

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upsets do happen last years bsg many happened
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Unread Tue, 10th-Jan-2012, 12:52 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 24
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Personally I can see an EASY way to fix the issue...

Two QED teams, ones plat loaded. Why not just mix the teams up a bit so they have a better spread of BSGP representation, bringing them more in line with the competition and hence allowing both participation in this tier?

I was honestly surprised they stacked one team rather than giving both a bit more equality.

I was under the impression this was BSGP, and the next tier was PD... with P being a bit of a skill bleed-over between the leagues (bridging the gap rather than stating there was one) between the skill levels? In which case I personally don't see an issue with Plats being in teams but I think they have to be more evenly loaded across the leagues.

However, that being said, BSG would be slightly more appropriate for the overall skill levels, with the next tier being PD as they're a lot more tight than Bronze->Plat (too wide a player skill variance perhaps?).
(By this I mean it'd be like putting Plats against GMs... just not quite doable)

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Unread Tue, 10th-Jan-2012, 1:42 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 25
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Quote:
Originally Posted by TAEdarus View Post
Personally I can see an EASY way to fix the issue...

Two QED teams, ones plat loaded. Why not just mix the teams up a bit so they have a better spread of BSGP representation, bringing them more in line with the competition and hence allowing both participation in this tier?

I was honestly surprised they stacked one team rather than giving both a bit more equality.
Hey, yes I agree and think perhaps Fridge was aiming to have the QED Platinum Prototypes team into the higher tier, but because of the Tier qualification system that team was placed into Tier 5..

As far as all the rules and map pool and discussion: Maynarde and I are converting the rule set used in higher tiers to make it a bit easier for the 'Casual gamers' in tier 5.. such as more subs, and greater flexibility.

More will be out soon, when we have decided on everything..
THANKS!
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Unread Tue, 10th-Jan-2012, 1:09 PM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 26
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8.QED Krrn and co | 0 | 0 | 0| 0/0 | 0


hi can you please put my race as Terran.
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Unread Tue, 10th-Jan-2012, 1:11 PM BnetId: CCBBQChipsy 315  Race: Clan: TCP  Location: Launceston, Australia  Total Posts Made: 39 # 27
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Hey just making sure I am able to change my race over to Zerg? I'm CCBBQChipsy from TCP, thanks
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Unread Tue, 10th-Jan-2012, 1:12 PM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 28
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can we consider some of these maps for the SEAL across the board.

Korean Weekly use these maps, i think they are quite good.

• Bel'Shir Beach Winter
• Calm Before the Storm
• ESV Ithaca
• ESV Sanshorn Mist AE
• ESV Cloud Kingdom

i did mention these to Frogmite at the end of last season 2.

Last edited by cottonmouth.891; Tue, 10th-Jan-2012 at 1:13 PM. Reason: added text
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Unread Tue, 10th-Jan-2012, 1:18 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 29
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The problem with those maps is that a vast majority of the players in this Tier would never have played any of them. I assume mostly tournament variants of ladder maps will be used, with a couple unique GSL ones.
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Unread Tue, 10th-Jan-2012, 1:52 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 30
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Zerocraft

Antelope 931
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or (not sure atm) Random
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Unread Tue, 10th-Jan-2012, 1:58 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 31
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Zerocraft

Antelope 931
Rythos.198
or (not sure atm) Random
Random is - and listed on the ZeroCraft Tier 4 / team, I cannot accept his addition to the roster, however I'll add other players.
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Unread Tue, 10th-Jan-2012, 2:00 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 32
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Random is - and listed on the ZeroCraft Tier 4 / team, I cannot accept his addition to the roster, however I'll add other players.
ok no probs Random was asking to join the team on the thread im guessing he didnt see he was on the list
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Unread Tue, 10th-Jan-2012, 3:22 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 33
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Updated with a Map Pool too!

Rules that may differ to the higher tiers, and Maynarde and I are currently nutting them out:
-Race Picking (probably allowed, but must remain 1 race each week, cannot play a Bo3 with different races)
-Line up announcement (Higher tiers are required to submit their full line up 24/48 hours before the match 1-4, this may not be the case in tier 5 - we might allow line ups to be made at the start of the match (however all 5 players announced before the match starts to an admin - neither team knows the other teams line up until both have announced).
-Line up order (if a team announces (for example) 2 bronze, 1 silver, 1 gold and a plat Ace - they must play in that order, Match 1 will be Bronze, Match 2 Bronze, Match 3 Silver etc... any league may play in the Ace position, and in the case two players from the same league, the manager must speculate which order they play in.
-Subs (changes to a teams Roster, between 3-5 subs will be permitted to make changes to a teams roster

These rules are not final, just giving you an idea of how we are customising the rules to suit tier 5
Any suggestions are welcome...
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Unread Tue, 10th-Jan-2012, 4:06 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 34
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Originally Posted by TAChadMann View Post
Updated with a Map Pool too!

Rules that may differ to the higher tiers, and Maynarde and I are currently nutting them out:
-Race Picking (probably allowed, but must remain 1 race each week, cannot play a Bo3 with different races)
-Line up announcement (Higher tiers are required to submit their full line up 24/48 hours before the match 1-4, this may not be the case in tier 5 - we might allow line ups to be made at the start of the match (however all 5 players announced before the match starts to an admin - neither team knows the other teams line up until both have announced).
-Line up order (if a team announces (for example) 2 bronze, 1 silver, 1 gold and a plat Ace - they must play in that order, Match 1 will be Bronze, Match 2 Bronze, Match 3 Silver etc... any league may play in the Ace position, and in the case two players from the same league, the manager must speculate which order they play in.
-Subs (changes to a teams Roster, between 3-5 subs will be permitted to make changes to a teams roster

These rules are not final, just giving you an idea of how we are customising the rules to suit tier 5
Any suggestions are welcome...
What does a change to the roster entail? I understood the subs to be used in other leagues where a player couldnt make it - given that we play with whatever players turn up and are online thursday, how do the subs work?

Also just another query - what happens if a team only has 4 players one week? is a single game forfeited (ace match or normal match?) or it is a walk-over?
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Unread Tue, 10th-Jan-2012, 4:30 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 35
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Originally Posted by Volition View Post
What does a change to the roster entail? I understood the subs to be used in other leagues where a player couldnt make it - given that we play with whatever players turn up and are online thursday, how do the subs work?

Also just another query - what happens if a team only has 4 players one week? is a single game forfeited (ace match or normal match?) or it is a walk-over?

You are correct, in other leagues subs are used to change the line up for the match, week to week.. however, due to the fact that many BSG level players are irregular in their activity we thought it would be better to allow the line ups to be announced at the start of the match.. however teams will have to tell an admin of their line up, before both teams know who they are versing.. as far as the subs that you have in this tier... they are subs to change your teams overall roster. so if a player wishes to join your team half way through the season, you can use a sub to add them.. if you have any changes or additions to your roster, post them here. The rosters are locked after Thursday - but until them you can freely change your line up... just post here before the end of Thursday.
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Unread Tue, 10th-Jan-2012, 3:29 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 36
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Re 'Line Up Order' - does this mean I can publish a line up such as P - G - S - B - P?

Is there no requirement to start off with low league players as there was in the BSGCL?
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Unread Tue, 10th-Jan-2012, 3:44 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 37
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Quote:
Originally Posted by rezyn8 View Post
Re 'Line Up Order' - does this mean I can publish a line up such as P - G - S - B - P?

Is there no requirement to start off with low league players as there was in the BSGCL?
No you can't.. the order must go from lowest league, to highest in the 1-4 matches.. you can pick any player for Ace..
so with that line up you would play B-S-G-P-P OR if you wanted the gold player as ace, B-S-P-P-G
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Last edited by syfChadMann; Tue, 10th-Jan-2012 at 3:58 PM.
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Unread Tue, 10th-Jan-2012, 4:36 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 38
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that takes some of the strategy out of it :/ (harder to have players prepare for specific maps)

i can see that's probably not a big deal in this league, should be fun
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Unread Tue, 10th-Jan-2012, 4:37 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 39
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Is it possible to put forward a line up with 5 golds in the event that no B or S players are available. I don't see this being a problem, specially when they could be facing 5 plats?
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Unread Tue, 10th-Jan-2012, 4:38 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 40
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Is it possible to put forward a line up with 5 golds in the event that no B or S players are available. I don't see this being a problem, specially when they could be facing 5 plats?
at this stage.. yes it will be.
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Unread Tue, 10th-Jan-2012, 8:11 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 41
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Hi Guys,

As requested, I have mixed our teams up ready to go for next thursday

QED Mixed Lollies

Manager: QEDFridge.623/QEDJenkins
Skype: thefridgemaster

UpWaiting
EternalDrive
QEDDenile
QEDReaper
Yin //
ReverseCure
QEDFridge
Kescys
laijus
Echoe5

QED Krrn & Co pty ltd

Manager: Krrn.298
skype: jeremy.hollyer

Krrn
Intoccabile
Bigwaffles
Cottonmouth /
Gore
QEDJenkins
GorillaCream
Schnitzel /
Mazaire
t0yb0x

Can't wait!

QED HWAITING!

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 Frogmite:  
thanks for your understanding <3
 x5_Potter:  
Wish I could up rep more than once. This is an awesome show of good manner toward everyone :)
 Volition:  
very manner.if tghose 5 plats for Krrn & Co turn up it is a scary team!!
 ZC.EvilSWAT:  
QED paving the way for Manner Team of the Season!
 rezyn8:  
Cheers - would have been good to test our might against the feared plats though :p
 DeNile:  
im a mixed lollie
 asdfSchnitzel:  
Oh noes! Now i have to vs fridge and yin yin! =(
 FSBenAD:  
Agreed, very manner :)
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Last edited by QEDFridge; Tue, 10th-Jan-2012 at 8:53 PM.
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Unread Wed, 11th-Jan-2012, 7:44 AM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 42
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Quote:
Originally Posted by QEDFridge View Post
Hi Guys,

As requested, I have mixed our teams up ready to go for next thursday

QED Mixed Lollies

Manager: QEDFridge.623/QEDJenkins
Skype: thefridgemaster

UpWaiting
EternalDrive
QEDDenile
QEDReaper
Yin //
ReverseCure
QEDFridge
Kescys
laijus
Echoe5

QED Krrn & Co pty ltd

Manager: Krrn.298
skype: jeremy.hollyer

Krrn
Intoccabile
Bigwaffles
Cottonmouth /
Gore
QEDJenkins
GorillaCream
Schnitzel /
Mazaire
t0yb0x

Can't wait!

QED HWAITING!

hey can you change my race to Terran :P
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Unread Tue, 10th-Jan-2012, 8:12 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 43
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Very very manner from QED to mix the teams up! We have a score to settle with NovaReapz who applied for us then turned up in QED's SEACL team Good luck guys!

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Unread Tue, 10th-Jan-2012, 8:35 PM Who's Who:   BnetId: Stitch.777  Race: Location: Hong Kong  Total Posts Made: 778 # 44
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How many tiers will this thing have....... o.o it's like endless. PRACTICE LEAGUE TIER PLOX FOR ME.
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Unread Tue, 10th-Jan-2012, 8:55 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 45
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Tier 5 is effectively the BSG league, with a few plats thrown in there
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Unread Tue, 10th-Jan-2012, 8:55 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 46
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I still lose my shit at "edarus and friends" everytime I read it.

you edarus

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Who doesn't?
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Unread Tue, 10th-Jan-2012, 9:40 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 47
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Why do you lose your shit? lol
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Unread Tue, 10th-Jan-2012, 9:48 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 48
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It just sounds so funny.

I see the TA lineup and all the team names which are all pretty epic, then you get to the bsg team and its called "Edarus and friends" I just laughed so hard when I first read it.

Purely because it fits your personality so much.

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Smeggy Surprise - certainly epic :P
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Unread Wed, 11th-Jan-2012, 6:49 AM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 49
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Chad, could you please change UpWiaiting to gold please.

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Unread Wed, 11th-Jan-2012, 7:09 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 50
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Oh god, this is going to be interesting when i have to vs the zerg platniums in QED, cause they know my pvz build 0.0
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Unread Wed, 11th-Jan-2012, 8:43 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 51
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Unread Wed, 11th-Jan-2012, 10:15 AM BnetId: Kalikah.577  Race: Location: Adelaide, Australia  Total Posts Made: 46 # 52
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I was wondering if I was in it? If so who to contact? I specially asked my manager not to roster me Thursday nights so I can play

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Unread Wed, 11th-Jan-2012, 10:17 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 53
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Which team did you sign up with Kali?
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Unread Wed, 11th-Jan-2012, 10:18 AM BnetId: Kalikah.577  Race: Location: Adelaide, Australia  Total Posts Made: 46 # 54
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Apparently I'm meant to be in TA??
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Unread Wed, 11th-Jan-2012, 10:19 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 55
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They still have a spot so if you tell them they haven't got you on there it should be alright to get added. I think rosters are still open so it won't cost a sub either
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Unread Wed, 11th-Jan-2012, 10:35 AM BnetId: Kalikah.577  Race: Location: Adelaide, Australia  Total Posts Made: 46 # 56
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Thanks Maynarde but I'm a big girl I can organise it myself. I'll contact him personally.

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Unread Wed, 11th-Jan-2012, 10:36 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 57
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Done.. Kahlikah is on the roster - I put her down as Random? is that right?...
Edarus will be fine with it.. I'll make sure.. ^_^

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Thanks Chad :D yep I'm random!
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Unread Wed, 11th-Jan-2012, 10:44 AM BnetId: krycek.946  Race: Total Posts Made: 151 # 58
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read through thread still cant find
1.the ace match, can a player that has played game1-4 partake in this prestigious event ?
2.lol i forgot the question i had how sad.'

EDIT question 2

Last edited by krycek; Wed, 11th-Jan-2012 at 10:48 AM.
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Unread Wed, 11th-Jan-2012, 10:45 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 59
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krycek...
1. No they can't, 5 different players.
2. I don't know how to answer a blank question
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Unread Wed, 11th-Jan-2012, 10:51 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 60
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Quote:
Originally Posted by VB_Potthead View Post
krycek...
1. No they can't, 5 different players.
2. I don't know how to answer a blank question
Potthead, in this occasion, is technically correct.... The best kind of Correct.
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Unread Wed, 11th-Jan-2012, 11:56 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 61
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Originally Posted by QEDFridge View Post
Purely because it fits your personality so much.
Are you saying I have a big ego? Lol!

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Originally Posted by TAChadMann View Post
Done.. Kahlikah is on the roster - I put her down as Random? is that right?... Edarus will be fine with it.. I'll make sure.. ^_^
Yehbru all is good, thanks for that Chad! If it wasn't for this pesky work thing...
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Unread Wed, 11th-Jan-2012, 1:17 PM BnetId: Kalikah.577  Race: Location: Adelaide, Australia  Total Posts Made: 46 # 62
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Awesome does this mean i get to put TA in front of my name now... and enter the TA skype chat group I've been hearing so much about :P
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Unread Wed, 11th-Jan-2012, 1:19 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 63
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Originally Posted by Kalikah View Post
Awesome does this mean i get to put TA in front of my name now... and enter the TA skype chat group I've been hearing so much about :P
your a TA friend.. if you want to join, go to www.clan-ta.com and apply.
Only accepting Masters+ atm tho.. sry..
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Last edited by syfChadMann; Wed, 11th-Jan-2012 at 2:07 PM.
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Unread Wed, 11th-Jan-2012, 1:39 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 64
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Quote:
Originally Posted by TAChadMann View Post
your a TA friend.. if you want to join, go to www.clan-ta.com and apply.
Only accepting Masters+ atm tho.. sry..
Must've missed the memo where you made Masters?

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OHHHHHHHH SHIIIIIIIIIIIIII
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UH UH GIRLFRIEND! SNAP!!!
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Touche`
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Unread Wed, 11th-Jan-2012, 2:08 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 65
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Must've missed the memo where you made Masters?
Oh, my application was requested. cause I iz a bauwsss
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Unread Wed, 11th-Jan-2012, 1:37 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 66
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You're a friend of Edarus, hence the Edarus and Friends :P

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 Kalikah:  
Friends with benefits!
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Unread Wed, 11th-Jan-2012, 2:05 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 67
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problem guys, Just found out that Huk is now diamond/ not plat like was originally stated. Oppinions on where to go from here maynarde chaddman?

Also, i just remembered my question 2 XD well how many plats are allowed to play per round ( i mean i wont put in a full 5 plat players but most of my regulars are plat >.<)

Last edited by krycek; Wed, 11th-Jan-2012 at 2:08 PM.
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Unread Wed, 11th-Jan-2012, 2:08 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 68
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I'd say that Diamond players before the start of the SEACL2 would not be allowed to play in Tier 5, but that is my 2c.

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all good my exact thoughts i wont be using huk
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Unread Wed, 11th-Jan-2012, 2:11 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 69
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Quote:
Originally Posted by rezyn8 View Post
I'd say that Diamond players before the start of the SEACL2 would not be allowed to play in Tier 5, but that is my 2c.
So I should start practising after the start of the League?

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Yes, lol.
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Unread Wed, 11th-Jan-2012, 2:47 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 70
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Hey Guys,

Could you please change Kescys' league to silver, he was just promoted.

He's in QED Mixed Lollies.

Cheers,
Fridge.
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Unread Wed, 11th-Jan-2012, 2:50 PM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 71
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Chaddy Chad Chad DDD

Could you please add for me?

- ToRNamasTe ?

Cheeers mate ^^ sorry about the bother

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<3
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Unread Wed, 11th-Jan-2012, 3:29 PM Total Posts Made: 43 # 72
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Hi Chad,

We at Team HoH have the following changes to our line up:

- - Rythmatik - Moved up Division
- - EoWxBrutos - New to roster

Thanks

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Yes I get to verse my bro EoW
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Unread Wed, 11th-Jan-2012, 5:10 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 73
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Hi Chad,

Can you please add metalroach.922 to QED Mixed Lollies.

Cheers,
Kyle.
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Unread Wed, 11th-Jan-2012, 6:29 PM Total Posts Made: 43 # 74
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Just a quick question.

The maps in the map pool - anyone know where is an easy place to download them all?

Cheers
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Unread Wed, 11th-Jan-2012, 6:40 PM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 75
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Quote:
Originally Posted by rythmatik View Post
Just a quick question.

The maps in the map pool - anyone know where is an easy place to download them all?

Cheers
Battle.net

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so helpful :)
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lol
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bahahaha
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funny, but true :)
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Unread Wed, 11th-Jan-2012, 8:27 PM Total Posts Made: 43 # 76
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Would you care to elaborate more?

Under the battlenet mods & maps I can not find them.
I was under the assumption that these are possibly edited versions of original maps such as added destructable rocks or gold expansions replaced by normal ect?

And going by the rep comments maybe I looked for no reason at battlenet?
Excuse me for the fact I am still new to this game and site.
If there are such variations on the maps ofcourse I would like to make myself familiar with them before a tournament.
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Unread Wed, 11th-Jan-2012, 9:01 PM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 77
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You don't need to download the maps, just get someone else to host and when you accept the invite and join the game, it will download for you and you won't have to do it again. If you really want to download the maps, you can go into the game, go to multiplayer and 'create' and use a search to find those specific maps. This will make you host the map after you have downloaded it (meaning when you get an invite in the future you will go straight in without having to download it first).
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Unread Wed, 11th-Jan-2012, 9:09 PM Total Posts Made: 43 # 78
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Alright than.
Thank you deL
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Unread Thu, 12th-Jan-2012, 9:21 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 79
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I know that I may be stirring the pot, but hey I have a spoon!

I have a couple of questions based on the W/O rulings

1) Will the W/O be handed to the team that was logged in on the Thursday, if no reschedule can be organised?
I know that opening rules post says:
Quote:
Originally Posted by TAChadMann View Post
will be designated a time by an admin.
I feel this could infact assist the team that is unable to show on the Thursday night.

2) If say 5 players for 1 team and 3 for the other team are on, are the games able to be played?
- If so, will the last two games be played at a later date if possible?
- Will the order of those games be Game1/Game2/Game3 or will they be able to choose ie (we will play Game3/Game4/Ace Match) as that's the players that we have on?

3) How long is given before a W/O is announced (not in the rules list in op or the Rules/Format Thread)?

4) How early does a re-schedule have to be announced?
- Can the announcements be put in the weekly thread (assume there is one, if not happy to help out with doing such a thing)?

I know that we are trying to get as many games/teams playing as possible.
It does get a little annoying not knowing what nights to logon though.

Just noticed that this is a longish post sorry guys!
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Unread Thu, 12th-Jan-2012, 9:53 AM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 80
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Hey TAEaeron,

Will be interesting to see what the Admin's say about this, but here's my views on the issues.

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Originally Posted by TAEaeron View Post
I know that I may be stirring the pot, but hey I have a spoon!

I have a couple of questions based on the W/O rulings

1) Will the W/O be handed to the team that was logged in on the Thursday, if no reschedule can be organised?
I know that opening rules post says: I feel this could infact assist the team that is unable to show on the Thursday night.
Any players that are not present on the Thursday night will be walkovered if there is no reschedule. There is the possibility for walkovers to occur for both teams.

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Originally Posted by TAEaeron View Post
2) If say 5 players for 1 team and 3 for the other team are on, are the games able to be played?
- If so, will the last two games be played at a later date if possible?
- Will the order of those games be Game1/Game2/Game3 or will they be able to choose ie (we will play Game3/Game4/Ace Match) as that's the players that we have on?
Any games that can be played will be played. I assume that the matchups that are online will be played as they are the ones that were posted. If you have anyone not there you will not be able to choose which games people play, it is decided before hand when you submit your roster. It could end up that you have everyone except your Ace player and the Ace match is a walkover. Or you only have your Ace player and so only the Ace match is played and all other matches are walkovers.

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3) How long is given before a W/O is announced (not in the rules list in op or the Rules/Format Thread)?
This is an interesting question and I would like to know the Admin's ruling. Personally if I was an Admin I would be tempted to give a zero-tolerance ruling (ie. At the specified time if a player is not there a walkover is given.) Players should be ready at the time of their match. Players should be jumping online 15-30 minutes before their match to make sure they are ready and that the rest of their team is ready.

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Originally Posted by TAEaeron View Post
4) How early does a re-schedule have to be announced?
- Can the announcements be put in the weekly thread (assume there is one, if not happy to help out with doing such a thing)?
Reschedules need to be announced at least 24 hours before the match. This was posted in the Rules/Format thread I believe.

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Originally Posted by TAEaeron View Post
I know that we are trying to get as many games/teams playing as possible.
It does get a little annoying not knowing what nights to logon though.

Just noticed that this is a longish post sorry guys!
Don't worry about the longish post.

I believe this should work as any other sport. You have your match day that you make or you don't. You don't reschedule. In the case of playing against a Singaporean or New Zealand team, maybe shift it forward or back an hour to accommodate, but this would need to be announced at the beginning of the week. The less rescheduling occurring the better for everyone. As rezyn stated, it's a league, so you should rock up when the games are on. I have two other places I could be on a Thursday night, which is why I didn't enter the BSGCL, but I have made a commitment to play in this league on a Thursday night.

EDIT: Haha, it looks like we agree on this last part.
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Unread Thu, 12th-Jan-2012, 9:31 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 81
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My personal view is that if you cannot make the official SEACL time (Thursdays from 8pm AEDT) then you should not be in the league.

This was a huge issue in the BSGCL2 last year where it was a continual battle to find a suitable time because x number of players could not make a Thursday. We (FaDe) always tried to accommodate this, but unless there is a really good reason that is vetted by the admins, I think everyone should be playing on the Thursday night.

I have already organised my team to be available for next Thursday, making adjustments to this will be difficult to say the least as the team has already committed to Thursday for the league as a whole. Changing schedules without good reason is just a nightmare to organise.

Re-scheduling games is unfair to those who have accepted and committed to the League's official game night and the admins running the show and casters with increased management and committing to extra work outside official league timings.
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Unread Fri, 13th-Jan-2012, 10:02 PM Total Posts Made: 43 # 82
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Think this was missed earleir as main post has not been edited.

Hi Chad,

We at Team HoH have the following changes to our line up:

- - rythmatik - Moved up Division
- - EoWxBrutos - New to roster

Thanks
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Unread Thu, 12th-Jan-2012, 9:39 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 83
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Quote:
Originally Posted by rezyn8 View Post
Re-scheduling games is unfair to those who have accepted and committed to the League's official game night and the admins running the show and casters with increased management and committing to extra work outside official league timings.
Completely agree with this!!!
When agreeing to partake in the SEACL#2 I understood that I no longer hav Thursday nights to myself for 2 months, I instead get to spend it with the like of Chadman/Edarus and such.

I can understand if some members of a team cannot make it, but no team on the roster only has 5 players, it might be the best team that you can put out, but at least you have a team.

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 breadfan:  
well said
 nirvAnA:  
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Unread Thu, 12th-Jan-2012, 12:12 PM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 84
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Quote:
Originally Posted by TAEaeron View Post
Completely agree with this!!!
When agreeing to partake in the SEACL#2 I understood that I no longer hav Thursday nights to myself for 2 months, I instead get to spend it with the like of Chadman/Edarus and such.

I can understand if some members of a team cannot make it, but no team on the roster only has 5 players, it might be the best team that you can put out, but at least you have a team.
To be perfectly fair... thursdays were not mentioned until well after signups, so it's not fair to discriminate against people who can't make that day either.

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 krycek:  
true iv had several players made redundant because of this (mathmick, naviC)
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Unread Thu, 12th-Jan-2012, 10:21 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 85
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Dear Mr Mann,

Could you please add the following player to the FaDe BSG Ballers roster:

deadpixel.725 - After discussion with The Chad, because of laddering on NA (where he has reached platinum) his league for this event will be considered Gold

Thank you!

Much
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Last edited by rezyn8; Thu, 12th-Jan-2012 at 1:16 PM.
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Unread Thu, 12th-Jan-2012, 10:47 AM BnetId: krycek.946  Race: Total Posts Made: 151 # 86
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so i'll ask again as my post was buried >.< is there a set limit on the number of plats in a round that are played?

also as an edit as Huk is a diamond player ( bit unfair in this division as i agreed with rezyn8,

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Unread Thu, 12th-Jan-2012, 10:49 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 87
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Quote:
Originally Posted by TCPkrycek View Post
so i'll ask again as my post was buried >.< is there a set limit on the number of plats in a round that are played?
No but we will probably force a line up change every week / couple weeks so that everyone gets a go and the team isn't always so stacked if they have many players.
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Unread Thu, 12th-Jan-2012, 11:40 AM BnetId: FaDeHalstrom.629  Race: Clan: FaDe  Location: Melbourne, Australia  Total Posts Made: 91 # 88
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This might have already been covered, but seeing as line-ups are named days before, how will late changes be handled/allowed. This IS the lowest tier after all, and if someone commits to a Thursday game on Saturday but has some issue arise in those 5 days it is a bit harsh to just walk that spot over.

TLDR = 1/. Are late changes to lineups allowed, and how?, and 2/. Should the concept of a "named emergency" be introduced to prevent silly walkovers (after all even pro sports have this concept)?
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Unread Thu, 12th-Jan-2012, 10:48 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 89
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No I don't believe so
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Unread Thu, 12th-Jan-2012, 10:48 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 90
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Also - official rules from nirVaNa: http://www.sc2sea.com/showthread.php?t=3276
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Unread Thu, 12th-Jan-2012, 11:46 AM BnetId: krycek.946  Race: Total Posts Made: 151 # 91
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so just to confirm the changes to the TCP line-up
replacing
TCPmathmick with NaroZilla. 994

(staytuned)
also need admin feed back on Huk inclusion in this tourney?

Last edited by krycek; Thu, 12th-Jan-2012 at 11:55 AM.
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Unread Thu, 12th-Jan-2012, 11:47 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 92
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I don't think that linups are named days before in this tier
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Unread Thu, 12th-Jan-2012, 11:53 AM BnetId: krycek.946  Race: Total Posts Made: 151 # 93
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Quote:
Originally Posted by breadfan View Post
I don't think that linups are named days before in this tier
i read the link ryzen8 sent me its 24 hours for tier 5
http://www.sc2sea.com/showthread.php?t=3276
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Unread Thu, 12th-Jan-2012, 11:57 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 94
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ChadMann and Maynarde have decided that in Tier 5 line-ups will be told to the admins on the night of play, before matches begin. Both teams tell the admin their line-up, then the admins will ok the line-up and say them in chat(I believe) then games can start.
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Unread Thu, 12th-Jan-2012, 11:58 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 95
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Oh ok, I know that Chad specifically said that it was a rule they were looking at and that the plan was to allow greater leniency in this tier. I guess what's specifically stated is the go, though
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Unread Thu, 12th-Jan-2012, 12:10 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 96
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Okay.. okay.. hold up everyone, nirvAnA and Frogmite developed a rule set (generic for all tiers) and then quickly adapted for some of the tiers.. HOWEVER, Maynarde and I are permitted to customise these rules. We have been taking suggestions from other tier admins as how to do this, and have a reasonable idea of what we are going to do... but Mr Maynarde, has been rather busy the last few days with work. So he and I have not had the chance to finalise how the rules will work.

Please stay tuned, something will be up tonight or tomorrow about this. so no need to worry about what is written now, a new rule set for tier 5 will be available soon. As I said in my earlier post, this will cover match line ups, times for matches, subs and many other things to give this tier greater flexibility.

Also, default start time might be sliding back to 9pm AEDT. However, as with last season, if both managers agree that they would like to play on Saturday at 4pm thats fine, or when ever - as long as it is before the following Wednesday. Last season, most managers were very accommodating and allowed teams to reorganise the play time. Do it amongst yourselfs, then post in this thread the rescheduled time. If one manager is trying to get free wins and is stubborn about when you play then it will soon become known, and when that manager tries to reschedule a match, no one will want to help them. So be nice, work it out. and gl hf

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400 rep! Thanks for the constant updates :)
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Unread Thu, 12th-Jan-2012, 12:11 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 97
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Or you could just ignore me cos I didn't read the other thread first! :P Maynarde says it's 24hours before-hand now and there is a sub allowed for no-shows, but the same race is required. Sorry for confusing you
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Unread Thu, 12th-Jan-2012, 12:22 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 98
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Quote:
Originally Posted by |Erasmus| View Post
To be perfectly fair... thursdays were not mentioned until well after signups, so it's not fair to discriminate against people who can't make that day either.
Regardless - it has been agreed by the majority that Thursdays are the set day for the fixture. Without a good reason, and I do mean a very good reason, the fixture should be played on the Thursday.
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Unread Thu, 12th-Jan-2012, 12:27 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 99
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Quote:
Originally Posted by rezyn8 View Post
Regardless - it has been agreed by the majority that Thursdays are the set day for the fixture. Without a good reason, and I do mean a very good reason, the fixture should be played on the Thursday.
yeah.. But we are allowing people to reschedule their matches if they need too (if notice is given in advance)...

Stay tuned, we will have something for you all soon!

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 rezyn8:  
Thanks Mann!
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Unread Thu, 12th-Jan-2012, 12:48 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 100
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Also, after discussing with Frogmite, he has agreed that it would be best to move HuK.916 up to TCP's tier 4 team. He has been removed from TCP's Tier 5 team.
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Unread Thu, 12th-Jan-2012, 1:06 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 101
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Chad - could you please update the following players:

FaDeMrBadass.607
Excuses.859

Cheers
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Unread Thu, 12th-Jan-2012, 1:08 PM BnetId: ToREchoFive.923  Race: Clan: ToR  Location: Sydney  Total Posts Made: 408 # 102
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so 8 or 9 tonight? have read both now.
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Unread Thu, 12th-Jan-2012, 1:18 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 103
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This starts next week.

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 Bugalugs McScruffin:  
Beat me to it. :D ChadMann being a total baller Admin.
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Unread Thu, 12th-Jan-2012, 1:44 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 104
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zomg.. I just did all the changes.. then My internet cut out just before I pressed 'Save' to the changes.. T_T
All additions are being put in now, if you have anymore changes to your team please post ASAP, team rosters lock tonight. Managers, please check with your team that their leagues are correct ... And the teams that need to do a Compliance test, get onto it!!.. Check if you are required to in the compliance test thread.

Edit: please check your rosters are correct!
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Last edited by syfChadMann; Thu, 12th-Jan-2012 at 1:50 PM.
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Unread Thu, 12th-Jan-2012, 2:47 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 105
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Damn interwebs!

Clan FaDe change requests have not been applied:

Quote:
Originally Posted by rezyn8 View Post
FaDeMrBadass.607
Excuses.859
deadpixel.725 - After discussion with The Chad, because of laddering on NA (where he has reached platinum) his league for this event will be considered Gold
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Unread Thu, 12th-Jan-2012, 2:52 PM BnetId: ToREchoFive.923  Race: Clan: ToR  Location: Sydney  Total Posts Made: 408 # 106
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oh got the dates wrong, no worries.
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Unread Thu, 12th-Jan-2012, 6:58 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 107
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you have missed
replacing
TCPmathmick with NaroZilla. 994
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Unread Thu, 12th-Jan-2012, 7:44 PM BnetId: Vegeta.396  Race: Clan: HoH  Location: Tasmania  Total Posts Made: 30 # 108
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Some of our team may have changed races am I able to re-register there race before a certain date? I accept that you can't change close to the start due to people practising certain match ups etc. I was just wondering if there was a way of changing this
If it's here HoHdougolas & HoHdeano is

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according to the rules, your players may use whatever race you choose to submit. For example, when you PM chadmann, you can PM him with whichever race you want your player to play.

Last edited by Dougolas; Thu, 12th-Jan-2012 at 7:58 PM.
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Unread Thu, 12th-Jan-2012, 11:10 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 109
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Race picking is permitted in Tier 5.. as long as you play the same race for the entire Best of 3 series.

I understand that alot of BSG level players are still finding their feet in this game.. and working out which race is best for them. So of course if you chose to change race, or as Dougolas has suggested the roster has your race down wrong, thats okay. I'll update those additions, and go through the thread to find anything else I might have missed...

However, the Roster changes are now locked... that means, no more additions to the rosters.However, if you need to change your race then just post in here, or PM Maynarde and I..

And speaking of Mr Maynarde, your other illustrious Tier 5 admin.. He is currently wording the new rule set for tier 5 that will give you guys greater flexibility, while remaining a competitive league.
Stay tuned! - Good luck, and as always, have nice fun....
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Unread Fri, 13th-Jan-2012, 12:06 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 110
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Hi there Tier 5! Here with the official rule update that Chad and I (with the help of some other admins) have come up with.

1. Submit your LINE UP (5 players) 24 HOURS before play time
This makes life a little easier for the admins, we have ALOT of games to manage and need to have a list of 5 players per team to make sure they are present on the night. These 5 players are selected by the team managers from their rosters which have already been submitted.

2. Your starting line up has 1 WILDCARD A WEEK to cover no-shows, 4 SUBS for full line up
I tried to truncate the rule into a single line but I can see how the language can be a bit vague, let me explain; BSGCL had it's fair share of no shows and that sucked. Because Tier 5 is a bit more lenient then other leagues we have allowed teams to cover 1 NO SHOW from their full team line-up into their playing line-up with a WILDCARD.

Separately to this, each team is allowed 4 SUBS to their full team line-up in the form of removing players from their roster and replacing them or adding new ones all together. If a manager decides their WILDCARD no show replacement should be outside of their full line-up then needless to say this will count as their weekly WILDCARD and also count towards their 4 subs for the season.

Full line-up = Entire player roster.
Playing line-up = The 5 selected players for that week.

3. Your WILDCARD must be the SAME LEAGUE OR LOWER of the player being replaced.
This is so that no one doesn't show against a player they don't feel confident against, and simply be replaced by a much stronger player.

4. You must CHANGE ONE PLAYER of your playing line-up weekly
This is so that everyone gets a go. We ARE allowing people who are that get promoted to to keep playing.

The idea of this Tier to ladder, improve, better yourself and your team. The only way to get into Tier 4 is to get shinier league icons. In the interest of fairness to the other teams we will only allow 2 OR HIGHER players on a playing line-up per week. That means your other 3 players will need to be BSG. This rule will be re-visited if most people get promoted to or higher. That is the idea after all.

Teams will be locked tonight at 12pm SGT (bout an hour). Sorry this too so long to get done, I been a busy lad.

Play day for Tier 5 will be Thursdays because Thursday night was decided a few times in a row by BSGCL and PDCL folk to be the most popular night for play. DO NOT STRESS, you will only need to play ONE BO3. This isn't all kill, all games are played at once.

So there you go, please everyone provided constructive criticism if you have any, or praise! I like praise. So does ChadMann.

PS. Keep in mind I wrote this while tired, if I missed any rules ChadMann will no doubt notify me and if I miss-spelled or wasn't clear on something do post in this thread with your thoughts

Peace out Tier 5

Last edited by Maynarde; Fri, 13th-Jan-2012 at 3:55 PM.
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Unread Fri, 13th-Jan-2012, 12:34 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 111
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we have only 1 random and only 1 terran, rule 3 could be a big problem for us. i guess we'll have to make sure those two show up
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Unread Fri, 13th-Jan-2012, 12:37 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 112
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Originally Posted by Zealo View Post
we have only 1 random and only 1 terran, rule 3 could be a big problem for us. i guess we'll have to make sure those two show up
Yes, This same race thing we decided against.. and as Maynarde was so tired.. he forgot to change it...
I believe, it should be same League, or lower.

EDIT, also DEFAULT play time will be 9pm AEDT, if both teams would prefer to play at 8.. thats fine.. work it out amongst the managers and let us know when you are playing (in the weekly news thread that shows the line ups would be fine....?)
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Unread Fri, 13th-Jan-2012, 10:02 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 113
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Quote:
Originally Posted by TAChadMann View Post
Yes, This same race thing we decided against.. and as Maynarde was so tired.. he forgot to change it...
I believe, it should be same League, or lower.

EDIT, also DEFAULT play time will be 9pm AEDT, if both teams would prefer to play at 8.. thats fine.. work it out amongst the managers and let us know when you are playing (in the weekly news thread that shows the line ups would be fine....?)
Sorry, I fixed that rule up.

Also re: starting time I believe 9pm AEDT is the most popular choice by far in the Time Poll thread, but as Chad mentioned;

You are free to reschedule games as long as you notify the admins and get an agreement from the opposing team manager.

The match ups are already done and live in the Challonge bracket. So team managers, check em out and if you need to reschedule games it's best to start early. The team managers are listed in the second post of this thread, make sure you get in touch ASAP!
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Unread Fri, 13th-Jan-2012, 8:06 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 114
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Great set of rules Admins, loving your work.

Just a suggestion, feel free to disregard:- teams must not use the same ace two weeks in a row. with the ace match being so important, and most of us being BSG lvl, the benefit a plat (and possibly diamond if they are promoted) is massive. why not make it so you cant use the same two weeks in row - even if two guys swap ace positions each week. The ace from the previous week could of course play in the team, just not as the ace

Actualyl this one isnt necessary at all, just a thought. cheers

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Unread Fri, 13th-Jan-2012, 11:25 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 115
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Quote:
Originally Posted by Volition View Post
Great set of rules Admins, loving your work.

Just a suggestion, feel free to disregard:- teams must not use the same ace two weeks in a row. with the ace match being so important, and most of us being BSG lvl, the benefit a plat (and possibly diamond if they are promoted) is massive. why not make it so you cant use the same two weeks in row - even if two guys swap ace positions each week. The ace from the previous week could of course play in the team, just not as the ace

Actualyl this one isnt necessary at all, just a thought. cheers
I like this rule.. perhaps not same ace 2 weeks in a row tho... idk
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Unread Fri, 13th-Jan-2012, 10:03 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 116
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Maybe for the ACE match have a set league for alternating weeks. This would give the BSG players a chance to strut their stuff, as I can foresee this always being a high gold or platinum only match.

For example:

Week 1 - BSGP
Week 2 - B
Week 3 - S
Week 4 - G
Week 5 - BSGP
etc

Just a thought...
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Unread Fri, 13th-Jan-2012, 11:04 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 117
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Quote:
Originally Posted by rezyn8 View Post
Maybe for the ACE match have a set league for alternating weeks. This would give the BSG players a chance to strut their stuff, as I can foresee this always being a high gold or platinum only match.

For example:

Week 1 - BSGP
Week 2 - B
Week 3 - S
Week 4 - G
Week 5 - BSGP
etc

Just a thought...
I dont think that will work Rezyn, as some teams dont have bronzes or plats.

Completely agree with your Potthead, was just thinking about a potential team that has 1 great guy and the rest ok or so so beating or drawing with a team that has all goodish players. but like i said, it was just a thought and will not detract from the awesome sauce this event will be!
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Unread Fri, 13th-Jan-2012, 10:56 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 118
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It's an ace match, it's meant to be the best player o.0 Thanks for posting all the rules Mayn, and don't worry about it taking a while, at least they're thorough and not chunked together last minute
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Unread Fri, 13th-Jan-2012, 11:06 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 119
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Yeah I agree Volition, but the ace match is only 2 points, so another player on the team has to win a game each week as well for a team with an awesome ace player to salvage a draw.
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Unread Fri, 13th-Jan-2012, 12:01 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 120
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Thank you guys so much for all the effort you are putting in.

I have a question Re Rule 4 - You must change a player weekly

What if no one else is free 2 weeks in a row but the same 5? Would this mean we would use our wildcard for that week, as we'd need to name someone else who wouldn't be coming?

And I assume we only count it by the 5 people who actually played.

IE If I named A,B,C,D and E to play, but F had to wildcard for E, would it be valid to let A,B,C,D and E play next week?
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Unread Fri, 13th-Jan-2012, 12:27 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 121
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Quote:
Originally Posted by BenAD View Post
Thank you guys so much for all the effort you are putting in.

I have a question Re Rule 4 - You must change a player weekly

What if no one else is free 2 weeks in a row but the same 5? Would this mean we would use our wildcard for that week, as we'd need to name someone else who wouldn't be coming?

And I assume we only count it by the 5 people who actually played.

IE If I named A,B,C,D and E to play, but F had to wildcard for E, would it be valid to let A,B,C,D and E play next week?
ermmm.. If you name five players one week.. only four of the same five can play the next week.. and players cannot play 3 weeks in a row, of course we will make considerations for small teams, if they contact us. But if it is obvious that the same five players play each week then a 1 match walk over will be given, if a replacement player can no be used, you won't have to use a wildcard, just you cannot use the same 5. If you have no option but to use the same 5 players, and there is a significant reason, contact Maynarde or I and we will work it out.... if not, 1 player of your 5 will not be permitted to earn points for their match (they can still play the match for the fun and experience though). but the Points will be Auto awarded to the other team.

If this rule becomes difficult for some teams, either use a sub and add an active player into your roster. If you've used all your subs, Maynarde and I can reconsider this rule.. if it becomes and issue. The objective of these rules was to make teams rotate their roster and not use an all star line up every week, to give everyone a chance of playing.
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Unread Fri, 13th-Jan-2012, 3:43 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 122
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Quote:
Originally Posted by TAChadMann View Post
and players cannot play 3 weeks in a row
this is not in maynarde's rule post...

i don't like it, makes rostering players very complicated. the 'change one player per week' rule also makes things complicated but isn't going to potentially lead to a situation that 4 out of 7 active players are ineligible to play on a certain week.

if you are going to enforce a 'not the same ace 2 weeks in a row' then please remove the 'players must be registered in order of league' rule (that also isn't in maynarde's post). a team with only 1 player in plat (or 1 player in gold if no plats) would be forced to sit out their best (ranked) player every second week with these rules combined...

the new rule 3 also makes little sense, if it wasn't there and a team wanted to abuse the wildcard system somehow then they would have just named the better player in the first place i feel?
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Last edited by Zealo; Fri, 13th-Jan-2012 at 3:50 PM.
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Unread Fri, 13th-Jan-2012, 4:10 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 123
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Quote:
Originally Posted by Zealo View Post

if you are going to enforce a 'not the same ace 2 weeks in a row' then please remove the 'players must be registered in order of league' rule (that also isn't in maynarde's post). a team with only 1 player in plat (or 1 player in gold if no plats) would be forced to sit out their best (ranked) player every second week with these rules combined...

the new rule 3 also makes little sense, if it wasn't there and a team wanted to abuse the wildcard system somehow then they would have just named the better player in the first place i feel?
The rules are being revised due to the response from everyone here.. However, we will not be removing the league order ruling.

To aid in the new revised rules, please provide constructive feedback and suggestions as to how we can permit small teams to perform unhindered, while forcing changes in the roster.

At this stage, I think, either: 2 changes enforced per week.. that is all play the same Ace every week if you want. OR 1 change per week, not the same ace per week. this means, you need 6 players two of which have the ability to ace for your team.

If anyone has a constructive idea on how we can promote team rotation, then please post.
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Unread Fri, 13th-Jan-2012, 12:31 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 124
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I like the rule about at least 1 different player a week, but not the one about players can't play 3 weeks in a row. If one of my players keeps winning, I'm gonna keep playing him. There's already the no same ace 2 weeks in a row, and at least one different player a week rule. Anymore player restrictions will start suffocating teams and diminish the quality. The players can't play 3 weeks in a row is potentially punishing players who have practiced and played well enough to win.

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Unread Fri, 13th-Jan-2012, 12:33 PM Who's Who:   BnetId: IrisPetraeus.226  Race: Location: Auckland, New Zealand  Total Posts Made: 1,200 # 125
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Quote:
Originally Posted by VB_Potthead View Post
I like the rule about at least 1 different player a week, but not the one about players can't play 3 weeks in a row. If one of my players keeps winning, I'm gonna keep playing him. There's already the no same ace 2 weeks in a row, and at least one different player a week rule. Anymore player restrictions will start suffocating teams and diminish the quality. The players can't play 3 weeks in a row is potentially punishing players who have practiced and played well enough to win.
can't give rep, but agree
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Unread Fri, 13th-Jan-2012, 12:37 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 126
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remember this is a BSGP league. It's not about quality. I like the idea about rotating people in. I like the admin choice to force this, and I think that if you care about results, you should aim to be in a higher div next season!
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Unread Fri, 13th-Jan-2012, 12:42 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 127
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It's not about results for me, it's about giving the players who practice a go. The rule for my team is more practice, more play. I want the people who practice most to be rewarded with being able to play each week, because they've earned it. If a silver on my team practices more than my best player, I will play the silver player because he has put the effort in. The new rule could effectively punish players who put in the effort to get to play each week, only to be told they can't cos they've already played a couple weeks in a row.

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This is what we should be encouraging. Players that are participating and trying to get better. :)
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Unread Fri, 13th-Jan-2012, 12:46 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 128
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Agree with what you said Potthead. I also feel like maybe it would be better to have a simpler system in this case.

Maybe instead of 1 per week and no 3 weeks in a row, you can just do one or the other?
IE - maybe 2 changes per week?

Whatever you guys decide is fine, just throwing ideas around
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Unread Fri, 13th-Jan-2012, 12:48 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 129
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We are just trying to rotate the rosters around... the rule on no 1 Ace two weeks in a row, doesn't mean someone that played as Ace can't play in the 1-4 spots for their team. All you really need to do, is swap over 1-2 people per week. We are trying to stop All star line ups and give everyone a go, people that aren't practising might get a boost of confidence in their play if they are sent out and either win, and surprise themselves, or get owned and have the desire to practice hard so it doesn't happen again!!

3 weeks in a row its quite good, what it means is your best player, that practices and plays the most, only needs 2 rest weeks for the whole season!.. that is quite a lot of game time for your hardest practising players! However, if it become and issue, we might revisit the rule. However, effectively, Maynarde and I have 3 weeks to work it out.
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Unread Fri, 13th-Jan-2012, 12:52 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 130
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Isn't it 3 weeks off?
2 games on, 1 off, 2 on, 1 off, 2 on, 1 off, 1 game on (10 matches)

Or I am understanding it wrong and its actually 3 weeks, then they have to have a week off..
Because that makes it
3 on, 1 off, 3 on, 1 off, 2 games on (10 matches)

EDIT: Just clarifying here so I can try and plan out who plays when, with holidays and stuff
Im fine with the rule itself.
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Unread Fri, 13th-Jan-2012, 12:57 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 131
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Unread Fri, 13th-Jan-2012, 1:31 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 132
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Players cannot play 3 weeks in a row? What?

From my point of view, I will be rotating players, but a team will need to have 9 regular players to fulfil this requirement.

Edit: If you impose the rule of 1 new player each week that will encourage roster rotation without imposing a restriction on the players.

BSG players are notorious for disappearing. Why are there so many restrictions for this tier where subs and wildcards will have to be constantly used for small teams and for those players who have real life commitments that come up and there is no other recourse but to use the same five players or break the 3 week rule?

FaDe had a large roster in the BSGCL, but it was generally a core of 5 players that made it to most games. And as experience from BSGCL showed, a lot of BSG players just up and disappeared for no reason and weren't contactable... ever.

Maybe I am mis-interpreting this 3 week thing but it is going to cause a few headaches and walkovers which is not what we want.
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Unread Fri, 13th-Jan-2012, 1:47 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 133
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Quote:
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Players cannot play 3 weeks in a row? What?

From my point of view, I will be rotating players, but a team will need to have 9 regular players to fulfil this requirement.

Edit: If you impose the rule of 1 new player each week that will encourage roster rotation without imposing a restriction on the players.

BSG players are notorious for disappearing. Why are there so many restrictions for this tier where subs and wildcards will have to be constantly used for small teams and for those players who have real life commitments that come up and there is no other recourse but to use the same five players or break the 3 week rule?

FaDe had a large roster in the BSGCL, but it was generally a core of 5 players that made it to most games. And as experience from BSGCL showed, a lot of BSG players just up and disappeared for no reason and weren't contactable... ever.

Maybe I am mis-interpreting this 3 week thing but it is going to cause a few headaches and walkovers which is not what we want.

Rotate your roster, keep your team active and you won't have to worry about it. IF someone becomes inactive, sub someone else into your roster that will be active. I would rather permit a team that has lots of inactive players more subs to bring active players in rather than have the same 5 people play for that team each week.
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Unread Fri, 13th-Jan-2012, 2:20 PM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 134
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Originally Posted by TAChadMann View Post
Rotate your roster, keep your team active and you won't have to worry about it. IF someone becomes inactive, sub someone else into your roster that will be active. I would rather permit a team that has lots of inactive players more subs to bring active players in rather than have the same 5 people play for that team each week.
I do really hate the attitude that clans should just "find more players" mid season and stuff if people are becoming inactive.

I support rotating the roster, but enforcing 9 active players to be able to meet these new arbitrary requirements when the signup thread specifically said that 8 players are needed to form the team is just a little ridiculous, imo.

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Unread Fri, 13th-Jan-2012, 1:58 PM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 135
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Originally Posted by rezyn8 View Post
Players cannot play 3 weeks in a row? What? .
I like this notion, gives players more competitive experience and develops the team more. Good call by the admins, I like this initiative.
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Unread Fri, 13th-Jan-2012, 1:51 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 136
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I think you missed the point of my post:

- 9 active players required to fulfil the 3 week rule
- 3 week rule is bad, please remove it
- I will be rotating my roster, but I agree with Potthead
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Unread Fri, 13th-Jan-2012, 2:22 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 137
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I'm fine for dragging the 3 week rotation rule. I can see how it would cause issues for some teams, and not particularly attached to it. You must still rotate a player a week, and I strongly encourage full roster rotations. The idea of this Tier is to improve and get into higher tiers, if you're not getting a go you don't feel the need to practice.

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Unread Fri, 13th-Jan-2012, 2:50 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 138
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You only need 8 active players for it to work, but I can see the point.

I would hope that there is some room for discretion... Like if it turns out that a team only has 5 possible players online, they shouldn't be penalised - the point is it's a bit more casual than the higher leagues after all. But it should come down to the manager talking to the admins and saying "hey, we don't have any choice" - admin's have everyone's character code and can check if necessary that others on the roster really aren't online.

So to clarify, I still support the forced rotation and think that admins should be able to make exceptions for the smooth flow of the league - I'd rather be on a team that loses 0-5 than be on a team than one that wins with 3 walkovers.
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Unread Fri, 13th-Jan-2012, 4:14 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 139
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Quote:
Originally Posted by Zealo View Post
this is not in maynarde's rule post...

i don't like it, makes rostering players very complicated. the 'change one player per week' rule also makes things complicated but isn't going to potentially lead to a situation that 4 out of 7 active players are ineligible to play on a certain week.
No it's not in my rule post and it's not a rule, it's something we discussed to put in my rule post but as you'll see halfway up this page I said that we're fine with dragging the 3 week rule.

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if you are going to enforce a 'not the same ace 2 weeks in a row' then please remove the 'players must be registered in order of league' rule (that also isn't in maynarde's post). a team with only 1 player in plat (or 1 player in gold if no plats) would be forced to sit out their best (ranked) player every second week with these rules combined...
No it's not in my post because again it's not a rule, we're not putting players out in order of league. This is something ChadMann and I discussed but figured player rotation would be good enough, and most people would be using their highest level player for the ace match regardless. I like the "not the same aces 2 weeks in a row" thing I can see it working.

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the new rule 3 also makes little sense, if it wasn't there and a team wanted to abuse the wildcard system somehow then they would have just named the better player in the first place i feel?
What? I'm sorry man forgive me but I read this paragraph through a couple times and I don't understand it so you'll have to help me with this one. Sorry I think I'm over tired or something.

The reasoning behind the 3 week rule was so that teams don't have THIS situation;

Week 1 Week 2  
Player A Player A
Player B Player B
Player C Player C
Player D->F Player F->D
Player E Player E

Without that rule, it's technically OK for teams to rotate the same player out a week, and replacing him with another player then putting that player back again over and over and over. We are going to drag the 3 week rule, but PLEASE don't do this. We want to see a good healthy rotation in every team, give everyone a week off at least once, give everyone in your team a go I'm sure you want them ALL to improve not just a handful. Even small teams should be able to do this (Example: Don't sub D for F every week, sub A for D instead and B next week or something).

Last edited by Maynarde; Fri, 13th-Jan-2012 at 6:10 PM.
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Unread Fri, 13th-Jan-2012, 5:02 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 140
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Quote:
Originally Posted by Maynarde View Post
No it's not in my post because again it's not a rule, we're not putting players out in order of league.
ok, gives players a lot more flexibility picking a starting map


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What? I'm sorry man forgive me but I read this paragraph through a couple times and I don't understand it so you'll have to help me with this one. Sorry I think I'm over tired or something.
sorry i can see how that's not clear.
it was referring to the post you made, where rule number 3 was something like "no shows can only be replaced by people in the same league or lower"

Quote:
The reasoning behind the 3 week rule was so that teams don't have THIS situation...
i understand that and it's a good sentiment. personally i think it would be easier to let teams decide on their own rotation policies that give everyone who signed up a go, but i didn't participate in either of the BSG seasons so i'll trust your judgement and whatever decision you guys come up with


thanks again for obviously putting a huge ammount of effort and thought into this to make it fun for everybody
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Unread Fri, 13th-Jan-2012, 4:47 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 141
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Thank you, MaynMann! Keep up the good work and thanks for listening to us!

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MaynMann!
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Unread Fri, 13th-Jan-2012, 5:18 PM BnetId: ZCMazEi.455  Race: Clan: ZC  Location: Selangor, Malaysia  Total Posts Made: 517 # 142
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Basically, everyone just needs to understand this one point, let every single member you have play. If you can, as equally spread amount of games between them as possible.
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Unread Fri, 13th-Jan-2012, 6:12 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 143
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Firstly, the admins are doing well to accomodate everyone, please be respectful when suggesting rules or disagreeing with a rule - there are many people to satisify.

I liked the rule where you had to put your guys out in order of level - we want silvers and bronzes to be in games they have a shot of winning, and not lose because they are against someone two leagues above them. of course, the ace game is excluded from this rule - that was how i understood it, your 4 players needed to be in order, but the ace was obviously excluded. so you could have a plat playing as your fourth but then a gold as your ace. Was that wrong?

Anyway, no matter what the rules are, this will be fantastic. so excited!

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Unread Fri, 13th-Jan-2012, 6:33 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 144
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Yeah... The rules are being revisited, due to the comments within this thread.
If you have any suggestions, please provide constructive feedback, don't simple say, "this rule is bad, get rid of it" - doesn't help at all.

Maynarde had a big week this week, and is taking a break from all this concious at the moment, over the weekend we will finalise the rule set for this tier.

Thanks, gl hf

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Unread Fri, 13th-Jan-2012, 7:00 PM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 145
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Guys placing players in order won't really work cos it's not BSG, it just punishes teams who want to field their weaker players which is really what you don't want to do. Making you have to reshuffle the team week to week is in the spirit of the competition and rewards teams with depth that include silver and bronze players, as they have some lower ranked players to sub out in an important week where they really need a win.

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Unread Fri, 13th-Jan-2012, 7:05 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 146
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Quote:
Originally Posted by TAdeL View Post
Guys placing players in order won't really work cos it's not BSG, it just punishes teams who want to field their weaker players which is really what you don't want to do. Making you have to reshuffle the team week to week is in the spirit of the competition and rewards teams with depth that include silver and bronze players, as they have some lower ranked players to sub out in an important week where they really need a win.
Thanks deL.
What do you think would be a better solution?
The league order rule is to place players vs others of the same skill. it does not mean you have to play a bronze or a silver every week.. the strongest team that can be represented is 3gold 2 plats. This allows for strong teams and rotation of players. It will be part of this league. Otherwise, we might as well let all plat teams dominate the field, no fun for the low league players, and they just get rofl stomped every week. Sounds great.. -_-

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good work keeping on top of your tier. :)
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Unread Fri, 13th-Jan-2012, 7:23 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 147
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Quote:
Originally Posted by TAChadMann View Post
Thanks deL.
What do you think would be a better solution?
The league order rule is to place players vs others of the same skill. it does not mean you have to play a bronze or a silver every week.. the strongest team that can be represented is 3gold 2 plats. This allows for strong teams and rotation of players. It will be part of this league. Otherwise, we might as well let all plat teams dominate the field, no fun for the low league players, and they just get rofl stomped every week. Sounds great.. -_-
I cant give you anymore rep Chad, but you are right on the money. Ask the silvers whether they want to play the worst on the other team or whether it should be random - i think the answer is pretty obvious. Tier 5 will be great, am pretty excited.

Who wants to volunteer to coach Zerocraft?
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Unread Fri, 13th-Jan-2012, 7:49 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 148
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Honestly I think that enforcing some kind of rotation or mix solves it, so I don't know where you're at with that, if you've discarded it altogether or are just thinking it over... my suggestion is (and this might be too convoluted/too much hassle, if so I apologise)

- Leagues assigned numbers, Bronze=1, Silver=2, Gold=3, Plat=4
- All players "check in" before the match (declare their eligibility) - everyone on the team MUST do this if they're online
- Both teams have their league scores averaged from the checked in players, the average of the lowest team determines how many of each rank you can have
- The lower team declares their team first, but they must not have more than 3 players in their lineup who exceed the lowest team's average
- The team with the higher average then declares their team, but they must not have more than 3 players in their lineup who exceed the lowest team's team average

Again you get in that ugly situation where you need to make a concession if a team has no choice but to field their 5 plat players because no one else is on, but the strength of this system is you could then award a handicap rating based on those scores. One suggestion that comes to mind is if a team has to exceed their 3 player over the average limit, they don't get the bonus point from the ace match (although it's not a throwaway game, because they can still prevent the other team from taking their 2 points!)

In practice:

ToR vs Zerocraft (100% of players online)
ToR - 8 gold, 4 silver, 3 bronze, Avg Score: 2.33
ZeroCraft - 1 Plat, 4 gold, 4 Silver, 3 bronze, Avg Score: 2.25

ToR is the favoured team, teams are not allowed to have more than 3 plat or gold players, ZeroCraft picks their lineup first, ToR picks second. Any number of bronze/silver are allowed.

This ensures balance and should facilitate rotation. On the downside, it is a lot more work to administrate, and suffers some of the same drawbacks as before.
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Unread Fri, 13th-Jan-2012, 8:37 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 149
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Quote:
Originally Posted by breadfan View Post
Honestly I think that enforcing some kind of rotation or mix solves it, so I don't know where you're at with that, if you've discarded it altogether or are just thinking it over... my suggestion is (and this might be too convoluted/too much hassle, if so I apologise)

- Leagues assigned numbers, Bronze=1, Silver=2, Gold=3, Plat=4
- All players "check in" before the match (declare their eligibility) - everyone on the team MUST do this if they're online
- Both teams have their league scores averaged from the checked in players, the average of the lowest team determines how many of each rank you can have
- The lower team declares their team first, but they must not have more than 3 players in their lineup who exceed the lowest team's average
- The team with the higher average then declares their team, but they must not have more than 3 players in their lineup who exceed the lowest team's team average

Again you get in that ugly situation where you need to make a concession if a team has no choice but to field their 5 plat players because no one else is on, but the strength of this system is you could then award a handicap rating based on those scores. One suggestion that comes to mind is if a team has to exceed their 3 player over the average limit, they don't get the bonus point from the ace match (although it's not a throwaway game, because they can still prevent the other team from taking their 2 points!)

In practice:

ToR vs Zerocraft (100% of players online)
ToR - 8 gold, 4 silver, 3 bronze, Avg Score: 2.33
ZeroCraft - 1 Plat, 4 gold, 4 Silver, 3 bronze, Avg Score: 2.25

ToR is the favoured team, teams are not allowed to have more than 3 plat or gold players, ZeroCraft picks their lineup first, ToR picks second. Any number of bronze/silver are allowed.

This ensures balance and should facilitate rotation. On the downside, it is a lot more work to administrate, and suffers some of the same drawbacks as before.
We did consider options like this. but it will be quite difficult for us to admin, so this concept was disregarded by Maynarde and I early on... We've also considered assigning points to each league, 1 , 2 , 3 and 4 points for . With teams able to select any mix of team as long as it does not surpass 17 total points..

At this stage I'm happy with the league order and 2 per week rotation system. Also that no more that 2 plat+ players can play each week (again, these rules can be re-explored if a team is having trouble meeting the criteria and if lots of players get promoted). If a team knows they are going against a team like, TCP (1 silver, the rest gold and a few plats) they know not to send their bronze and silver line up out. they know that they are going to be a hard team to vs.. so it becomes more strategic, play this guy now, or wait to have a stronger line up next week when your against a stronger team. Or, send the strong team against a week team to get a good score from it.. but sacrifice a few points by sending a B team against another teams A team - if you think their A team is too strong for your own A team.. which might be a waste of the A team.. This is the type of strategy we are trying to develop with the rotation rules etc. I think this adds a new dynamic to the matches also..

Maynarde had a busy week, and is taking a bit of a break tonight, but I can assure you - that we will be looking at the rules and the suggestions to develop a new fairer system that will hope to appease everyone.
Until then, Good luck, have fun


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strategic element of choosing a team based on opponent absolutely necessary!
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Unread Fri, 13th-Jan-2012, 8:10 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 150
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the three weaknesses of that i can see:
a) it's really, really complicated
b) from what i understand teams don't get chosen until start time (will cause massive delays) and everyone on the roster is expected to be online?
c) it encourages players to deliberately not get promoted so they have more chance of playing.
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Unread Fri, 13th-Jan-2012, 8:19 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 151
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Quote:
Originally Posted by Zealo View Post
the three weaknesses of that i can see:
a) it's really, really complicated
100% correct, to the point where it could reasonably be a dealbreaker

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Originally Posted by Zealo View Post
b) from what i understand teams don't get chosen until start time (will cause massive delays) and everyone on the roster is expected to be online?
Isn't this already how it's going to happen in this tier? Shouldn't take too long. Admins can put onus on team managers to have it all sorted. If it takes longer, teams can get on earlier. One point though that I think could be good - the higher or 'favoured' team gets to pick based on opponent lineup. So say a successful team comes up against a team fielding mostly bronze and silver, it might be looked at as a chance to give some of the other guys a go. The manager might throw in a higher player for the ace game, another to try to ensure at least a draw, and then let the lower guys have a crack

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c) it encourages players to deliberately not get promoted so they have more chance of playing.
I disagree. Teams are allowed 3 players over the mark. So if you get promoted, you have a much HIGHER chance of being picked in one of those 3 (i.e. the bulk of the team) positions. I would want to be promoted.
There are some situations, like the teams with more than 3 plat players, where going gold to plat probably could work against you, especially for that one important top of the table clash, but on the whole I still think you'd benefit.

One other disadvantage I can think of is if a team has a really crappy turn out one week, and no one over bronze shows up, then the other team, who might do everything right by turning up on time, doesn't get the bonus point for the ace match.

A little extra perspective...
I can only work with the assumption of all players in attendance for this which obviously wont be the case. Still, it's a good indicator.

Every team's score is around the 2.x mark - 1 team (HoH) is currently below a score of 2.0 and 2 teams (QED Krrn & Marinu Dropu) are higher than a score of 3.0.

When Krrn and MDropu play, they can each have a max of 3 plats and any number of golds. So the game will probably look like 2 gold and 3 plat vs 2 gold and 3 plat (obviously this is their most competitive match and assuming that all favourites win all matches, will decide first place)

When MDropu plays HoH, they can only field 3 players silver or above. Since they only have 1 silver player and 0 bronze, they have to break it. Which is fine, but they don't receive a bonus point from the ace game as a result.

Aside from these 3 teams, every other team is pretty close, with most falling between 2.6 and 2.9. I also think it's a reasonable expectation that the higher league players are more likely to show up than lower leagues so I don't expect any of these teams to drop to a score of below 2.0. So the complicated part only really enters in for matches featuring those 3 outlier teams. The rest of the time it's probably as simple as "3 gold maximum"
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Last edited by breadfan; Fri, 13th-Jan-2012 at 8:37 PM.
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Unread Fri, 13th-Jan-2012, 10:06 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 152
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yeah, I know there are a few changes to check up on.. I'll go thru the rosters tomorrow..
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Unread Fri, 13th-Jan-2012, 10:57 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 153
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This Message will be PM'd out to all managers, once I get all your sc2sea.com details...

---------------------------------------------------------------------------------


Dear Team Leaders,

The time has come to submit your team lineup for week 1.
Please submit your lineup by 18/01/2012 by 8pm ADET.
Remember to include your player's race as well.
If the player does not show up, you can use the "Wildcard" rule which you are entitled to use one sub per week for your division.
If one of your players do not show up and you have no subs left, your team will be walkovered for that particular match.

Remember that all games are best of 3 and the map list would be the starting map.
This can be found: http://www.sc2sea.com/showthread.php?t=3272

Please be aware, a rule forcing the lower league players to play first is enforced. If you submit a team not in this order we will rearrange it for you. Please nominated a 1-4 order of your players in their league order and specify a particular player to be your Ace player. This play can be from any league. Once both teams have published their line up, the match ups will be posted in that weeks news thread. If a team does not submit their line up in time they will receive a warning, multiple warnings may incur deduction of league points - extreme cases will see the team removed from the league altogether.
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Unread Fri, 13th-Jan-2012, 11:42 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 154
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I should have added to the PM, that all managers are expected to PM their line up.. DO NOT POST THE LINE UP.

Also, if your team is vsing TA (this week that would be TCP) please do not PM your line up to me.. Maynarde will have to handle all the TA matches - As I'm playing on the TA team.. And do not want anyone to think there is a conflict of interest.

EDIT: ohh man.. I just triple posted.. fml..

Also, if both teams submit their line ups early, then they will know the match ups sooner.. 8pm Wednesday 18th is the deadline... get them in asap... gl hf

Can all team managers please add me on Skype? 'nicolasjrusso'
We will be setting up a group skype chat for all managers and Maynarde and I. To have an easy communication medium between admins and the team managers. Thanks
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Unread Sat, 14th-Jan-2012, 9:29 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 155
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I definitely like what you guys are trying to do about rotating players, I was just worried about the complication of picking my side each week and having to look into 3 weeks ahead to work out when people were on holidays so no one played 3 weeks in a row. Since my team roster is only smallish.

2 changes per week sounds like the best way forward, with the added note that there is an expectation that rosters should change often and anyone who is not doing so will get a warning, then a penalty?

When can we expect confirmation of the rules for lineup choices?

Obviously depending on which we go with, changes who I would put up to play in week 1.

Thanks again to ChadMann and Maynarde for their hard working and for listening to our feedback.

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Unread Sun, 15th-Jan-2012, 9:19 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 156
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I Think, Maynarde and I have decided on a final edition to the rules. Which will be posted up shortly..

Also, as the match line ups are sent in to me I'll post them in the weekly thread (http://www.sc2sea.com/showthread.php?t=3272).

If teams abusive this information of knowing their match ups before the deadline and trying to dodge an unfavourable match up.. they will start costing Wildcards.. and may result in line ups not being posted for anyone until 24 hrs before the match.

For the teams that haven't sent in your line ups.. as soon as I have both teams, I will post up the line ups.. so if you want more practice time, get the line ups in early!

This just in... SEA Bet for Tier 5!!!!
(http://www.sc2sea.com/showpost.php?p=60285&postcount=17)
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Unread Sun, 15th-Jan-2012, 11:53 PM BnetId: QEDReaper 959  Race: Clan: QED  Location: Cairns, Australia  Total Posts Made: 20 # 157
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Unread Mon, 16th-Jan-2012, 6:32 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 158
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we can't decide on a lineup until we know what the finalized rules are...
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Unread Mon, 16th-Jan-2012, 9:12 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 159
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Ok guys, here's the old rules with the new rules. Chad and I have discussed em some more and think it's pretty fair but it's of course up for discussion. Line ups are needed from every team before WEDNESDAY 9pm AEDT so we have a little time to talk about them before locking anything in. REALLY reluctant to change any rules while a season is active unless there's a glaring issue.

1. Submit your LINE UP (5 players) 24 HOURS before play time.

2. Your starting line up has 1 WILDCARD A WEEK to cover no-shows, 4 SUBS for full line up.

3. Players go out in LEAGUE ORDER.
If there are a bunch that are the same league, then you can bring them out whatever order you wish. I think anyone that has seen a lot of BSG games will agree that there's a pretty huge skill gap between an and an . It won't be a close game. ChadMann feels pretty strongly about keeping this rule.

4. You must CHANGE TWO PLAYERS of your playing line-up weekly
In the interest of rotation now that the "3 week rule" doesn't exist, we're upping the number of players to be rotated each week to 2.

5. Teams going out to play must have NO MORE than 2 PLAT (OR HIGHER).
Again, this is in the interest of everyone getting a chance and no team being too OP. This particular rule may be removed in the event of many many promotions. I'll be happy to remove it when most players are Plat or higher because then that means the idea behind the Tier is working

If I'm forgetting any rules I'll edit this post.

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 breadfan:  
Perfect!
 FSBenAD:  
Thankyou and Chad, think this gets us all where we want to be, without too much complication
 TABag:  
#winning! Seems fair and well suited to provide some rather enjoyable match ups!
 Zealo:  
awesome :)

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Unread Thu, 16th-Feb-2012, 9:11 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 160
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Quote:
Originally Posted by Maynarde View Post
Ok guys, here's the old rules with the new rules. Chad and I have discussed em some more and think it's pretty fair but it's of course up for discussion. Line ups are needed from every team before WEDNESDAY 9pm AEDT so we have a little time to talk about them before locking anything in. REALLY reluctant to change any rules while a season is active unless there's a glaring issue.

1. Submit your LINE UP (5 players) 24 HOURS before play time.

2. Your starting line up has 1 WILDCARD A WEEK to cover no-shows, 4 SUBS for full line up.

3. Players go out in LEAGUE ORDER.
If there are a bunch that are the same league, then you can bring them out whatever order you wish. I think anyone that has seen a lot of BSG games will agree that there's a pretty huge skill gap between an and an . It won't be a close game. ChadMann feels pretty strongly about keeping this rule.

4. You must CHANGE TWO PLAYERS of your playing line-up weekly
In the interest of rotation now that the "3 week rule" doesn't exist, we're upping the number of players to be rotated each week to 2.

5. Teams going out to play must have NO MORE than 2 PLAT (OR HIGHER).
Again, this is in the interest of everyone getting a chance and no team being too OP. This particular rule may be removed in the event of many many promotions. I'll be happy to remove it when most players are Plat or higher because then that means the idea behind the Tier is working

If I'm forgetting any rules I'll edit this post.
Just want to remind everyone of this post?.. okay?.. good... I'll now add it to the OP.
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Unread Mon, 16th-Jan-2012, 9:15 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 161
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Can I clarify.. Say your team includes 3 golds

Does the order they are going out in have to be locked in the 24 hours earlier? Or do teams choose the order on the night?
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Unread Mon, 16th-Jan-2012, 9:31 AM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 162
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Quote:
Originally Posted by breadfan View Post
Can I clarify.. Say your team includes 3 golds

Does the order they are going out in have to be locked in the 24 hours earlier? Or do teams choose the order on the night?
Order is locked in 24 hours beforehand. You pick the player for the map, as you will know the maps up to possibly a week before.

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Thanks Bugs, I was too slow.
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Unread Mon, 16th-Jan-2012, 9:39 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 163
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Quote:
Originally Posted by breadfan View Post
Can I clarify.. Say your team includes 3 golds

Does the order they are going out in have to be locked in the 24 hours earlier? Or do teams choose the order on the night?
Order will be locked down 24 hours before their games, but you can decide their order instead of us deciding it for you as we would if they were different leagues
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Unread Mon, 16th-Jan-2012, 9:47 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 164
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The only question i have is this - what happened to the rule where a wildcard must be the same race? I know there are teams that are really short on 1 race (esp if someone is playing random) but it would sorta be a shame to see a silver terran replaced with a gold protoss each week. Therefore, and this is literally just a suggestion, it go like this:-

The wildcard:-
1) should be the same race (if possible); and
2) cannot be a higher league than the original player, without admin approval. If it is a higher league, the opposing team may re-order their starting line-up into whatever order they want. However, admins call on the benefit the opposing team gets is final, and the admins reserve the right to refuse to grant a higher league wildcard in their discretion (to be exercised if a team is continually using wildcards).

Just a suggestion.

Also, there seemed to be support for the idea of rotating Ace players to ensure there wasnt a plat playing each week (for the whole season potentially with the no 3 week rule) as the ace against all comers.

the rules in their current form are great. No need to change at all unless the admins feel it could be better.

Zerocraft fighting!

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Awesome thoughts re: sub
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Unread Mon, 16th-Jan-2012, 1:22 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 165
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Quote:
Originally Posted by Volition View Post

The wildcard:-
1) should be the same race (if possible); and
2) cannot be a higher league than the original player, without admin approval. If it is a higher league, the opposing team may re-order their starting line-up into whatever order they want. However, admins call on the benefit the opposing team gets is final, and the admins reserve the right to refuse to grant a higher league wildcard in their discretion (to be exercised if a team is continually using wildcards).
In Answering:
1) while this would potentially be ideal, some times its not possible.. as the other members of your team that were not scheduled to play might not even be online and the one other Terran to swap for, might not be available. Even then, one Terran that despises TvP and dodges a match up, the replacement Terran might favour TvP.. so the new playing is given the benefit regardless.

2) Yes, you are correct, the sub play must be the same or lower league. This is to comply with the league order rule... except for the Ace, in which any player from any league may be subbed in. In the case that only one replacement is available, admins will have to determine the outcome.. based on case by case (team history with no shows etc) to determine the action, which would be between, allowing the higher league replacement, reshuffling the order of players to meet the league order or denying the sub and giving the other team a win on walk over. Of course many factors influence how the admin should make this decision, such as; is the opposing player a higher or lower league, has the team been constantly changing and a hassle to deal with, is the no-show excuse legitimate or did they just not turn up, What match position is it (match 1? match 4?.. this makes a difference) what is the current score of the match?.. and many other factors that the admins will consider in allowing higher league subs.

a few teams have already sent me their line ups, once two teams in a match up submit their line ups - i'll post them in the weekly thread. 9pm AEDT Wednesday is the deadline, failure to submit before time may incur penalties.

GL HF
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Unread Mon, 16th-Jan-2012, 9:52 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 166
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I don't mind teams having the same ace week to week. I think this is the rule that the balance of casual vs serious teeters on a bit.

Teams can still rotate if they want, but I think the teams that really want to get promoted for SEACL#3 should be allowed to anchor their team with the player of their choice (it is the most important game and could be the most important factor on points at the end of the season)

Plenty of teams will have a few options so it's not such a big deal.

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 Volition:  
Good thoughts! same ace is probably not bad if you consider teams that want to get promoted
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Unread Mon, 16th-Jan-2012, 10:42 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 167
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unthunder just swapped race to protoss if you could update roster please

also he says he got promoted to gold (cause zerg is too weak so swapping race got him promoted apparently )

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zerg too weak? or protoss too imba ^^
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But Zerg is so easy. :( He should have changed to Random. :D
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Last edited by Zealo; Mon, 16th-Jan-2012 at 11:06 AM.
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Unread Mon, 16th-Jan-2012, 7:43 PM BnetId: ToRZanderax. 647  Race: Clan: ToR  Location: Sydney, Austalia  Total Posts Made: 453 # 168
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Hey guys.
I've named the ToR team "ToRmentors"
Thanks to change it

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I approve of this name
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nice
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i approve of this decision
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Unread Tue, 17th-Jan-2012, 1:00 PM BnetId: XiXNe. 440  Race: Clan: QED  Location: Hong Kong  Total Posts Made: 60 # 169
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I don't quite understand how it works, so each game is best of 3?
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Unread Tue, 17th-Jan-2012, 1:24 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 170
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Quote:
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I don't quite understand how it works, so each game is best of 3?
Please make the effort to read the rules thread.

But yes, basically it's 5 players per team, each player plays a best of 3. Each match is worth 1 point, the ace match is worth 2.
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Unread Tue, 17th-Jan-2012, 4:00 PM BnetId: Krrn.298  Race: Location: Brisbane  Total Posts Made: 57 # 171
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Can Bigwaffles be changed from to please. I think fridge made a mistake when he submitted the teams
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Unread Wed, 18th-Jan-2012, 12:57 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 172
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All line ups should be submitted tonight.. at 9pm AEDT.
I think we are only waiting on 1 or 2 line ups though..

Also, check out ThePandarine's write up and predictions on the SEAL Tier 5 tournament.. - http://www.sc2sea.com/showthread.php?t=3355 gogo
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Unread Wed, 18th-Jan-2012, 9:51 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 173
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To team all teams... one of the teams in this league has failed to submit their line up on time... That team will be receiving a warning. Any future offences will result in deduction of league points and continued offences will result in their removal from the league.

Other teams take note.. Maynarde and I are very lenient with the rules and dishing out of penalties, but abuse our leniency and we will be forced to penalise teams.

Team HoH - please provide a line up as soon as possible - send it to myself AND the manager of Perth Penguins. If no line up is submitted on time - I will allow Perth Penguins to change and sub their team as much as they want. However, both teams must announce their line up at the start of the match... Maynarde and I will be online to check this match goes ahead as it should - and any lateness from team HoH will result in a full walk over of their matches.

Thanks - good luck to all the other teams (except for TCP )
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Unread Wed, 18th-Jan-2012, 10:26 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 174
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I suggest all the teams just forfeit because we all know ToR is going to roflstomp this...

Also, i got promoted to ^_^

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Grats on promotion!
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Unread Thu, 19th-Jan-2012, 12:03 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 175
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Quote:
Originally Posted by DeathsFang View Post
I suggest all the teams just forfeit because we all know ToR is going to roflstomp this...
Click the image to open in full size.

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^^
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^^
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Unread Fri, 20th-Jan-2012, 12:13 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 176
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Hello Tier 5

We had a few bumps but overall I'd say the first week a pretty good success, congratulations to all the teams that won and good work to every single player

One of the major bumps we had tonight I'd like to rectify by leaving some guidelines for organizing your game, and I would LOVE for there to be no discussion in response about who was right or wrong between the teams or players tonight. The only response (if any) should be "YES MAYNARDE" or something along those lines.

PLAYERS

1. Know your opponent and map BEFORE the play time.
It's your team managers responsibility to organize the time you play, it's YOUR responsibility to know what map you're on and your opponents name. Please register player names as their Battle.net names instead of forum handles to avoid confusion.

2. Contact your opponent
Start by asking in the chat room (SEALTIER5), if there's no response SEARCH in the list to see if your opponent is in the chatroom. If he/she is there, private message. If not, contact their TEAM MANAGER. The managers skypes and names are in the thread.

3. It's past walk over time (10 minutes), my opponent is nowhere to be found and the manager doesn't know where he/she is, what do I do?
Contact either ChadMann or myself, and we will try to organize or reschedule your game first. This is because the point of Tier 5 is to PLAY GAMES and IMPROVE. If that isn't a possibility we will award the walk over.

TEAM MANAGERS

1. Get players to CONFIRM attendance
Keep regular contact with your players, it would suck to have to keep using subs because of non-dedicated individuals. There are always going to be unforeseen circumstances which are understandable, otherwise you shouldn't accept "whoops" from your players for mass no shows.

2. Plan your play time well ahead of schedule
It's a really good idea to contact your opponent team's manager ASAP. You have the fixture and all their details in this thread so it shouldn't be hard. Tell an admin (ChadMann or myself) IMMEDIATELY if you need to organize a new time, and work it out with the other team manager. If there's no word from either team manager, we assume it's the default time of 9pm AEDT Thursday and will rule accordingly for walk overs etc.

3. Keep your cool
We get that you love your team, you're passionate about their success and future. YOU HAVE TO BE! But keep your head when there's issues, especially with admins and other team leaders. Bad manner isn't accepted in this league by players OR team leaders.

Hopefully these few guidelines help out, I'm not the kind of guy that points fingers or names names because it serves no purpose but this is purely meant to help those who may be new to this or haven't quite caught on with the spirit of Tier 5. We're all here to have fun and improve together, so let's have a smooth and awesome season!

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Admiring like a boss
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Unread Fri, 20th-Jan-2012, 12:14 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 177
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Hey Mayn, I love you and all... but 3 comes after 2, not 2

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editor in chief!
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Unread Fri, 20th-Jan-2012, 12:18 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 178
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Quote:
Originally Posted by VB_Potthead View Post
Hey Mayn, I love you and all... but 3 comes after 2, not 2
I edited. Sometimes I miss things when formatting big posts
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Unread Fri, 20th-Jan-2012, 8:55 AM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 179
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Quote:
Originally Posted by VB_Potthead View Post
Hey Mayn, I love you and all... but 3 comes after 2, not 2
I beg to differ.
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Unread Fri, 20th-Jan-2012, 12:19 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 180
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Unread Fri, 20th-Jan-2012, 12:27 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 181
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I'd also like to publicly apologise to Fridge and Maynarde, who I was less than nice to when they were just trying to sort everything out in a calm and productive way. I know how I acted was unacceptable and I hope there's no more issues like this in the future

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Unread Fri, 20th-Jan-2012, 6:10 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 182
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Well said Maynarde. And thanks to you and ChadMann for all your efforts.

I would like to thank Rezyn and the gang at Fade, for their excellent communication, manner and promptness in our games. I knew one of their members was going to be a few minutes late a few days in advance, which helped a lot in knowing what was going to happen.

And also they were very patient with me, letting me make sure my teammates all got into their games and were good to go before starting our casted game.

Also thanks to my teammates, for all showing up early and giving it their best shot. I was a very proud captain last night.
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Unread Fri, 20th-Jan-2012, 6:29 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 183
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Quote:
Originally Posted by Maynarde View Post
The only response (if any) should be "YES MAYNARDE" or something along those lines.
YES MAYNARDE

I do agree wit the post above, the 1st week of a new season is always hectic, but last night was a pretty good start. Looking forward to the rest of the season, lets all make sure we are on 15-30 mins before our start times so we all get to play our games/enjoy ourselves and get out of the "B/S/G" leagues and become PRO!
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Unread Fri, 20th-Jan-2012, 8:20 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 184
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Quote:
Originally Posted by BenAD View Post
I would like to thank Rezyn and the gang at Fade, for their excellent communication, manner and promptness in our games. I knew one of their members was going to be a few minutes late a few days in advance, which helped a lot in knowing what was going to happen.

And also they were very patient with me, letting me make sure my teammates all got into their games and were good to go before starting our casted game.
Thank you too Ben and Fusion Slugs, despite a minor hitch everything got off to a great start and some great games were had by all. Looking forward to doing casts of the replays.

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:)
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Unread Fri, 20th-Jan-2012, 9:08 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 185
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MaynMann - congrats on a great start to the league!

Just one thing on the league table, to sort out drawn placings are you keeping tabs of the individual wins/losses as was done in BSGCL which determined placing in the finals?
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Unread Fri, 20th-Jan-2012, 9:11 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 186
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Originally Posted by rezyn8 View Post
MaynMann - congrats on a great start to the league!

Just one thing on the league table, to sort out drawn placings are you keeping tabs of the individual wins/losses as was done in BSGCL which determined placing in the finals?
Thats being done with the points I believe... However after only one week any drawn team has the same points as another anyways so theres no way to differentiate.
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Unread Fri, 20th-Jan-2012, 9:15 AM BnetId: QEDDeNile.140  Race: Location: sydney australia  Total Posts Made: 317 # 187
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I would like to take responsibility for all issues. I mussunderstood the process as I we expecting thing to be run through team leaders not indiviauls to avoid confusion. That was a mistake by me and I will ensure it never happens again.

Sorry for ruining what would have been a perfect start to the seacl tier 5 an is truly bm of me to cause such stress to the admins stress I know about due being assiting admin to the premier league.
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Unread Fri, 20th-Jan-2012, 9:16 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 188
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Quote:
Originally Posted by TAEdarus View Post
Thats being done with the points I believe... However after only one week any drawn team has the same points as another anyways so theres no way to differentiate.
Actually there is a way to differ because the overall match record was 6-5 to FaDe over Fusion Slugs which would put FaDe in front. The draw in the league doesn't necessarily mean that the match record was a draw.
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Unread Fri, 20th-Jan-2012, 9:24 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 189
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Quote:
Originally Posted by rezyn8 View Post
Actually there is a way to differ because the overall match record was 6-5 to FaDe over Fusion Slugs which would put FaDe in front. The draw in the league doesn't necessarily mean that the match record was a draw.
6-5 isn't possible?

There's 6 points available, so possible scores are 3-3, 4-2, 5-1, 6-0 (and of course the reverses)

I guess what you're trying to say is that a team is in front on for and against (i.e. giving credit to people who win a series 2-0 vs 2-1), which is meaningless until later in the competition anyway, because not every team is exactly the same.
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Unread Fri, 20th-Jan-2012, 9:18 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 190
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Quote:
Originally Posted by QEDDeNile View Post
Sorry for ruining what would have been a perfect start to the seacl tier 5 an is truly bm of me to cause such stress to the admins stress I know about due being assiting admin to the premier league.
MAAAAAAATTTEEE!

Not your fault at all lol, every team had noshows and issues.

Lets just make sure future weeks go smooth and as always in TA's favor =P
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Unread Fri, 20th-Jan-2012, 9:37 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 191
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Quote:
Originally Posted by breadfan View Post
I guess what you're trying to say is that a team is in front on for and against (i.e. giving credit to people who win a series 2-0 vs 2-1), which is meaningless until later in the competition anyway, because not every team is exactly the same.
The 6-5 scoreline is due to the individual match scores - yes the league result is 3-3, but for finals placings the match score lines need to be taken into consideration so that we do not have issues at the end of the season. You can't say that is meaningless when it could mean the difference between making the finals and not.
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Unread Fri, 20th-Jan-2012, 12:54 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 192
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We will only be looking at individual Match results.. so the match is 3-3 draw with both teams taking 1 point.

At the end of the season, if there are tied positions between teams then we will look at the tied teams individual match up history, say, QED's two teams are tied - but Mixed Lollies won their individual match up, then they place higher. I doubt that draws will go down to individual matches being the difference at the end of the season tho, so the current method should suffice.

A great week this week, bar a few minor bumps along the way, but basically I just want to reiterate, Maynarde's post. Walk overs are not our goal... if at the last minute something comes up for you, tell your team manager and get them to talk to the other team manager to delay or reschedule your individual match. If you say nothing and don't show up, Maynarde and I will be forced to award a walk over for your match...

As for walk overs, no Player can call for a walk over, if a player can not find their opponent, they are to talk to an admin and their team manager, I will only accept walk over requests when both player and team manager have made an attempt to contact the other team. Maynarde and I have alot to do during the matches, especially me - I'll be playing a bit too.. So please bare with us, and try and make it as easy for us as possible by doing some work to communicate with each other for us.

I'll try and get the weekly post up Today, but I'll be at ACL - as well as Maynarde, we might check things on here if you have problems, but take the initiative to check the bracket and start sorting out your team for next thursday's game.

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 rezyn8:  
Thanks for clarifying the draw!
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Unread Fri, 20th-Jan-2012, 11:19 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 193
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Hi, i got promoted to now so if that could be updated on the Time of Rising roster that would be awesome. Thanks
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Unread Sat, 21st-Jan-2012, 6:30 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 194
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Hi MaynMan, would you be able to change my race to just ? I am in the Krrn and Co roster. Thanks
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It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

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Unread Sat, 21st-Jan-2012, 8:46 AM Race: Clan: QED  Location: Australia  Total Posts Made: 1 # 195
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Hey Maynarde,

Could you please change my race to Protoss as well, I'm in QED Mixes Lollies.

Thanks
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Unread Sat, 21st-Jan-2012, 9:23 AM BnetId: ToRMaverick.466  Race: Clan: ToR  Location: Bundaberg, Qld, Aust.  Total Posts Made: 373 # 196
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on the promotion train atm I have been promoted to . Can you please also update the ToR roster.

EDIT: Still need the update guys.
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Last edited by ToRMaverick; Mon, 23rd-Jan-2012 at 10:20 PM.
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Unread Sat, 21st-Jan-2012, 11:06 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 197
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Hey guys.. at ACL for the weekend.. as is Maynarde.. so just a quick post for the maps so you guys can get practising...

Game 1: MLG Shattered Temple
Game 2: GSL Daybreak
Game 3: GSL Xel'Naga Fortress
Game 4: GSL Bel'shir Beach Winter
Ace game: GSL Calm Before The Storm

I'll do a full weekly write up when I get back Monday night..
gl hf

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 asdfSchnitzel:  
YESH! DAYBREAK BEST MAP EVER! :D
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Unread Mon, 23rd-Jan-2012, 2:37 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 198
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Quote:
Originally Posted by TAChadMann View Post
Hey guys.. at ACL for the weekend.. as is Maynarde.. so just a quick post for the maps so you guys can get practising...

Game 1: MLG Shattered Temple
Game 2: GSL Daybreak
Game 3: GSL Xel'Naga Fortress
Game 4: GSL Bel'shir Beach Winter
Ace game: GSL Calm Before The Storm

I'll do a full weekly write up when I get back Monday night..
gl hf
Few posts up Zealo
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Unread Sun, 22nd-Jan-2012, 12:33 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 199
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Hey Guys

we're vsing TCP this week Im asking if we cna change our match date due to The Australia Day Public holiday , Im adding the manager of TCP to skype now
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Unread Mon, 23rd-Jan-2012, 12:00 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 200
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I would also like to ask QED if we can reschedule to Wednesday as well due to Australia Day.

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 asdfSchnitzel:  
You'd have to ask Krrn but im fine with that ^^
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Unread Mon, 23rd-Jan-2012, 2:34 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 201
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unthunder just got demoted back to silver (despite being a good race now! )

also, i can't find starting maps for week 2... did i miss a thread?
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Unread Mon, 23rd-Jan-2012, 2:44 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 202
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my bad, i just found a post i made to my players telling them that map pool... i don't remember that though lol :S
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Quote:
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Win trading isn't cheating. Jesus.
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Unread Mon, 23rd-Jan-2012, 7:26 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 203
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Quote:
Originally Posted by TAChadMann View Post
Game 1: MLG Shattered Temple
Game 2: GSL Daybreak
Game 3: GSL Xel'Naga Fortress
Game 4: GSL Bel'shir Beach Winter
Ace game: GSL Calm Before The Storm
Love the fact that we are trying the newish type maps, need to get some prac on these though, never played on some of them.
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Unread Mon, 23rd-Jan-2012, 10:31 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 204
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Official day still Thursday for this week?
I'd assume most teams will want a reschedule due to AusDay...

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 TABag:  
Lets see... Drinking on the Wednesday night before hand, then all day on Thursday..
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Unread Mon, 23rd-Jan-2012, 12:31 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 205
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Psssssssht, we're nerds! Screw Australia Day, It's STARCRAFT DAY NOW!

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 AsylumofSouls:  
Agreed
 asdfSchnitzel:  
Indeed
 krycek:  
agree, however some TCP members disagree
 TCPKiaSu:  
I'm not a nerd :)
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Unread Mon, 23rd-Jan-2012, 12:34 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 206
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Quote:
Originally Posted by VB_Potthead View Post
Psssssssht, we're nerds! Screw Australia Day, It's STARCRAFT DAY NOW!
I need to spread more rep before giving it to you again. Godamnit....
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Unread Mon, 23rd-Jan-2012, 12:48 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 207
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Quote:
Originally Posted by VB_Potthead View Post
Psssssssht, we're nerds! Screw Australia Day, It's STARCRAFT DAY NOW!
I know I'm going to be busy on Australia Day, so I won't be able to play. It's not a silly question.
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Unread Mon, 23rd-Jan-2012, 1:25 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 208
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roster update:
grazmeister is now known as MrCrow
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i guess i need to learn how to play now...

Quote:
Originally Posted by tgun
Win trading isn't cheating. Jesus.
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Unread Mon, 23rd-Jan-2012, 6:19 PM BnetId: Krrn.298  Race: Location: Brisbane  Total Posts Made: 57 # 209
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Fade vs QED (Krrn) has been rescheduled to 8pm AEDT on Wednesday this week.

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 asdfSchnitzel:  
Wouldn't it be 9pm AEDT like normal but just changing the day?
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Unread Mon, 23rd-Jan-2012, 7:15 PM BnetId: Krrn.298  Race: Location: Brisbane  Total Posts Made: 57 # 210
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No Schnitz, they requested 8pm AEDT.

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 rezyn8:  
Happy to change to 9pm - one of our players can't make 8pm
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Unread Tue, 24th-Jan-2012, 3:30 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 211
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Quote:
Originally Posted by Krrn View Post
No Schnitz, they requested 8pm AEDT.
I cant make it that early either so perhaps 9pm would be the best since one of their players wont be there either
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

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"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Mon, 23rd-Jan-2012, 7:17 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 212
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The 'default' play time remains the same - imo... Since Australia isn't the only country in SEA, we can't change game times every time somewhere has a national holiday :P

However, Contact your opposing team captain and organise a rescheduled match time and date if you need it.. Then Post in this thread with some updates on when your match will be played (when it has been agreed on).
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Unread Mon, 23rd-Jan-2012, 8:28 PM BnetId: Uglymutt.161  Race: Clan: ToR  Location: Perth, Australia  Total Posts Made: 87 # 213
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Uglymutt.161 from promoted to

Thanks admins

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Unread Wed, 25th-Jan-2012, 10:26 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 214
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Regarding my latest post I can't safely confirm player availability for tomorrow (Australia Day) and as such am asking if HoH are ok with playing the games split over two nights?

Ie. whoever is on we will play tomorrow, and the remaining games Friday.
At current we have 4 players available for tomorrow however i've been hard-pressed to find a 5th. Another option is one of those games be played after 10:30pm tomorrow night as I know a player will become available after that time.

Let me know!
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Unread Wed, 25th-Jan-2012, 12:26 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 215
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TAEdarus and Friends.
Subbing out Sunset
for
TAminimat
(I think those details on mini are right! lol)
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Last edited by TAEdarus; Wed, 25th-Jan-2012 at 12:46 PM. Reason: Fixed minimat's race.
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Unread Wed, 25th-Jan-2012, 12:27 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 216
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Update:
TA Edarus and Friends WILL have a full roster for tomorrow night and as such are happy to play at the regular time.

If this does not suit HoH please let us know ASAP so we can arrange a new playtime.
Cheers bros and hos!
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Unread Wed, 25th-Jan-2012, 12:29 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 217
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Either mini switched back to terran or he's a zerg Eda! I'm not sure either way as I haven't seen him play in a while
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Unread Wed, 25th-Jan-2012, 12:39 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 218
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TCP is subbing out
Visualdreams
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Unread Wed, 25th-Jan-2012, 12:45 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 219
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Quote:
Originally Posted by VB_Potthead View Post
Either mini switched back to terran or he's a zerg Eda! I'm not sure either way as I haven't seen him play in a while
Yeah mate, should say Zerg.
Totally derped. Will fix it.
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Unread Wed, 25th-Jan-2012, 3:32 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 220
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arnor (zerocraft) and i have agreed upon rescheduling to friday the 27th at 9pm
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Unread Wed, 25th-Jan-2012, 3:38 PM BnetId: TAminimat.828  Race: Clan: TA  Total Posts Made: 706 # 221
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I play whatever the SCII gods tell me too . I switch races like a mother ****** I am playing zerg atm though.
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Unread Wed, 25th-Jan-2012, 4:57 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 222
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VB are adding Fallen.603 to their roster!

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We are, and We are most amused!
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Unread Thu, 26th-Jan-2012, 4:08 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 223
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TAEdarus - now
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Unread Thu, 26th-Jan-2012, 8:36 PM Who's Who:   BnetId: Suipr.712  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 557 # 224
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Hey Maynarde/ChadMann.
It's probably too late to change rules but what if you made ace matchup worth one point for each game rather than 2 points for win?
That way the winning team still gets 2 points but the losing ace has a chance to get one point back so the total matchup doesn't always come down to who wins the ace match like it seems to at the moment.
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Unread Thu, 26th-Jan-2012, 9:27 PM BnetId: ToRMaverick.466  Race: Clan: ToR  Location: Bundaberg, Qld, Aust.  Total Posts Made: 373 # 225
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Quote:
Originally Posted by AsylumofSouls View Post
Hey Maynarde/ChadMann.
It's probably too late to change rules but what if you made ace matchup worth one point for each game rather than 2 points for win?
That way the winning team still gets 2 points but the losing ace has a chance to get one point back so the total matchup doesn't always come down to who wins the ace match like it seems to at the moment.
This is actually not a bad idea.... but the ace match actually has 3 points in it so will make the ace match all the more importent. Would illimate alot of the tied games as it would be 7 points per round. Maybe something to think about for next season.
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Unread Thu, 26th-Jan-2012, 9:50 PM Who's Who:   BnetId: Suipr.712  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 557 # 226
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Quote:
Originally Posted by ToRMaverick View Post
This is actually not a bad idea.... but the ace match actually has 3 points in it so will make the ace match all the more importent. Would illimate alot of the tied games as it would be 7 points per round. Maybe something to think about for next season.
You could make the rule that if it goes 2-0 then it ends there.
I was just thinking that this scoring system would be better for the close ace matchups where they go 2-1. Eliminating many of the unnecessary 3-3 scores where 3 members win and only 2 lose which in my opinion shouldn't always end in a draw.
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Unread Thu, 26th-Jan-2012, 9:53 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 227
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Its a good idea.. but I think it'd be better if matches 1 and 2 were worth 1 point.
Matches 3 and 4 worth 2 points and the ace match worth Three... I think with that system you can't get ties.
9 points up for grabs.. so never a draw...

However, no new rules of that nature will be introduced this season.. but perhaps something that you could suggest when the next season is forming..
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Unread Fri, 27th-Jan-2012, 4:08 PM Who's Who:   BnetId: Suipr.712  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 557 # 228
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Quote:
Originally Posted by TAChadMann View Post
Its a good idea.. but I think it'd be better if matches 1 and 2 were worth 1 point.
Matches 3 and 4 worth 2 points and the ace match worth Three... I think with that system you can't get ties.
9 points up for grabs.. so never a draw...

However, no new rules of that nature will be introduced this season.. but perhaps something that you could suggest when the next season is forming..
I like this system also.
Was going to originally suggest along the lines of all the other matches were worth 2 points and the ace worth 3 which would also stop the comp being so dependent on the ace matches but the 1,2,3 rule you've suggested here would be better
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Unread Fri, 27th-Jan-2012, 3:30 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 229
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I think if you just went on the set results it would alleviate most ties. Draws suck.

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Yes they do.
 AsylumofSouls:  
I also agree with this
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Unread Fri, 27th-Jan-2012, 3:41 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 230
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I personally would prefer for all games to just be worth 1 point, but as ChadMann says it's highly unlikely any rules regarding the points system will change this season. Keep it in mind when discussing the next season, I'll sure as hell be
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Unread Sat, 28th-Jan-2012, 9:05 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 231
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The KISS principle should be applied.

5 matches equals 5 points equals no draws and a result.
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Unread Sun, 29th-Jan-2012, 12:17 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 232
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Hey guys... 2 little things from week 2.

Firstly, 1 team in week 2 failed to make sufficient changes to their line up from week 1.
Note, the rule of 2 changes per week are required. This team will be warned and future offences may result in deduction of league points.

Also, there was a bit of confusion in one match with a few games being played late and having to be rescheduled... and late submissions of line ups.. one of the matches the line ups were posted an hour or two before the match began. However, this match was played earlier than normal time, so we won't be getting anyone into trouble for that.. :P

I've always been a firm believer in playing matches, not getting walk overs - so I'm happy to see teams working this out and playing the matches. But if you don't communicate between each other and with Maynarde and I it becomes hard to organise rescheduled matches and we will be forced to award walk overs.. just keep this in mind.. communication is win!

I'll try and set up a Skype group for all the managers so we can communicate between each other. With that, can all managers please add me on Skype? (if you haven't already).. will make my job easier when I get around to making the Skype group..

However, all in all.. another successful week in the SEAL Tier 5 (especially for TA )!! you guys are awesome! good luck with your practice this week and with the matches in week three!
xo
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Unread Sun, 29th-Jan-2012, 12:58 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 233
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Please add Bandit.706 to my team
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Unread Sun, 29th-Jan-2012, 6:33 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 234
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I noticed the other tiers have the subs used by each team in the squad info on the first post. We have a limited amount of subs too right?

ChadMann, Ill add you to skype right now.

Can't wait for round 3, the bye was nice since it was Australia Day, but it felt odd to see matches instead of play in them.
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Unread Mon, 30th-Jan-2012, 8:07 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 235
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Phew.. Finally updated all the Rosters.

Please check your team line up and let me know if I have anything wrong! >.<

Also, I've been getting all sorts of different formats to how the line ups are submitted to me (remember to do them by Wednesday!). Please follow the <League> <Race> <Name> format..

Thanks
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Unread Mon, 30th-Jan-2012, 9:11 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 236
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Will do

League update for Fusion Slugs

Nevar was demoted to
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Unread Mon, 30th-Jan-2012, 10:18 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 237
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Hey Chad,

Just letting you know that I am not as stated in the opening post will be again soon, playing so many 's/'s it's not funny.

As you can see I just liked using the logo's
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Unread Mon, 30th-Jan-2012, 10:31 AM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 238
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Hey Chadmann as you know I invited DinoDoT (PiG's other half) to Zerocraft ^_^ ty
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[07-10, 22:00] PiG Unfortunately I'm incredibly lazy so most of my video footage is just me and iaguz in bed
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Unread Mon, 30th-Jan-2012, 11:37 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 239
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Quote:
Originally Posted by Arnor@CityHunter View Post
Hey Chadmann as you know I invited DinoDoT (PiG's other half) to Zerocraft ^_^ ty
She's only Silver - with infinite free PiG coaching?!... -_-
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Unread Mon, 30th-Jan-2012, 11:42 AM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 240
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Quote:
Originally Posted by TAChadMann View Post
She's only Silver - with infinite free PiG coaching?!... -_-
apparently so, I dont know how often she plays tbh
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Unread Mon, 30th-Jan-2012, 8:22 PM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 241
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Quote:
Originally Posted by TAChadMann View Post
with infinite free PiG coaching
How do you know it's free

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lol........ man that is disturbing lol
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Unread Tue, 31st-Jan-2012, 3:25 PM Total Posts Made: 43 # 242
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Change of race allowed for me in team HoH

rythmatik - -
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Unread Wed, 1st-Feb-2012, 1:16 AM BnetId: spaZzNx.746  Race: Location: Hong Kong, China  Total Posts Made: 38 # 243
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Hai!
I've been promoted to Plat...so I need to be changed in the ZeroCraft Roster. Thanks!
Just asking, being promoted to Plat doesn't really change what order I come out as does it, as long as I'm not first. Is that correct?

Thanks,
Spaz

Last edited by spaZzNx; Wed, 1st-Feb-2012 at 1:17 AM. Reason: typo~
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Unread Wed, 1st-Feb-2012, 1:22 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 244
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Quote:
Originally Posted by spaZzNx View Post
Hai!
I've been promoted to Plat...so I need to be changed in the ZeroCraft Roster. Thanks!
Just asking, being promoted to Plat doesn't really change what order I come out as does it, as long as I'm not first. Is that correct?

Thanks,
Spaz
Nope.. players must be sent out in league order... (excluding the Ace - which can be anyone)... plus, teams are only allowed two platinum players in their line up. But your team only has 1 plat atm.. so that shouldn't be an issue..

Also, while I'm posting.

to the Managers sending me their line ups.. PLEASE include the players <League> <Race> <Name> in your message... the three fields are no longer optional... too many managers are sending me a list that looks like this:

Match 1: DerpyDerpa
Match 2: Derpinator
Match 3: Derpinity
Match 4: Derpception
Ace Match: leDerp

And not including race and league..
What that means, is I have to go through the team rosters, and individually check each player... one at a time.. which is annoying.

From now on, if you do not PM me with the players league AND race the other teams line up will not show their league and race - so you'll all have to go and look it up yourselves.

Also, this allows you to race pick if you want.. if a player in your team changes race - it doesn't matter.. when you PM me.. just include the race they will be playing. On that note, if your player has changed race - doesn't update this thread AND I'm not told of their race in the PM and I find their race and put it in the post. That player will have to play as the race that I've posted.. its not fair to the other teams that might have practised a particular match up - to come to play their game, and the match up has changed.. I've asked for leagues and races to be included in PM's at least twice - and it is even included in the reminder PM I send out each week to team leaders - there is no excuse.

Thanks,
A tired and grumpy ChadMann.. ^_^


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Well done mate...
 Bugalugs McScruffin:  
You look very pleased for tired and grumpy.
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Last edited by syfChadMann; Wed, 1st-Feb-2012 at 1:27 AM.
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Unread Wed, 1st-Feb-2012, 5:51 PM BnetId: Vegeta.396  Race: Clan: HoH  Location: Tasmania  Total Posts Made: 30 # 245
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NEw to roster

NEw members for clan HoH:
Venom
Zergrusher
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Unread Wed, 1st-Feb-2012, 6:45 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 246
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Quote:
Originally Posted by TAChadMann View Post
its not fair to the other teams that might have practised a particular match up - to come to play their game, and the match up has changed..
Like how it can happen for subbed games? :|

Also, Bandit is now silver.

Last edited by x5_Potter; Wed, 1st-Feb-2012 at 7:49 PM.
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Unread Wed, 1st-Feb-2012, 8:47 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 247
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Quote:
Originally Posted by VB_Potthead View Post
Like how it can happen for subbed games? :|

Also, Bandit is now silver.
Yes but that is limited...

if the player is there but says "ohhh Chad just got my race wrong " and there is no evidence that shows I've got it wrong.. like - no posts in this thread and the roster says otherwise.. then too bad.

But managers should be able to keep up to what race their team is and add it in their PMs and update the thread.. that is all...
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Unread Thu, 2nd-Feb-2012, 7:24 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 248
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Promotion News for Fusion Slugs

SamLee is now

(It seems like Blizzard want our whole team to be silver :P)
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Unread Thu, 2nd-Feb-2012, 10:31 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 249
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Please remove Sunset and XanT from the TA Edarus and Friends roster.
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Unread Thu, 2nd-Feb-2012, 10:49 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 250
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Quote:
Originally Posted by BenAD View Post
(It seems like Blizzard want our whole team to be silver :P)
Can see it now some guy at Blizzard, tinkering away with the MMR's.
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Unread Thu, 2nd-Feb-2012, 12:00 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 251
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Rytho changed from to

also we have a 2nd sub for our team Ive written his details down at home, will try and remember to post him tonight so we can give him a shot in week 4
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Unread Thu, 2nd-Feb-2012, 2:41 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 252
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Could you change my race ( Schnitzel) to and ? Thanks
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Thu, 2nd-Feb-2012, 7:10 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 253
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New member for Zerocraft BSG introducing beTasoO ^_^

I know this takes our total Plats to 3 but Cheekyduck is inactive atm and hasnt really played 1v1s since early season 3 so i doubt shes still Plat level even if she is Im not sure that she'll even play a game until later in the season
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[07-10, 22:00] PiG Unfortunately I'm incredibly lazy so most of my video footage is just me and iaguz in bed

Last edited by ToR.Arnor; Fri, 3rd-Feb-2012 at 10:02 AM.
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Unread Thu, 2nd-Feb-2012, 10:56 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 254
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Hi Chad, can you please update the FaDe roster with the following:

Promotion: > FaDeMrBadass.607 (gratz!)
New Player: Nimble.492
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Unread Fri, 3rd-Feb-2012, 6:45 AM BnetId: Vegeta.396  Race: Clan: HoH  Location: Tasmania  Total Posts Made: 30 # 255
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Name change for Zergrusher to HoHGunter, thanks
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Unread Sat, 4th-Feb-2012, 4:49 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 256
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Its been five seasons in the making, but it has finally been done...

Promotion: > rezyn.772

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 FSBenAD:  
Congrats!
 TCPKiaSu:  
u deserve rep for this!
 VB_Blake:  
^^
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Unread Sat, 4th-Feb-2012, 5:19 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 257
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Quote:
[6:56:07 PM] Dean Alphey: gg jerk
[6:56:08 PM] Dean Alphey: lol
[6:56:10 PM] Dean Alphey: stealing our win :P
[6:56:16 PM] Kyle Bakker (QEDFridge): lololololololol
[6:56:18 PM] Kyle Bakker (QEDFridge): :P
[6:56:29 PM] Dean Alphey: it seems our grudge from season 1 shall live on :P
[6:56:46 PM] Dean Alphey: coz ya kno, we knocked u out of the finals :P
[6:56:51 PM] Kyle Bakker (QEDFridge): that it shall!
[6:57:01 PM] Kyle Bakker (QEDFridge): cause you know... I all killed you :P
[6:57:12 PM] Kyle Bakker (QEDFridge): season 2
[6:58:35 PM] Dean Alphey: Shame I wasnt there :P
[6:58:41 PM] Kyle Bakker (QEDFridge): ha ha ha ha ha I reckon
[6:58:42 PM] Dean Alphey: Coz i remember all-killing season 1
[6:58:47 PM] Kyle Bakker (QEDFridge): lol
[6:58:49 PM] Dean Alphey: seems you and me have the grudge by proxy
[6:58:51 PM] Dean Alphey: haha
[6:58:58 PM] Dean Alphey: I like it
[6:59:03 PM] Kyle Bakker (QEDFridge): ha ha ha ha ha ha we're arttmpting to out grudge each other
[6:59:05 PM] Dean Alphey: seems it
[6:59:13 PM] Dean Alphey: imho we should settle it in the finals
[6:59:17 PM] Dean Alphey: should rig it so its u vs me
[6:59:18 PM] Dean Alphey:
[6:59:21 PM] Dean Alphey: LEADERBATTLE
[6:59:26 PM] Kyle Bakker (QEDFridge): well by the looks of it so far, we will :P
If someone doesn't rig the finals for Fridge and I to settle this once and for all i'll cry =(
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Unread Sat, 4th-Feb-2012, 9:09 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 258
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Quote:
Originally Posted by TAEdarus View Post
If someone doesn't rig the finals for Fridge and I to settle this once and for all i'll cry =(
Sounds good - I'll have ColdFusion again too thanks. Posting "Spanked ChadMann"... lets see who gets spanked next time. .>.<

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Unread Sat, 4th-Feb-2012, 9:17 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 259
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Quote:
Originally Posted by TAChadMann View Post
Sounds good - I'll have ColdFusion again too thanks. Posting "Spanked ChadMann"... lets see who gets spanked next time. .>.<
have you guys actually finished your round 3 match yet? :P
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Unread Sat, 4th-Feb-2012, 11:24 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 260
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week 4 starting maps?
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i guess i need to learn how to play now...

Quote:
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Win trading isn't cheating. Jesus.
www.ascension-gaming.com
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Unread Sat, 4th-Feb-2012, 11:24 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 261
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Quote:
Originally Posted by Zealo View Post
week 4 starting maps?
Will be done tomorrow.

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awesome :)
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Unread Sun, 5th-Feb-2012, 10:05 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 262
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Quote:
Originally Posted by Arnor@CityHunter View Post
have you guys actually finished your round 3 match yet? :P
Yehbru.
My chat with Mr Fridge was regarding the result where he beat our Ace to force a draw.

A little backstory to the "grudge":
In season 1 of the BSGCL, TA's team went 4-1 (from memory) over QED in the prelims to knock them out of the finals.

In season 2 of the BSGCL, Mr Fridge All-Killed TA to put us to shame.

Now that the BSGCL is gone but the SEACL is here Mr Fridge again has put himself in our way for our plans for world domination and as such if we end up facing them in the finals i'd like to personally put an end to this pesky QED menace!

Click the image to open in full size.
Click the image to open in full size.
TA v QED - Eternal rivals in the ranks of BSGP!

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We need Benji to cast this! :D
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Last edited by TAEdarus; Sun, 5th-Feb-2012 at 10:07 AM.
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Unread Sun, 5th-Feb-2012, 10:42 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 263
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TAMarineFifty - Race update to Zerg .
Dunno why he was down as T.... =(
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Unread Mon, 6th-Feb-2012, 5:22 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 264
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Hey guys - I'll go thru the line up changes and check all the subs used shortly.. Hopefully I'll have all that updated before everyone's matches on Thursday...

but a quick update nirvAnA has added and a larger version for new posts.. so keep an eye out of any posts or news updates for Tier 5!..
!!!
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Unread Thu, 9th-Feb-2012, 9:43 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 265
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Chad, please enjoy this lovely bouquet of flowers.
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Last edited by breadfan; Thu, 16th-Feb-2012 at 7:28 PM.
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Unread Thu, 9th-Feb-2012, 10:10 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 266
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Chad - could you please update your second post to have me as the contact instead of Meatex for FaDe.
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Unread Thu, 9th-Feb-2012, 5:38 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 267
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Hey Chad just bene informed of this

Quote:
Originally Posted by Etheryu View Post
I will logging in late today @ around 7.15-7.30 PM SG time 'cause of school >.>
Ill contact the manager of HoH now
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Unread Thu, 9th-Feb-2012, 10:37 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 268
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Hey guys - just a heads up.. Regardless of what both team managers say, walk overs are ONLY awarded by an admin. If there is an issue, that may require a walk over decision. that decision will be made by either Maynarde or myself.

Sadly I've been real busy the last few days.. secret project.. but I'll try and update this thread soon.. if some super sexy baller wants to go thru the posts and summarise the changes.. I'm sure I can find some +3 rep.. :P

Also, if team managers that are also playing on match night can hold their games a bit until everyone in their team has found their opponent.. if you can sort them out within 10 mins or so.. let me know.

EDIT: Updated the roster changes etc...

A Managers and admin Skype group has been created.. if Managers are not in the group yes, add myself or Maynarde and nag us on Skype to add you. - Skype details are on the OP and 2nd Post.
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Last edited by syfChadMann; Tue, 14th-Feb-2012 at 9:46 AM.
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Unread Tue, 14th-Feb-2012, 3:21 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 269
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perth penguins roster update:

head promoted to platinum
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i guess i need to learn how to play now...

Quote:
Originally Posted by tgun
Win trading isn't cheating. Jesus.
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Unread Tue, 14th-Feb-2012, 3:30 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 270
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Thread created on VB forums to gather promotions/demotions(like me T.T) so will post the list when I get all replies
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Unread Tue, 14th-Feb-2012, 5:10 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 271
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Fusion Slug update.

I got promoted to today..

Although the placement match was a walkover as poor QEDCold had PC issues.. So I dont know if I deserve it.
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Unread Wed, 15th-Feb-2012, 1:45 AM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 272
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Zerocraft Promotions (so far)

Arnor to
EVILSWAT to
Etheryu to
Mazei to
Voliton to
DinoDot to

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nice all moveing on up
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[07-10, 22:00] PiG Unfortunately I'm incredibly lazy so most of my video footage is just me and iaguz in bed

Last edited by ToR.Arnor; Thu, 16th-Feb-2012 at 11:53 AM.
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Unread Wed, 15th-Feb-2012, 9:25 AM BnetId: Vegeta.396  Race: Clan: HoH  Location: Tasmania  Total Posts Made: 30 # 273
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Yoyoyyo

HoH promotions
HoHdougolas
Venom
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Unread Wed, 15th-Feb-2012, 10:10 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 274
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FaDe Roster Addition

FaDeSea.262
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Unread Thu, 16th-Feb-2012, 8:08 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 275
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More Fusion Slug league updates:

Bonik - Promoted to
SonsOfTundra - Demoted to *Forever Bronze!*

Only a couple more placements to go.
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Unread Thu, 16th-Feb-2012, 9:50 AM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 276
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hey where is the week 5 matches? cant seem to find the page.

(nevermind found it)

Last edited by cottonmouth.891; Thu, 16th-Feb-2012 at 9:52 AM. Reason: found link
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Unread Thu, 16th-Feb-2012, 1:41 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 277
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I'm not manager, but just so it doesn't get looked over and ToR get penalised - JoFritzMD is now plat (grats again mate!)

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:)
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Unread Thu, 16th-Feb-2012, 1:56 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 278
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insane -->
Bandit -->
Zeffrin -->
Unique -->
VBPotthead -->

Couple more busy with school so will do their placement on weekend!
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Unread Thu, 16th-Feb-2012, 6:46 PM BnetId: ToRDarKnoob.480  Race: Clan: ToR  Location: melbourne, australia iAustralia  Total Posts Made: 167 # 279
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Demise promotions

Redemption ->
Sodlu -> ->
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Unread Thu, 16th-Feb-2012, 9:33 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 280
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TCP promotions sofar (WILL UPDATE)


TCPfrogmite >>>

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 Frogmite:  
gossuuuuuuuuuuuu

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Unread Fri, 17th-Feb-2012, 3:19 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 281
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Hey guys, we are five rounds into the season so I thought it was time to release some stats regarding player's race match-ups. I hope to continue this through the season. Hopefully it should highlight where your team mates needs extra practice. There are a couple of matches missing from round five as they haven't been completed as yet, but I hope you find this useful.

SEACL Tier 5 player/Race Match-ups
https://docs.google.com/spreadsheet/...3hJNW1LNGVleHc

If something is incorrect let me know by pm.

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 Maynarde:  
Sick thanks man!!
 syfChadMann:  
Nice! :D
 FSBenAD:  
Awesome, there are lots of stats nerds on this site arent there (Im one too!)
 MazEi:  
Some info may be wrong but kudos for the effort! Keep it up bro!
 ToRMaverick:  
Very Nice!!!!!!!!!
 nirvAnA:  
awesome stuff! publish it so it can be embeded!
 VB_Blake:  
amazing!
 Zealo:  
♥
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Unread Thu, 23rd-Feb-2012, 4:50 PM BnetId: unthunder.788  Race: Clan: OTP  Location: Perth, Australia  Total Posts Made: 51 # 282
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Quote:
Originally Posted by rezyn8 View Post
Hey guys, we are five rounds into the season so I thought it was time to release some stats regarding player's race match-ups. I hope to continue this through the season. Hopefully it should highlight where your team mates needs extra practice. There are a couple of matches missing from round five as they haven't been completed as yet, but I hope you find this useful.

SEACL Tier 5 player/Race Match-ups
https://docs.google.com/spreadsheet/...3hJNW1LNGVleHc

If something is incorrect let me know by pm.


Unthunder is protoss and stats are 4w-1l 2 series won overall thank you

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 rezyn8:  
I will update it - just pm me in future :p
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Unread Fri, 17th-Feb-2012, 3:29 PM BnetId: TAminimat.828  Race: Clan: TA  Total Posts Made: 706 # 283
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FUUUUUUUUUUUUUUUUUUU, spent all afternoon doing this lmao T.T looks good though.

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 rezyn8:  
Have some rep ;)
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Unread Fri, 17th-Feb-2012, 3:41 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 284
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If something is incorrect - let me know by pm.
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Unread Fri, 17th-Feb-2012, 3:46 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 285
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Unread Fri, 17th-Feb-2012, 5:42 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 286
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Ok full Update to Zerocraft Roster
  1. beTasoO
  2. MazEi.455
  3. spaZzNx.746
  4. Volition
  5. SmokyMcPot.147 (inactice but will be active real soon!)
  6. Arnor.836
  7. Etheryu.838
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  10. DinoDoT
  11. CheekyDuck (Inactive)
  12. novacaine (inactive)
  13. avenger (inactive)
  14. Antelope 931 (withdrew due to school)


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 syfChadMann:  
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[07-10, 22:00] PiG Unfortunately I'm incredibly lazy so most of my video footage is just me and iaguz in bed

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Unread Fri, 17th-Feb-2012, 5:46 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 287
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If all managers can do what Arnor has done above ^^^.. that would be awesome..

There have been alot of promotions from SEAL players.. GRATS TO YOU!
Because of this we want to see the current state of teams leagues to determine if we will change the Max 2 plats per week rule.

Thanks

EDIT: Also, if your team has a Tier 4 team - and any of the / players want to move up.. note that also, we might look at allowing a transfer.. (there may also be players from Tier 4 that have dropped league considering moving down too... Nothing is decided yet, I'm just trying to gather information so we can make an informed decision on this!
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Unread Fri, 17th-Feb-2012, 7:11 PM BnetId: Djvillian.5??  Race: Clan: ToR  Location: Canberra, Australia  Total Posts Made: 647 # 288
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Quote:
Originally Posted by TAChadMann View Post

EDIT: Also, if your team has a Tier 4 team - and any of the / players want to move up.. note that also, we might look at allowing a transfer.. (there may also be players from Tier 4 that have dropped league considering moving down too... Nothing is decided yet, I'm just trying to gather information so we can make an informed decision on this!
So any chance of a forever playing in T4&T5?
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Unread Fri, 17th-Feb-2012, 7:13 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 289
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Originally Posted by Djvillian View Post
So any chance of a forever playing in T4&T5?
Come join us in T5!
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Unread Fri, 17th-Feb-2012, 5:48 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 290
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Gee thanks Arnor, lumping the work on to us instead of Chad and Mayn v_v (will update mine soon)
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Unread Sat, 18th-Feb-2012, 1:31 AM BnetId: Krrn.298  Race: Location: Brisbane  Total Posts Made: 57 # 291
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1. GorillaCream (inactive)
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8. / Schnitzel
9. Mazaire (inactive. May be returning soon, not sure)
10. t0yb0x (inactive)

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 Maynarde:  
Thanks
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Unread Sat, 18th-Feb-2012, 8:36 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 292
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My name has changed to

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Unread Sat, 18th-Feb-2012, 1:29 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 293
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FaDe BSG Ballers Season 6 Update

FaDerezyn.772 rezyn8
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 Maynarde:  
Thanks
 LordByrnsy:  
change my name to BaronByrnsy plox
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Last edited by rezyn8; Tue, 21st-Feb-2012 at 9:04 AM. Reason: salsaVISION promoted to Platinum
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Unread Sat, 18th-Feb-2012, 2:01 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 294
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Keep the team updates coming guys really good work to the managers that have so far.
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Unread Sat, 18th-Feb-2012, 8:58 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 295
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VB Sober Soldiers
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6. VBRandomness.557
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9. --> Unique.893
10. --> VBDead.524
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12. --> VBBandit.652
13. VBSlayer.577 (Inactive-ish)

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 Maynarde:  
Good stuff, grats Bandit all the way from Bronze to Gold!

Last edited by x5_Potter; Sun, 19th-Feb-2012 at 3:18 PM. Reason: Forgot a promotion.
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Unread Sun, 19th-Feb-2012, 12:27 AM BnetId: Heady.199  Race: Clan: FS  Location: Bunbury, Australia  Total Posts Made: 88 # 296
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Perth Penguins

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Some of our players have been inactive this week with university starting. Will update the rest of our roster asap.

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 syfChadMann:  
:D
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Unread Sun, 19th-Feb-2012, 2:50 AM Who's Who:   BnetId: BaronByrnsy.518  Race: Clan: FaDe  Location: Perth, Australia  Total Posts Made: 347 # 297
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FYI my name has been changed to BaronByrnsy xD
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: Byrnsy88
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Unread Sun, 19th-Feb-2012, 8:36 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 298
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@Byrnsy - done

I have also changed my in game name to FaDerezyn

The Player/Race Match-up spreadsheet is now published and can be viewed within the forums at the top of this page.
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Last edited by rezyn8; Sun, 19th-Feb-2012 at 8:50 AM.
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Unread Sun, 19th-Feb-2012, 9:58 AM BnetId: bLake.xxx  Race: Clan: VB/MirG  Location: Sydney  Total Posts Made: 752 # 299
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Thanks Maynarde for your comment

also my name is now VBBandit.652 sorry Potthead :P
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Unread Sun, 19th-Feb-2012, 3:16 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 300
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1. TABreylin
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6. TAEdarus
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-Terror Australis SEACL T5 Team Captain.

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Unread Sun, 19th-Feb-2012, 7:24 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 301
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1. TABreylin
2. TAMarineFifty
3. TAChoros
4. TAminimat
5. TAXanT
6. TAEdarus
7. TAChadMann
8. TARidiculisk
9. TAEaeron
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13. TABag
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Firstly, Congrats to all the guys in this team that have earned a promotion!! the two diamonds especially, you guys were in plat i think at the start of the season, and are now up in the top 20% of players! that is such a great achievement.

However, it raises the question whether those in the top 20% of players should be in. I for one am pretty happy with them playing, as they have started in our competition and are part of tier 5!

Other suggestions in the thread are attempting to place restrictions on the upper end of the spectrum, to limit to 1 diamond 1 plat, or 3 plats etc. From there, we start restricting more and more, and it gets more complicated.

I think there is a simpler solution (and it is just a suggestion) - we return to our BSG roots - and have that two players each week must be silver or below. cause all the teams, especially those that arent graced with the plats (Fusion Slugs, VB, HoH, etc etc) - these teams deserve to play some close games each week. imagine if they had to play against a silver, 2 golds and 2 plats - it really isnt a BSG competition. At current we have the following rules:-

1) must swap 2 players each week
2) must not have more than 2 players above gold each week

Suggested Amendment
I propose we add the following rule:-

3) must have at least 2 silver/bronze players in your team each week.

Most of the teams in the league actually comply with this rule each week - but it sorta prevents the supposed BSG from turning into a silver/gold/plat or even a GPD tournament where the bronzes and silvers will never have a go.

Consequences of Amendment
To be honest i have been thinking about this for a while - i know that we in zerocraft were going to attempt to field a full gold plat team for our game against Mixed Lollies. I think that a lot of the gold plat heavy teams (and Zerocraft is definitely in this category) will have to get some youngins to comply, which i think is good thing. Imagine if we see in the BSG threads on sc2sea (which i think are the least active forums) something like "Zerocraft recruiting silver/bronzes to finish SEACL!" other crews are in guilds etc, but still i think it can work

Once again, just a suggestion. no matter what happens tier 5 will continue to be awesome (and i will continue to write). Whatever the Admins decide will be great.

Once again grats to everyone that got a promotion!!!! i know for 1 it has completely messed with our next few week strategy with players lol
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Unread Sun, 19th-Feb-2012, 3:19 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 302
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Not sure if thats all 100% and am checking now, but I think thats accurate.
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Unread Sun, 19th-Feb-2012, 5:31 PM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 303
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Seeing a lot of promotions, which is great (myself included).

I feel that this league is moving away from the league format and into the league domain (sorry )

If this continues to happen, whilst we can produce games with / in them, is there a review of the restrictions that are in place (ie. Must change 2 players p/w, Only play 2 p/w) not saying they need to change, but just getting the feeling that teams will be starting to feel the squeeze and be easily to snipe with only playing 2 /changing 2 players per week.

Mainly for teams like Perth Penguins/TA/Both QED teams from what I can see in the above posts not sure about the others.

Unless there are a lot of promotions in the coming weeks for FaDe/VB I don't think they will have to much to worry about regarding these rules.

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Last edited by TAEaeron; Sun, 19th-Feb-2012 at 5:33 PM.
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Unread Sun, 19th-Feb-2012, 5:38 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 304
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Quote:
Originally Posted by TAEaeron View Post
Seeing a lot of promotions, which is great (myself included).

I feel that this league is moving away from the league format and into the league domain (sorry )

If this continues to happen, whilst we can produce games with / in them, is there a review of the restrictions that are in place (ie. Must change 2 players p/w, Only play 2 p/w) not saying they need to change, but just getting the feeling that teams will be starting to feel the squeeze and be easily to snipe with only playing 2 /changing 2 players per week.

Mainly for teams like Perth Penguins/TA/Both QED teams from what I can see in the above posts not sure about the others.

Unless there are a lot of promotions in the coming weeks for FaDe/VB I don't think they will have to much to worry about regarding these rules.
I'm definitely on board with this concern.

Personally, I think the solution is to leave it as is, and allow player movement between teams within their own clan.

Maybe something can be done for teams who dont have a team in every div necessary for this?
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Unread Sun, 19th-Feb-2012, 5:39 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 305
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The 2 plats rule could be amended to 1 plat 1 diamond or 2 plats a week, or the diamonds could get promoted to the Tier 4 squad if teams have them.
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Unread Sun, 19th-Feb-2012, 6:36 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 306
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Quote:
Originally Posted by VB_Potthead View Post
The 2 plats rule could be amended to 1 plat 1 diamond or 2 plats a week, or the diamonds could get promoted to the Tier 4 squad if teams have them.
This is one of the options - and is why it is important that all teams post their full roster by Monday, we will need to make a decision on this before Tuesday so line ups can be made for Thursday matches.

Currently options range from, no change to the current rule... to permitting 3 plats per week OR 1 plat and 1 Diamond.

Thoughts?

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 x5_Potter:  
3 plats for me is a no in a largely BSG league, but glad the admins are trying to sort through it :)
 breadfan:  
leave as is but allow movement between leagues.
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Unread Sun, 19th-Feb-2012, 7:41 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 307
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Quote:
Originally Posted by Volition View Post
3) must have at least 2 silver/bronze players in your team each week.
FaDe Roster - from the OP - is 1 plat, 1 Silver .. the rest Gold, they would not be able to field a team with 2 / players each week.

Also, we don't want to force clans to take on or seek new players just to meet external rules from this tournament - Clans are left to run themselves the way they see fit - it is not up to us to force them to add to their roster to meet rules.

Maynarde and I will be talking about the matter soon - keep the suggestions coming, we will consider them all in trying to work out the best solution.
IF YOUR TEAMS UPDATED ROSTER IS NOT POSTED HERE WE WILL NOT BE ABLE TAKE THEIR NEW LEAGUES INTO ACCOUNT WITH OUR DECISION!..
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Unread Sun, 19th-Feb-2012, 8:02 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 308
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Quote:
Originally Posted by TAChadMann View Post
Also, we don't want to force clans to take on or seek new players just to meet external rules from this tournament - Clans are left to run themselves the way they see fit - it is not up to us to force them to add to their roster to meet rules.
Good point! (i cant rep you anymore) While it wasn't my intention to force teams to add to their roster, as fade is literally a BSG team, the G being emphasised. It is a tough one, and whatever happens it will be fine.
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Unread Sun, 19th-Feb-2012, 7:53 PM BnetId: QEDlaijus.984  Race: Clan: QED  Location: Iligan Philippines  Total Posts Made: 116 # 309
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why does mixed lollies have 10 points???
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Unread Mon, 20th-Feb-2012, 9:30 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 310
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why does mixed lollies have 10 points???
3 wins + 1 draw = 10 points.

Their round 5 match hasn't finished - they had to reschedule two matches I believe.

RE the Plat/diamond situation.. Maynarde and I will try finalise something for that today and we will get back to you!
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Unread Sun, 19th-Feb-2012, 8:09 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 311
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What if a restriction were put on the ace match? I mean, if we are to keep diamonds in this league, they are probably going to win every game (I feel the skill gaps grow bigger, so the plat -> dia gap is bigger than gold -> plat) so letting a team play their diamonds in the ace is letting them have free points.

So IMO diamonds should be relegated to play match 4 if they are staying in the league.
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Unread Sun, 19th-Feb-2012, 8:39 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 312
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I mean, if we are to keep diamonds in this league, they are probably going to win every game (I feel the skill gaps grow bigger, so the plat -> dia gap is bigger than gold -> plat)
you are basing this 'feeling' on what? :S

all the diamonds you're talking about were in plat 2 weeks ago, a promotion does not give an instant skill jump. if any of these players were 'unbeatable' in this league, they would have been unbeatable as plats 2 weeks ago. i haven't been keeping track of TA's or QED's players, the only penguins player to be promoted to diamond this season is at 1-1 so far in his SEACL matches. hardly breaking the league.

i would like to commend HoH, who entered this this league with by far the weakest line up (on paper), and haven't complained once that i've noticed. they simply show up every week and try their best.

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Unread Mon, 20th-Feb-2012, 6:55 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 313
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if any of these players were 'unbeatable' in this league, they would have been unbeatable as plats 2 weeks ago
They may well have been. They may also have put in a sudden spurt of practice that has been particularly helpful. You're absolutely right, it's a continuum. There's just a convenient cutoff point at the league they are in. Also, this continuum you describe continues to high GM

The 'feeling' is based on my own experiences playing diamond players. I regularly play plats and I even managed to beat plats while in silver (I beat 2 plats to get promoted to gold). Now, there's no telling what their MMR was, but I've found that playing players league above is generally very winnable when you are approaching promotion, and 2 leagues above until now has been doable, but obviously more challenging. I feel I'm on the verge of promotion to platinum, but every diamond I have come across has unlocked the secret of multitasking to the point where I am probably safest to turtle. My own experiences are a sample too small to be applied to everyone, but hey - I'm making suggestions to keep the league going smoothly. Also, as I mentioned, this is only a consideration that I think should be made if diamonds stay in the league - personally I'm in favour of moving them up (or trading them with plats). That's why I said "I feel" rather than "it is a fact". I don't think we should exclude anyone just because their clan doesn't happen to have a Tier 4 or even Tier 3 team, though, so for this situation in the interests of not booting someone out for being too good, I think a slight rule adjustment like no diamonds in the ace match would be great.
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Unread Mon, 20th-Feb-2012, 2:41 AM BnetId: QEDDeNile.140  Race: Location: sydney australia  Total Posts Made: 317 # 314
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No memeber of QeD got to diamond on both teams and at the money posting via iPhone so I will chase fridge for updates on our lineup on a nice form like the others. But this is the results.

QEDDeNile ------->
QEDJuslai --------->
QEDCold --------->
QED Reaper ------->

I know I need the charcter codes and what not but it's a quick update from my iPhone while I message fridge so chad can make hiss excision as te rest of the lineup is still the same leage

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Unread Mon, 20th-Feb-2012, 7:25 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 315
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  7. SamLee
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<3 the fusion slugs!!! grats on plat by the way
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Unread Mon, 20th-Feb-2012, 7:29 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 316
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Personally, I wouldnt like an increase to the number of plats or higher that can play as most of my team is silver or lower

My guys all are putting in a lot of effort, but if they have to face platinum or diamonds, they are probably not going to have much fun
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Unread Mon, 20th-Feb-2012, 7:32 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 317
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Ty Volition, I am a little in shock to be honest!

I guess focusing on my 1v1s for this tournament is helping a lot
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Unread Mon, 20th-Feb-2012, 9:26 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 318
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Its great seeing so many promotions - its what we ultimately want - a stronger SEA skill level.

With regards to rule changes, personally, I would like them to stay as they are.

For those players who have performed well on ladder and earned their Diamond stripes, they should be encouraged to play with a higher tier team.

An alternative is to only allow Diamond v Diamond match-ups as I believe the gap between Gold > Plat > Diamond is just too much and it will severely handicap those teams that do not have a top heavy line-up.

From my reckoning this league was to encourage low level players to play, get experience and help them rank up. This is happening but if we allow higher skill levels to dominate, these low level players will miss out on their opportunity to play.
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Unread Mon, 20th-Feb-2012, 9:42 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 319
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I think the main issue BSG leagues like this will run into, is the length of time the league runs.

If people are putting effort into improving, 11 weeks is a long time to stay in B/S/G.

Perhaps playing two rounds a week rather than one might help alleviate future copies of this very issue?
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Unread Mon, 20th-Feb-2012, 9:47 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 320
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I think the main issue BSG leagues like this will run into, is the length of time the league runs.

If people are putting effort into improving, 11 weeks is a long time to stay in B/S/G.

Perhaps playing two rounds a week rather than one might help alleviate future copies of this very issue?
Not a bad idea, but my main concern would be that the league then wouldn't line up with other tiers, and the offseason would be much longer.

Perhaps even some kind of mid season shuffle could be actually booked in (which would be after week 6, which is coincidentally where we are up to) like a trade week. No player movements allowed between tiers for the first 6 weeks of the season, and teams play exactly as they are regardless of promotions (maybe an exception clause for the rare occasion that someone gets into ). Then teams are allowed to shuffle for 1 week between week 6 and week 7, and after that, no more movements permitted for the rest of the season.

This effectively splits the season like Edarus suggests, but means we stay in line with other tiers.
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Unread Mon, 20th-Feb-2012, 10:01 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 321
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Completely agree with Edarus, an 11 week competition is rly long for BSG - and this type of thing was something we should have thought about at the beginning. A reshuffle would be good but seems complicated, like forcing teams to trade? that sorta isnt in the spirit of tier 5

I really think that no matter what happens for this season, it will all be resolved by next season. Pretty much all plats and above should be heading to a tier 4 team, to make way for new BSG people to play in tier 5. And that seems the way it should be to my mind.

Thinking on it now, to say that we need rule changes is probably over the top, as tier 5 was never really that serious in the first place, as noted by the (blessedly) relaxed rules set by Maynarde and Chadmann. It is just a chance for people to get some competitive games each week, to feel that adrenalin and nerves before the game, and to compete against someone hopefully of their own skill lvl. And some people are really taking the opportunity - look at BenAD improving already out of sight, just seeing all the promotions means this league is a success - we are all improving, if not all at the same rate.

Looking at earlier posts, i must admit i looked at the TA team after promotions and said "holy hell, that is really strong, how can anyone compete with that?". but thinking on it now, those diamonds and the plats that got promoted are completely beatable, or at worst, as beatable as they were before getting the promotion. and if they have been training extremely hard to get to diamond, well then maybe they should get some advantage. the current rule of 2+ plats a week means that it is possible for any team to tie with a stronger team, provided they can win the first three games.

With all the really strong golds running around (and the stronger golds being promoted to plat), it means that most teams are still in the hunt against most others. There are a few that are very silver heavy, and for them it may not be as fun as they thought when entering a BSG competition. But their time is coming in the next SEACL, when they are all gold/plat and battle hardened from this season.

so despite my earlier post and having thought on it a little more, i dont really think a rule change is needed at all.

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Unread Mon, 20th-Feb-2012, 10:12 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 322
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Lots of wisdom so far, I agree with most of the things said overall.

This tier is a success as long as it gives people of the low leagues somewhere to grow and get promoted, its not about winning the tier.

I just hope the rest of the Slugs start rising up, I work with and am good friends with most of them, so I wouldnt want to not be able to play with them.
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Unread Mon, 20th-Feb-2012, 10:15 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 323
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While I agree - I think for this season at least, the solution needs to be something that permits the players at the start of the season being able to play to the end of the season, in Tier 5. That is the spirit of the competition.

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Looking at earlier posts, i must admit i looked at the TA team after promotions and said "holy hell, that is really strong, how can anyone compete with that?"
While this is true, it actually makes the TA team worse. TA already had a few Plats so they could field 2 per week, but with the recent promotions the middle of the team is now Plat and TA doesn't have as much depth in their weekly 5 players because of it.

While I may be biased - TA is a team that will be punished for promoting - which is not in the spirit of the tournament as envisaged by Frogmite, Maynarde and nirvAnA when he developed it. I see the TA team taking 2 matches and then being very easy to snipe out the other three matches (as TA will have a line up of 3 Bronze/Silver players and 2 plats each week.. making it easy for any other team to play 2 plats and 3 golds and likely defeat TA.

Now I don't want to be seen as someone that is making rules to benefit my own team. However, regardless of the decision, TA are the 1st Ranked team through practice, commitment and improvement. They are likely to lose this position because of the improvement in the team. They are also the team that had the most promotion to higher leagues (particularly to Plat and Diamond) So they are the team that is effected by this decision the most.

This is why I really need your contributions - at this stage, I don't think anything will happen that will force players into higher tiers or deny them the ability to play. They've all signed up and deserve to be able to see the season out. (Notably, I don't think there will be much of a BSG team for TA next season! :S

I'll also put this issue to the rest of the SEAL Admins for discussion - again, because I do not want to be seen as making a biased decision.

Thanks

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Unread Mon, 20th-Feb-2012, 10:23 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 324
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...which is not in the spirit of the tournament as envisaged by frogmite when he developed it.
C'mon man T_T ........
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Unread Mon, 20th-Feb-2012, 10:44 AM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 325
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While I agree - I think for this season at least, the solution needs to be something that permits the players at the start of the season being able to play to the end of the season, in Tier 5. That is the spirit of the competition.

While this is true, it actually makes the TA team worse. TA already had a few Plats so they could field 2 per week, but with the recent promotions the middle of the team is now Plat and TA doesn't have as much depth in their weekly 5 players because of it.

While I may be biased - TA is a team that will be punished for promoting - which is not in the spirit of the tournament as envisaged by Frogmite when he developed it. I see the TA team taking 2 matches and then being very easy to snipe out the other three matches (as TA will have a line up of 3 Bronze/Silver players and 2 plats each week.. making it easy for any other team to play 2 plats and 3 golds and likely defeat TA.

Now I don't want to be seen as someone that is making rules to benefit my own team. However, regardless of the decision, TA are the 1st Ranked team through practice, commitment and improvement. They are likely to lose this position because of the improvement in the team. They are also the team that had the most promotion to higher leagues (particularly to Plat and Diamond) So they are the team that is effected by this decision the most.
Completely agree with the reasoning in this post - the promotion really does hurt teams. However, if their team was too top heavy to begin with, the problems are really only their own fault. the 2 plats rule was supported by pretty much everyone to promote a close competition between the top and bottom teams, and it has been with a lot of 4-2 victories and ties that have occurred.

I know we are feeling it in Zerocraft - we started with 0 plats, recruited 1 to help with Ace responsibilities, and now suddenly have 4 or 5, only 2 of which can play each week. Suddenly half our roster is gone. However, this is a risk that all teams should have considered when picking their team - to change the rules to allow more of the higher players to play is only going to disadvantage teams that are up and comers, such as the ballers like HoH and the Slugs. Zerocraft should have been a little more forward thinking and ensured that our Bronzes were actually active, and maybe allowed for a little more depth in the lineup (of with 6/15 is currently inactive).

As far as i am aware, most teams are still able to recruit players, and some decent bronzes and silvers will help each team by providing depth for the first 3 games.

As for the argument "the players that started the season should finish it", i also agree. i dont want to see players excluded from tier 5, but there is no reason the plat guys cant take it in turns to do the player 4 and ace games. Is it ideal? probably not. But it seems the fairest to me (note: this is my opinion only, not that of Zeroraft)

We have Rezyn's opinion, i would really like to hear what the guys from say TCP, VB and HoH think on the issue of whether changes are needed to the 2 plats a week rule.
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Unread Mon, 20th-Feb-2012, 10:53 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 326
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Zerocraft should have been a little more forward thinking and ensured that our Bronzes were actually active, and maybe allowed for a little more depth in the lineup (of with 6/15 is currently inactive).

As far as i am aware, most teams are still able to recruit players, and some decent bronzes and silvers will help each team by providing depth for the first 3 games.
To be fair, this isn't always an option. Some teams only just managed to scrape together the needed number of players for their lineup, and some struggle to have people show up week in, week out to be able to make the required 2 roster changes per week.

Open recruiting right through a season is a really good option though that solves some of these problems.

I feel like the argument that players who started the season should finish it for their team is a great one, but that it is 2 sided - by the same token then the same rules should apply right through the season. Individual efforts should be rewarded - and they are, with a higher win rate. We could take both and carry on, but changing up one is no fairer than changing up the other.

I don't necessarily think that a team getting more promotions necessarily means they deserve more wins - say 4 guys get promoted for Team A, while the remaining 6 stagnate (or don't play and actually get worse. Team B only has 1 guy get promoted, and all the other players on their roster improve a great deal - just not enough to be promoted. Overall, the actual effort put in may be similar. I think this one particular piece of logic is best left out of consideration.
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Unread Mon, 20th-Feb-2012, 10:30 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 327
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C'mon man T_T ........
wut? 10char
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Unread Mon, 20th-Feb-2012, 10:40 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 328
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wut? 10char
Frogmite ... AND Maynarde + nirvAnA

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Unread Mon, 20th-Feb-2012, 10:39 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 329
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Chad, I think that's a very excellent point and if teams are in that situation the number of plats allowed should be extended, but it's hard to tell what the exact state of the tier is in with the OP not updated with promotions.
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Unread Mon, 20th-Feb-2012, 10:57 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 330
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However, if their team was too top heavy to begin with, the problems are really only their own fault.
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teams should have considered when picking their team
The TA line up at the start of the Season - and shown in the OP is a wide mix across the leagues. The issue with TA is most of the middle of the teams depth has moved up - so has become a 'top heavy' team.. with out the ability to recruit new members, due to the Clans internal recruitment process (only open to Masters+) So half of TA's team cannot play each week because half are plat+.. and the lower end of the team has to compete with other teams low and mid league players. This is the issue for teams like TA.. and to some extent ZeroCraft.
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Unread Mon, 20th-Feb-2012, 11:20 AM BnetId: ZCEvilSWAT.711  Race: Clan: ZC  Location: Singapore  Total Posts Made: 155 # 331
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I realize I've only played 1 week so far in this CL (sorry volition, but now you can feel Chadmann's pain with my scheduling when he was leading Clanless ) but I feel that the spirit of SEACL T5 is basically BSG with a hint of Plats in it.

I humbly ask the mods not to change any rules for this tier. This tier was meant for new players to get a taste of competitive action rarely tasted by lower leaguers, thus we should keep it that way. If we allow the rules to be tweaked to allow more higher leaguers to play, that will be a handicap to teams with bottom-heavy lineups. I sure as hell don't want to play StarCraft anymore when I have to face opponents 2 leagues higher than me every week.

As the rules stand, the top-heavy teams will get promoted into Tier 4, thus freeing them the problem of having too many Plats or Diamonds in the team. Teams with more Bronze/Silvers then will not have to face Plats/Diamonds anymore, making it easier for them to win more games, which results in higher morale and incentive to train even more.

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Unread Mon, 20th-Feb-2012, 11:21 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 332
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Fair points Chad, but it again depends on why Tier 5 exists. If its to find the best team and get them promoted, then rules which allow more of the best players to play should be brought in.

If its instead to get those people in the lower leagues (B,S,G) incentive and a place to grow, then we should keep it as is.

The other general question I have is for those teams which have a team per tier, does them being promoted at the end of the season even make sense to you guys from a personal clan point of view?

Not being critical at all, I'm genuinely curious. If i had multiple teams in each tier, having one of my teams promote and thus not having a representative at BSG or a certain level, would be a real pain in the ass, as those players probably won't have a team to play in (or be forced to play in the next division higher).

I'd imagine you would just promote/demote your players between tiers anyway between your teams in each div?
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Unread Mon, 20th-Feb-2012, 11:56 AM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 333
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The thing about just allowing player promotions/demotions to different teams of the same clan all the time means that essentially, every season is a 'fresh' season. The teams have no resemblance to the season before. Have an awesome rivalry like QED and TA? If those players end up dispersing between 3 different teams, the rivalry loses all meaning. This makes me sad.

Personally, the way I think the league *should be* (in an ideal world)...

I think the relegation/promotion system means that where possible, once a team is accepted, that should be the team. The team works together and trains together. All rules for each week should be permanently the same (but maybe revisit the 2 plats per week rule in Season 3).

Instead of 3 teams being promoted/relegated between each div each season, I think it should be more - at least in the lower leagues (the 1 makes sense at the top level, by rights it should be harder to get in to the top flight)

We should forget about T5 as the BSG league. It should be the bottom div (at least until another is added, which might be necessary if numbers swell). New teams should have a certain composition (i.e. must have X number of BSG players) but once in the league, even if everyone gets into GM in 3 weeks, they should play out the season in T5. Then rise through the ranks that way.

In this case, say TA don't get promoted this season - in season 3, all current plats and diamond players should be allowed to participate in Tier 5. If they move up into a higher division, it should be up to each espective clan and the players themselves to arrange.

This I feel makes it more of an ongoing league-style, and I would expect this is in line with the 'spirit' of the league that the admins invision. Growth can happen and if T5 becomes a plat/dia division, there'll always be other BSG players ready to step in (they make up 60% of the player base after all) to form a 6th tier.
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Unread Mon, 20th-Feb-2012, 11:47 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 334
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Like I said before - keep T5 as is. Its been a good league thus far.

Forward Thinking for SEACL#3

I think a good option for SEACL#3 would be to have open teams in each division rather than saying T1 is for GM only or T5 is for B only. Each team submission should be means tested based on the roster submitted. These rosters can have any number of players from different leagues. If a clan wants to submit a team full of Silver players so be it, they get means tested and are assigned to a league. Likewise if a clan submits a full GM team.

What should be highlighted here is to remove the advertisement that X league is FOR BSG or GM only.

You can then have a proper promotion/relegation* system between the SEACL divisions at the end of the season where the stronger teams will get promoted up. It also won't penalise players for ranking up whilst playing in the league.

This would alleviate this problem of mid-league ladder promotions of individual players we are now seeing n T5.

* Promotion/Relegation is a tricky thing in online eSports as it wholly depends on that team staying together. Some people may leave, some new players will join and thus may require some means test as these teams cannot be considered as the same as football teams in England moving between the EPL and Championship divisions.

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haha agree 100% as per my post below that we shouldn't think in terms of the BSG league anymore
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Unread Mon, 20th-Feb-2012, 12:09 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 335
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Originally Posted by BenAD View Post
The other general question I have is for those teams which have a team per tier, does them being promoted at the end of the season even make sense to you guys from a personal clan point of view?
Teams that win Tier 4 and tier 5 do not automatically move up to tier 3 and 4 (respectively). Tiers 3-5 are based on the league of the players.. and teams will be reclassified at the start of a new season based on the line up submitted... essentially, the way for a team to move up from tier 5 to tier 1.. is to promote thru the leagues and be classified into tier 2 and then win a promotion into tier 1 (I believe - these rules are still being developed in time for the end of the season and transition into the next season.

So TA wining tier 5 is only about pride. next season it is possible that TA will field 2 tier 4 teams and no tier 5.. or a whole new look tier 5 team..

A new idea I've had for this Plat Diamond problem;
Teams nominate if they are a 2plat or 3plat team... and when they meet a team of the same 'Plat count' they play that many plats. If its 2plat v 3plat - the 2plat team can nominate if they want the challenge of the three plats - giving them a chance to practice against higher league players. Otherwise they can nominate to have the match as 3 plats.

If A team then gets more Plat promotions they can reclassify themselves as a 3 plat team.

As for the Diamond situation - teams can use 2 Plat+ if they have a diamond player that is a balance of their earned strength that they are able to utilise. In situations of 3plats.. I'm not sure if it is just 3 plat/diamond, 3plats OR 1plat 1 diamond, 3plat+ (anything between 3 plats and 3 diamonds), or even 3plats (2-plat 1-diamond max.) idk.. But I do like teams being able to nominate their usage.

In a practical example - VB Nominates 2 plats, TA nominates 3, ZeroCraft nominates 3.
TA v ZeroCraft - both teams able to use 3 plats.
VB v ZeroCraft - VB Nominate to only allow the use of 2 plat+
VB v TA - VB, after dispatching ZeroCraft 6-0 the week before, feel they are up to the challenge of TA's top line up - they nominate to allow 3 plats from TA that week. (but still lose 5-1 )

Basically, Managers that nominate to be a 2 plat team need to be actively confirming if they want 2 or 3 plats for the week - punishment for not informing the admins may result in it randomly being decided for you.

Thoughts?

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+Rep but dispatching ZC 6-0? I'll let you know that we're unbeaten as yet, good sir!
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Unread Mon, 20th-Feb-2012, 12:28 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 336
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I'm quite disappointed that teams don't carry over into future seasons in this league

But I like the idea of the changes. Preserves the current system for "lower" teams and let's the top tier matchups field their best teams.

I like the idea of plat+ (so a "3 plat" team can field diamond players in platinum slots if they wish)

Personally, I feel that if the promotion/demotion situation happened right through, then we could phase out the 2 plat per week rule - next season we could just say each lineup must field 1 gold or below player, andthe following season, no restriction. The rule was only needed to ensure teams got off to an even start to the season (unfortunately the draw means that now TA with its pretty beasty has already played similar beasty lineups and now plays a lot of lower leaguers)
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Unread Mon, 20th-Feb-2012, 12:18 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 337
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Originally Posted by EvilSWAT View Post
As the rules stand, the top-heavy teams will get promoted into Tier 4, thus freeing them the problem of having too many Plats or Diamonds in the team.
Speaking strictly selfishly here, TA already has the maximum 4 teams across the entire SEACL and as per the rules of the system the winning team in a tier gets promoted up to the next tier next season.

If for example the rules don't change, TA can't field a strong team to actually secure a win (knowing the team i'll guarantee thats the case lol) meaning this team will remain tier 5.

Next season the team will consist of 5 members as the plat/diamonds obviously wont be put into this tier again.

Dunno if this means anything, more an observation. Not saying because of us the rules should change either coz thats not the case.

I respect both sides of the coin and defer to the admin's better judgement for the betterment of the league, whichever direction it may go.
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Unread Mon, 20th-Feb-2012, 12:32 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 338
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Speaking strictly selfishly here, TA already has the maximum 4 teams across the entire SEACL and as per the rules of the system the winning team in a tier gets promoted up to the next tier next season..
That does make it hard for big clans, IMO the restriction on teams should be atleast equal to the number of tiers.

I guess I am really for more people playing games and improving

(And Id volunteer to help admin too, if need be, if it helps getting more and more people playing)
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Unread Mon, 20th-Feb-2012, 12:29 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 339
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Tbh overall the biggest thing I would personally like to see is everyone getting a chance to play fairly regularly and against people near/abouts their skill level.

I know Tier 4 has a massive 16 teams already and some of those lists are quite massive!

So maybe our actual issue is that Tier 4 is a bit crowded, which forces a lot of the plats down to the bottom tier instead?

I agree that once the teams are signed up at the start of the season it would be better if all players could play and that promotion during the season didn't make the illegible.

So maybe next season we could split tier 4 into two tiers, encourage plats and higher to enter into the tier 4a/b leagues and then have no rules on players league limits once they are in the bottom tier as we shouldnt need them and it wont punish teams/players who promote mid season?

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Try the weekly BSG or the GPD!
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Unread Mon, 20th-Feb-2012, 12:34 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 340
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Regarding breadfan's post above...

Given that, at the time of signup all teams were in compliance with the league rules and restrictions I'm now of the opinion there shouldn't really be penalties at all for people getting promoted.

I think the issue is this league was BSGP instead of BSG.

For example, if it were BSG and there were no plats... during the season the same people (who were compliant at the start) keep playing regardless of promotions until the end of the season.
The winner is the team / people who worked the hardest at improving (and naturally their league shall reflect this).

Isn't this league here to promote practice and improvement? We shouldn't therefore be penalising teams for doing exactly that.

After the season anyone non-compliant with BSG would not be allowed to join in this tier the next season but rather a higher one, leaving BSG as BSG (until people smash out the promotions, ultimately serving the purpose of the league).

To that end, if all teams were compliant at the start we should IMO be allowed to play the season out till the end - the only question being, should restrictions on higher leagued players be altered to reflect the large skill increases across all teams?
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Unread Mon, 20th-Feb-2012, 12:40 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 341
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Originally Posted by TAEdarus View Post
The winner is the team / people who worked the hardest at improving (and naturally their league shall reflect this).
The only thing I respectfully disagree with in this post is this, as I feel it says "we got more promotions because we worked harder, so we deserve to win"

I mentioned in an earlier post that I don't think it's fair to claim that most promotions = harder working team - maybe those 4 players who got promoted worked harder comparatively, but what about the ones that didn't get promoted - there's no measure of if they put any effort in whatsoever.

I hate the idea of excluding people just because they are "too good" though. That's not right.

Maybe we should just add 1 plat spot (so teams can field 3 plats per week, up from 2) for the second half of the season and be done with it?
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Unread Mon, 20th-Feb-2012, 1:00 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 342
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I think the issue is this league was BSGP instead of BSG.
At the beginning of the tournament this was promoted as BSG, not BSGP. there was only 1 team (maybe 2) that submitted with plats, and then there was the full plat QED team that was meant to be playing in tier 4 (but there were 1000000 tier 4 teams, and the QED teams merged and split). from that point it suddenly became the BSGP league. So i am not real sure that this was always the BSGP - in splitting Zerocraft we went P/D and BSG, as that was what we thought were the rules.

From chadmann's advice, there is no promotion and demotion system - so tbh it doesnt really matter. From the comments above the two sides of the argument are as follows:

1. Allow more plats+ each week:-
a) these guys started in the league, and have worked hard for their promotion, to be punished and essentially told they cant all play; and
b) teams whose players have been promoted now have a solid number of their players are ineligible for the first three games of each match.
c) by not allowing more plats, it allows a stronger team on paper to get taken out by a weaker team due to this single restriction

2. Dont amend the rule for more than 2 plats a week:-
a) this was promoted as the BSG league;
b) forcing a team of predominantly silver players to play plats isnt fair (and it isnt really fun for the silvers); and
c) two plat+ per week can still play each week - to allow more is to disadvantage teams that have a relatively weak lineup when compared to some of the powerhouses in the competition.

Is that a relative summary of the positions from both sides? As pretty much everyone has said, both sides have a good case, so picking one is always going to make the other unhappy.

EDIT - just read the posts in the interim - Why not just let the top 5 teams field whatever teams they want when playing each other, but enforce the two plat rule when playing the bottom 6?

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nice summary!
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Unread Mon, 20th-Feb-2012, 1:11 PM BnetId: ZCEvilSWAT.711  Race: Clan: ZC  Location: Singapore  Total Posts Made: 155 # 343
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Quote:
Originally Posted by Volition View Post
...
Is that a relative summary of the positions from both sides? As pretty much everyone has said, both sides have a good case, so picking one is always going to make the other unhappy.
I honestly was under the impression that Tier 5 winners get promoted into Tier 4, I apologise for that mix up.

Since they're all separate leagues, then I'm all for sticking to the current rules of 2 plats/week. Please note that we have quite a number of teams who don't even have 2 platinum players. Increasing the allowed number of Plats per week will encourage further disparity in the league since the bottom few will then have little/no chance of success when their Silver players are forced to play against a team of Plats.

Basically I don't want an "OCCUPY SEACL TIER5" situation where 10% of the teams owns 90% of the points, we've had enough of that in English soccer.

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lol @ your references
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Unread Mon, 20th-Feb-2012, 1:15 PM BnetId: ZCEvilSWAT.711  Race: Clan: ZC  Location: Singapore  Total Posts Made: 155 # 344
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(Out Of Current Topic) In all honesty, I love Tier 5. Take a look at the other threads for the other tiers, nobody talks about anything at all. In here, plenty of lively debates and discussion, helping each other to improve the system and community as a whole. Well done mates!

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Agree, go Tier 5!
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Unread Mon, 20th-Feb-2012, 12:39 PM BnetId: QEDDeNile.140  Race: Location: sydney australia  Total Posts Made: 317 # 345
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okay heres the promotions and names minus the battle codes for you oh great admins.

QEDReaper ------>
QEDiajlus ----->
QEDDeNile ----->
QEDFridge
QEDUpWaiting
QEDReverseCure
QEDYin

If there is anyone i have missed its cause there inactive and battlecodes will come. Also as chad has stated earlier the only tier that is getting promoted by the act of placement is tier 2 to tier1 and vice versa. All other tiers reset as you re submit line-ups for next season so its up to team captains if they want to keep the entire team together or not. and QED feels the lain of plats as it stands we only have three active players not Plat meaning walkovers are likely to be given as i for one am not available every week. Although i feel i am forgetting someone lol.
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Unread Mon, 20th-Feb-2012, 1:50 PM BnetId: QEDFridge.623  Race: Clan: QED  Location: South Australia  Total Posts Made: 220 # 346
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Originally Posted by QEDDeNile View Post
okay heres the promotions and names minus the battle codes for you oh great admins.

QEDReaper ------>
QEDiajlus ----->
QEDDeNile ----->
QEDFridge
QEDUpWaiting
QEDReverseCure
QEDYin

If there is anyone i have missed its cause there inactive and battlecodes will come. Also as chad has stated earlier the only tier that is getting promoted by the act of placement is tier 2 to tier1 and vice versa. All other tiers reset as you re submit line-ups for next season so its up to team captains if they want to keep the entire team together or not. and QED feels the lain of plats as it stands we only have three active players not Plat meaning walkovers are likely to be given as i for one am not available every week. Although i feel i am forgetting someone lol.
I want your babies DeNile.. thanks so much for doing this
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Unread Mon, 20th-Feb-2012, 12:39 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 347
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Originally Posted by breadfan View Post
I'm quite disappointed that teams don't carry over into future seasons in this league
This is because essentially Tier 5 and 4 are more about individual leagues - rather than a series of connected leagues... for a team to be promoted from Tier 5 to Tier 4 - their players need to promote in league.

It would suck to be the bronze player dragged up by a strong gold/plat line up in tier 5 and promoted into tier 4 - only to be dominated by diamond and master league players. Also, inactivity is high in BSG level tournaments.. Team line ups can change drastically from season to season. So having a team promoted - only the be totally changed the next season doesn't make much sense...

The Tier 4 and 5 competition is about improvement - as we individually improve at different rates and to different heights, this format allows players to make the jump to higher tiers (if their clan can field the team) at their own rate.
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Unread Mon, 20th-Feb-2012, 12:47 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 348
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Originally Posted by TAChadMann View Post
This is because essentially Tier 5 and 4 are more about individual leagues - rather than a series of connected leagues... for a team to be promoted from Tier 5 to Tier 4 - their players need to promote in league.

It would suck to be the bronze player dragged up by a strong gold/plat line up in tier 5 and promoted into tier 4 - only to be dominated by diamond and master league players. Also, inactivity is high in BSG level tournaments.. Team line ups can change drastically from season to season. So having a team promoted - only the be totally changed the next season doesn't make much sense...

The Tier 4 and 5 competition is about improvement - as we individually improve at different rates and to different heights, this format allows players to make the jump to higher tiers (if their clan can field the team) at their own rate.
But to me, that's where the beauty of this system is. Clan leaders/team managers now have to make strategic decisions between seasons - Team X got promoted, but Player 1 is only bronze - he will withdraw from the team and particpate in our new T5 team we are entering.

By the same token, say TAEdarus & Friends rightfully feels they belong in T4 next season. BUT! their diamond player/s decide they want to move up even more, and join the other tier. Do TA allow this? It might mean they go from a strong position in T4 to a weaker one, while the addition of a diamond in T3 might not be as much of a boost for the team, but for the individual it could be huge. Clans start banking on player improvement, and there becomes more incentive for other people in their clan to get behind lower league teams.

The thought of this sort of thing happening makes me salivate, because it adds this whole new dimension to team management
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Unread Mon, 20th-Feb-2012, 12:47 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 349
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Originally Posted by breadfan View Post
The only thing I respectfully disagree with in this post is this, as I feel it says "we got more promotions because we worked harder, so we deserve to win"

I mentioned in an earlier post that I don't think it's fair to claim that most promotions = harder working team - maybe those 4 players who got promoted worked harder comparatively, but what about the ones that didn't get promoted - there's no measure of if they put any effort in whatsoever.

I hate the idea of excluding people just because they are "too good" though. That's not right.

Maybe we should just add 1 plat spot (so teams can field 3 plats per week, up from 2) for the second half of the season and be done with it?
Oh yeah I wasn't saying others weren't putting effort in... But I mean there has to be an aspect of real-world to this.

Was just more saying "why penalize the people who've practiced and gotten results just because other players have unfortunately not yet gotten their results?"
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Unread Mon, 20th-Feb-2012, 12:52 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 350
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Oh yeah I wasn't saying others weren't putting effort in... But I mean there has to be an aspect of real-world to this.

Was just more saying "why penalize the people who've practiced and gotten results just because other players have unfortunately not yet gotten their results?"
I guess my line of thinking is that you aren't penalising individuals, because individuals who work hard will get better individual results. They will reap their own (individual) rewards

I do think teams are hard done by if they run out of players and aren't able to field a team, yes. But I don't feel that with a rotation policy of 2 players per week in place that it's right to say "our overall lineup is strongest so we deserve some autowins" (I know this sin't what you're sying, I'm exaggerating). The point is, with a rotation policy, you can't always field your tip top team anyway, even if they are all gold. To "not penalise" these people, you need to do away with the 2 plats per week rule and the roster rotation rule altogether so that teams can always field their strongest possible lineup.

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Unread Mon, 20th-Feb-2012, 1:08 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 351
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It sounds about right, I found about this through he post on TL which mentioned the bottom tier was for BSG and since me and all my friends were bronze or silver (i was the only gold), I thought it would be good. And its fine that we had to include more plat's down here, Tier 4 is crazy with that many teams at it is!

But it was probably always going to run into this problem once we introduced the 2 plat limit at the start.

In the end the decision will have little effect on me and my team, we have turned up every round, every one has had a go and we have never used a sub/wildcard so far. My guys are still keen to do their best even though a lot of them haven't won a single match in a best of 3 yet

And hopefully at the end of the season they will be rewarded with a shiny !

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that's the spirit!! :D
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Teams like yours are saving our communities one league at a time!
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You bring a tear to my eye. Have this rep.
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Unread Mon, 20th-Feb-2012, 1:40 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 352
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Originally Posted by Volition View Post
EDIT - just read the posts in the interim - Why not just let the top 5 teams field whatever teams they want when playing each other, but enforce the two plat rule when playing the bottom 6?
Issue I see there (although I like the idea) is different rules for different teams.
Perhaps a better way to look at it is allow teams to field equal numbers of plat+?

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Originally Posted by EvilSWAT View Post
I honestly was under the impression that Tier 5 winners get promoted into Tier 4, I apologise for that mix up.
Same here, no need for apologies!

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(Out Of Current Topic) In all honesty, I love Tier 5. Take a look at the other threads for the other tiers, nobody talks about anything at all. In here, plenty of lively debates and discussion, helping each other to improve the system and community as a whole. Well done mates!
Seconded!

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agree that diff rules for diff teams is not cool :D
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Unread Mon, 20th-Feb-2012, 2:08 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 353
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would simply using players league at the start of the SEAL season (for the purpose of allowing player to play each week) work?
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Unread Mon, 20th-Feb-2012, 2:22 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 354
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I have updated FaDe's recent roster update with the below promotion

> salsaVISION.167

Gratz on Platz, Vision!!!
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Unread Mon, 20th-Feb-2012, 3:02 PM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 355
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Win trading isn't cheating. Jesus.
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Last edited by Zealo; Mon, 20th-Feb-2012 at 4:16 PM.
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Unread Mon, 20th-Feb-2012, 8:31 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 356
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TCPkrycek.964 >
naviC.170 >
TCPHobs.425 > - inactive
CCBBQChipsy.315 >
TCPDeathWing.693 >
TCPfrogmite.365 >
NaroZilla. 994 >
TCPleaf > inactive still though
TCPstormz.914 >
TCPGalabo.490 >
SundaySushi >
Xiaxue >

just my 2 cents being in a team that is heavily plat i think that the 2 rotatioons perweek is a real pain in the neck tbh, so perhaps keep tghe rule about max plats per week the same but give an exemption for the plat heavy sides in the rotationary ruling. And no TCP didnt field its original team full of plats, albiet stormz was a sub that was ment to be gold but wasnt >.<
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Unread Mon, 20th-Feb-2012, 8:59 PM Who's Who:   BnetId: TCPfrogmite.365  Race: Clan: TCP  Location: Singapore  Total Posts Made: 908 # 357
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Quote:
Originally Posted by TCPkrycek View Post
TCPkrycek.964 >
naviC.170 >
TCPHobs.425 > - inactive
CCBBQChipsy.315 >
TCPDeathWing.693 >
TCPfrogmite.365 >
NaroZilla. 994 >
TCPleaf > inactive still though
TCPstormz.914 >
TCPGalabo.490 >
SundaySushi >
Xiaxue >

just my 2 cents being in a team that is heavily plat i think that the 2 rotatioons perweek is a real pain in the neck tbh, so perhaps keep tghe rule about max plats per week the same but give an exemption for the plat heavy sides in the rotationary ruling. And no TCP didnt field its original team full of plats, albiet stormz was a sub that was ment to be gold but wasnt >.<
Maybe we can rotate 2 platinum players? So we'll still get 4 silver/gold players to fill the last two spots?
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Unread Tue, 21st-Feb-2012, 9:04 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 358
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I have updated FaDe's recent roster update with the below promotion

> deadpixel.725

Gratz on GOLD, pixel!!!
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Unread Tue, 21st-Feb-2012, 9:08 AM BnetId: TAEaeron.312  Race: Clan: TA  Location: Ballarat, Victoria, Australia  Total Posts Made: 100 # 359
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Quote:
Originally Posted by Frogmite View Post
Maybe we can rotate 2 platinum players? So we'll still get 4 silver/gold players to fill the last two spots?
The only thing about this Frog is you will have to play 3/6 of your golds/silvers.
It makes the teams extremely easy to snipe.
You always have to play your plats in either g3/g4 or ace. and put your others around them.
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Unread Tue, 21st-Feb-2012, 9:20 AM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 360
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Quote:
Originally Posted by TAEaeron View Post
The only thing about this Frog is you will have to play 3/6 of your golds/silvers.
It makes the teams extremely easy to snipe.
You always have to play your plats in either g3/g4 or ace. and put your others around them.
That's basically what happens now, so there'd be no change.

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Unread Tue, 21st-Feb-2012, 12:35 PM BnetId: TABag.699  Race: Clan: TA  Location: Ballarat, Australia  Total Posts Made: 20 # 361
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The way that I currently view things, this is a competition.
In all competitions, you have strong teams and you have weak ones. The difference here, is that we pretty much all get along, we can all joke and have a good time with one another, and we can all agree that we enjoy the gaming side of things to boot.

Now regardless of what happens in regards to P+ players in this tier, I would like to think that there is a fair amount of sportsmanship that is going on. What this would mean, is that Team Captains/Managers would look the opposing team, and (hopefully!!) guess the line up that the team will be posting. They then decide who will be playing for them, not to 'snipe' matches, more so to provide some competitive games where they could go either way.

I know this has been the case for TA, Edarus attempts to line up matches where the league ranks are the same, ie Silver v. Silver.

If this is the case for the rest of the teams, then the P+ ruling shouldn't really worry the majority of the Tier clans/players.
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Unread Tue, 21st-Feb-2012, 12:42 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 362
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Quote:
Originally Posted by TABag View Post
The way that I currently view things, this is a competition.
In all competitions, you have strong teams and you have weak ones. The difference here, is that we pretty much all get along, we can all joke and have a good time with one another, and we can all agree that we enjoy the gaming side of things to boot.

Now regardless of what happens in regards to P+ players in this tier, I would like to think that there is a fair amount of sportsmanship that is going on. What this would mean, is that Team Captains/Managers would look the opposing team, and (hopefully!!) guess the line up that the team will be posting. They then decide who will be playing for them, not to 'snipe' matches, more so to provide some competitive games where they could go either way.

I know this has been the case for TA, Edarus attempts to line up matches where the league ranks are the same, ie Silver v. Silver.

If this is the case for the rest of the teams, then the P+ ruling shouldn't really worry the majority of the Tier clans/players.
Yeah we've tried to do the same, the whole league is just a bit of fun, the 1st prize is a logo design and most teams here already have a good one already (TA's logo is so cool now ), I think we're taking it just a little too seriously of course being in a position like TA where we have the luxury to do this we Im not in a position to know what it feels like for teams that are still truly BSG
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Unread Tue, 21st-Feb-2012, 12:38 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 363
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Quote:
Originally Posted by TABag View Post
I know this has been the case for TA, Edarus attempts to line up matches where the league ranks are the same, ie Silver v. Silver.
The v setup comes standard with the format rules in-part (lowest ranked players go out first) but you're right in saying I don't try and field a 6-0 team every week.

As Volition said in one of his awesome posts, I do plan to play everyone on our roster at least once over the course of the competition... I'll leave it to opposing team managers to guess when and in which game
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Unread Tue, 21st-Feb-2012, 12:41 PM BnetId: TABag.699  Race: Clan: TA  Location: Ballarat, Australia  Total Posts Made: 20 # 364
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I realise what you are saying about the rules, that goes without saying..

I was more referring to the point that you continue to do this competitive match making(guessing?) based on the opposing teams line ups.
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Unread Tue, 21st-Feb-2012, 12:43 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 365
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Okay,
After discussion with the other tier Admin's, nirvAnA and a bit more of a chat with Maynarde - I think we have decided what we are going to do about the plat/diamond situation.

Diamonds - Diamonds will not be allowed to be subbed in to teams during the season. Master League promotions will not be allowed to play in tier 5.. Congrats on getting Masters if you do - but sorry, that is just too big a skill gap.

Max Plats rule - Due to the recent promotions from; Both QED teams, ZeroCraft, TA and TCP teams we have decided to increase the maximum amount of Platinum players to 3 per week (of these three, a max of 1 can be diamond).

Weekly Changes In response to these rules we are reducing the requirement of changing 2 players per week down to one. This is so teams with a few strong players, but perhaps not alot of depth, can field their 'A-team' against teams like, QED, TCP and TA - if they face them in concurrent weeks.

With this, I respectfully ask that team managers still try and give all their players a chance to play - if your versing a team on the bottom of the table with no plats - don't send out a killer line up.. let your lower league players get the chance to prove themselves.

If I have missed anything or not outlined something correctly, please comment - or offer constructive responses to develop this further (if needed). We will leave it as it is for week 6 - and review this rule after a week or two.

Thanks guys
Don't forget to submit your line ups ASAP!

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Unread Tue, 21st-Feb-2012, 3:21 PM BnetId: Volition.893  Race: Location: Toowoomba  Total Posts Made: 209 # 366
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Hey guys, this was originally in the T5 thread from week 5, but i just thought i would put it in here so i can find it later in the season:-

Prize Announcement
This tier is seriously the best. I have decided i am going to donate a 1 month subscriptions to The Grandmaster Manual to a player at the end of the season. They may not be the highest ranked player, but it will be a guy that has played a lot and tried hard and posted good results. They may not be the MVP of the league or anything, but i want to find someone who has potential who loves tier 5 with potential to go higher.

So towards the end of the season i will contact each of the team managers and ask them to think about and PM me with a player from their team, and some reasons. it may be your best or most consistent, or the oone that has showed up the most, or the guy that has improved. But yeah some reasons for why you are selecting them would be great to help me make my choice

Thoughts on rule changes
As for the rules changes, i dont think it really matters. Tier 5 i think has the most passionate competitors, and the teams that really support each other and respect each other - and a rule change wont change what is gerat about this league. Like it has been said, all of the teams seem to be good sports and are rotating their players.

This week QED Mixed Lollies & Zerocraft will be a good game. a little birdy says that we will only be submitting two plats (we organised before rules were announced), so it will be good to see the team tomorrow night!

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100+
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Nice one mate! <3 BSG!
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awesome
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you're so kind eh <3
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Unread Tue, 21st-Feb-2012, 3:48 PM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 367
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Wouldnt mind subbing in HuaJooPark Chadwick
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Unread Tue, 21st-Feb-2012, 3:52 PM Who's Who:   BnetId: TCPfrogmite.365  Race: Clan: TCP  Location: Singapore  Total Posts Made: 908 # 368
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Quote:
Originally Posted by TAChadMann View Post
This is so teams with a few strong players, but perhaps not alot of depth, can field their 'A-team' against teams like, QED, TCP and TA -
That won't be necessary against us lol

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 ZC.EvilSWAT:  
Reverse psychology! Well played
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LOL EVIL! ^
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Unread Tue, 21st-Feb-2012, 3:54 PM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 369
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Quote:
Originally Posted by Frogmite View Post
That won't be necessary against us lol
Bloody French! Always surrendering from a fight!!

Damn you Frog I thought you had more round between-the-legs manflesh than that!

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racist! but hilarious
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Now you know why their baguette's are so long. Compensating for something else!
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Unread Tue, 21st-Feb-2012, 3:59 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 370
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Quote:
Originally Posted by Volition View Post
Hey guys, this was originally in the T5 thread from week 5, but i just thought i would put it in here so i can find it later in the season:
Yeah I put it in the OP and added a note to the weekly PM this week about it.
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Unread Tue, 21st-Feb-2012, 4:02 PM BnetId: QEDDeNile.140  Race: Location: sydney australia  Total Posts Made: 317 # 371
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The french what can you do ...........................
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Unread Tue, 21st-Feb-2012, 8:59 PM BnetId: krycek.946  Race: Total Posts Made: 151 # 372
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TCP will use a sub to replace TCPstormz with TCPmadORyung

and to also notify that Xiaxue is now named Tiffany and is and frogmite is

Last edited by krycek; Thu, 23rd-Feb-2012 at 10:46 AM.
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Unread Tue, 21st-Feb-2012, 9:25 PM BnetId: QEDReaper 959  Race: Clan: QED  Location: Cairns, Australia  Total Posts Made: 20 # 373
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Sorry for this inconvenience I have not been promoted to Silver I am still in bronze sorry about this it must of been interpreted wrong I said I beat some silvers sorry.

QEDReaper ------> (change to )

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you're gettin close though!
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Unread Wed, 22nd-Feb-2012, 4:52 AM BnetId: Heady.199  Race: Clan: FS  Location: Bunbury, Australia  Total Posts Made: 88 # 374
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Perth Penguins

Manipulator ->

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seriously? wow he's gonna be so happy... :D
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Unread Wed, 22nd-Feb-2012, 7:49 AM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 375
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hey , i changed my user gaming tag please change

Cottonmouth to QEDHorse (terran)
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Unread Wed, 22nd-Feb-2012, 6:58 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 376
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I also changed my name

DeathsFang to ToRDeathsFng
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I don't blame you for being you, but you can't blame me for hating it
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Unread Thu, 23rd-Feb-2012, 1:58 PM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 377
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With the advent of QED and HoH posting their Round 5 results, I have now updated the T5 Player/Match-up Sheet

Enjoy!
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Unread Thu, 23rd-Feb-2012, 5:44 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 378
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I think I've got the league changes done - excuse the delay, I was going to do it today but had a few internet problems and have been busy over the weekend.. :S

If I have something wrong please let me know!

Make sure you have done your Placement matches before you play tonight!!...
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Unread Fri, 24th-Feb-2012, 3:22 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 379
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Here's ToR's roster - give me a few minutes to confirm that I haven't skipped anyone and we're gravy
  1. ToRTeZzA:
  2. ToRNamasTe:
  3. Bugalugs
  4. ThePandarine:
  5. ToRZanderax:
  6. ToRZorba:
  7. Breadfan:
  8. SmotPokingFish:
  9. Suipr:
  10. ToRMaverick:
  11. Uglymutt:
  12. MITCH:
  13. HuaJooPark
  14. Fainty:
  15. JoFritzMD:
  16. ToRDeathsFng:
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Unread Fri, 24th-Feb-2012, 4:02 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 380
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Quote:
Originally Posted by breadfan View Post
Here's ToR's roster - give me a few minutes to confirm that I haven't skipped anyone and we're gravy
  1. ToRTeZzA:
  2. ToRNamasTe:
  3. Bugalugs
  4. ThePandarine:
  5. ToRZanderax:
  6. ToRZorba:
  7. Breadfan:
  8. SmotPokingFish:
  9. Suipr:
  10. ToRMaverick:
  11. Uglymutt:
  12. MITCH:
  13. HuaJooPark
  14. Fainty:
  15. JoFritzMD:
  16. ToRDeathsFng:
However, you have added an extra name onto that list - so that is ToR's last sub used... Just so your aware..

- Wait never mind, the additional name was you BreadFan... all good
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Last edited by syfChadMann; Fri, 24th-Feb-2012 at 4:04 PM.
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Unread Fri, 24th-Feb-2012, 3:27 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 381
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Player limit is 15 isn't it? O.O
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Unread Fri, 24th-Feb-2012, 3:29 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 382
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Originally Posted by VB_Potthead View Post
Player limit is 15 isn't it? O.O
Those are the rules yes.. But I'm not really going to excluded someone.. if Maynarde doesn't have a problem with it then its all good
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Unread Fri, 24th-Feb-2012, 3:49 PM BnetId: breadfan.875  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,073 # 383
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Originally Posted by TAChadMann View Post
Those are the rules yes.. But I'm not really going to excluded someone.. if Maynarde doesn't have a problem with it then its all good
Thanks guys, I don't think any of us realised. I mean, sure it's probably not going to change any of our results week to week since we can still only an active roster of 5, but we'll respect & comply with any rules/decisions
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Unread Fri, 24th-Feb-2012, 3:30 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 384
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Yeah cool, was just wondering ^^
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Unread Fri, 24th-Feb-2012, 4:15 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 385
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Chadman, i just got promoted to (YAY ) so could you change my league? Thanks

Quick Comments
 DeNile:  
woot new it was about to happen
 breadfan:  
wooooop grats
 FSBenAD:  
Congrats! :D
 ZC.EvilSWAT:  
Now you're too good for Tier 5, off to Tier 4 you go then :P
 Volition:  
Grats man, hard work pays off!!!
 rezyn8:  
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Fri, 24th-Feb-2012, 5:28 PM BnetId: QEDHorse.828  Race: Clan: QED  Location: Sydney, Australia  Total Posts Made: 28 # 386
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Quote:
Originally Posted by QEDSchnitzel View Post
Chadman, i just got promoted to (YAY ) so could you change my league? Thanks
Chicken Schnit congrads :P
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Unread Fri, 24th-Feb-2012, 6:58 PM Who's Who:   BnetId: TCPfrogmite.365  Race: Clan: TCP  Location: Singapore  Total Posts Made: 908 # 387
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Hey Chad, as discussed in the bed, we would like to add TCPfenix.808 for TCP team.

Love.
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Unread Sat, 25th-Feb-2012, 12:42 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 388
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Elementary my dear Watson
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season is halfway through, has there been a decision made on how the up/down matches between tier 4 and tier 5 will work? i read somewhere that it's going to be different to the other divisions. would QED be allowed to use a combined team if one of their teams finishes high enough? (or even if neither of their teams finish high enough?)
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Unread Sat, 25th-Feb-2012, 1:05 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 389
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Quote:
Originally Posted by Zealo View Post
up/down matches between tier 4 and tier 5
There will not be Up/down matches between tier 4 and 5.. and afaik either will there be between 4 and 3.

Tiers 3, 4 and 5 are about the teams members league.. if your team increases their 1v1 league.. they will be reclassified (at the start of a season) into a higher tier.
For example, This Season QED started off with an All platinum line up.. (aiming for tier 4).. but they didn't make the cut and were left in tier 5.. now with the new Diamond promotions, next season - QED could enter a new team made up of all their plats and diamonds, and perhaps a master or two.. and get into tier 4 easy.

The reasons for this are twofold,
Firstly, Bronze league players that get carried by a good team - don't want to be shipped up to tier 4 to vs Plats, Diamonds and master league players, do they?..
Finally, BSG or tier 4/5 level players are usually casual - the Team that wins Tier 5 this season - might be nothing like the team that comes back next season - players lose activity, new players join.. old ones get promoted and participate in their clans higher tier team..

Because of this, there won't be Up/Down matches in Tier 5 to 4.. and I don't believe there are for 4 to 3.

We are still talking about the playoff option - will let you know..
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Unread Mon, 27th-Feb-2012, 3:19 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 390
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Quote:
Originally Posted by TAChadMann View Post
.

We are still talking about the playoff option - will let you know..
That's why i was wondering if it was top 4 teams :P
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Mon, 27th-Feb-2012, 12:22 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 391
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Adding / Midas

Confirming promotion Rythos

pretty sure every person from the starting line up (besides the 3 that have never been active) have all been promoted!

nice job lads Tier 4 here we come!
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Unread Mon, 27th-Feb-2012, 3:16 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 392
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Just wondering, if there are playoffs, would it be the top 4 teams?
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Mon, 27th-Feb-2012, 3:17 PM BnetId: QEDDeNile.140  Race: Location: sydney australia  Total Posts Made: 317 # 393
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just missed you in chat no mate
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watch my stream DeNile Stream |
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Unread Tue, 28th-Feb-2012, 11:03 AM BnetId: TAEdarus.427  Race: Location: Ballarat, Australia  Total Posts Made: 449 # 394
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Quote:
Originally Posted by QEDSchnitzel View Post
Quote:
Originally Posted by TAChadMann View Post
.

We are still talking about the playoff option - will let you know..
That's why i was wondering if it was top 4 teams :P
Very keen to know myself!
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Unread Tue, 28th-Feb-2012, 3:02 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 395
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Because it there are playoffs...and QED Krrn and Co beat Penguins... and it stays consistant from there...it will be QED,QED,TA and Zerocraft facing off!
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知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆

It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

Sun Tzu 孫子

"If storm finishes I survive, otherwise terran is op" xGKingDelete 2012
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Unread Tue, 28th-Feb-2012, 3:10 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 396
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I favour the 5 team play off system.. but I will talk to Maynarde and we will have something for you soon!
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Unread Tue, 28th-Feb-2012, 3:35 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 397
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I dont really mind, as long as it doesnt delay season 3, I am fine with playoffs. 4 teams might best best. 1 v 4, 2 v 3, winners face off in the final.

Too many teams in the playoffs means not even to play for in the league games.
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Unread Tue, 28th-Feb-2012, 7:46 PM BnetId: TCPXilent.247  Race: Clan: TCP  Location: Derpville =D  Total Posts Made: 48 # 398
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Unread Thu, 1st-Mar-2012, 5:30 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 399
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Can i reschedule my game to 10-10:30pm? I'm going out on very short notice and will be back late. If it can't be done i understand.
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I don't blame you for being you, but you can't blame me for hating it
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Unread Thu, 1st-Mar-2012, 5:47 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 400
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Never mind turns out i'm not going. I can play at normal time.
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I don't blame you for being you, but you can't blame me for hating it
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