Yeah, this is why some thought needs to go in to a fairer seeding system - I'm not specifically advocating an ad-hoc approach (though it has worked pretty well for local LANs in the past).
I wouldn't say it isn't a fair seeding system. Opportunities to get better seeds were provided throughout the year(four online rounds were set up AND they rewarded those who did well in ACL Brisbane). Many players gave up a few weekend plans just to try and earn more ACL points, it isn't cool for the others if someone puts no effort into trying and actually gets a good seed.
However, I do agree that Open Bracket B was too stupidly stacked as compared to Open Bracket A, the RNG Gods were too stronk on this.
Edit:
As for feedback, I loved how the tournament was set up. Was extremely cool SC2 had a stage all to ourselves. The only issue I had was being told to register at 12pm, but only able to play at 7pm(Despite it being written that Group A would start at 1pm, Group C at 4pm, etc etc) Some players even wasted a whole day waiting(https://twitter.com/fray_Wally/statu...79052948398080). That's just harsh . To improve on the situation, it would be nice to strategically calculate out how long the open brackets would run, and then only ask the Group stage players to report say 30minutes(in case Open Brackets end early) before their group stage starts.
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