SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Other Games > Diablo 3 > General Discussion > State of D3 (Blue update)
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Page 1 of 3 1 23 > All
Display Modes
Thread Tools
View First Unread View First Unread
Unread Tue, 29th-May-2012, 12:17 AM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 1
Daboo
Daboo's Avatar
State of D3 (Blue update)

There was a pretty big blue post made on the official forums today, and it talks about many of the issues that a lot of players are up in arms against at the moment, a very interesting read:

http://us.battle.net/d3/en/blog/6018173

Important stuff from the article:

Interesting Stats:
+ Show +
  • On average players have created 3 characters each.
  • 80% of characters are between levels 1 and 30.
  • 1.9% of characters have unlocked Inferno difficulty.
  • 54% of Hardcore players chose a female character.
  • The majority of Hardcore deaths (35%) occur in Act I Normal
  • The most common level 60 build in the game is only used by 0.7% of level 60 characters of that class (not including Passive diversity)
  • The most used runes for each class at level 60 are Barbarian: Best Served Cold, Demon Hunter:
  • Lingering Fog, Wizard: Mirror Skin, Monk: Peaceful Repose, Witch Doctor: Numbing Dart


Skill nerfs and balance
+ Show +
  • Some skills were too effective, and were hence nerfed.It's okay to be op to a certain extent, but not game breaking (like the ones nerfed), These will have to be corrected.
  • If a skill is deemed absolutely necessary to survive at a certain difficulty level, then in goes against the basic design principle i.e to promote diversity.
  • The nerf caught some people unaware, next time there will be a post on the forum called "upcoming changes" before the nerf.


Inferno difficulty
+ Show +
  • Keeping an eye on inferno difficulty, it is supposed to be hard, but it is a bit harder than expected, as the damage your dealt is very "spikey".
  • Shifting focus from survivability to efficiently dealing damage, in voluntarily placed risky situations.
  • A lot of people are attempting inferno without proper gear.


Itemization
+ Show +
  • People are comparing high level blues to low level legendaries, and claiming imba.
  • Will be exposing items of level 63 in the next patch (1.03) to help people compare items.(i.e blue level 63, vs legendary item level 60)....I dont really understand what this means.
  • That said, Legendary items will be buffed coming in PvP patch(1.1), will not affect previously found items.
  • Long term goal:Increasing affix diversity and legendary bonuses.


Blacksmith,crafting and Gems
+ Show +
  • Blacksmith is an alternative source for upgrades, use him to bridge itemization gaps at level 60.
  • Working on reducing costs for training blacksmith, through both pages and gold.
  • Reduce the cost of combining gems, maybe use two gems to make a greater one, upto flawless square.


Patches
+ Show +
  • Patch 1.02 will come up next week, will mostly be service issues.
  • 1.03 a little bit later, is the real balance patch.
  • 1.1 will be PvP patch.
  • Looking to open up a PTR soon to test PvP.
  • For changes to the game,the game will depend on patching primarily, for urgent needs, hotfixes will be used.




Edit:Just realized, nothing much was said about the auction house or the rmah, maybe they think the game isnt ready yet. I guess they'll have to get the gold house working properly first

Quick Comments
 nirvAnA:  

Last edited by Daboo; Tue, 29th-May-2012 at 12:21 AM.
Daboo is offline   OLD POST Reply With Quote
Daboo
View Public Profile
Send a private message to Daboo
Find all posts by Daboo
Unread Tue, 29th-May-2012, 12:36 AM BnetId: Cyanide.751  Race: Location: Singapore  Total Posts Made: 681 # 2
Cyanide
Cyanide's Avatar
SC2SEA Supporter!
Achievements (1)
Yes to ilvl for items. I actually made a post about recognizing item names to determine which is the highest tier. ilvl would make it way easier.

ilvl or Item Level is actually the different tiers of items. WoW uses this system to differentiate the tiers of the items.

For example.

Runic Arcus, Impellor and Exorcist are all Level 60 Required to use 1-Handed Crossbows.
However, Exorcist has a higher DPS range of 258-263 attached to it compared to a Runic Arcus with a range of 196-199 DPS.
That means that the item level (ilvl) for Exorcist is higher than that of the Runic Arcus.
For example's sake,
Runic Arcus (ilvl 61) vs Exorcist (ilvl 63)
Cyanide is offline   OLD POST Reply With Quote
Cyanide
View Public Profile
Send a private message to Cyanide
Find all posts by Cyanide
Unread Tue, 29th-May-2012, 7:21 AM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 3
iMSystem
iMSystem's Avatar
Tourneys Joined: 9
Commentator (2011)
SC2SEA Supporter!Movie Star
Achievements (2)
I don't think you fully understand how item level works.

But your concept is close enough
___________________________________
Head of Team Immunity's Shoutcasting Division.
Twitter :: YouTube :: Website


Last edited by iMSystem; Tue, 29th-May-2012 at 7:38 AM.
iMSystem is offline Send a message via Skype™ to iMSystem   OLD POST Reply With Quote
iMSystem
View Public Profile
Send a private message to iMSystem
Find all posts by iMSystem
Unread Tue, 29th-May-2012, 9:43 AM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 4
Dingobloo
Dingobloo's Avatar
Letters to CleoThere is no fate but what we make for ourselves
Achievements (2)
It kinda sucks that they're not reducing the level 60 blacksmithing costs, it's still much much cheaper to hit the AH to get the exact piece you want then risk the BS 50k per piece + the materials.

Similarly it just doesn't feel like farming the previous act in order to get geared for inferno is particularly fruitful outside of gold, 98% of the drops suck and the remaining 2% are likely not to be for your class, or not have the correct assignment of stats for anyone.

Quick Comments
 nirvAnA:  
So true
Dingobloo is offline   OLD POST Reply With Quote
Dingobloo
View Public Profile
Send a private message to Dingobloo
Find all posts by Dingobloo
Unread Tue, 29th-May-2012, 9:52 AM BnetId: cruxSpoon.276  Race: Location: Brisbane, Australia  Total Posts Made: 166 # 5
cruxSpoon
cruxSpoon's Avatar
Tourneys Joined / Won: 6/1
SC2SEA Supporter!Golden Glory
Achievements (2)
In regards to Inferno difficulty...

Its been 2 weeks since release. The wow casuals are already complaining they aren't in inferno and having the best gear. We have to stand up to these people, they ruined wow for anyone who enjoys gaming. I for one am bloody glad inferno is difficult. I just got belial down last night, and Im stoked cause it took effort and downing him was reward enough.

If they nerf inferno in a way that makes it herp derp roflstomp for everyone, Im done with gaming forever...

Quick Comments
 nirvAnA:  
Agree that inferno should be very hard and not a roflstomp
 Dox:  
oh god not this "casuals are ruining the game" crap again......
___________________________________
cruxSpoon @ www.twitch.tv/spoonsc2
cruxSpoon is offline   OLD POST Reply With Quote
cruxSpoon
View Public Profile
Send a private message to cruxSpoon
Find all posts by cruxSpoon
Unread Tue, 29th-May-2012, 10:20 AM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 6
nirvAnA
Admin
nirvAnA's Avatar
Tourneys Joined / Won: 1/1
SC2SEA Supporter!Elementary my dear WatsonThe LegionnaireLetters to CleoThe GatekeeperCommunity Builder
Achievements (7)
With regards to inferno difficulty, there will come a point where the market becomes too saturated with good items which will drive the prices super low. Like right now its only 2 weeks and everyday the price drops by up to 50% overnight. I remember last week 1000+ dps items cost 10mil, they now cost 1-2mi and in a months time they will cost <200k. 900DPS blue items are already going for <50k

Because there is no "item sink", the longer people play, the more items in the market and the cheaper they become. People will be overstocked with 1000-1300 dps items and would want to get rid of them and start to undercut one another leading to low prices.

And this leads to casuals at that time being able to gear up easily and cheaply and to roflstomp their way through inferno if its made too easy. Gear that is very expensive now to us will be cheap to them by then. So there needs to be a delicate balance to make sure its still hard for the casuals then. Tricky spot!
nirvAnA is offline Send a message via Skype™ to nirvAnA   OLD POST Reply With Quote
nirvAnA
View Public Profile
Send a private message to nirvAnA
Visit nirvAnA's homepage!
Find all posts by nirvAnA
Unread Tue, 29th-May-2012, 10:25 AM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 7
iMSystem
iMSystem's Avatar
Tourneys Joined: 9
Commentator (2011)
SC2SEA Supporter!Movie Star
Achievements (2)
Not to mention, as soon as the Real Money Auction House opens up the economy of the game will vastly change when people will be able to purchase gold for money.
___________________________________
Head of Team Immunity's Shoutcasting Division.
Twitter :: YouTube :: Website

iMSystem is offline Send a message via Skype™ to iMSystem   OLD POST Reply With Quote
iMSystem
View Public Profile
Send a private message to iMSystem
Find all posts by iMSystem
Unread Tue, 29th-May-2012, 10:47 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 8
Dox
Dox's Avatar
Tourneys Joined: 14
Organiser of the Year (2011)
Community BuilderGuardian AngelLetters to Cleo
Achievements (3)
I don't think gear is the ultimate stopgap you're making it out to be. Even the most geared player will get eaten alive without the proper skill set and play style. On the flip side, a good player who never gets hit will eventually take down any boss regardless of gear.

And please, please, please - don't let this become another game full of elitists who shit all over casuals like they have no right to play the game. It was one of the more disgusting facets of WoW and I'm surprised people are already saying it in a game that's been out for two freaking weeks.

Quick Comments
 Maynarde:  
Well said, but I think there are some attacks you can't actually physically dodge
___________________________________
@NvDox | Dox_au | Dox_au | DoxSC2
< Facebook Nv Twitter >
Dox is offline Send a message via MSN to Dox Send a message via Skype™ to Dox   OLD POST Reply With Quote
Dox
View Public Profile
Send a private message to Dox
Find all posts by Dox
Unread Tue, 29th-May-2012, 11:07 AM Who's Who:   Race: Clan: iRL  Location: Singapore  Total Posts Made: 1,494 # 9
crAzerk
SC2SEA Alumni
crAzerk's Avatar
Tourneys Joined: 1
Writer of the Year (2011)
Elementary my dear WatsonSleeping with the FishesLetters to Cleo
Achievements (3)
Quote:
Originally Posted by Dox View Post
I don't think gear is the ultimate stopgap you're making it out to be. Even the most geared player will get eaten alive without the proper skill set and play style. On the flip side, a good player who never gets hit will eventually take down any boss regardless of gear.

And please, please, please - don't let this become another game full of elitists who shit all over casuals like they have no right to play the game. It was one of the more disgusting facets of WoW and I'm surprised people are already saying it in a game that's been out for two freaking weeks.
But... gear IS that important actually. "a good player who never gets hit will eventually take down any boss regardless of gear." I don't think this is true at all. A simple example would be Inferno Butcher, with the enrage timer + unavoidable Multiple Hooks
crAzerk is offline   OLD POST Reply With Quote
crAzerk
View Public Profile
Send a private message to crAzerk
Find all posts by crAzerk
Unread Tue, 29th-May-2012, 11:08 AM Who's Who:   BnetId: Mezza.445  Race: Location: Singapore  Total Posts Made: 313 # 10
Mezza
Mezza's Avatar
Tourneys Joined: 2
Movie StarCommunity Builder
Achievements (2)
I am in agreement with Dox.

However I'm still peeved as a monk player that Inferno is hella tough as a melee to survive Boss packs mechanics just seem so stacked against the melees

Quick Comments
 Asrathiel:  
Damn. I'd better find some ranged people to play with when I get to that stage!
___________________________________
Life is short, why waste it on sleep.
Mezza is offline   OLD POST Reply With Quote
Mezza
View Public Profile
Send a private message to Mezza
Visit Mezza's homepage!
Find all posts by Mezza
Unread Tue, 29th-May-2012, 11:14 AM Who's Who:   BnetId: xGKingBenji.281  Race: Location: Sydney  Total Posts Made: 1,457 # 11
Benji
Superstar Caster
Benji's Avatar
Tourneys Joined: 11
Commentator (2011)
Best Pro Team (2011)
Letters to CleoMovie StarCommunity Builder
Achievements (3)
I agree with Crazerk, both Butcher and Belial in Inferno have a DPS requirement, I am not sure about the other 2 as I am yet to do them, and on top of that if you take too long on Elite packs, they will enrage (Found this out on a Fast/Mortar/Shielding/Extra HP pack).

As for the casual argument, they have a right to play, no one is denying that, but do they have a right to complete inferno if it means making it very easy for those of us who are putting in a lot of time on it?

Quick Comments
 nirvAnA:  
This! Completing inferno should give some1 the similar satisfaction of reaching GM in starcraft imo.
 Daboo:  
___________________________________
eSports Coordinator
twitter: www.twitter.com/RiotBenji
Benji is offline   OLD POST Reply With Quote
Benji
View Public Profile
Send a private message to Benji
Find all posts by Benji
Unread Tue, 29th-May-2012, 11:39 AM Who's Who:   BnetId: GGMuse  Race: Location: Singapore  Total Posts Made: 199 # 12
mGMUSE
mGMUSE's Avatar
Tourneys Joined: 20
This game is kind of in a mess, AH has 10 million issues, server lags, loading affix stuttering issue, terrible hitbox, inferno partying(and generally all game but it's very apparent) doesn't have the right scaling to warrant partying, gear drops make it such that people who have good gear can earn money so much faster while most people are stuck farming act 1 inferno, legendaries/rares/blues are completely messed up, some legendary affixes not registering... the list goes on

It's almost as if we paid $80 for a beta patch-2 game. Rather disappointed with Blizzard but after how they screwed up sc2 what could one really expect...?

On the other hand, Valve's Dota2 Beta looks like a full game easily worth $50/month, and they're going to release it for free...

Quick Comments
 Dox:  
They screwed up SC2? Seems to be doing pretty well!
 yongming:  
counter to dox's rep. they alienated the custom games community.
 FaDeBadger:  
Dox is right, custom scene is not where it's at. Competitive is
 SoloZ:  
 LennX:  
But custom games = causal gamers (causal gamers provides the most moolah for games like sc2/d3 etc)
mGMUSE is offline   OLD POST Reply With Quote
mGMUSE
View Public Profile
Send a private message to mGMUSE
Find all posts by mGMUSE
Unread Tue, 29th-May-2012, 11:56 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 13
Dox
Dox's Avatar
Tourneys Joined: 14
Organiser of the Year (2011)
Community BuilderGuardian AngelLetters to Cleo
Achievements (3)
I thought it would have been pretty obvious that my comments were exclusive of enrage timers, I was being figurative. I see nothing in that post which suggested "We're going to nerf Inferno because people are complaining it's too hard." In fact, I don't recall them ever nerfing anything in the history of any game because people complained it was too hard. They either tune it to an acceptable level or make the content accessible when it's no longer valid/current.
___________________________________
@NvDox | Dox_au | Dox_au | DoxSC2
< Facebook Nv Twitter >
Dox is offline Send a message via MSN to Dox Send a message via Skype™ to Dox   OLD POST Reply With Quote
Dox
View Public Profile
Send a private message to Dox
Find all posts by Dox
Unread Tue, 29th-May-2012, 12:05 PM Who's Who:   Race: Clan: iRL  Location: Singapore  Total Posts Made: 1,494 # 14
crAzerk
SC2SEA Alumni
crAzerk's Avatar
Tourneys Joined: 1
Writer of the Year (2011)
Elementary my dear WatsonSleeping with the FishesLetters to Cleo
Achievements (3)
Quote:
Originally Posted by Dox View Post
I thought it would have been pretty obvious that my comments were exclusive of enrage timers, I was being figurative. I see nothing in that post which suggested "We're going to nerf Inferno because people are complaining it's too hard." In fact, I don't recall them ever nerfing anything in the history of any game because people complained it was too hard. They either tune it to an acceptable level or make the content accessible when it's no longer valid/current.
Even if we ignore bosses with Enrage timers, an undergeared character will never be able to clear someone like Belial. The adds will just overrun you.

(I don't really get what you mean by 'I was being figurative' anyway so if that covers what I just said then ignore what I just said)
crAzerk is offline   OLD POST Reply With Quote
crAzerk
View Public Profile
Send a private message to crAzerk
Find all posts by crAzerk
Unread Tue, 29th-May-2012, 12:11 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 15
Dingobloo
Dingobloo's Avatar
Letters to CleoThere is no fate but what we make for ourselves
Achievements (2)
Quote:
Originally Posted by xGKingBenji View Post
I agree with Crazerk, both Butcher and Belial in Inferno have a DPS requirement, I am not sure about the other 2 as I am yet to do them, and on top of that if you take too long on Elite packs, they will enrage (Found this out on a Fast/Mortar/Shielding/Extra HP pack).

As for the casual argument, they have a right to play, no one is denying that, but do they have a right to complete inferno if it means making it very easy for those of us who are putting in a lot of time on it?
I don't think the amount of time you've put in to it weighs very heavily on their decision making at all, there's a fundamental difference between justness and fairness.

Fairness would be that everyone has to suffer equally, where justness might be to make it so more people don't have to suffer as much.

The game as it currently is in inferno really encourages just grinding sections, solo might I add, that you know to be profitable and simple for your build to handle (see: wizards skipping act 2 entirely in order to grind out the bridge in act 3) in order to purchase the gear that's good for you off the AH. Plenty of people have the patience for doing so, myself included, but blizzard doesn't want the game to play this way and I don't blame them.

What it doesn't encourage is coherent play through of an act for loot because doing so weakens your build to the point where you can't effective take on the variety of elites you'll inevitably end up seeing.

Last edited by Dingobloo; Tue, 29th-May-2012 at 12:28 PM.
Dingobloo is offline   OLD POST Reply With Quote
Dingobloo
View Public Profile
Send a private message to Dingobloo
Find all posts by Dingobloo
Unread Tue, 29th-May-2012, 12:12 PM BnetId: cruxSpoon.276  Race: Location: Brisbane, Australia  Total Posts Made: 166 # 16
cruxSpoon
cruxSpoon's Avatar
Tourneys Joined / Won: 6/1
SC2SEA Supporter!Golden Glory
Achievements (2)
Dox, you are a gentleman and a scholar, but i have to disagree with you in regards to nerfs.

WoW, constant nerfs to make content easier...

In regards to elitists who shit over casuals. In WoW that happened cause it was a guild and server that was populated, you wont see that in Diablo. You'll see decked out characters etc, but there is no stand outside the AH and show off. There is no, you can't join our guild cause you aren't good enough. You can do endgame in Diablo solo, not in wow.

My worry is blizzard listens to the masses of people who play 1-2 hours a week and complain that its too hard, want my welfare epics now. If people like that are so desperate for gear I believe the RMAH will cater to them.Inb4 "why should we pay more money for items". Well sir, if xperson spent 20 hours a aweek playing, and you spend 20 hours a week working, the time spent to earnings should be same (ceterus paribis, spelling). So no its nothing like WoW.

The reason that you see people saying this "elitist" stuff 2 weeks in is because they dont want another WoW to happen. We can tell from history that if you put idealistic faschist/communist people in power, you are going to have a bad time (hitler, stalin, i digress).

As for inferno being nerfed, that post wasn't obvious about it, but it does indicate that they are listening to the forum qq'ers, which unfortunately is not a fair representation of the players in the game.

Quick Comments
 Dingobloo:  
Godwin's Law
 neon:  
I'd never call in sick to play diablo.
 FaDeBadger:  
Just no...
___________________________________
cruxSpoon @ www.twitch.tv/spoonsc2
cruxSpoon is offline   OLD POST Reply With Quote
cruxSpoon
View Public Profile
Send a private message to cruxSpoon
Find all posts by cruxSpoon
Unread Tue, 29th-May-2012, 12:35 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 17
Dox
Dox's Avatar
Tourneys Joined: 14
Organiser of the Year (2011)
Community BuilderGuardian AngelLetters to Cleo
Achievements (3)
Quote:
Originally Posted by cruxSpoon View Post
WoW, constant nerfs to make content easier...
This is an ongoing stigma which really holds no meaningful weight. It's one of those phrases that gets thrown around all the time, when the truth of it is - content was very rarely nerfed without reason. ie. Hard Mode 10-man boss requiring a full raid of optimised 25-man loot. Y'know Sartharion +3 Drakes was harder on 10 man than it was on 25 for a very long time? Because this was the first time they tried downscaling content and they fucked up the numbers. So they adjusted it to what it SHOULD have been.

The other example is just like I said in my previous post - the content has been on farm for the majority of the general populous and a new tier is on the PTR. So they introduce a zone-wide buff that that scales the content back, allowing people to bridge the necessary gap between tiers. Attrition was a common theme in the game and any guild leader can tell you how frustrating it is to find willing candidates to perform key roles when they simply can't get the gear they need. Situations like this help to alleviate that. (I was the raid leader and main tank of a top 50 US raiding guild for 5 years before I stopped playing. The reason I quit? I couldn't stand being surrounded by elitist fuckheads who felt the need to shit all over everyone else simply because we spent our Friday and Sunday nights raiding whilst other people had social lives. It was truly pathetic.)

Quote:
My worry is blizzard listens to the masses of people who play 1-2 hours a week and complain that its too hard, want my welfare epics now.
Can you actually link me to any supporting threads/posts where this is happening, or has ever happened? The truth is, this stuff is entirely fabricated, just like it was in WoW. They tune their content based on figures and statistics, not whining forum posts. They re-iterate this every year at Blizzcon and yet still people continue to suggest that Blizzard's balance team revolves around the forums.

Quote:
it does indicate that they are listening to the forum qq'ers
No. No, no, no, no and no.

Quick Comments
 neon:  
very much agree!
 FaDeBadger:  
Like a boss
 LennX:  
People choose to see or believe what they want to most of the time.
___________________________________
@NvDox | Dox_au | Dox_au | DoxSC2
< Facebook Nv Twitter >
Dox is offline Send a message via MSN to Dox Send a message via Skype™ to Dox   OLD POST Reply With Quote
Dox
View Public Profile
Send a private message to Dox
Find all posts by Dox
Unread Tue, 29th-May-2012, 12:38 PM BnetId: tbhInsom.320  Race: Clan: 2bh  Location: Sydney  Total Posts Made: 117 # 18
Insom
Insom's Avatar
SC2SEA Supporter!
Achievements (1)
didnt they nerf algalon and yogg hardmodes???

I do remember a few fights being nerfed after we did them on hardmodes, so they do most definitely nerf content after its been beaten (or tweak the numbers, same diff)
___________________________________
Glorious! http://i.minus.com/iA51kjRXdn52Q.gif
Insom is offline   OLD POST Reply With Quote
Insom
View Public Profile
Send a private message to Insom
Visit Insom's homepage!
Find all posts by Insom
Unread Tue, 29th-May-2012, 12:43 PM BnetId: Highlander.869  Race: Location: Brisbane, Australia  Total Posts Made: 81 # 19
Highlander
Highlander's Avatar
Tourneys Joined: 1
I really liked the blog post, I like the way they are going with it.

I'm really concerned about one-hit deaths in Inferno, even with appropriate gear. Hard can be achieved without one-hit kills, and that they identified 'Spiky-ness' as an issue and llok to restructure around that rather than simply nerf is something I am hopeful about. As it stands, it also discourages playing as a party in Inferno, which I really hope they are able to address.

I think (so far at least) they are addressing the QQers, very different to pandering to them.

I would've liked to see more about UI systems, in particular chat and the AH as it is currently.

I would have also liked to see what they think the economy is going to do. Their 10 item limit system encourages stuff to be sold for peanuts, becasue less proceeds with far higher profit means more gold for those farming.

I can't see the artisans being effective throughout the levelling process while that system is in place. I'm pretty concerned that the economy is going to tank.

Quote:
Originally Posted by System View Post
I don't think you fully understand how item level works.

But your concept is close enough
System, what else is there to it that he is missing? Explanation or link?
___________________________________
youtube.com/scottishmoo
@HighlanderSC
Highlander is offline   OLD POST Reply With Quote
Highlander
View Public Profile
Send a private message to Highlander
Find all posts by Highlander
Unread Tue, 29th-May-2012, 12:48 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 20
Dox
Dox's Avatar
Tourneys Joined: 14
Organiser of the Year (2011)
Community BuilderGuardian AngelLetters to Cleo
Achievements (3)
Quote:
Originally Posted by Insom View Post
didnt they nerf algalon and yogg hardmodes???

I do remember a few fights being nerfed after we did them on hardmodes, so they do most definitely nerf content after its been beaten (or tweak the numbers, same diff)
Patch 3.1 (Ulduar) launched on April 14th, 2009. Within a month, over 25 guilds had been farming One Light in the Darkness. 2 months later, they "nerfed" (read: fixed) Yogg-Saron so that his Death Ray wouldn't hurt people who were feared or mind controlled... because that sort of RNG was retarded.

Algalon never had a hard mode, but they did reduce the damage of his Black Hole explosion (by 5%) in 10-man because it wasn't scaling down from the 25-man version correctly - meaning you had to either:
1) Have all possible raid buffs and a Warrior/Paladin tank (Druid and DK would die)
2) Have enough external CD's to cover each explosion

Reducing the explosion damage allowed more viable tank opportunities and promoted a little flexibility in the raid composition (which was the biggest goal from TBC -> WotLK).
___________________________________
@NvDox | Dox_au | Dox_au | DoxSC2
< Facebook Nv Twitter >
Dox is offline Send a message via MSN to Dox Send a message via Skype™ to Dox   OLD POST Reply With Quote
Dox
View Public Profile
Send a private message to Dox
Find all posts by Dox

Reply
Page 1 of 3 1 23 > All

« Previous Thread | Next Thread »

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
View All Posts View All
Linear Mode Linear Mode
Hybrid Mode Switch to Hybrid Mode
Threaded Mode Switch to Threaded Mode

Similar Threads
Thread Thread Starter Forum Replies Last Post
BSG/PD State of Origin Interest MezjE SoO Season 1 160 Mon, 2nd-Jul-2012 5:13 PM
State of Origin Interest deL SoO Season 1 181 Tue, 12th-Jun-2012 9:08 PM
[SG] The State of Singapore Gov nirvAnA General 12 Sat, 2nd-Jun-2012 2:28 AM
PokerStrategy.com Eve Cup #1 - Update NDG.Stitch Tournaments 0 Fri, 11th-May-2012 12:06 PM
State of the Game entropyvx General 50 Fri, 23rd-Dec-2011 3:22 PM

Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com