SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Strategy & Improvement > Queen and Overlord buffs
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Display Modes
Thread Tools
View First Unread View First Unread
Unread Thu, 10th-May-2012, 9:23 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 1
syfChadMann
Moderator
syfChadMann's Avatar
Tourneys Joined: 49
Nazmus's Prophecy 2 times!Nazmus's Prophecy
Achievements (2)
Queen and Overlord buffs

You should all check out http://www.reddit.com/r/starcraft/co...rding_the_may/

basically outlines what effect the buffs will have for Zerg..
looks like Scouting ZvT is ez pz now.. big changes to ZvT - more than I was expecting tbh..

+ [The changes for those too lazy to click the link] +

Quote:
Useful facts about Overlord Speed Increase (yes I tested this)
ZvT Ohana: Now will barely be safe to send 1st overlord directly to the safe spot behind opponent's natural geysers.
ZvT Korhal Compound: Not only will you now safely reach the cliff above enemy's natural expo, but you can also first quickly peek at their wall-off above their ramp before retreating to safety
ZvT Daybreak: You will now be safe to send your 1st overlord to the space (or those high up, blue box things that also hide your overlord) behind opponent's natural geysers.
ZvT Cloud Kingdom: Now more than enough time to safely reach the cliff above their natural. If you wanted, you can also send it straight behind their main (that large area behind their gases). The only reason I guess is to either check their gas timings or suicide into main to spot build (suiciding now scouts more too).
ZvT Metalopolis: You can send your first overlord to check if he spawned close by air, then if he's not there, you can send it cross-spawn, in that large airspace behind their main and still be safe.
ZvZ Antiga Shipyard: Sending your 1st overlord to either of the close mains, if you found him you can now spot if they went an early pool before you place your 15 hatch down. Then just plant a pool instead and you're ahead. Also FYI sending a drone right at 9 supply to the other 2 locations, as long as you go only halfway up the ramp for the first base you scout (to peak if there is creep), even if they were cross spawn your drone should scout an early pool just before you place a 15 hatch.
ZvT Antiga Shipyard: Send your first overlord cross spawn directly to the space behind the natural minerals and it'll arrive barely in time to be safe, while also glimpsing their wall-off. This is mostly useful for tourney versions where they're cross only, but it's nice on ladder too because it also scouts the center for any proxy raxes, and it feels cool. Also you can send your 2nd overlord to the clockwise spawn if you think they're there, to the same spot behind natural and it'll be safe. Unless you want the 2nd to always scout your own natural for bunkers.
ZvT Shakuras Plateau: Send OL close-by-air, if you see him there, keep going floating over his base, check his wall-off above his ramp, then go to the airspace on the other side safely (so you can check his natural later easily).
Where Queen Range 5 will be most useful:
All matchups:
Queens will sit further behind your army when defending attacks, in a safer area. It will be noticeably easier to keep them alive.
1 queen will be able to kill a scouting worker than runs right by the queen now! (if the scout tries to skirt around the queen it should survive, provided it's not at a choke) Also of course it will be harder to fully scout for what buildings zerg's made.
Players may sometimes deem it worthwhile to get a couple more queens than normal for defensive purposes. Why? 1 Queen does more dps than a stalker (provided that unit has 0 armor. Armor is twice as effective vs the queen's 2xAttack, and queens attack fairly quickly), and with 5 range + the ability to tranfuse and spread creep, players may want to get a couple extra before they really get their army production going. Just note that since kiting with queens is pointless and they're molasses off creep, and their dps drops quickly vs anything with Armor, they're not going to really be a great fighter unit in your army comp, and since they pose almost no threat for an attack, units will often be the preferred choice. Unless you nydus into their base
(probably not worth reading The unique situations where you built many queens to defend vs air, and you didn't take much damage, and then decide to counterattack because they're vulnerable (often they are depending on their air units to keep them temporarily alive, which is where your queens come in). Well now if you attack with army + queens, queens will probably hit ground stuff now too.
ZvT:
Queens will be quite a bit better at pushing back a hellion 'contain' (so you can safely spread tumors)
Will help defend bunker rushes (attacking scvs building bunkers, marines).
Hellions (range 5), marines (5), and reapers (4.5), will no longer kite queens without taking hits. They will just generally be better at dealing with most terran units as they are no longer outranged by most of them.
ZvP:
Stalkers (range 6) harassing queens will be slightly easier on the zerg
Defending zealot harass slightly better
Very situationally help vs cannon rushes (particularly the 3 pylon wall below ramp can be safely hit now by a queen. It takes exactly 1 ingame minute for a queen to kill 1 pylon.)
Just generally be a little more useful at fending off early rushes or small attacks.
ZvZ:
When you've 2 queens blocking ramp while lings attack your spine/s, now your queen can often attack back while standing there.
Better at denying baneling run-bys
A bit better at dealing with ling harassment
Hatch-first builds in particular will be slightly easier to do/better than it is now.
Situationally vs roaches (queens will outrange them), like when they're on hold position behind your mineral line when they went around your spines.
Some zvz timings involve roaches/queens/infestors (usually vs muta builds) so they may be marginally more useful there (though they're mostly for antiair and transfuse still).
Did you know?
Queens do 8 damage to ground, but it's split into 2 Attacks of 4 damage each, so Armor is twice as effective vs queens. But more importantly, the attack animation to do both attacks is so long that there's essentially no time to move in between attacks. If you try, you'll just end up delaying the next attack and doing less dps. So basically, don't try to kite (move in-between attacks) with queens, range 5 or not, doesn't matter. (technically you could kite a zealot but it's not worth it.)
HOWEVER when Blizzard changes the look of the attack animation like they said they would, this might change. But logically, assuming they just make the tentacles look longer, it would either stay the same or be even slower (worse!).


Quick Comments
 mGGDaedalus:  
helping out lazy people like me :)
 Rythos:  
___________________________________
TAChadMann tSc
SC2 Team Manager @syfChadMann
syfChadMann is offline   OLD POST Reply With Quote
syfChadMann
View Public Profile
Send a private message to syfChadMann
Find all posts by syfChadMann
Unread Thu, 10th-May-2012, 9:40 PM Who's Who:   BnetId: iMMaFia.376  Race: Location: Sydney  Total Posts Made: 539 # 2
iM MaFia
iM MaFia's Avatar
Tourneys Joined / Won: 36/3
Most Dedication (2011)
wT ChampionSC2SEA Supporter!SC2SEA Race War ChampionsThe Nightman Cometh 10 times!The Nightman ComethElementary my dear WatsonMaster of the SEAS!
Achievements (21)
thanks so much chad haha
iM MaFia is offline   OLD POST Reply With Quote
iM MaFia
View Public Profile
Send a private message to iM MaFia
Find all posts by iM MaFia
Unread Thu, 10th-May-2012, 9:42 PM BnetId: cR.kez772 (NA)  Race: Clan: cR/TA  Location: Melbourne, Australia  Total Posts Made: 966 # 3
SLCN.Kez
SLCN.Kez's Avatar
Tourneys Joined: 11
SC2SEA Supporter!SC2SEA Supporter!
Achievements (2)
keneest marine out there, nice work
SLCN.Kez is offline   OLD POST Reply With Quote
SLCN.Kez
View Public Profile
Send a private message to SLCN.Kez
Visit SLCN.Kez's homepage!
Find all posts by SLCN.Kez
Unread Thu, 10th-May-2012, 10:26 PM BnetId: KFCrumpet.785  Race: Location: Wodonga, Australia  Total Posts Made: 68 # 4
KFCrumpet
KFCrumpet's Avatar
Tourneys Joined: 6
has anyone actually tried this out on the map its being tested on?
KFCrumpet is offline   OLD POST Reply With Quote
KFCrumpet
View Public Profile
Send a private message to KFCrumpet
Find all posts by KFCrumpet
Unread Thu, 10th-May-2012, 11:07 PM Race: Clan: ToR/SYF  Location: Canberra, Australia  Total Posts Made: 436 # 5
Pox
Pox's Avatar
Tourneys Joined / Won: 2/1
Gave it a brief test with dano... I massed queens and didn't win, clearly we need more buffs.

But seriously, the queen range helped a little with shooing hellions. The overlords are now fast enough that I *think* you can get your first one to pretty much any position on most maps safely - e.g. the natural cliff on Korhal or behind the natural on Ohana..The test map is just antiga (and I'm not sure if it's even cross spawns forced or not) so can't comment there.

I think the overlord speed is definitely going to help for scouting in terms of sacrificed. I don't think either of the changes is necessary (is there really a balance issue in ZvT?), but they don't seem game-breaking.
___________________________________
Spook #1
suck fang
Pox is offline   OLD POST Reply With Quote
Pox
View Public Profile
Send a private message to Pox
Find all posts by Pox
Unread Thu, 10th-May-2012, 11:13 PM BnetId: Daedalus.523  BattleTag: Joshboy#1763  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 468 # 6
mGGDaedalus
mGGDaedalus's Avatar
Tourneys Joined: 9
RIP reaper

Quick Comments
 FsDronesInJail:  
___________________________________
mGGDaedalus is offline Send a message via Skype™ to mGGDaedalus   OLD POST Reply With Quote
mGGDaedalus
View Public Profile
Send a private message to mGGDaedalus
Find all posts by mGGDaedalus
Unread Thu, 10th-May-2012, 11:54 PM Who's Who:   BnetId: Soundwave.916  Race: Clan: ETL  Location: Canberra, Australia  Total Posts Made: 1,228 # 7
syfSoundwave
Leader of ETL
syfSoundwave's Avatar
Tourneys Joined / Won: 7/1
Nazmus's ProphecySC2SEA Supporter!SC2SEA Race War ChampionsGolden Glory
Achievements (4)
Good shit.
___________________________________
The Transformer Zerg, Jadron Burgerman @Soundwave
syfSoundwave is offline Send a message via Skype™ to syfSoundwave   OLD POST Reply With Quote
syfSoundwave
View Public Profile
Send a private message to syfSoundwave
Find all posts by syfSoundwave
Unread Fri, 11th-May-2012, 12:03 AM BnetId: TAdippa.684  Race: Location: Sydney  Total Posts Made: 663 # 8
dippa
dippa's Avatar
Tourneys Joined: 16
i love how the range buff has now made reapers worthwhile for the 1.5 seconds you have them before a queen comes out

thanks blizzard -_-;;
dippa is offline   OLD POST Reply With Quote
dippa
View Public Profile
Send a private message to dippa
Find all posts by dippa
Unread Fri, 11th-May-2012, 4:38 AM Total Posts Made: 18 # 9
eniram
Default Avatar
So basically this makes reapers useless?

Quick Comments
 Junho:  
You just have to hope the zerg doesn't get a queen ;)
eniram is offline   OLD POST Reply With Quote
eniram
View Public Profile
Send a private message to eniram
Visit eniram's homepage!
Find all posts by eniram
Unread Fri, 11th-May-2012, 3:27 PM Race: Location: Sydney  Total Posts Made: 24 # 10
mopy
Default Avatar
Tourneys Joined: 1
I barely see any terrans use reapers neway. Dont helions do the same job better.
mopy is offline   OLD POST Reply With Quote
mopy
View Public Profile
Send a private message to mopy
Find all posts by mopy
Unread Fri, 11th-May-2012, 3:53 PM Race: Clan: ToR/SYF  Location: Canberra, Australia  Total Posts Made: 436 # 11
Pox
Pox's Avatar
Tourneys Joined / Won: 2/1
Reapers are (were?) still good for very early harassment and (to some extent) map control - you can get a reaper out much faster than a hellion. Before this patch, they didn't usually accomplish much in the way of damage once the first two queens were out (unless the zerg was sloppy); this change just makes it even easier for the zerg to defend.
___________________________________
Spook #1
suck fang
Pox is offline   OLD POST Reply With Quote
Pox
View Public Profile
Send a private message to Pox
Find all posts by Pox
Unread Fri, 11th-May-2012, 4:03 PM BnetId: aLtNXZ.221  Race: Clan: aLt  Location: Brisbane, Australia  Total Posts Made: 853 # 12
SLCN.NXZ
SLCN.NXZ's Avatar
Tourneys Joined: 4
Quote:
Originally Posted by eniram View Post
So basically this makes reapers useless?
In all honesty the queen change doesn't change much, bane all ins in zvz will be slightly weaker, queens as a unit are stronger, reapers require less skill to defend but will still do equal amounts of damage vs good players and maybe 2 gate zealot builds are weaker.

Other than that theres not much of a change, zerg still cant rly take a third until speed is done vs hellions (4queen opener, no roaches). Basically the hellions can't infinity kite anymore BUT 6 hellions are actually surprisingly good at killing queens without support so speedlings and spines are still required. I'd say biggest difference here is that maybe zerg will definitely need only 1 spine to spread creep out vs hellions relatively safely. Basically it makes everything a queen did before a little better but I don't believe enough to be game changing (I think this is what they were going for?). I like the change so far.

Overlords are like on speedhacks now, ITS CRAZY THOSE BUGGERS RUN LIKE SOOOOOOOOO FAST. I like this change a lot, the more zerg can scout the better (as long as it means the other races can still conceal some parts of their tech if they place it correctly.

Observer build time seems like its encouraging players to build more observers with their army, whilst still remaining the same army value as before. it might just make players get bigger armies though so who knows

My thoughts^
SLCN.NXZ is offline Send a message via Skype™ to SLCN.NXZ   OLD POST Reply With Quote
SLCN.NXZ
View Public Profile
Send a private message to SLCN.NXZ
Find all posts by SLCN.NXZ
Unread Fri, 11th-May-2012, 4:14 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 13
ROOT`iaguz
ROOT`iaguz's Avatar
Tourneys Joined / Won: 13/2
SC2SEA Supporter!Elementary my dear WatsonSC2SEA Supporter!SEA RepresentativeThe People's Champion 2 times!The People's ChampionMedal of Valour 2 times!Medal of Valour
Achievements (8)
**** me these new overlords/queens are retardedly strong

Just the thing to see after top 8 ACL all zerg eh?
ROOT`iaguz is offline   OLD POST Reply With Quote
ROOT`iaguz
View Public Profile
Send a private message to ROOT`iaguz
Find all posts by ROOT`iaguz
Unread Fri, 11th-May-2012, 8:17 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 14
syfCabracan
syfCabracan's Avatar
Tourneys Joined / Won: 1/1
SC2SEA Supporter!SC2SEA Supporter!
Achievements (2)
I wonder which particular changes from that list they had in mind. I'd guess the zerg ones were to try and improve 15 hatch vs zerg but that's just my guess.
syfCabracan is offline   OLD POST Reply With Quote
syfCabracan
View Public Profile
Send a private message to syfCabracan
Find all posts by syfCabracan
Unread Fri, 11th-May-2012, 10:44 PM BnetId: KFCrumpet.785  Race: Location: Wodonga, Australia  Total Posts Made: 68 # 15
KFCrumpet
KFCrumpet's Avatar
Tourneys Joined: 6
Overlord speed is really nice, really really nice, but the change to queen range seems like it would have been more relevant maybe 12 months ago. Most cheese that was thrown my way was a lot easier to counter, but didn't feel needed. As for reapers, I personally don't see many people if at all use them. Anytime i play as terran i use them for scouting, they're awesome at it. My 2c
KFCrumpet is offline   OLD POST Reply With Quote
KFCrumpet
View Public Profile
Send a private message to KFCrumpet
Find all posts by KFCrumpet
Unread Sat, 12th-May-2012, 12:04 PM BnetId: RemainHidden. 294  Race: Location: Sydney, Australia  Total Posts Made: 25 # 16
Tshu
Default Avatar
Tourneys Joined: 3
making 2 early zealots to harass the zerg isn't as effective anymore which is good for since they can macro better and not make those earlier lings. Really curious to see how it affects the hellion play from Terran though.
Tshu is offline   OLD POST Reply With Quote
Tshu
View Public Profile
Send a private message to Tshu
Find all posts by Tshu
Unread Sat, 12th-May-2012, 4:07 PM Total Posts Made: 23 # 17
gandalf5000
gandalf5000's Avatar
Tourneys Joined: 3
Artosis makes a pretty good point about some of the changes in the patch here ( http://scdojo.tumblr.com/post/228385...patch-is-smart ), especially about the reaper (@everyone who is saying "goodbye reaper" etc, etc)

Quick Comments
 TcaTX:  
Good Link thanks!
gandalf5000 is offline   OLD POST Reply With Quote
gandalf5000
View Public Profile
Send a private message to gandalf5000
Find all posts by gandalf5000

Reply

« Previous Thread | Next Thread »

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
View All Posts View All
Linear Mode Linear Mode
Hybrid Mode Switch to Hybrid Mode
Threaded Mode Switch to Threaded Mode

Similar Threads
Thread Thread Starter Forum Replies Last Post
Queen Numbers and Hatcheries beyond 3 bases ToRXypha Strategy & Improvement 21 Fri, 2nd-Mar-2012 1:11 PM
Overlord Hydra Idea and Roach Muta Idea MeCH-Atlas Starcraft 2 General Discussion 1 Tue, 8th-Nov-2011 10:13 PM
Queen Injects eXcLusiVe Strategy & Improvement 9 Thu, 14th-Apr-2011 7:03 AM
JesseTheKING's Queen Applications JesseTheKING Clans 33 Mon, 31st-Jan-2011 12:57 PM

Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com