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Unread Sun, 11th-Sep-2011, 8:18 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 1
asdfSchnitzel
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Smiley: Question Would this build work as toss?

Think about 4 full energy sentries in a warp prism vs zerg...with hallucination. You hallucinate as many zealots as you can and when the zerg player pulls back to defend...you send in your main army and get the zerg player out of position, with no losses involved in drop.

What do you think?
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Unread Sun, 11th-Sep-2011, 9:07 AM Who's Who:   Total Posts Made: 364 # 2
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Hallucination costs 100 energy.
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Unread Sun, 11th-Sep-2011, 10:01 AM BnetId: sKyAU.570  Race: Location: Sydney, Australia  Total Posts Made: 461 # 3
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It would probably only work in low-level play as it is easy to spot hallucinated stuff not doing damage. Also, once players are notified they are getting attacked by the sentries, they will just look there and see stuff is being hallucinated.
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Unread Sun, 11th-Sep-2011, 10:29 AM BnetId: AlisRu.247  Race: Location: Sydney  Total Posts Made: 29 # 4
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i think it would be better to send a small army to the natural while dropping sentries at the top of the ramp and then either blinking up stalkers or warping in stuff from the prism, instant win, so long as the queen doesnt shoot the prism out of the air
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Unread Sun, 11th-Sep-2011, 10:37 AM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 5
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nope shouldnt as most good zergs would have a spore by mid game so could c the hallucination
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Unread Sun, 11th-Sep-2011, 9:23 PM Who's Who:   BnetId: ggazz.565  Total Posts Made: 237 # 6
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a better idea is to load 1 sentry in a warp prism and use one round of warp in to attack the zerg main while forcefielding the ramp.
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Unread Mon, 12th-Sep-2011, 9:51 AM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 7
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Quote:
Originally Posted by GGAzz View Post
a better idea is to load 1 sentry in a warp prism and use one round of warp in to attack the zerg main while forcefielding the ramp.
There you go. Way better. Another would be just forcefielding the mineral line. Its possible to prevent drones from escaping and lings from flooding in with just 4 forcefield. With 4 full energy sentries, it is possible to killl the entire mineral then pick up and just leave
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Unread Mon, 12th-Sep-2011, 7:25 PM BnetId: SuperHero 816  Race: Location: Perth, Australia  Total Posts Made: 67 # 8
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You would probably be better off spending that 200minerals that would be spent on a warp prism on 2 zealots and add them to your army then use the robo bay for immortals (if the zerg is going heavy roach) or colossus (if the zerg is going heaving ling).

maybe when the warp prism buff comes out it will be more stable to use regularly but right now its too fragile to risk carrying around 4 sentries (or 4 of anything really) unless you are already ahead and want to do some harass to keep your lead.
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Unread Mon, 12th-Sep-2011, 7:58 PM Who's Who:   BnetId: iMyang.427  Race: Clan: TA  Location: Victoria, Australia  Total Posts Made: 633 # 9
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While hallucinating would prove to be a distraction in many cases, an actual drop while forcefielding the ramp and having real units will actually do damage while also being a distraction. Not much point in exploiting their lack of multitasking if one of your points of pressure is actually a wet noodle of floppiness.
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Unread Mon, 12th-Sep-2011, 8:08 PM BnetId: NextRim.158  BattleTag: NextRim#2260  Race: Clan: Team MN8  Location: Russia  Total Posts Made: 560 # 10
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Option A:

drop 4x chargelots (400+200 on prism)->micro like a boss->kill 8+workers
-400 mins to replace workers
-200 min in mining time loss,
-200 min by forcing 1-2 spines out.

Option B:

Endanger a prism-load of sentries (400 gas ffs)->do 0 damage->lose a major battle with sentries out of position
-400 gas in dead sentries
-respect from opponent for bad choice of drop combo.

I see a winner.
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Unread Mon, 12th-Sep-2011, 8:12 PM BnetId: ToRZanderax. 647  Race: Clan: ToR  Location: Sydney, Austalia  Total Posts Made: 453 # 11
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Don't do it unless you have crazy APM (I assume you want to save the sentries and attack at the same time)
Or just use Hallucinated Phoenix. Much better, cheaper and less expensive
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Unread Mon, 12th-Sep-2011, 8:16 PM Who's Who:   Total Posts Made: 364 # 12
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Quote:
Originally Posted by Next_rim View Post
Option A:

drop 4x chargelots (400+200 on prism)->micro like a boss->kill 8+workers
-400 mins to replace workers
-200 min in mining time loss,
-200 min by forcing 1-2 spines out.

Option B:

Endanger a prism-load of sentries (400 gas ffs)->do 0 damage->lose a major battle with sentries out of position
-400 gas in dead sentries
-respect from opponent for bad choice of drop combo.

I see a winner.
Ok good luck getting robo and twilight council while researching charge off one base before zerg gets some speedlings or roaches to subconsciously beat the build without knowing it
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Unread Mon, 12th-Sep-2011, 9:01 PM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 13
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Quote:
Originally Posted by Next_rim View Post
Option A:

drop 4x chargelots (400+200 on prism)->micro like a boss->kill 8+workers
-400 mins to replace workers
-200 min in mining time loss,
-200 min by forcing 1-2 spines out.

Option B:

Endanger a prism-load of sentries (400 gas ffs)->do 0 damage->lose a major battle with sentries out of position
-400 gas in dead sentries
-respect from opponent for bad choice of drop combo.

I see a winner.
Obviously Option B:

Drop a prism load of sentires. Land 4 perfect forcefield preventing lings from coming in and drones from escaping. Warp in 4 zealots,Kill 10-20 drones, throw another 4 forcefield. Pickup sentries and go home.
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Unread Tue, 13th-Sep-2011, 1:49 PM BnetId: SuperHero 816  Race: Location: Perth, Australia  Total Posts Made: 67 # 14
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Ignore what i said previously and watch this replay.

You Tube
You Tube

that is an excellent example of a warp prism used very effectively. its bascially a 6 gate +1 attack on 2 base timing attack.

although it would probably only work on a few maps. try it out.
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Unread Tue, 13th-Sep-2011, 8:39 PM BnetId: ThePandarine.180  Race: Clan: ToR  Location: Malaysia  Total Posts Made: 993 # 15
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and the meta game changes! :O
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