Quite recently I played 5 TvPs (in a row) after not playing for awhile (like 2 months). I was really rusty, but I always use the same strategy (1 rax FE). In all the TvPs, I scouted a one-base all in with gateway units. I'm in bronze playing against silver and gold players.
Game 1: Some form of delayed 4 warpgate. Rush commenced 8.00. Didn't see his probe, and his proxy pylon caught me off guard as I was moving out my units and expanding.
Game 2: Same thing happened. Except this time I scouted him, but thought he wouldn't march across cross-positions on typhon peaks to kill me. He did. I put two bunkers and pulled scvs. I thought I could hold. Nope.
Game 3: Fast DTs. No turrets. nuf said.
Game 4: Shakuras Plateau. Went Marauder/Ghost. Engaged badly in open area and emp only hit zealots. 12 marauders (w/ stim and concussive shells) were eaten by 9 stalkers and 3 zealots (bad kiting).
Game 5: I was so mad so I went for a one-base all-in banshees, hellion, marine, marauder. Banshee harrassed and pulled the army back and I attacked the front. expanded behind that. He lost all his probes. Zzzzz.
My point is the only game I won was when I went for a one-base all-in. My question is: Is there a way to take a risk like 1 rax FE and defend a one-base all-in? Or do we have to play safe and take the risk of having the opponent go for an econ advantage?
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