You do know one of the purpose of doing helion expand is to check what zerg's doing with their queen so we can learn an all in's coming or not....
Now, we can only rely on the number of spinecrawlers and the existence of evo/s
The biggest problem tho is the protoss lategame being untouched.
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
Transfusing zerlgings, because each zergling is important in an all-in, a zergling can potentially become a baneling!
Hmmmm I think late game t in tvz is fine.
Most of what I hear is its the most balanced mu
Though personally I hate early game zvt and apparently so do protoss
pro zergs are going to have a blast imo.
no choice between an inject or tumour.
also i remember some zerg saying that there was an option to inject or tumour and it would be best to inject coz u 'cant spend the larvae. but now you can just save up the larva and inject and you win both ways!
I speak for Protoss that the obs change is actually pretty huge. The amount of time I build my Robo at 6:00, have my first obs half way across the map, rallied to my opponents base on a huge map, and a cloaked banshee flying in to either my natural or main scoring more probe kills then it should (since I already prepped with a 6minute Robo), when I only have 0 or 1 obs (it like a guess whether the banshee will come to the natural or main)out in my base. Also this means that in PvZ, obs scouting is now very viable for the earlier quick 2 obs and more building time for that body-builder Protoss unit.
The biggest thing about obs change imo is now when vsing mutas and you have a robo you can pretty quickly get out those 4-5 obs around the map to see incoming mutas, same thing for pvt if you have a robo but want to go a more zealot archon type composition. Queen change either wont go through or will only make a difference early game, tbh by the time you get to late game all your queens have a bunch of energy already, and if creep is still around most of the map to justify making extra 50 energy queens then your opponent hasnt done a very good job denying creep
So what about my queen use would indicate that an allin is coming? I would honestly like to know this because I personally very rarely allin, in addition I don't start spreading creep until my 3rd queen pops out anyway so I always have constant injects from the time my first queen is out. You aren't concerned with creep spread if you are going for an early allin so where would that energy be going if it isn't being injected to the hatcheries?
Taken directly from my SC2 notebook:
No crawler and both queens injecting – most likely all in
1 crawler + 1creep tumour or similar - standard
Tumours, crawlers and 2 chambers – I can be greedy
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