Magic Missile w/ Charge Blast Rune (Single Target DPS when AP is low & AP generator with Passive Rune)
Arcane Orb w/ Obliteration Rune (Nuke all the things)
Frost Nova w/ Shatter Rune (Endless Nova's if anything survives the initial nuke!)
Wave of Force w/ Impactful Wave Rune (Cycle between this and Nova to ensure you ALWAYS have an AoE stun available)
Ice Armor w/ Chilling Aura Rune (Goes without saying, stunning enemies when you get hit = win)
Explosive Blast w/ Unleashed Rune (Kaboom)
Passive 1: Arcane Presence (Enough AP to kill everything in the room with 1 volley)
Passive 2: Prodigy (Allows you to weave in 1 Magic Missile after every 3rd Orb to provide a steady flow of AP)
Q - Diamond Skin (Crystallize) - 17kish Absorb shield
W - Blizzard (Frozen Solid) - Blizzard has chance to freeze mobs / Meteor (Molten Impact) - Increase Meteor dmg and leaves aoe on ground for 3secs
E - Familiar (Spark Flint) - Familiar that increases dmg 12%
R - Energy Armor (Force Armor) - Dmg more than 35% is reduced to 35%
M1 - Magic Missile (Split) - 3 missiles 50% dmg each
M2 - Magic Weapon (Force Weapon) - 15% increase
Passives
- Galvanizing Ward - HP regen whilst shield up
- Glass Cannon - 15% more dmg, 10% reduced dmg reduction
- Cold Blooded - 20% more dmg by cold on snared frozen / Conflag - Fire cause target to take 10% more dmg for 3 secs
Gear - Int and HP regen main stats.
Last edited by ToRFutureBoy; Wed, 30th-May-2012 at 6:57 AM.
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