Sounds like a zerg player whining about how he can't make nothing but drones from his hatch without dying (while T/P can not cut workers and still get offensive/defensive units).
The only real thing to say to that is: learn to manage your larvae better. If you accidentally overdroned, throw down 3 spines to get up that defensive capability.
Zerg has the ability to make 10 drones at once after you hold a push, and even though you spent one or two cycles on units you often still end up ahead on worker count then.
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