For those who have been loyal followers for a long time, I must say... I'm sorry for the lack of correspondence, but I am still here to help guide the growth of eSports here in Australia under the ACL banner. I've been focusing on building a few business relationships in the background and developing plans for growth in a rapidly changing marketplace. 2012 was a great year for ACL but there is still a lot of room to lift and improve in 2013. Expect bigger and better things moving forward.
Now, I am not going into detail in this thread about updates and developments, but I will promise you all some more direct communication between me and you, the gamers, moving forward. You should be kept in on the loop for my vision and of course then able to get behind it! For now though, this thread is very important to bring up some key feelings in the community about structure change for 2013.
Just further proof as to how serious I'm taking the plans for 2013. The first ever "ACLPro Summit" has been organised. I've flown to Brisbane, booked an apartment for a couple of nights, have flown Damien Cauci & Josh Inman up here as well, and am locking down 3 sessions of brainstorming and planning for ACL and our wider events company. Why Brisbane? Because JB Hewitt, owner of LanSmash in QLD is part owner of our wider events company and by default a vested interest partner in ACL. So, the 4 of us will be scrutinising in detail how to make ACL 'work' in 2013, in a growing competitive climate. We want the best for you guys, at the same time ensuring we don't go for broke . There are a lot of big deals on the table at the moment (small insight) but we must plan for a sustainable future, best and worst case scenarios.
[Crux of the thread starts below]
With that, we want to modify the structure for ACL in 2013. We have essentially run off an MLG modified structure developed by myself and Nick Houston since 2009. This has seen new iterations and adaptations for games like Fifa and SC2, but the overarching 'season' structure for ACL has been in effect for the past 3 years. That has meant 'year long seasons' with season points. For the first time, this could go out the window.... We are open for radical new structures and formats. We may run less events, we may run more events, we may split up our events by console and PC..... everything is up for review.
This will be your best bet to effect change, by posting your feedback in this thread so we can review.
As a guide, here's some questions to potentially address (answer what you can or want to):
What has worked well in the past?
What has NOT worked well in the past?
What did you think of the points & seeding system?
What would you think of a 'per event' qualifying system?
What do you think would work well for competitive seeding in 2013
What will best define the CHAMPIONS at the end of the year?
Hopefully that's a good starting point. The Summit starts tomorrow, so we will be looking through feedback as it comes through, though the sooner the better.
Thank you all!
Love eSports
What has worked well in the past?
The Streams / Media / Interviews are my favourite part of the events.
What did you think of the points & seeding system?
I think it can be tweaked to look at big SEA events outside of ACL to help determine rankings. i.e Work with masters cup maybe as a qualifier of some sort and ranked players get ACL points? And wT weeklies you get less? This way less duplication of tournaments and less taxing on the players + more integration with the SEA scene. Something like the MLG / DH global ranking maybe.
What will best define the CHAMPIONS at the end of the year?
Most fair would be by points/events won, but I think everyone would rather see a big explosive climatic final.
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