the really anoying thing about the four gate is the fact that really, toss can become equal with the zerg eco wise if the zerg over protects whih seriously is hard not to do. maybe im only gold/plat but i feel as tho the 4 gate can transition into a late game.
the really anoying thing about the four gate is the fact that really, toss can become equal with the zerg eco wise if the zerg over protects whih seriously is hard not to do. maybe im only gold/plat but i feel as tho the 4 gate can transition into a late game.
In top play every little detail counts, if you cut probes for x seconds and you dont do any eco damage to the other guy, it ends up pretty bad.
K4G pulls all their probes from gas once they get what they need. They also make far less probes and build numerous pylons around your base and then warp in mass zealots.
Im curious, in fourgating how much minerals do you guys usually stack for the first wave?
By the time warp gate tech is completed. I will have around 400min 200gas. If i want to be more eco friendly, i will drop 2nd gas at 20 food but only pull 2 probes to it.
However, ive seen many toss going 4Gate with 1zealot 1 stalkers before the warp gate completed to defened any rushes.
Engagement would be 1 zealot 5 stalkers.
Last edited by dennistoo; Wed, 9th-Mar-2011 at 4:22 PM.
By the time warp gate tech is completed. I will have around 400min 200gas. If i want to be more eco friendly, i will drop 2nd gas at 20 food but only pull 2 probes to it.
Dayum 0.O I think I stack too much =/ I sometimes are around 600, but thats mainly gone by second wave due to chronoing my warp gates good or bad?
Seriously when ive played recently all ive done has been fourgating like last night for instance played 6 games and fourgated each time with varied transitions I think a guy was turtling once so i went robo. But honestly over last 3 days..? Think it was 3days maybe 4 but ive won like roughly 21 ladders with 3 losses and its just like WOW how effective can a fourgate get xD
P.S. Too alll those I do realise -.- I know a heap load of other builds xD
When I was playing Protoss at the gold/platinum level, a majority of the PvP match-ups revolved around my opponent going for the 4gate while I tried to go for a 3gate robo, getting that quick robo and chrono-boosting out an immortal. At that level of play, the force-field was enough time to buy time for the immortal and an extra round of warp-in units; so it was usually more than enough to hold it.
However, the higher you go up in the leagues and ladders; the more refined the 4Gate is, so ofc a 3gate robo wouldn't work in all leagues and divisions.
Quote:
Originally Posted by Spartaz
Why cant i have the pheonix dp? D:
The avatars are based of the user's post count, so keep active and it'll eventually become a phoenix
Mean and would you say that fourgate was enough to get into Diamond?
From what I've heard from a lot of high level Protoss players; the general consensus seems to be that 4gating can get you into diamond; and according to Benji (from his streams) it is able to teach you somewhat decent macro (in terms of keeping your warp-gates on cool-down and so on).
But in my opinion; the macro you learn is only up until the 8-9 minute mark where you've either won or lost the game; not longer-game macro nor the ability to be able to think of the fly and deal with an array of scenarios that could be thrown at you (i.e. a Terran opening with cloaked banshees, or a Zerg who holds off the 4gate). That's just my opinion though, so take it as a grain of salt
4gate (or any standard rush from any race) is easily enough to get you to Masters with a decent winrate, because you're bashing diamonds/low masters on the way
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