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Unread Wed, 17th-Apr-2013, 11:45 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 21
inFeZa
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As for the down time, we had 2 stations set up on stage & side stage.
It only makes sense that we'd cast one on stage while the next two set up and warm up and jump in and out seamlessly of each game as such, but it didn't happen.

This needs to be utilized better. If it is holding up the open bracket too much we should cast more Group stage games instead.

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 FvRsolis:  
agree
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Unread Wed, 17th-Apr-2013, 11:49 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 22
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Unread Wed, 17th-Apr-2013, 11:51 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 23
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Quote:
Originally Posted by inFeZa View Post
This needs to be utilized better. If it is holding up the open bracket too much we should cast more Group stage games instead.
I'm sure you would have noticed once group stage started the downtime was reduced quite a bit as we could start to plan matches rather than relying on open results to see what we could do next - however we still had a lot of games to get through so holding group stage games would only lead to being further behind schedule.

In an ideal world we would be able to utilise both stations and have no down time but that doesn't work in reality. Perhaps if we can find a system which has opens/pools and/or championship brackets not take as much time we can hold games more.

I think we can all agree though we would rather a tournament finishes at 6pm with downtime than 2am with back to backs.
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Unread Wed, 17th-Apr-2013, 12:17 PM BnetId: ToRPetrify.729  Race: Location: Melbourne, Australia  Total Posts Made: 390 # 24
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Uhh one thing i forgot, its kind of sucky to have to wait nearly 2 hours to play a match in group stages then have your opponent forfeit because they can't make it through the group. Neither of us could make it through but I really would've enjoyed to play as many games as possible, especially since i learned so much testing myself against the players in the group of death. Is there anything that can be done to discourage this kind of behaviour?
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Unread Wed, 17th-Apr-2013, 12:34 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 25
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Quote:
Originally Posted by SLCN.Petrify View Post
Is there anything that can be done to discourage this kind of behaviour?
in last years ACL - players that did this were given 0-5 results in groups.. Thus reducing their overall points and position from the event. I don't think it would be fair to implement this after the event. But bringing it back for future events might help to discourage this, As points are important for ACL Finals at the end of the year.

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 SLCN.Petrify:  
yeah this seems pretty fair. if its still in the rules for acl would be interesting
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Unread Wed, 17th-Apr-2013, 12:41 PM Race: Location: not brisbane :(  Total Posts Made: 47 # 26
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i really really loved it ^_^
the stage setup with POV screens were super awesome
thanks for your mouse baldie (? think it was urs )
wouldve loved to play on stage once
i think making 6 player groups with only 2 advancing is bad, especially seeing how stacked some groups were (kingkong iaguz deth mafia for example).
the system that iem uses seems superior (6 player groups, 1st player in ro8, 2/3 in ro12, no LB)
makes for a more exiting final, should be about the same time used because no LB and is more forgiving in the group stage rather than in the final 8 (how it should be imo)




ps:******* 10pool

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 ToR.Arnor:  
Oh I like this idea! ^_^
 SLCN.Petrify:  
oh yeah the pov screens were SICK
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My pleasure!
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Unread Wed, 17th-Apr-2013, 12:49 PM Who's Who:   Race: Clan: TA  Location: Sydney  Total Posts Made: 819 # 27
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Quote:
Originally Posted by Dox View Post
Only managed to catch fragments of the stream on my phone every now and then, but from what i saw:
- Looked crisp as ****.
- GameHeart was a huge hit.
- Massive delays between each match.
- The cinematic commentary to fill downtime was horrible. Just keep playing music and do some crowd shots.
These were the only negatives from the stream. The cinematics were boring as hell and most people would have much preferred a crowd camera or some interviews chucked in there. I know Maynarde and the crew need breaks, but I must have seen every cinematic atleast 20 times over the weekend
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Unread Wed, 17th-Apr-2013, 12:55 PM BnetId: abbadonz,823 / abbadonz,115  Race: Clan: ETL  Location: Melbourne, Australia  Total Posts Made: 49 # 28
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thoroughly enjoyed what i could on Fri/Sun, wish i could of helped more on Saturday/Sunday but other commitments help me up!
Regarding the down time, there was always someone playing a game of SC2, so perhaps stream the open brackets or even replays of other games while you wait for the next main event game
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Unread Wed, 17th-Apr-2013, 12:59 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 29
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Quote:
Originally Posted by fray`Rogue View Post
I know Maynarde and the crew need breaks, but I must have seen every cinematic atleast 20 times over the weekend
Just to clarify; this had nothing to do with any of us wanting or taking breaks, it was due to;

1. Moving players to stage cause those were 90 percent the games we streamed
2. Waiting for games to end to move said players / stream a fresh bo3
3. Internet / hardware issues

The stream and commentary crew were ALWAYS ready for the next game. A few of us didn't take breaks at all and I personally had a one bo3 break each day. I agree lack of decent filler was an issue, I never ever ever ever ever ever want to commentate a freakin' trailer again lol

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 SLCN.Kez:  
can confirm the production team worked their asses of and was due to player changing locations
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Unread Wed, 17th-Apr-2013, 1:06 PM Who's Who:   BnetId: Fenner.227  Race: Location: Sydney  Total Posts Made: 716 # 30
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Getting someone to go around doing interviews with spectators/players during downtime would be great, nice and easy filler that doesn't need to be pre-made. I'm sure you can easily find someone to volunteer for it too, I'd personally be wiling to do it if I'm not playing at the time.

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 ROOTPetraeus:  
+1
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Unread Thu, 18th-Apr-2013, 3:32 PM Race: Clan: AuX  Location: Hobart  Total Posts Made: 6 # 31
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I thought the raffle ticket thingy didn't go down so well. Maybe you could have people make predictions on the winner and draw names from that or something, just to make it a little more exciting :P
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Unread Fri, 19th-Apr-2013, 5:25 AM BnetId: alty.517  Race: Clan: HYPE!  Location: Brisbane, Australia  Total Posts Made: 38 # 32
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ACL was a fun event and by far the most professional I've seen in Aus.

I went to day 1 and won a shirt from the raffle (gave it to noose) and than spent Sunday arvo watching the stream.

Good things:
Lighting, presentation, layout, maynarde, guest casters, the music, raffles etc.

Bad things:
Time between casted games and the repetitive adverts played between them, should have information like brackets, other results etc around the advert. The heat inside was crazy o.O but what can you do..

Some photos https://www.facebook.com/media/set/?...0125623&type=1
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Unread Fri, 19th-Apr-2013, 11:04 AM BnetId: TANom#6220  Race: Clan: TA  Total Posts Made: 368 # 33
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I don't understand the raffle wasn't shown in the stream. It would of been allot more fun to watch in between matches.
Btw that was the only thing i didn't like... (the whole showing 3 vids) millions of times
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Unread Fri, 19th-Apr-2013, 11:27 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 34
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Oh yeah, the other thing I just remembered, which isn't a big deal. Just a tiny nitpick which adds that extra 0.001% when everything else is ok.

In GameHeart you can override the players names in the lobby. This helps heaps when people are playing on ambiguous accounts (Jaz/Light), and allows you to create a uniform naming convention amongst players / teams.

ie. Override frayPetraeus with [fray] Petraeus and Serendipity with [iM] Light, etc.

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 inFeZa:  
had no idea. and also players should name themselves properly for a tournament.
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Unread Fri, 19th-Apr-2013, 11:33 AM BnetId: Spook.389  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 1,570 # 35
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Quote:
Originally Posted by NOM View Post
I don't understand the raffle wasn't shown in the stream. It would of been allot more fun to watch in between matches.
Btw that was the only thing i didn't like... (the whole showing 3 vids) millions of times
They did show a raffle at some point.
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Unread Fri, 19th-Apr-2013, 11:40 AM Who's Who:   Race: Clan: Iris  Location: Wellington  Total Posts Made: 394 # 36
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As a viewer, i found it very hard to keep up, maybe i didnt look hard enough, but then again, viewers are lazy, if you tell them to go look for stuff etc they are probably gonna go watch something else (remember you were competing with proleague and GSTL for viewers both days) There was no schedule easy to find, you had literally hours of downtime each day with just a webcam surrounded by empty space. put up some info on what games going on next, results, hell even just the current time in aus. From asking in chat and talking to people i knew i kinda figured out when some matches would be, but orders were changed, the schedule was delayed a LOT (which i guess is understandable, but not really highlighted to anyone watching the stream unless they asked about it)

I saw on pets FB he was scheduled to be streamed at 7.30 NZT or something, so ituned in at the time schuled, and the match wasnt on it was just a webcam of something else, it took asking in the chat for awhile to figure out that it had been delayed and the order changed or something. Also i couldnt even figure out the start time, it was especially unhelpful that the stream was online for well over an hour both days with nothing showing at the start.

My advise would be to get some info around the screen as to when the next matches are and what not. i dont mind if things are delayed, thats life, but let us know when things are gonna be happening and what not. I found myself not watching a lot of it because i had no idea when people were playing, a lot of other tournys just say "X match starting at Y time" and have the current time in aus on the stream, that would be more than enough for me.

EDIT: okay my post sounds very negative : P I did enjoy what i did see, there were some very good things done at this ACL, player cams are AMAZING gameheart was awesome commentary great etc etc - people have covered all that great stuff, this is just me concentrating on the negatives as i feel a few of them are quite easy fixes
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Last edited by Another; Fri, 19th-Apr-2013 at 11:44 AM.
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Unread Fri, 19th-Apr-2013, 11:52 AM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 37
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Quote:
Originally Posted by teddyoojo View Post
i really really loved it ^_^
the stage setup with POV screens were super awesome
thanks for your mouse baldie (? think it was urs )
wouldve loved to play on stage once
i think making 6 player groups with only 2 advancing is bad, especially seeing how stacked some groups were (kingkong iaguz deth mafia for example).
the system that iem uses seems superior (6 player groups, 1st player in ro8, 2/3 in ro12, no LB)
makes for a more exiting final, should be about the same time used because no LB and is more forgiving in the group stage rather than in the final 8 (how it should be imo)


ps:******* 10pool
Yea this is the way IEM does it. Whilst it seems a bit sour grapes to ask for 3rd place in groups advancing after getting 3rd in my group, I did notice that sunday seemed to end a bit early so I guess time we could fit more games in (disregard this if Hive tech gets popular in ZvZ again).

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 PiG:  
less games - single elim ro12 onwards
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Unread Fri, 19th-Apr-2013, 12:13 PM BnetId: Zepph.293  Race: Location: Unkown  Total Posts Made: 258 # 38
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From watching the stream at home, I have to say this is so far the only ACL stream that has ever come close to capturing the energy of the tournament. It was quite well done and seemed to have less technical difficulties that previous years (some lag issues occurred but personally I had about 5 minutes of lag the whole time).

To super nitpick about the downtime between games, a greater variation of ads or random stuff could be good (I know a lot of us were raging over that one headset advertisement). Maybe you could even get permission from carbot to show some of his animations in longer downtime since everyone likes those .

Oh, and a super duper nitpick - tell people to move out of the camera's line of sight in downtime. The camera is cool only when you're not staring at 1-2 spectator's backs about 80% of the time.
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Unread Fri, 19th-Apr-2013, 12:43 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,592 # 39
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ACL will be having a staff meeting over the weekend to reflect on ACL Brisbane and we will be feeding a lot of questions from the SC2 community from here so keep plugging away we are reading your feedback and will respond in the coming weeks with outcomes!
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Unread Fri, 19th-Apr-2013, 12:50 PM BnetId: AsgArmi.356  Race: Location: Melbourne  Total Posts Made: 54 # 40
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Hey guys,

Loved the event, tons of thanks to Baldie for helping me get up and running when my keyboard and mouse wouldn't work in first round.

The atmosphere was great all weekend, it was my first ACL and I was really impressed. Huge props for leaving comps open for players on Sunday morning, as soon as I got knocked out of the tourney, (thanks Rossi :P), all I wanted to do is play ladder. I was wondering though if it was possible to have maybe a couple more comps in the pro area as I know Nomad didn't manage to get on and practice due to them being constantly used by other guys.

Also having a designated dinner hour on Saturday would have been great, at lans I go to normally they have a break in all tournaments so people can go get food.

The internet issues were annoying but I know that was down to the hotel overselling you on the bandwidth you'd get.

I dunno if this is possible, but maybe if the casters are up for it, do replay analysis of the key moments of the series during downtimes? Similar to how MLG do it?
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