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Unread Sun, 1st-Jan-2012, 1:02 PM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 2
Stallion
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Hi Delete recently ive had the same problem but have somewhat solved it for i've started to use a phenox style which is pretty much you forge/gate expand into stargte then get 2 phenox void ray harrass. Into 5 phenox just so you have a good number if he is going muta so you can kill them you can also harras with these if he isn't. At the same time getting your robo and colos behind it to counter the hydra style play. If you see the zerg still going muta you add the second stage and pump more phenox while getting +1 air attack. I've also taken to getting shields +1 before ground armour +1 as this covers the phenox too if they go muta. The build requires a lot of good micro macro but is imo the best PvZ style out there. The mid game of this . if they havnt gone mutas , they generally make a lot of curropters and hydras assuming you have a void colo army. To counter this style i get storm and just go colo gate way heavy so i can forcefield off pull back snipe the curropters as best i can and if he overextends i storm. If you vs someone who still goes heavy muta and you counter with dual stargate phenox the switch is into ultras. My solution to this style is to get high templar off 3 base and storm as you can storm archon whatever for vs ultras. The other style is infestors but thats just like the curropter hydra type unit comps and to that i go double robo colos into hts. I'll upload some replays soon if wanted but i feel this is the best pvz build at the moment and am actually feeling confident in pvz now even heading into top 50 gm. Any questions on the build feel free to harrass me.

As a side note the other good thing about this build is it can come after the +1 zealot attack still if you forge expand.

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