Ok, here are the biggest problems that are HUGEEEEEEE:
1: With 2 entrances into the main base its COMPLETELY unviable. Any type of 6 pool will be impossible to stop since you cant wall it off, I advise putting dustin browder rocks at the backside entrance.
2: the 3rd looks a lil too easy to hold, maybe widen the back part a lil bit and then since there will be rocks protecting the backside of the main remove the rocks protecting the gold to add ease getting to main base rocks and then easier to attack 3rd base.
3: Back the defensive high ground up a lil bit defending the gold rocks. I feel it will be too easy to put a tank or 2 up there and have the gold very easy to defend, and then the gold is quite close to where the enemies 4th would be if they dont take their respective gold base.
4: I think there is TOO much dead space between the natural and the natural ramp and the 3rd base ramp. Protoss and terran rely a lot on holding chokes near or around their natural, but im not sure if this will actually end up being a big deal or not but i think it might be, i havnt actually played games on it yet sorry, just loaded up a custom on it and walked around. The problem with it being so far away is there are 3 entrances so setting up at the ramps is too hard and they are too far away to set up at ur natural as theres just too much room everywhere.
5:not that it makes a difference at the moment since its far away from the nat but the ramps leading up to natural from 3rd and other ramps are abusable to put a bunker in front of them and put a marine behind it (similar to entombed valley)
This is about all i can see atm, for reference im high master zerg but i have off raced protoss too and know a lot about the game so yeh.
good luck on contact me on twitter @heyitskez if u wanna set up somethign for more feedback!
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