You played well man. Despite being behind in the earlygame after his initial push, you were definitely still in it in the mid/lategame.
Things I Liked
The harassment/prods while you were droning after his initial push - perfect.
Scouting
25 minutes into the game - hadn't scouted his main base for tech. It's always good to do this.
It's also a good idea to have lings at most - if not all - the expo's, so you know when your opponent is being greedy.
Maxed/Remaxed
Don't forget lings when you remax. Protoss players tend to have stalker-heavy collossus deathballs towards the end of the game, because they want to spend all that gas they have piling up. Early Adrenal Glands and +3 Melee work wonders.
Drops/DTs
It's not a bad idea to put a couple of spines and a spore at each base to defend drops and DTs. A very small investment on the part of your opponent ended up doing a lot of economic damage.
Deathballs
Protoss deathballs are very difficult to deal with. Some alternatives to tackling it head on;
Win before your opponent gets maxed, or
Constantly deny expansions/do economic damage so that by the time your opponent is maxed, your economic advantage is too much for him to overcome
Summary
The game looked fairly even until your opponent deathball'd up and just walked into your base. My suggestion, should you get into this situation again, would be
Put a lot of effort into denying his third while taking your fourth
Keep up those multi-pronged attacks
Get upgrades up a bit quicker so your lings are more effective
As a Zerg player, attacking things head on usually results in your opponent coming out on top.
Don't let your opponent sit back and macro - Ling counters, drops and nydus worms are all good tools for harassment.
Hope that helps
___________________________________ Apth.767 SEA | NA | KR
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