My name is HarK0nNeN, I am the admin in charge of the RFLAN SC2 Competition. I have decided to post a little thread here on SC2Sea to promote competition for Starcraft 2 in the WA Community. This is a sort of AMAA about RFLAN, SC2 Competition in general and future en devours we try to improve our competition.
I was originally a participant of the competition when RFLAN first introduce SC2 as one of the main competitions and it was crazy, I believe over 100 people signed up for the competition, as you can imagine, an unbelievable amount of players at the time of WOL launch. Since then I have observed the dwindling numbers of competitors that enter the competition. I guess in some way, I was contemplating attracting people from not only WA, but all over Australia, "maybe" international? That would be too far fetched! But one can only hope
I was not the original admin in charge of SC2, but we have tried various different things to make the competition run more smoothly, obviously an ongoing battle. Such examples include using MLG system in its conception, using challonge as a backup, but ultimately falling back on our own tournament system built for generic game competitions.
Since taking over the reigns of SC2, I have tried my absolute best to make the competitions run alot smoothly then the previous event. Obviously hiccups will happen, but that is where we all learn and try and rectify the issue. I have decided to introduce a 3 level priority list for items that can help improve the game competition. I would love to hear feedback or recommendations from players, LAN admins, esports community, casters on how we can try and make this competition more worth while.
3 Level Priority - 1/08/2013
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Fix up tournament software
Introduce Seeding (we did a trial of seeding last event, but hope to improve it next event.)
Seeding (Using Battle.Net Stats or LAN stats)
Automated Submission Option for player scores
Rewrite Competition policy (improvement)
Enforcement
Scheduling - Breakdown group rounds
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Casters/Streams (Improvements, delays, offline casting, multiple stream accounts, multiple casters)
Reworking Stage Showings (Reducing the amount of games played on stage)
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Booths
Casters/Streams (Further improvements)
Replay Submissions
Please feel free to ask anything and I will try and do my best to answer in a timely fashion.
Last edited by HarK0nNeN; Thu, 1st-Aug-2013 at 10:46 AM.
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