This thread gives the players and managers of SEA League 1 (Tier 4) a place to voice their opinions on current topics, make suggestions for new topics of discussion, leave feedback or just let us know what you like/dislike about the league in general. Feel free to post here regarding any of the hot topics below, or suggest something else that you would like to see changed. We may be analysing the league at the midway point which leaves an opening to bring in new rules or change those that are unclear or not useful.
Remember, simple YES or NO answers will NOT be considered - you must justify any point you make!
Topics
Subs *Subs are the number of additional team members that can be added to the roster, up to 4 maybe used.
Are 4 subs enough/too much for the season?
Should Masters players cost 2 sub points?
Should subs be allowed? Should they be infinite?
Should subs have a time limit (no less than 24hrs before match)
Should subs have a 'quarantine' period where they can only be used the week after they are added to the roster?
Wildcards *Wildcards (WCs) are the number of replacements for no-shows allowed from the roster, up to 8 may be used.
Are 8 subs enough/too much for the season?
Should Masters players cost 2 wildcards to add/replace?
Should walkover time refresh to a wildcard, or still apply?
Penalties *Penalties are accrued for late submission of results or lineups, and will carry various penalties yet to be decided.A simple late submission is worth 1 penalty point. Failing to submit a lineup entirely is worth 2 penalty points. Other infractions include abuse of a player or admin, cheating of any kind, unfounded accusations of cheating, etc.
What punishments should apply to teams with too many penalties?
Currently the rule of thumb is 3 penalty points = 2 wildcards removed or 1 sub removed, 4 penalty points = 1 ladder point removed, 5+ penalty points = revise position in league and recommend change of captain.
Misc Rules
Double rounds (2 matches per week from Round 4 on to finish league in time)
How to prevent cheating (admin in every game, must submit reps, no stream...)
Observers (allowed only if captains agree)
Handling ties in the league ladder (use for/against, penalties, etc.)
Rosters
The main points of discussion here include:
Masters players being allowed when some teams have Platinum players
Currently this is being assessed, especially the use of subs to gain Masters rank players. The problem is that not all teams have tier 2/3 representation, and that some teams can field almost entirely Masters players. Solutions include limiting the number of masters used each week, making masters count as 2 wildcards/subs when added to a lineup or roster, or not allowing masters to play in the Ace match.
Lower league players like platinums will not be used
Related to having masters players in the rosters, it means Plat players don't get as much of a run and may go unused almost all season. Currently this is not seen as a problem in need of revising yet as teams can take the league as casually or competitively as they like but possible solutions include enforcing at least 1 platinum player per lineup.
Player cap of 15 per team
This was decided as a constant across all teams by head admins, and not discussed by individual league admins for each tier. The main reasons to include this restriction are to even the playing field for teams without huge depth, make tactical lineup choice more effective, limiting the use of subs, etc.
Lineup submission and wildcard/sub use
Currently lineups are submitted confidentially directly to myself or Lemminks by the team captains. Lineups are then published when both teams submit the lineup at least 48 hours in advance. Wildcards and subs can be used at any time, even before a match and don't require a formal post, just notify an admin. This is because wildcards usually imply a need for haste so having to wait for an admin to read the thread may slow things down.
Feedback
There is particular interest in feedback on the following topics:
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