Hihi everyone, as you may know, I'm a mid toss player. Lately, I've been noticing that many people have been complaining abuot Toss being op and what-not. I'm curious to hear your opinions on this topic; are all the races balanced? Do you think buffs/nerfs are needed in some places? Etc.
For the most part yes, i would say they are pretty balanced. For now alot people(progamers) have been whining about TvZ being really hard for the terran. I agree with that but it happens now and then where 1 matchup become favoring to 1 race due to patch or new strategies, but it often dies down in a month or 2. Its not PERFECTLY balanced but i think all 3 races are adequately balanced.
Terran is definitely weak at the moment... I feel like the last patch brought ZvT from mostly balanced to quite Zerg favoured. I can't say much about TvP. ZvP feels balanced to me.
But the queen buff has created this huge safety net for zergs to make huge ******* mistakes/be really greedy/do dumb shit and not be punished for it and I find that incredibly frustrating. Rethinking a lot about TvZ right now (and praying for a patch soon with something nice. Which doesn't usually happen for terrans for SOME reason but a man can hope).
TvP still has it's lategame issues. I still feel like I'm playing against the clock in this mu and it's frustrating. Balanced? Maybe but frustrating all the same.
If you're zerg protoss is imba
If you're terran zerg is imba
If you're protoss zerg is imba
Dunno if any races as a whole are saying terran is imba atm which is a nice change
I'm very happy with the state of maps at the moment, of course ladder is less than ideal but i'm still appeciative of what we have now after playing Delta Quadrant and friends a year~ ago. Maps are the main thing for me balance wise!
Onto race balance, the game design of SC2 makes a lot of things seem too strong at some points, but the only match up that can be considered 'imbalanced' or simply much easier to play at higher and equal skill levels is ZvT... I'm seeing a few terrans (mainly from EU) actually still do well and i'm vsing some innovative things on ladder, but there still is a problem.
i kinda like the game as it is i dont find protoss OP but im in gold balance really isnt an issue for me right now, but from my perspective i see the game pretty even for all races some circumstances are harder for others but nothing overpowered.
ZvT feels too safe early game, queendralisks are fantastic. Still, marines.
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TvZ is frustratingly hard atm to put pressure earlygame, especially against good defensive zergs.
TvP lategame is tough. If storms were slightly nerfed, I wouldn't have any complains otherwise. Hard to beat turtle tosses too who just sit in their base in a hugely defensive posture for 20 minutes before attacking.
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I cant really talk about balance as i am not really at a level where it comes into effect as much, i do however believe the zvt mu is very easy for Zerg as opposed to Terran, Terran has little room for error whilst Zerg can get away with blue ******* murder.
My honest opinion based on my limited knowledge/experience. Don't blast me, only my opinion.
Terran early game > Protoss early game (Alot of guessing/limited information goes on here for the Protoss). NOTHING YOU SEE CAN BE TRUSTED FROM THE TERRAN.
Protoss late game > Terran late game Terran needs to outplay Protoss in this MU, Protoss should not lose if they play "perfectly". It is ridiculously hard to do so though as you need to position your limited units at the correct places in response to the strategy that you are guessing(based on limited information) what the Terran is doing, and then have to make a decision between economy or army before your obs get to your opponents base.
Protoss vs Zerg - Quite balanced. A variety of timings are available to both races in this MU, and both races need to go quite high up the econ/tech tree to really put the pressure on their opponent. A pretty balanced late game to come with it. Only minor issues I still have a hard time thinking its fair is the super cheap dropships(mineral line threatening)/damage buffing overlords and how slow creep dissipates.
Terran vs Zerg - Terran players need to play near flawless to stand a chance in this MU, whereas Zerg can get away with a lot of mistakes because of the recent buffs.
Terran is definitely the weakest race at the moment. However that said, they are still the most dynamic race with more strategies and styles than the other two races. Too bad every creative gameplan by Terran players gets quickly figured out by Zerg players and lesser so, Protoss players. Still the race with the most micro potential, it is the hardest race to play right now, and maybe needs some help from the game creators(I can't believe I just said that).
Zerg seem pretty cheese-prone now due to the Queen and overlord buff, rendering some of the early game timings by other race, much less effective than before, allowing them to be even more greedier than before.
Last edited by nGenLight; Wed, 27th-Jun-2012 at 3:55 AM.
tvp doesn't seem too bad if you can do some damage in the mid-game or at least get ahead economically, but if you enter the late game on an equal footing you just get destroyed. the flow of the matchup still feels good but.
tvz ... ugh ... i think terrans need time to work out a way to do some damage against 4 queens. i saw something cool on idra's stream where someone went 1 rax CC into reactor hellion, and they put a medivac with 8 marines + stim in the main while 4 hellions ran into the natural. only problem was it was close spots on antiga, so that really wouldn't work in a tournament -.-
its quite balanced now.
i believe that it will become worse when the new patches come
___________________________________ = Units that are usually controlled once and closed to efficiency. = Units that are overpowered by repeat and precise controls. = Units that are capable for early, mid and late games
ZvZ so imbalanced WhAt ThE **** BliZZZZ???????????????
The Queen buff isnt a massive deal for me personally - although it is really nice to have a better chance at not losing an entire game because $400 worth of hellions slipped through to the nat / main even. Losing games like this was pretty freaking gay.
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