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Unread Mon, 28th-Nov-2011, 6:49 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 1
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Diablo 3 Crafting - The Jeweler

Disclaimer: This is NOT an official preview, this is mostly the result of datamining and it might not reflect what will be in the final game.

The Jeweler is upgradable and can be found in town, just like the Blacksmith on the beta. He offers 3 different types of services:
  • He will combine 3 identical gems to create a new higher quality gem.
  • He will remove gems from an item, returning both the item and gems to you intact.
  • He can also add a socket to an item.

Obviously, adding a socket and removing gems from an items will cost you money but combining gems should be free.

Click the image to open in full size.

Click the image to open in full size.

Click the image to open in full size.

The average amount of sockets on a high level item is around 2-3 depending on the item type but a couple of helms, shields, or weapons seem to have up to 4 possible sockets according to the game files.

Also, a lot of gems are already in the game files and it seems to be a good time to list them:

Amesthyst - Helm
  • Chipped Amethyst - 5% Life
  • Flawed Amethyst - 6% Life
  • Amethyst - 7% Life
  • Flawless Amethyst - 8% Life
  • Perfect Amethyst - 9% Life
  • Radiant Amethyst - 10% Life
  • Square Amethyst - 11% Life
  • Flawless Square Amethyst - 12% Life
  • Perfect Square Amethyst - 13% Life
  • Radiant Square Amethyst - 14% Life
  • Star Amethyst - 15% Life
  • Flawless Star Amethyst - 16% Life
  • Perfect Star Amethyst - 17% Life
  • Radiant Star Amethyst - 18% Life

Amethyst - Other
  • Chipped Amethyst - +6 Vitality
  • Flawed Amethyst - +10 Vitality
  • Amethyst - +14 Vitality
  • Flawless Amethyst - +18 Vitality
  • Perfect Amethyst - +22 Vitality
  • Radiant Amethyst - +26 Vitality
  • Square Amethyst - +30 Vitality
  • Flawless Square Amethyst - +34 Vitality
  • Perfect Square Amethyst - +38 Vitality
  • Radiant Square Amethyst - +42 Vitality
  • Star Amethyst - +46 Vitality
  • Flawless Star Amethyst - +50 Vitality
  • Perfect Star Amethyst - +54 Vitality
  • Radiant Star Amethyst - +58 Vitality

Emerald - Helm
  • Chipped Emerald - 5% Better Chance of Finding Magical Items
  • Flawed Emerald - 7% Better Chance of Finding Magical Items
  • Emerald - 9% Better Chance of Finding Magical Items
  • Flawless Emerald - 11% Better Chance of Finding Magical Items
  • Perfect Emerald - 13% Better Chance of Finding Magical Items
  • Radiant Emerald - 15% Better Chance of Finding Magical Items
  • Square Emerald - 17% Better Chance of Finding Magical Items
  • Flawless Square Emerald - 19% Better Chance of Finding Magical Items
  • Perfect Square Emerald - 21% Better Chance of Finding Magical Items
  • Radiant Square Emerald - 23% Better Chance of Finding Magical Items
  • Star Emerald - 25% Better Chance of Finding Magical Items
  • Flawless Star Emerald - 27% Better Chance of Finding Magical Items
  • Perfect Star Emerald - 29% Better Chance of Finding Magical Items
  • Radiant Star Emerald - 31% Better Chance of Finding Magical Items

Emerald - Other
  • Chipped Emerald - +6 Precision
  • Flawed Emerald - +10 Precision
  • Emerald - +14 Precision
  • Flawless Emerald - +18 Precision
  • Perfect Emerald - +22 Precision
  • Radiant Emerald - +26 Precision
  • Square Emerald - +30 Precision
  • Flawless Square Emerald - +34 Precision
  • Perfect Square Emerald - +38 Precision
  • Radiant Square Emerald - +42 Precision
  • Star Emerald - +46 Precision
  • Flawless Star Emerald - +50 Precision
  • Perfect Star Emerald - +54 Precision
  • Radiant Star Emerald - +58 Precision

Ruby - Helm
  • Chipped Ruby - Increases experience reward per kill by 5%
  • Flawed Ruby - Increases experience reward per kill by 7%
  • Ruby - Increases experience reward per kill by 9%
  • Flawless Ruby - Increases experience reward per kill by 11%
  • Perfect Ruby - Increases experience reward per kill by 13%
  • Radiant Ruby - Increases experience reward per kill by 15%
  • Square Ruby - Increases experience reward per kill by 17%
  • Flawless Square Ruby - Increases experience reward per kill by 19%
  • Perfect Square Ruby - Increases experience reward per kill by 21%
  • Radiant Square Ruby - Increases experience reward per kill by 23%
  • Star Ruby - Increases experience reward per kill by 25%
  • Flawless Star Ruby - Increases experience reward per kill by 27%
  • Perfect Star Ruby - Increases experience reward per kill by 29%
  • Radiant Star Ruby - Increases experience reward per kill by 31%

Ruby - Other
  • Chipped Ruby - +6 Attack
  • Flawed Ruby - +10 Attack
  • Ruby - +14 Attack
  • Flawless Ruby - +18 Attack
  • Perfect Ruby - +22 Attack
  • Radiant Ruby - +26 Attack
  • Square Ruby - +30 Attack
  • Flawless Square Ruby - +34 Attack
  • Perfect Square Ruby - +38 Attack
  • Radiant Square Ruby - +42 Attack
  • Star Ruby - +46 Attack
  • Flawless Star Ruby - +50 Attack
  • Perfect Star Ruby - +54 Attack
  • Radiant Star Ruby - +58 Attack

Topaz - Helm
  • Chipped Topaz - 5% Gold From Monsters
  • Flawed Topaz - 7% Gold From Monsters
  • Topaz - 9% Gold From Monsters
  • Flawless Topaz - 11% Gold From Monsters
  • Perfect Topaz - 13% Gold From Monsters
  • Radiant Topaz - 15% Gold From Monsters
  • Square Topaz - 17% Gold From Monsters
  • Flawless Square Topaz - 19% Gold From Monsters
  • Perfect Square Topaz - 21% Gold From Monsters
  • Radiant Square Topaz - 23% Gold From Monsters
  • Star Topaz - 25% Gold From Monsters
  • Flawless Star Topaz - 27% Gold From Monsters
  • Perfect Star Topaz - 29% Gold From Monsters
  • Radiant Star Topaz - 31% Gold From Monsters

Topaz - Other
  • Chipped Topaz - +6 Defense
  • Flawed Topaz - +10 Defense
  • Topaz - +14 Defense
  • Flawless Topaz - +18 Defense
  • Perfect Topaz - +22 Defense
  • Radiant Topaz - +26 Defense
  • Square Topaz - +30 Defense
  • Flawless Square Topaz - +34 Defense
  • Perfect Square Topaz - +38 Defense
  • Radiant Square Topaz - +42 Defense
  • Star Topaz - +46 Defense
  • Flawless Star Topaz - +50 Defense
  • Perfect Star Topaz - +54 Defense
  • Radiant Star Topaz - +58 Defense


Quick Comments
 neon:  
ever a source of good info!
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Unread Tue, 29th-Nov-2011, 10:36 AM BnetId: neon.457  Race: Location: Australia  Total Posts Made: 146 # 2
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Seems like Gems in this are akin to WoW, apart from the magic find and other.

It makes item customisation and char customisation a bit more unique so you can design it to fill the gaps you require with your gear and such, really like it.

I'm sure min maxing will exist as always, and even like it, but till you get the access to the best gear Gems are a great way to compensate for various things.

Really looking forward to making mf and pvm chars and even pvp ! should be ace.
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Unread Tue, 29th-Nov-2011, 11:42 PM BnetId: Cyanide.751  Race: Location: Singapore  Total Posts Made: 681 # 3
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looks pretty much like JC in WoW as neon mentioned.

Personally, I think it doesn't value-add to the game. It just makes it an extra thing that you must do for min/maxing, thus a necessity, not a preference.
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Unread Wed, 30th-Nov-2011, 6:44 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 4
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It's more akin to the Diablo 2 gems, imo.
Just like the Blacksmith, it's not a tedious process, but rather an exciting one!
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Unread Wed, 30th-Nov-2011, 10:34 AM BnetId: tbhAzure.493  Race: Clan: 2bh  Location: Melbourne, Australia  Total Posts Made: 149 # 5
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sounds good looking forward to it
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Unread Wed, 30th-Nov-2011, 12:27 PM BnetId: ETLBranno.200  Race: Location: brisbane, australia  Total Posts Made: 103 # 6
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omg you can increase the experience you get? not sure if i like that. just give a new character armor full of gems and be max lvl in a few hours.
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Unread Wed, 30th-Nov-2011, 4:20 PM BnetId: neon.457  Race: Location: Australia  Total Posts Made: 146 # 7
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Quote:
Originally Posted by branno View Post
omg you can increase the experience you get? not sure if i like that. just give a new character armor full of gems and be max lvl in a few hours.
I don't know that it would be super possible, I imagine maybe at lower levels it would be fast but if the levelling scales anything like in d2 it will still take a fair bit of time to get max level, especially if you die because your gems are all only increasing XP gained.

Might be good in group runs and perhaps an effective build, however I'm sure they have a reason for such gems or you can only get them at near max level making it only possible for alts or gem's have level restrictions or other such requirements.

Either way I doubt it will be game breaking or ruin the experience.
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Unread Wed, 30th-Nov-2011, 4:48 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 8
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I'm pretty sure you can't even get socketed gear until Act 2, so it's not quite going to be that simple.
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Unread Thu, 1st-Dec-2011, 5:45 AM BnetId: tbhAzure.493  Race: Clan: 2bh  Location: Melbourne, Australia  Total Posts Made: 149 # 9
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Also I doubt u will be able to wear full socked XP gear in nightmare and hell as the sounds of it, it gets much harder. If d2 is anything u go by you will need to max your resistances as a min unless u like getting 1 shotted by rare magical creatures.
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Unread Thu, 1st-Dec-2011, 7:42 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 10
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Yeah, agreed. I'd be surprised if that D2 precedent went anywhere.
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