In today's ZvT meta-game, most Zerg are content with their fast hatchery opening. Generally speaking, after this, there are two approaches: 2 base with a macro-hatch, made famous by personalities like Stephano, or more eclectic styles like Nerchio's roach ling infestor composition, which employs roaches to get a third up earlier, instead of a macro hatchery.
Essentially, the Zerg meta-game in this match-up is defensive, and revolves around Hellions, working under the assumption that due to supply depot walls, bunkers, and OP marines, Zerg is not in a position to apply pressure early on. Not only that, but the assumption is, it's not beneficial to apply pressure early on -- afterall, those units are drones not made.
On this episode of Meta-Game Magic, vGAlkresh will be joining your host to discuss why this assumption is flawed, and explain how Zerg can apply pressure to the Terran based solely on his opener (rather than, say, a counter-attack that is dependant upon the Terran moving out), and why it is beneficial.
Your host, vVvShaft, forever flying in the face of the meta-game and unafraid to look at all perspectives, is a noted caster for GameReplays.org, as well as vVv Gaming. He is also a caster for LegitGaming, FraggedNation.com, and the host of several other shows. vGAlkresh is a top 25 Masters player and representative of team vG known for his stylistic aggression and odd interpretations of the game.
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