If the toss FE i usually go 3 rax stim timing (7 min mark) about 6 marauder 8-10 rines
But my common strat is the sky terran( mech) cloakshee viking Raven the transition to BC
Last edited by Terranate; Mon, 9th-Apr-2012 at 6:37 AM.
If I could add my 2 cents here. I think the thing terrans need to become familiar with is avoiding the "head on" type battles with protoss. Exercising drops, preferably at two different locations, does way more damage than engaging a templar/collusus/archon ball. It also forces the toss player to split up their army into smaller chunks. 8 marines and a medvac spawning out of target fire from 4 stalkers will kill that army in a straight up fight. Ideally, you want to be putting pressure on the probe line - anything about 4-5 probe kills with 1 loaded medvac is a good drop. If you can get in, snipe some probes or a pylon and get out that's even better.
Unfortunately this requires a decent amount of micro and will detract from your macro. You need to be careful with how much attention you pay to your drops. You can also afford to expand earlier and more often if you are dropping and keeping map control. You want to avoid engaging the complete protoss army at all times.If you can practice this style of play you will find you will have a much better chance against protoss players who like to execute a timing attack.
I was having alot of trouble with the protoss deathball also. I would recommend you to try the darglein micro trainer. It helps alot with your engagement, positioning and stuff
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