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Unread Fri, 30th-Mar-2012, 8:41 PM BnetId: Qwerty.832  Race: Clan: OS  Location: Esperance  Total Posts Made: 119 # 3
OSPixel
OSPixel's Avatar
Tourneys Joined: 6
hey man, a little write up for you:

a good build order to do is a one Rax FE. gasless or gas whatever your preferance.
try.

10 - Supply Depot (send your 9th scv to the build point)
12- barracks
13 refinery (stop at 50 gas)
15 - orbital
one marine then reactor
16 -supply depot
Command Center
2 more barracks add techlabs then go from there. i would research conc and combat shield first then stim. i would do a push with your units when stim is done and that should probally win you the game.


make sure you build your command center behind your blocked choke. cause you will usually get early harras. i usually send my barracks building scv to scout. but thats my personal preferance. also while splitting. grab all your scvs then move them to a node. and pull the 3 - 2 off the moving ones. makes it a bit quicker .

in your game i felt your upgrades were really slow. you were at 1-1 for agess! and you produced FAARR to many vikings 10 would of been plenty didnt need like the 20+ you had! thats alot of food you can have on marine maurader!. i would try improve your opening. if improve the opening you will beat the bronze players easily. also try to keep your money spent and make sure you have addons on your barracks. i beleive the ratio is like. 3 barracks 1 starport off a base. so if you go FE you should have 6 - 2 when they are saturated. but just work on keeping your money spent. constant scv production and an aggressive playstyle and you should improve heaps!

Quick Comments
 NoPrisoner:  
thank you :)
 Ruski:  
So true, early stim and concuss upgrades can be scary for a toss player
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