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Unread Mon, 27th-Dec-2010, 8:34 PM BnetId: divinesage.193  Race: Location: Singapore  Total Posts Made: 68 # 21
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kjt rolled me with a ghost rush in a PvT game. Never felt worse.
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Unread Thu, 30th-Dec-2010, 5:22 AM BnetId: YogenFruz. 650  Race: Location: Canada  Total Posts Made: 7 # 22
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Take em from behind

I was once cannon rushed, but i stopped it in time with a ledge spine crawler, and i was not happy, so instead of playing normally, (scrap yard) I built myself a nydus and nydused him from behind. I then proceeded to build spine crawlers behind his base. A taste of his own medicine! 4 banelings wrecked his workers. I think I have the replay, i'll go look for it.
There was another time where i played this guy ZVZ and it was a massive cheese fest. we cheesed each other so hard and it was so funny because we had the exact same strategy,and our transition to muta met in the middle between our bases ^^.
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Unread Fri, 7th-Jan-2011, 8:55 PM BnetId: cTBlaghman.498  Race: Location: Canberra, Australia  Total Posts Made: 2 # 23
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I go for the good ol' classic 3 gate -> mothership.

I only use it in 2vs, but it's worked more often than not.
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Unread Sat, 8th-Jan-2011, 10:47 AM BnetId: BEASTMODE 845  Race: Location: Brisbane  Total Posts Made: 9 # 24
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When there mass voids hunched togather shoot them with the ghost gun that blows the shield, then shoot a missile seeker at them

leaves nothing
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Unread Mon, 10th-Jan-2011, 4:49 PM BnetId: SunsetKid.167  Race: Location: Singapore  Total Posts Made: 86 # 25
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i've tried all sorts of funny strats. everytime i see one, i try to do it as well. in general, most don't have very good results in 1v1s. its a little better for 2v2s.
in team games, my favourite is to feint photons. have 2 probes into a person's base, 1 about 5 secs after the other. most times people see the first probe walk in but completely miss the second. they try to stop the first but lose to the second hidden one.

another one i tried is to place 1 single pylon at the exact spot where terrans will wall in with their 2nd supply depot just above the ramp. the usual practice is for the terran to slowly destroy the pylon with his marines once they are out---upon which my ally's zerglings will immediately rush in before terran makes a replacement depot. the cost of 100 minerals is cheap compared to other alternatives of breaking down the supply!
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Unread Sat, 22nd-Jan-2011, 10:37 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 26
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I never cheese in ladder games because it doesnt work that often. Im at bronze on SEA and at silver on American server so i know that when i vs ppl 1v1 for funzies in chat channels i will get steamrolled if i play standard.

What do i do?

I do every cheese known to man in front of 20 spectators...they tell me at the end of each game it was hilarious.

I tried zealot rush (failed)
Planetary fortress rush (failed)
Proxy hatchery (worked)
Maka Racks (worked)
12 done rush (terran stood no chance, so imba)

I love to cheese in chat channel 1v1's. Makes people laugh and a good game to save and just watch 3 months later..."Oh yeah! That's when i tried to land a cc on creep and make it PF before i had an engineering bay!"
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Unread Sat, 22nd-Jan-2011, 11:05 PM BnetId: SunsetKid.167  Race: Location: Singapore  Total Posts Made: 86 # 27
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oh, you playing on the 1v1 obs custom steppes of war? i love that map. its really funny!
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Unread Sun, 30th-Jan-2011, 12:02 AM BnetId: TLJloMiElisK.373  Race: Location: Bangkok,Thailand  Total Posts Made: 27 # 28
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If i play with space colosus bug. i siad GG for that. lol
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I'm Pround to be "ZERG" player, Weather another barking like, Protoss is the best Power, Terran is the Best Defender. but i won't care i believe to be here, i truth to be here, and i Feel Terrific to be here. so whatever world said. it's not come from my Heart. My Heart is "ZERG", My Spirit is "ZERG", and my Strategy is "ZERG". !!

TLJloMiElisK #373 @SEA
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Unread Mon, 31st-Jan-2011, 7:49 PM BnetId: Eljimo 529  Race: Location: Christchurch, New zealand  Total Posts Made: 6 # 29
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I think the most hilarious strat for T is to kill a worker at start and load all 5 workers into CC and lift off to a corner, and say something like "synchronization error" and hope the opponent leaves when cant find the cc
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Unread Tue, 1st-Feb-2011, 11:19 AM BnetId: GuruGyi.429  Race: Location: Singapore  Total Posts Made: 17 # 30
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Quote:
Originally Posted by Eljimo View Post
I think the most hilarious strat for T is to kill a worker at start and load all 5 workers into CC and lift off to a corner, and say something like "synchronization error" and hope the opponent leaves when cant find the cc
I saw it on Youtube one and some guy actually leaves the game. When the guy types "has left the game".
Which will appear with your name and has left the game message. It's really funny.
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Unread Tue, 15th-Feb-2011, 4:40 AM BnetId: AZKwitchdoc.988  Race: Location: Manila, Philippines  Total Posts Made: 44 # 31
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Quote:
Originally Posted by Eljimo View Post
I think the most hilarious strat for T is to kill a worker at start and load all 5 workers into CC and lift off to a corner, and say something like "synchronization error" and hope the opponent leaves when cant find the cc
I LOLLED hard at this! ROFL hahahahaha
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Unread Tue, 15th-Feb-2011, 1:56 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 32
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Quote:
Originally Posted by Eljimo View Post
I think the most hilarious strat for T is to kill a worker at start and load all 5 workers into CC and lift off to a corner, and say something like "synchronization error" and hope the opponent leaves when cant find the cc
LOL that would be so hilarious...I am going to do that right now...
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Unread Tue, 15th-Feb-2011, 7:05 PM BnetId: TheMagiBum.625  Race: Location: Melbourne, Australia  Total Posts Made: 6 # 33
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I'm a zerg player and i'm in silver league. I found that most people can't see nydus worms until they pop out, and then they just gg cos they got 30 lings taking out their base. I want to know why nydus worms are never used in pro games. They cause fear and hence force mistakes. I know it costs a lot to build a nydus network but by the time ur on 3 bases it is essential to attack the enemy base without all the enemy's units blocking ur way
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Unread Tue, 15th-Feb-2011, 7:32 PM BnetId: MrSandman.185  Race: Location: Sydney  Total Posts Made: 69 # 34
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Quote:
Originally Posted by TheMagiBum View Post
I'm a zerg player and i'm in silver league. I found that most people can't see nydus worms until they pop out, and then they just gg cos they got 30 lings taking out their base. I want to know why nydus worms are never used in pro games. They cause fear and hence force mistakes. I know it costs a lot to build a nydus network but by the time ur on 3 bases it is essential to attack the enemy base without all the enemy's units blocking ur way
I have honestly never been troubled by nydus worms. There's the first five seconds after you hear the scream where you get worried but there are only a limited number of places for zerg to put it without being instantly found and killed. Some pro's use it often but most use it as a situational thing.

Funniest strat I've seen was a pf wall on shakuras pvt. I was massing gateway units and just went WTF. He eventually lost because doing the wall cost heaps.
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