If LoL didn't have the backing / participation of Riot within the eSports community it would be significantly less popular / successful as what it is.
the thing is riot did not create lol to be an esports title. they created the game as an alternative to hon and dota 1 at that time as there were hardly any alternatives to the emerging moba market. people played it and it got popular and the esports movement got its momentum. thats when riot comes in.
blizzard right from the start shoved sc2 down the community throats. they focus too much on the esports aspect and neglect that what the community really wanted in the game. more so since the game is a supposed successor to bw.
If LoL didn't have the backing / participation of Riot within the eSports community it would be significantly less popular / successful as what it is.
But thats the thing, riot needs these numbers to make the game profitable (they want you to keep coming back to buy more skins, champions etc etc) wheras you just buy your lisence from blizzard and they have their money. So saying that without the backing of riot is completely irrelevant.
There is also another apsect that people ignore and that is with 32 million active accounts that lol is a cash cow. They can easliy afford to sponser so much. Every patch (which is every 2 weeks, and they balnce the game every 2 weeks as well) they add new skins and champions that cost like $10 each which the community eats up.
Is lol more casual than sc2, no imo. Everyone wants to win and gets very agressive when someone messes up even in normal queue.
Last edited by BordZ; Thu, 15th-Mar-2012 at 8:20 PM.
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