We all know that in high school they have sports like football rugby golf chess and all that.
Why not E-sports!
Today i emailed AIC (Sports for colleges in Brisbane) With the question about E-sports within the colleges.
I want to know what everyone's oppion is on Starcraft As a sport within the schools.
Starcraft has been called the chess of this generation. Numerous articles support this.
So i want to get some support with this. so I can Starcraft as a sport within our school.
Thanks guys,
Last edited by ToRVenom; Fri, 17th-Feb-2012 at 6:38 PM.
We all know that in high school they have sports like football rugby golf chess and all that.
Why not E-sports!
Today i emailed AIC (Sports for colleges in Brisbane) With the question about E-sports within the colleges.
I want to know what everyone's oppion is on Starcraft As a sport within the schools.
Starcraft has been called the chess of this generation. Numerous articles support this.
So i want to get some support with this. so I can Starcraft as a sport within our school.
Thanks guys,
It would be cool.
You'd get some 15 year old GM turn up and obliterate everyone though. Skill might be a bit too diverse
Also, it's not really team oriented. A big thing about school sports is that it's about competing at a team level - my school endorsed individual sports by letting really pro kids train during school time (like one of our olympic gold medal divers we seemed to have a ton of, despite not having a pool), but it wasn't really a 'school sport'. And they were *really* good. We didn't have a chess team though
But yeah wherever there's a chess team, no reason not to have an SC2 team
of course. It would be done with team For example.
my previous school did chess. Not a team sport but it was separated on skill. Example of that.
There was a senior A (Opens), Senior B, Juniors A, Juniors B.
It was done by matches. It can be done like the Clan league is done with SEASC2 . Each clan is a college. And every Tier is skill level of the players.
I believe that wouldn't be an issue. The only issue i can see would be costings. Even if colleges have only a few computer with the game installed. and the compatibility to run the game.
i am just after other opinion on this and see if they think it will work.
It's the sort of thing that I think needs eSports to really start being in the public eye to happen. Until then, one or two schools may be willing to adopt this sort of program, but they would be the kind that are a little unusual and different.
As it is, a lot of schools view computer games as the enemy to schoolwork :P
this would clearly be an extra curricular activity outside of school hours just like every other after noon school sport, chess club or debate club minimat. it just means you wouldnt be able to be a closet gamer geek if you wished to participate
Seriously tho, I don't think it will happen because 'Sport' is about activity and being fit and healthy.. Don't think SC2 does much for your health... sure it can be argued that gaming gives you good hand eye co-ordination and other real life skills. But its not widely socially accepted as a way to improve yourself actively..
Therefore I doubt eSports will ever be related to 'Sporting' institutions.
Seriously tho, I don't think it will happen because 'Sport' is about activity and being fit and healthy.. Don't think SC2 does much for your health... sure it can be argued that gaming gives you good hand eye co-ordination and other real life skills. But its not widely socially accepted as a way to improve yourself actively..
Therefore I doubt eSports will ever be related to 'Sporting' institutions.
"Sport is all forms of physical activity which, through casual or organised participation, aim to use, maintain or improve physical fitness and provide entertainment to participants. Sport may be competitive, where a winner or winners can be identified by objective means, and may require a degree of skill, especially at higher levels. Hundreds of sports exist, including those for a single participant, through to those with hundreds of simultaneous participants, either in teams or competing as individuals. Some non-physical activities, such as board games and card games are sometimes referred to as sports,"
But you go to school to learn the core skills Maths English etc not a computer game.
it's not teaching starcraft in class, it's having interschool starcraft competitions. This kind of thing already exists with pretty much every physical sport (we have sport every wednesday afternoon). And there's an interschool chess competition in term 2/3.
I think it's almost impossible for this to start happening with starcraft, since the skill levels of students are going to be anything from bronze - grandmaster, and you only have to be about one league ahead of your opponent to completely dominate them. Chess isn't that volatile, probably because it's turn based strategy instead of real time.
and unfortunately, esports isn't really anything big in our culture.
Maybe something like this could happen one day, though. that would be so awesome.
i think chadman brings up a much better point in that its not socially acceptable. minimat saying it isnt practical on the other hand really doesnt make much sense.
A for the team based sports I dont know about you guys but my high school did golf, archery, high jump, long jump and other similar single person sports.
How would esports be beneficial in an educational environment? (Is there a thread on this already?)
How I see it to be beneficial could be to force the kids to vocally communicate in a team environment (team games duh), problem solving, computer skills (the older kids version of quicktype) and resource management dependant on games.
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Drop bears, gotta watch out for dem Drop Bears! - ToR!
Starcraft is unique among other eSports in that it develops problem solving, creative thinking and multi-tasking. It's very good for your brain in the same way that chess is and in my opinion would be an excellent school sport even if only for the mental development of competitors.
It has been proven though, that Starcraft helps to increase the brainpower/intellect of players just by the sheer thinking that has to go into all of the decisions that have to be made as you play. Of course, it is unlikely that it will be implemented into a school as society views gaming in an unrelentingly harsh manner. If you pushed the point with numerous supporting documents, however, I'm sure that it could eventually be trialled.
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