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Unread Thu, 25th-Aug-2011, 8:45 PM BnetId: ThePandarine.180  Race: Clan: ToR  Location: Malaysia  Total Posts Made: 993 # 6
ToRPandarine
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Quote:
Originally Posted by TARossi View Post
All that the mighty Rossi has said. If you haven'te read it, go read it now! :P
:O Didn't expect Rossi of all the people to post on my post :O LOL.

1) I normally scan 1-3 minutes after the last banshee is now fine dust. And i'm pretty decent with my scans (that or we BSG have poor building placement XD). I usually spot factories churning out mech units AND the fusion core. Maybe the occasional second expansion. I play like its a usual TvT Tank-Marine-Viking game :P If I see anything other than that, I play safe and see what happens. THEN, decide the best way to win it (winning is not guaranteed XD)

2) I agree that having the Reaper opening leads to so many things. An example was a TvT I had recently where I was able to switch the rax with the factory. Siege tanks and siege mode were pretty up pretty darn fast XD That aside, my opponents usually go for a more heavy mech style than banshees.

3) 4-6 are the usual numbers. I always assume worst case scenario which is very heavy mech or air tech. I get a mix of everything except Thors :P

4) Yea, its pretty common. I'm guilty of using it too but I use it when I'm really tired or had a losing streak (so bad I know :l ). If i'm on the receiving end, I usually try to get 1-2 reapers in bunkers with marines and a few marauders to hold the front. When I'm lucky, a tank. After I have what I presume is the best defence possible, its back to macro :P

TvT is definitely a volatile matchup. And yea, I need to work on my scouting among other things XD Some may argue that energy is best used for MULEs but I disagree cause if you get a great scan and you see a form of worker harassment/kill team coming, you save yourself a !@#$ load of grief and economic problems :P

I find playing a blind TvT not so bad but it might be because I'm still in Silver and things from GPD onwards is different. I usually try not to be so passive but its just so good to see your opponent impale everything on your defensive line and then you just push right to the production facilities :P

Sure they can build elsewhere but I find they do that once they realise their main ones are gone (I'm guilty of that too but I've being trying to get some facilities right in the frontlines. If the Protoss can have warpins why can't we have building in the middle of the map? :P)

On a side note, I have poor memory of build orders other than the 1/1/1 (not all-in version) XD

Cheers and glhf!
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