idk what you or blizz is talking about, when I played trapasassin in D2, I used lots of skills. I had 2x traps, one throwing trap, mindblast, two different self-buffs to constantly switch, spamming cloak, summoning shadowmaster, dragonflight blink. Not exactly my 30+ binds as WoW mage, but still somewhat apm-intensive. Not to mention constant movement to avoid ranged and fast stuff.
And pre-synergy, I was concentrate/zerker block barb, and there were 3 self-buff shouts, 2 offensive shouts, 2 main attacks to constantly switch around, and two leaps for positioning. Add on top lots of inventory work for weapon and armor set switching.
If D3 is going to be even more action-intensive, that's disturbing. After all, for me Diablo is a blow-steam-off type slasher game.
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