Don't have them replays( Besides, there were no scv repairs.
We were talking how HT counters thor and such, but more units in protoss army counter thor too. I believe 4 chargelots beat 1 thor given equal upgrades, and cost no gas, just minerals. Thor has kind of low dps compared to stimmed bio or siege tanks. It is a fat tank, and is a muta counter. That's how blizz seems to define it, so no need to try and build a combo around it, given there are already better combos out there.
Strike cannons, like all abilities that can't be microed against, were/are retarded and let Thors hardcounter their supposed 'counter' unit. I'd much rather see them replaced with something more reasonable.
Your composition should never be pure Ghost/Thor! They should be augmented in place of Vikings. :P
I had marines there too :P
Xeen,
You can't micro against yamatos. Doesn't make yamato stupid. It's in fact pure awesomeness
And since I brought up yamatos...thor doesn't need an over 9000 damage ability to single target, Terran already has one. BC yamato deals same damage instantly, and is mounted on a fatter and better unit in general. Have to differentiate and make 250mm a niche ability, then it will be used. Unfortunately, in the current metagame there is 0 use for it. TvZ is the only matchup with thors, and they are used as muta counters.
Last edited by Next_rim; Thu, 14th-Jul-2011 at 3:53 PM.
You're absolutely right. Having two expensive Tier 3 units with a large single-target damage ability is silly. Especially since the BC version is better!
You're absolutely right. Having two expensive Tier 3 units with a large single-target damage ability is silly. Especially since the BC version is better!
They should just make Thors launch nukes instead.
With enough AoE to deal 2000 damage to the side of the map the enemy is on
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I don't blame you for being you, but you can't blame me for hating it
Strike cannons, like all abilities that can't be microed against, were/are retarded and let Thors hardcounter their supposed 'counter' unit. I'd much rather see them replaced with something more reasonable.
Remove Thor; add in Goliath and/or Odin. It will make me a happy person.
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Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance
PvZ is the only matchup with thors, and they are used as muta counters.
Goddamnit I wish, instead we get stalkers that do the damage of marines but cost 4x, and Archons which are basically thors with 1/3 the range so mutas don't even take damage before they magic box you.
Now THAT is actually an interesting unit comp I've never seen before ... Would be intrigued to see someone try out Thor + Ghost w/ SCV repair to see how well it does vs a Protoss.
Some good EMPs would render the HT useless and also severely effect the Immortals viability vs that composition as well as zealots who could die to snipes / thor fire so easy.
This... I must see. *contemplation chin stroke*.
Lol wouldnt the HT's just end up feedbacking the thors AND the ghosts...
HT's come in for the roflstomp with a cherry on top of a lolwtfbbq
Actually you know what the thor needs? something to hold stuff in place. either that or something to deal with mass lings. Remember lock down? How about Irradiate? Those were already balanced abilities. Also, why can 250mm cannons stun a BC, but not an Ultralisk? lawl
Goddamnit I wish, instead we get stalkers that do the damage of marines but cost 4x, and Archons which are basically thors with 1/3 the range so mutas don't even take damage before they magic box you.
sorryz, meant TvZ. For P vs mutas we have phoenix, example of one of the hardest counters in game.
Actually you know what the thor needs? something to hold stuff in place. either that or something to deal with mass lings. Remember lock down? How about Irradiate? Those were already balanced abilities. Also, why can 250mm cannons stun a BC, but not an Ultralisk? lawl
Even a small hammer can stun Manneroth...tsk tsk blizzard! consistency is what we need here, consistency!
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