I play T. I scout close positions and saw that u went hatch first. Naturally I'm going to want to slow you down. So I'll go for two rax pressure and/or bunker push/rush you. You can't blame me for wanting to win.
If u scout close positions, just don't give Terran an excuse to all-in or put u under tremendous pressure.
sorry nard that problem is that 1 base zerg is too weak and its the distance so you don't even need to pressure but the time for more marines and tanks to arrive is same if not less than the time for zerg to reinforce.
Not to mention nowhere to get a third so you are forever behind or hope the T is bad and doesn't scout the far bases and doesn't send 4 marines to go kill it
When Zerg's wins games, it's not because they majorly stuffed up big-time, like PiG was saying. The reason Zerg's lose is because they have no idea what the Protoss is doing for example. This is why the cry-imba rage comes out.
As a Protoss, the main reason why I lose to Zerg is because i 1) Get all-in'd or 2) The Zerg had better positioning and my FF's were terrible. Frankly, there's not much Zerg can do about the FF's, but think. What would Protoss be like WITHOUT FF's?
Zerg can't dictate at all what happens. It's up to the Protoss or the Terran to force the engagement. If the engagement happens on the Zerg's terms, every single time the P and T would most likely get rolled. Also, when i'm marching out across the map in full view of Xel'naga Towers and i see 20 lings run into my base, i think "OH F*CK, HOLY SH*T AHHHHHHHHHHHH" And from there I just lose because i have to run back, losing a lot of probes and the Zerg getting ahead. P and T have MUCH stronger armies than Z, yeah, but Z has the mobility to abuse the f*ck out of it. So why don't you? Why do you wait in your base with your blob of units waiting to collide with P or T's blob of units?
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I don't blame you for being you, but you can't blame me for hating it
Haha Volition I guess what I was trying to say is zerg even after their scouting and macroing and droning and having the right unit combination, still need to use those units in a manner other then 1a2a3a :P! And Zergies forget that and then ragee
I don't like to stereotype all Zerg players as whingers but I find that they seem to complain more than other races. I have met plenty of really well mannered players and the majority of them probably are. So what I really want to know is why do Zerg rage more than other races?
Because of the vocal pros, largely.
Anyone from BW would know not to take anything IdrA (or Artosis) says about balance seriously in any circumstance, but there's been a culture of 'zerg really is broken, let's bitch about it' developing for a long time, and the players reflect this. Pros of every race complain, but the most vocal about it have been Zerg, and even if Zerg was broken before and fixed now, that mindset is ingrained in players.
You can attribute a bit of it to the very passive Z styles that were common for a long time (and thus, prone to simply being walked over), and the model of Zerg as a mechanically-intensive race with very different macro structure. But players bitch because they think what they're saying is true - and they have 'role models' of complaining to prove it.
Last edited by Xeen; Wed, 6th-Jul-2011 at 1:24 PM.
zerg players complain more cause its the hardest race to learn initially, so they got used to complaining alot at start and then just keeps on finding new things to complain out of habit.
Its the having to guess what your opponent is doing because sometimes there simply is no way to tell
You can only assume what it isn't assuming your opponent sticks to the common timings
Zerg have no holy shit something i'm not prepared for is coming at me defense and there is little to be afraid of as Terran or Protoss from there zerg. The zerg can never surprise the terran because they generally can scan all our tech and the gameplay really isn't about trying to hide tech anyway. So zerg's usually feel abused in every matchup because its always about the zerg trying to figure out what the other guy is doing so he doesn't and the other guy is trying to trick the zerg.
This compounded with how impossible it can be to scout the opponent means usually zergs feel like they have to paddle against the stream without a paddle
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