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Unread Sat, 7th-May-2011, 5:42 PM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 1
PapaBigBelly
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What is your Hotkey setup?

Mine is...

Zerg

1. Army
2. Harass army (mutas/infestors)
3. Spell casters (infestors/ corrupters)
4. All Hatcheries
5. Queens spreading creep
6. Scouting Overseer
7. Defense and army Overseer
8. Evo Chambers
W. Bases
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Previously known as ArousalPerMinute
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Unread Sun, 8th-May-2011, 1:35 AM BnetId: TAKrUnch.960  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 85 # 2
TAkrunch
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my keys (ZERG)

1. lings/raochs
2. banelings
3 infestors or mutalisks ( If i have both i have mutas as 3 and i keep infestors in my 1 group and use them manually)
4. hatches
5. queens
8,9,0. evo chambers

screenshot keys
f2 main base
f3 natural
f4 3rd
f5 4th
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Unread Sun, 8th-May-2011, 3:35 AM BnetId: tin.303  Race: Location: melbs  Total Posts Made: 48 # 3
tin
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1 army
2 suppose to be ranged units
3 supposed to be spell casters e.g templers or upgrades e.g forge
4 nexus
5 gateways
6 robo + stargate

9+0 observers
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Unread Sun, 8th-May-2011, 8:45 AM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 4
Satu
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The Nightman ComethSleeping with the FishesSeasoned Tournament PlayerThe Gatekeeper
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Im Zerg.

1. Hatcheries
2. Queens / scouting worker
3. Army - Speedlings / Scouting overlord
4. Army - Banelings & Infestors
5. Army
6. Army

Alt. Scroll through bases (default backspace)

I never use 7-0 keys, I think its inefficient for my hand to reach across the keyboard like that.
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"Satu is pretty good I guess" - Spook

Last edited by Satu; Sun, 8th-May-2011 at 9:02 AM.
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Unread Sun, 8th-May-2011, 8:52 AM Who's Who:   BnetId: frayHuT.483  Race: Clan: aLt  Location: Australia  Total Posts Made: 536 # 5
HuT
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Terran
1 - CC
2 - Army
3 - Army / Ghost / Raven
4- Rax
5 - Fac
6 - Port
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Unread Sun, 8th-May-2011, 9:28 AM BnetId: sKyAU.570  Race: Location: Sydney, Australia  Total Posts Made: 461 # 6
Aean(:
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Terran
1 Main army
2 Marines (vs zerg) otherwise 2 support units (eg tank/ghost)
3 Tanks (vs zerg) and manually micro air units or 3 Air units
4 OC
5 Barracks
6 Factories
7 Starports

Location
F2 Base 1
F3 Ramp / Rally point
F4 Natural
F5 Third
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Unread Sun, 8th-May-2011, 10:10 AM BnetId: Rorschach.798  Race: Location: Brisbane, Australia  Total Posts Made: 77 # 7
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1 Main army
2 HT/Harass
3 Robos
4 SGs
5 Nexus's
6 Forges
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Unread Sun, 8th-May-2011, 10:34 AM Who's Who:   BnetId: Yoz.190  Race: Location: Melbourne, Australia  Total Posts Made: 26 # 8
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It really depends on the strategy being employed. When playing Protoss to do cannoning I have:
1 - Probe (First Scout / Cannoner)
2 - Probe (Hidden Scout / Cannoner)
0 - Nexus

If the game lasts beyond that, then I have:
1 - Carrier
2 - Mothership
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Unread Sun, 8th-May-2011, 1:01 PM Who's Who:   Total Posts Made: 364 # 9
AvPoker
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Achievements (2)
Against Terran:
1 - Mutalisks (replace with infestors if muta numbers are low)
2 - Zerglings + Banelings + Ultralisks (+ mutas if infestors are out)
3 - Banelings (replace with Brood Lords later)

Against Protoss:
1 - Roaches and Hydras (or lings, banelings, hydras and ultras)
2 - Corrupter (or infestors)
3 - Brood Lords

Against Zerg:
1 - Lings (Until Roaches and hydras)
2 - Banelings (Until Infestors)
3 - Brood Lord/ Corrupter

Rest:
4 - All Hatches
5 to 8 - Queens
9 & 0 - Important tech structures, research, hotkeying overlords with baneling drops
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Unread Sun, 8th-May-2011, 1:13 PM BnetId: FvRScrewby.302  Race: Clan: FvR  Location: Brisbane, Australia  Total Posts Made: 116 # 10
FvRScrewby
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ZERG
1. Hatcheries
2. Main Army
3. Queens
4. Secondary Army
5. Misc. (Such as Baneling mines, workers, etc.)
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Unread Sun, 8th-May-2011, 4:33 PM BnetId: nGenEiduart.216  Race: Location: Indonesia  Total Posts Made: 25 # 11
Eiduart
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Terran

1. Key unit (viking/ghost/tank) / Harass unit
2. Key unit (viking/ghost/tank) / Harass unit
3. Main Army
4. Production Facilities
5. CC
6. Engi / Armory Upgrades
7-0 is too far to be used efficiently for me, i've small girly hands.
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Unread Sun, 8th-May-2011, 9:52 PM BnetId: wish.675  Race: Location: Sydney, Australia  Total Posts Made: 38 # 12
wish
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Tourneys Joined: 11
Protoss

1. All my nexus
2. robo/stargate
3. gateways
4. army
5. army
6. army/obs
7-10. whatever i like
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Unread Sun, 8th-May-2011, 10:24 PM Who's Who:   BnetId: nGenJazBas.131  Race: Location: Auckland  Total Posts Made: 422 # 13
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How I set up mine is very weird according to what my friends say.

1-Main hatch
2-All hatch
3-vsT Muta late game Ultras, vsP Roach early game into Hydra, vsZ Roaches
4-vsT Lings, vsP Lings early game into Roaches and Lings, vsZ Lings)
5-vsT and Z Banes, vsP Corruptors
6-vsT Broodlords, vsP Overloads with Banes inside, vsZ Infestors
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Unread Mon, 9th-May-2011, 2:56 PM BnetId: 366  Race: Location: melbourne  Total Posts Made: 67 # 14
GGnoRe
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Sleeping with the FishesTop Dawg
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mine is

1-ARMY
W-WARPGATES

in battles just 1A. =D

Quick Comments
 SnoWPanda:  
Knowing how you play. I agree completely.
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Unread Mon, 9th-May-2011, 3:00 PM Total Posts Made: 42 # 15
ephemera
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Quote:
Originally Posted by GGnoRe View Post
mine is

1-ARMY
W-WARPGATES

in battles just 1A. =D
Same.

1-ARMY
5-BARRACKS

in battles 1A (T for stim optional)

Quick Comments
 Highlander21:  
HAHA funny stuff
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Unread Wed, 27th-Jul-2011, 1:18 PM Race: Location: Indonesia  Total Posts Made: 388 # 16
Doctor
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Artist of the Year (2011)
What i'm learning :
(Terran)
1. All my CC
2. All production Facilities ( i just go tab to switch )
3. Main Army
4. Harass or Special Units
5. If needed for another special Units

Last edited by Doctor; Wed, 27th-Jul-2011 at 1:21 PM.
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Unread Wed, 27th-Jul-2011, 1:38 PM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 17
Daboo
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1- zealots
2 - stalkers
3 - sentries
4- nexii
5- robo/TC
6/7- obs/harassment
0-forge

Late game, these change, but this is what I work off.

Hotkey changes:
I changed Immortal to D
The backspace key is tilde.
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Unread Wed, 27th-Jul-2011, 2:01 PM BnetId: PantlessPete.886  Race: Location: Adelaide  Total Posts Made: 92 # 18
PantlessPete
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Zerg:

1 - Main Army
2 - Infestors
3 - Scouts/Harassers
4 - Scouts
5 - Evo. Chambers
~ - Hatches
Mouse Thumb Button - Queens
2nd Mouse Thumb Button - Base Camera

I also use grid, because it's what I started with when I first got the game, no reason to stop it now.
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Unread Wed, 27th-Jul-2011, 2:07 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 19
Bugalugs McScruffin
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Tourneys Joined: 9
Random o_O:

1 - Main Army
2 - Support
3 - Harrass/Support
4 - Nexii/CCs/Hatcheries
5 - Barracks/Gateway (Before WarpGate)/Robo/Stargate - Depends on the BO
6 - Factory/Starport (Depends if I go Mech or not) /Robo Stargate
7 - I think you guys get the idea. :P

I think it might be time for me to learn how to use the location hotkeys. Especially when I roll Zerg.
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Unread Wed, 27th-Jul-2011, 3:03 PM BnetId: Ivan.448  Race: Location: Singapore, Singapore  Total Posts Made: 165 # 20
ke_ivan
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Terran
1 - Main Army
2 - drop harass
3 - Ghosts
4 - OC, with tab to cycle thru multiple OCs
5 - Rax
6 - Fact
7 - Port
8 - Engineering Bay/Armory for upgrades
9 - huh? Tech labs maybe

f2 - main
f3 - natural
f4 - ramp
f5 - rally point

Last edited by ke_ivan; Wed, 27th-Jul-2011 at 3:06 PM.
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Unread Fri, 29th-Jul-2011, 1:58 PM BnetId: Kesko.885  Race: Location: Adelaide, Australia  Total Posts Made: 1 # 21
Kesko
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Using a Razer Naga.

1. Army
2. Army/Harrass
3. Scouts/Casters
4-8. Queens
9. Queen/Nydus
0. All hatcheries

Spacebar. Cycle hatcheries
Ctrl+Spacebar. Last map ping
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Unread Tue, 20th-Sep-2011, 3:12 PM BnetId: Zepph.293  Race: Location: Unkown  Total Posts Made: 258 # 22
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my hotkeys are a little odd D:

1. Hatcheries
2. Queens
3. Army
4. Infestors
5. Mutas/air
6./7. overseers
8. Nydus
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Unread Thu, 19th-Jan-2012, 12:07 AM Race: Location: Singapore  Total Posts Made: 14 # 23
sooyoung-
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Quote:
Originally Posted by ke_ivan View Post
Terran
1 - Main Army
2 - drop harass
3 - Ghosts
4 - OC, with tab to cycle thru multiple OCs
5 - Rax
6 - Fact
7 - Port
8 - Engineering Bay/Armory for upgrades
9 - huh? Tech labs maybe

f2 - main
f3 - natural
f4 - ramp
f5 - rally point
how you do cycle OCs?
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Unread Thu, 19th-Jan-2012, 1:12 PM BnetId: TADivinity.650  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 332 # 24
TADivinity
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Quote:
Originally Posted by sooyoung- View Post
how you do cycle OCs?
"With Tab"
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The very best!
Like no one ever was
Dooo dooo dodo!
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Unread Fri, 20th-Jan-2012, 11:38 AM BnetId: Falcon.849 (NA)  Race: Location: Melbourne, Australia  Total Posts Made: 6 # 25
ePFalcon
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Terran:

1. Command Centers
2. Barracks
3. Factories
4. Starports/ Early game army
5. Early game scout/ early game army/ bioball + medivacs
6. Siege tanks (TvZ)/ Ghosts (TvZ, TvP)/ Drops (all MUs)

I don't use 7-0 as my hands are too small to reach them

Quick Comments
 Criven:  
Spot on same to mine :)
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Unread Wed, 27th-Jul-2011, 4:22 PM BnetId: FaDeHalstrom.629  Race: Clan: FaDe  Location: Melbourne, Australia  Total Posts Made: 91 # 26
Halstrom
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As Protoss

1/. Main army
2/. Casters
3/. Harrass units
4/. All nexus
5/. Robo
6/. Stargate
7/. Gateways (because it's further away and once Warpgate is up I just use W)
8/. Cybercore (for air upgrades)
9/. Forges (for upgrades)
0/. Twighlight/Robo bay

Location 1: Area that I build structures
Location 2: Rally point for forward warp-ins (forward pylon)
Location 3: Main nexus
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Unread Wed, 27th-Jul-2011, 7:25 PM BnetId: Bash 500  BattleTag: Bash#6746  Race: Location: Melbourne  Total Posts Made: 544 # 27
Bash
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Tourneys Joined / Won: 5/1
Unearthed Talent
Achievements (1)
1- Army
2- Nexus (i know, this SHOULD be casters etc, but i'll get there eventually)
3-Gateways, i like having them on a hotkey.
4- 2nd production (robo/stargate)
5- My scouting/roamingaroundthemap Obs.
6- Casters/ Warp Prism/Stargate units.
7- Forge(s)

5&6 Are my 2 side mouse buttons, they're super handy.
8/9/etc. gtfo.
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/人 ◕ ‿‿◕ 人\ @Bashnekk

Last edited by Bash; Thu, 12th-Jan-2012 at 10:47 AM.
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Unread Thu, 28th-Jul-2011, 10:34 AM BnetId: rezyn#258  BattleTag: rezyn8#6736  Race: Location: Melbourne, Australia  Total Posts Made: 896 # 28
rezyn8
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W+Mouse1

Oh you meant SC2

Terran

1 - Main Army
2 - Harass Force
3 - Harass Force
4 - Command Centers
5 - Barracks
6 - Starports
7 - Factories
0 - Engineering Bay/Armoury/Ghost Academy
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Unread Thu, 28th-Jul-2011, 11:25 AM BnetId: ThePandarine.180  Race: Clan: ToR  Location: Malaysia  Total Posts Made: 993 # 29
ToRPandarine
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Tourneys Joined: 26
Terran:

1 - Main Army
2 - CC, OC
3 - Prod buildings (I tab my way through my buildings :P)
4 - RRD (for thm drops and mutas)
5-0 - rarely used but mostly for proxy buildings, SCVs, engineering, armory

gotta remember the location hotkey command cause I scroll my screen too much :P
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Nunquam redono, nunquam deditionem
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Unread Thu, 28th-Jul-2011, 11:28 AM Who's Who:   BnetId: NvPinder.933  Race: Clan: TA (Nv)  Location: Melbourne  Total Posts Made: 885 # 30
NvPinder
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SC2SEA Race War ChampionsCruel EntertainerThe People's Champion
Achievements (3)
0 nexii
9 robo's
1-8 random units, early game 4 is buildings like gateways/stargates

for refrence i use P for probe, [ for chrono boost, i for immortal, o for observer, p for warp prism and k for collosus.
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Unread Fri, 29th-Jul-2011, 9:06 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 31
Nemo
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Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
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Quote:
Originally Posted by TAJPMoney View Post
0 nexii
9 robo's
1-8 random units, early game 4 is buildings like gateways/stargates

for refrence i use P for probe, [ for chrono boost, i for immortal, o for observer, p for warp prism and k for collosus.
Those are at the left of the keyboard. I was wondering if you are left-handed ?
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"If you're not attacking you're probably losing" - QXC
- EU.Nemo.#368

Last edited by Nemo; Fri, 29th-Jul-2011 at 4:12 PM.
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Unread Fri, 29th-Jul-2011, 11:23 AM Who's Who:   BnetId: NvPinder.933  Race: Clan: TA (Nv)  Location: Melbourne  Total Posts Made: 885 # 32
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Quote:
Originally Posted by Nemo View Post
Those are at the left of the keyboard. I was wondering if you are left-handed ?
Nah, i just find it easier to have lot of control groups for units later in the game for easier army spreads etc (up to like 4 or 5 control groups when i have 200/200), so having nexii/robo's on somewhere between 1 to 5 kinda hinders me, so I have them over the right hand side.

Also the fact that it's pretty habitual from broodwar to do 0p for probe production.
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Unread Fri, 29th-Jul-2011, 9:26 PM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 33
Nemo
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Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
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Quote:
Originally Posted by TAJPMoney View Post
Nah, i just find it easier to have lot of control groups for units later in the game for easier army spreads etc (up to like 4 or 5 control groups when i have 200/200), so having nexii/robo's on somewhere between 1 to 5 kinda hinders me, so I have them over the right hand side.

Also the fact that it's pretty habitual from broodwar to do 0p for probe production.
Ah, ok, thanks for the answer !
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- EU.Nemo.#368
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Unread Fri, 29th-Jul-2011, 10:47 AM BnetId: cRSenSei.831  Race: Clan: TA  Location: Brisbane, Australia  Total Posts Made: 386 # 34
cRSenSei
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Tourneys Joined: 15
SC2SEA Race War Champions
Achievements (1)
1- Nexii
2- Gateways/Robos/Stargates
3- Zealots/Sentries
4- Stalkers/Immortals
5- Collosus/Voidrays
6- High Templars
7- Observers
8- Dark Templars
9- Warp prisms
0- Forges
___________________________________
SenSei
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Unread Fri, 29th-Jul-2011, 12:33 PM BnetId: Uglymutt.161  Race: Clan: ToR  Location: Perth, Australia  Total Posts Made: 87 # 35
Uglymutt
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Zerg
Also using the Grid setup
with Tab as cycle screen through hatcheries

1. army
2 infestors/ banelings
3. mutas/ corruptors/ more army
4. even more army (usually harras)
5. hatcheries
6. all Queens
7. Evo
9. scouting worker
0. scouting ovie
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Unread Fri, 29th-Jul-2011, 2:17 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 36
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Zerg Player.

Hotkey setup:
Early game (spam stage)

vs:
Terran
1 - Hatchery, Scout ling at the front.
2 - Hatchery, drone scout, ling at watchtower
3 - First Overlord
4 - Second Overlord
5 - Hatchery

vs:
Protoss
1 - Hatchery, Scout ling at the front
2 - Hatchery, ling at watchtower/lings scouting for pylons
3 - First Overlord
4 - Second Overlord
5 - Hatchery

vs:
Zerg
1 - Hatchery, Zerglings
2 - Hatchery, Banelings
3 - First Overlord
4 - Second Overlord
5 - Hatchery

Spam techniques:
Spam 1 + 3 (hatch + overlord)
Spam 2 + 5 (the same hatch twice)
Spam 1 + 2 (Hatch and drone scout/ling scout)

Early to Mid game

vs.
Every Race
1 - Roach, Zergling
2 - Zergling, Baneling
3 - Baneling
4 - Key Overlord
5 - Hatchery
6 - Hatchery
7 - Hatchery

Mid Game

vs.
Terran
1 - Mutalisks
2 - Zerglings
3 - Banelings
4 - Infestors (optional)
5 - Hatchery (Main)
6 - Hatchery (Second)
7 - Hatchery(Third)
8 - Hatchery (Fourth)
9 - Key Overlord

vs.
Zerg
1 - Roaches
2 - Hydralisks
3 - Infestors
4 - Sneak Attack Lings
5 - Hatchery
6 - Hatchery
7 - Hatchery
8 - Hatchery
9 - Overseer/Scouting Overlord with Speed

vs.
Protoss
1 - Roaches + Hydras or Mutalisks
2 - Lings
3 - Infestors or Corruptors
4 - Corruptors
5 - Hatchery
6 - Hatchery
7 - Hatchery
8 - Hatchery

Bind macro hatches to the expansion hatchery


Late Game

vs.
Zerg
1 - Roaches + Hydras + Lings
2 - Infestors
3 - Broodlords
5 - Hatchery
6 - Hatchery
7 - Hatchery
8 - Hatchery
9 - Hatchery
10 - Hatchery

vs.
Terran
1 - Mutalisks or Ling/Bling/Ultralisks
2 - Ling/Bling/Ultralisks or Infestors
3 - Corruptors
4 - Broodlords
5 - Hatchery
6 - Hatchery
7 - Hatchery
8 - Hatchery
9 - Hatchery
10 - Hatchery

vs.
Protoss
1 - Roaches + Hydras + Corruptors
2 - Lings
3 - Infestors
4 - Broodlords
5 - Hatchery
6 - Hatchery
7 - Hatchery
8 - Hatchery
9 - Hatchery
10 - Hatchery


F-key binds

F2 - Main
F3 - Natural
F4 - Third

Late game

F2 - Main
F3 - Mining Base
F4 - Mining Base

^O^

Quick Comments
 nirvAnA:  
 PiG:  
WTH you beast! Man I feel like such a nubbin now
 Maynarde:  
Teach me your ways master T_T
 TAVoices:  
Way to ruin the thread
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Unread Fri, 29th-Jul-2011, 2:41 PM Who's Who:   BnetId: TtPiG.473  Race: Location: Sydney, Australia  Total Posts Made: 1,221 # 37
PiG
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Achievements (5)
1) Main army
2) 2nd army, (mutas, infestors etc)
3) Drops OR secondary casters/flyers
4) Main Hatch + Queen
5) Natural Hatch + queen
6) 3rd Hatch + queen
7) -
8) ALL hatcheries (Remapped to 'w')
9) Nydus, Secondary upgrades (bane nest, roach warren, infestation, spire etc.)
10) Evolution chambers


Um Edge where's the hotkey for all of your hatcheries?
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Last edited by PiG; Fri, 29th-Jul-2011 at 2:55 PM.
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Unread Fri, 29th-Jul-2011, 3:58 PM Who's Who:   BnetId: TAEdgE.100  Race: Clan: TA  Location: Adelaide, Australia  Total Posts Made: 956 # 38
TAEdgE
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Achievements (6)
I don't use one, habit from brood war
I prefer to make units from the most convenient hatchery. If they are doing say, aggression with sentries in PvZ, i'll make units from my natural (like roaches) so they won't get forcefielded out, and make lings from my main because they have a better chance of getting down the ramp. I tried to change but it's just more comfortable for me.

Injecting is sometimes a problem, but if i play well, i'm injecting well, so it's more mentality than hotkeys.

I'm a lover of macro hatches, so what i end up having is something like this:

5 - 2 hatcheries
6 - 2 hatcheries
7 - 3rd base
8 - 4th base
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Unread Fri, 29th-Jul-2011, 9:22 PM BnetId: jason.957  Race: Location: Hong Kong  Total Posts Made: 92 # 39
jason
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Tourneys Joined: 10
1- marine maurader medivac
2- tanks/ghost
3-drops / reaper / scouting scv
4-drops / reaper
5- all command centre
6- all rax
7- all fact
8- all ports
9- ghost academy if im going nukes / techlab
0-ebay armory
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Unread Fri, 29th-Jul-2011, 9:50 PM BnetId: SkyBreaker.895  Race: Location: Melbourne, Australia  Total Posts Made: 431 # 40
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As a Protoss player;

+ [Hotkeys] +
1-3: Army, usually split up depending on the match-up and units.
4: All Nexuses.
5: Robo.
6: Stargate.
7: TC
8-9: Observers.
0: Forge

That said, I often switch them up depending on the match-up and/or what build/unit composition I'm aiming for. Although I would like to segment my units slightly better but that will come with time ofc!
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Unread Sat, 30th-Jul-2011, 6:33 PM BnetId: elimzkE.250  Race: Clan: FvR  Location: Brisbane, Australia  Total Posts Made: 157 # 41
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Achievements (2)
Zerg (not recommended, I made these myself and I'm not primarily an RTS player :P)
1 - Hatchery/hatcheries
2 - Place where most important scouting unit is
3 - Queen/Queens
4 - Main army
5 - Secondary army/Support unit
6 - Generally unused, but occasionally lings for Terran drops
7 - Drone pulls
8 - Extra drone pulls for multi-drops by Terran
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Unread Mon, 15th-Aug-2011, 4:25 PM BnetId: iRLStitcH.598  Race: Clan: iRL  Location: Singapore  Total Posts Made: 51 # 42
StitcH
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1 Main army
2 Vikings/air
3 Tanks
4 CC/OCs/PF
5 Rax
6 Fact
7 Starports
8
9
0Upgrades,ghost academy
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Unread Mon, 15th-Aug-2011, 5:00 PM BnetId: NextRim.158  BattleTag: NextRim#2260  Race: Clan: Team MN8  Location: Russia  Total Posts Made: 560 # 43
Next_rim
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Btw, I have successfully broken my initial hotkeys without breaking my fingers. It took me roughly 100 games to get comfortable though. Sometimes I still struggle with my new layout in late game, but I feel now I have much better control of my army

1 -army (zealots, sentries, immortals, voidrays, carriers)
2 -more army (stalkers, colossi, mothership)/scouting probe/scouting stalker #1
3 -MOAR ARMY (HT, phoenix, DT's, warp prism, harass party)/scouting probe #2/FE natural probe/scouting stalker #2
4 - primary production warpgates/stargates
5 - all nexus
6 - secondary production robo/stargates/warpgates
7-10 - observers, tech building, warp prism, some key units on the map.

I still use double tap on "5" to recall main base (instead of F2 etc.), and click on tech buildings. Guess I'll need to fix that. Macro warping also takes more apm than it should. I recall main, mouse scroll to location i want to warp (usually it's natural ramp), then recall warpgates, and do the warp magic. I want to force myself into using screen controls, and do F2-F4 for bases. Idk how will it work out.

My apm (as calculated by sc2gears) is very low, averaging 90 in 1v1 games. When I played wc3, I had 140-150. Since sc2 is supposed to be more apm-intensive, I'm really questioning whether I'm doing things right.
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Upgrade : Give roaches invulnerability to nukes, as their namesake on Earth have.
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Unread Mon, 15th-Aug-2011, 7:41 PM BnetId: SnoWPanda.635  Race: Location: Sydney  Total Posts Made: 41 # 44
SnoWPanda
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Quote:
Originally Posted by Next_rim View Post
Btw, I have successfully broken my initial hotkeys without breaking my fingers. It took me roughly 100 games to get comfortable though. Sometimes I still struggle with my new layout in late game, but I feel now I have much better control of my army

1 -army (zealots, sentries, immortals, voidrays, carriers)
2 -more army (stalkers, colossi, mothership)/scouting probe/scouting stalker #1
3 -MOAR ARMY (HT, phoenix, DT's, warp prism, harass party)/scouting probe #2/FE natural probe/scouting stalker #2
4 - primary production warpgates/stargates
5 - all nexus
6 - secondary production robo/stargates/warpgates
7-10 - observers, tech building, warp prism, some key units on the map.

I still use double tap on "5" to recall main base (instead of F2 etc.), and click on tech buildings. Guess I'll need to fix that. Macro warping also takes more apm than it should. I recall main, mouse scroll to location i want to warp (usually it's natural ramp), then recall warpgates, and do the warp magic. I want to force myself into using screen controls, and do F2-F4 for bases. Idk how will it work out.

My apm (as calculated by sc2gears) is very low, averaging 90 in 1v1 games. When I played wc3, I had 140-150. Since sc2 is supposed to be more apm-intensive, I'm really questioning whether I'm doing things right.
We must be TWINS! I use the exact same setup!

1: zealot + sentries
2: stalkers
3: units
4: main chronoboost target
5: nexus
6: second chronoboost target
7: units
8: units
9-0: never use

F1-F3: bases
F4-F6: gateways
F7-F8: never use

Last edited by SnoWPanda; Mon, 15th-Aug-2011 at 7:56 PM.
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Unread Mon, 15th-Aug-2011, 5:07 PM BnetId: Disadvantage.639  Race: Clan: mgg  Location: Melbourne, Aus  Total Posts Made: 66 # 45
Disadvantage
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Tourneys Joined: 1
Guardian Angel
Achievements (1)
1. Main army
2. Secondary units (Banelings)
3. Mutas/infestors
4. All Hatcheries
5. 1st Hatch + Queen
6. 2nd Hatch + Queen
7. 3rd hatch + Queen
etc.
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Unread Wed, 25th-Jul-2012, 7:47 PM BnetId: PYRo.885  Race: Clan: FS  Location: Australia  Total Posts Made: 46 # 46
FSPYRo
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Great Beginnings
Achievements (1)
1 - All Warp Gates/Gateways
2 - Main Nexus
3 - Natural Nexus
4 - 3rd Nexus (If I ever get more than 3 base I start adding on new Nexuses to 4)
5 - Army
6 - Probe
7,8 - Observer

I've been fiddling with my hotkeys a lot lately though because I'm still searching for a setup a really like.
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Unread Mon, 15th-Aug-2011, 10:27 PM BnetId: Langford 459  Race: Location: Brisbane, Australia  Total Posts Made: 3 # 47
Langford
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1: hatcheries
2: queens
3: mutas
4: infestors
5: evo chambers
6: overseerer
heh
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Unread Mon, 15th-Aug-2011, 10:48 PM Who's Who:   BnetId: iMyang.427  Race: Clan: TA  Location: Victoria, Australia  Total Posts Made: 633 # 48
iM yang
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Tourneys Joined: 23
1. Army
2. Army
3. Robo
4. Gateways
5. Nexii
6. Forge/twilight
'7. Prism/obs
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Unread Mon, 15th-Aug-2011, 10:59 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 49
sRFullstop
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Tourneys Joined / Won: 3/1
Unearthed Talent
Achievements (1)
Race is Zerg
1 - Army
2 - Infestors/Banelings
3 - Infestors/Mutas
4 - Broodlords/Corrupters
5 - Hatchery
6 - 8 - Queen
9 - Evo Chamber
10 - Nydus
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Unread Tue, 16th-Aug-2011, 8:07 AM Race: Total Posts Made: 48 # 50
TAVoices
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Terran

#1 - CC's / Planetariums
#2 - Units
#3 - Units
#4 - Rax
#5 - Fax
#6 - Ports

F2 - Main
F3 - Nat
F4 - 3rd Base
F5 - 4th Base

~ - Choke walling Depots against Z & T
F - Lift & Land CC/Rax/Fax/Ports
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Unread Tue, 16th-Aug-2011, 8:31 AM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 51
Xeen
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Tourneys Joined: 1
Movie Star
Achievements (1)
1: 1a units (zeal/sentry/archon/colo/etc)
2: Stalkers (if I have enough units to merit it) / Harass units
3: Support Units (scouting obs/prism/hts)
4: All nexi
5: Secondary Production (robo/stargate)
6: Secondary Production (as above)

But I get lazy and box/1a everything a lot of the time.
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Unread Tue, 16th-Aug-2011, 8:54 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 52
eCKo`Tazerenix
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1. Zealot/Sentry/Archon/Colossus
2. Stalkers
3. High Templar
4. Harass units/Warp Prism/Obs
5. Harass units/Warp Prism/Obs
6. All Nexus
Y. All gateways
H. Robotics
N. Stargate
<SPACE>. Forges

I also use grid, which makes my 1t2t3t very easy ;P

Also, my built in warpgate key is on tilde (~)

Last edited by eCKo`Tazerenix; Tue, 16th-Aug-2011 at 9:00 PM. Reason: Added warpgate key
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Unread Tue, 16th-Aug-2011, 9:09 PM BnetId: Ascel.306  Race: Location: Adelaide, Australia  Total Posts Made: 95 # 53
Ascel
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1. Main army
2. Harrasing units /Stalkers
3.Spell casters
4 Nexi
5. Production
6. Second production
7-8. nothing
9-0. re-mpped to mouse for Pylons and anything else i see fit in the game =D

F keys I don't use, but want to O.o
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Unread Sun, 21st-Aug-2011, 9:13 PM BnetId: BSoDKaiseR.457  Race: Location: Melbourne, Australia  Total Posts Made: 2 # 54
SteemDRIce
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If Tank/Marine:
1. MMM (+Vikings if VS Toss)
2. Tanks
3. Thors/Banshees
4. Ghosts/other unit/drop squad
5. All production (Tab cycle)
6. CC
7-0 spot hotkeys (Scouting scv etc)

If Mech
1. Hellions
2. Tanks
3. Thors
4. Vikings
5-0 as above
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Unread Sun, 21st-Aug-2011, 11:22 PM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 55
ProAnnn
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Tourneys Joined: 13
Protoss
1- Army
2- HT
3- Robo
4- Nexus
That's all.
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Unread Mon, 22nd-Aug-2011, 1:24 AM BnetId: 447  Race: Clan: TA  Location: Newcastle, Australia  Total Posts Made: 55 # 56
TACosmic
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Tourneys Joined: 11
Zerg

vs T
1- Lings/Banes/Roach to start, Mutas when spire available
2- Lings/Roach when mutas out
3- Banes/Infestor
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Burrowed banelings
0- (Rebound to tilde key `) - All hatchery

vs P
1- Lings, Roaches, Hydras
2- Infestors
3- Broodlords, Corruptors, Queens if needed for Stargate openings
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass zerglings, Overseers
0- (Rebound to tilde key `) - All hatchery

vs Z
1- Zerglings early on, Roach/Hydra army
2- Roaches early on, Infestors
3- Scouting overlords, Broodlords/Ultras
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass Zerglings
0- (Rebound to tilde key `) - All hatchery

F1 - Hatchery rally location

All macro hatches get assigned to the location they are built, ie 5 if its in the main, 6 if at nat etc
Queen just gets selected by double tapping hatchery and clicking Queen to inject.

My setup is actually very similar to Edge's , gotta love that BroodWar! Being able to control what hatcheries your units pop from is so handy during agression!
xoxo

Last edited by TACosmic; Mon, 22nd-Aug-2011 at 1:27 AM. Reason: edge is sexy and i love his hair
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Unread Tue, 20th-Sep-2011, 1:37 PM BnetId: ToROmallie.636  Race: Clan: ToR  Location: Perth  Total Posts Made: 12 # 57
Omallie
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Tourneys Joined: 1
1 - zealot, sentry
2 - stalkers
3 - colli/important unit
4 - high templar
5 - nexi
6 - gateways
7 - robo/stargate
8 - observer 1
9 - observer 2

the unit ones change as the game goes on but it keeps that general structure.
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Unread Tue, 20th-Sep-2011, 2:50 PM BnetId: SuperHero 816  Race: Location: Perth, Australia  Total Posts Made: 67 # 58
SuperHero
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Terran
1-Army
2- Special units (ghost, raven, drops, harrassing BFH etc)
3-Barracks
4-Factories
5-Starports
6- Command Centres

i should put armouries and engineering bays on 7-8 or something instead of going and clicking on them. its a waste of my already hillariously low APM.
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Unread Tue, 20th-Sep-2011, 3:07 PM Who's Who:   BnetId: vkRaiNboW.880  Race: Clan: VK  Location: Singapore  Total Posts Made: 53 # 59
RamboLicious
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Tourneys Joined: 1
No one can have as weird and unproductive hotkey setup as mine T_T
(Terran)

1 + 2 Army
3 Barracks
4 Factories
5 Starports
6 Upgrades
8 + 9 Harassing stuff
0 Command Centers

What I should do:

1 Command Center (To remind me of making SCV / scan - mule more efficiently)

2 3 4 Army (I need more but now I can't bcz I stick with 3 for Rax!!)

5 6 Harassing stuff

7 8 9 Rax Fact Ports

0 Upgrades
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Unread Mon, 3rd-Oct-2011, 1:39 AM BnetId: SuperHero 816  Race: Location: Perth, Australia  Total Posts Made: 67 # 60
SuperHero
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Quote:
Originally Posted by RamboLicious View Post
No one can have as weird and unproductive hotkey setup as mine T_T
(Terran)

1 + 2 Army
3 Barracks
4 Factories
5 Starports
6 Upgrades
8 + 9 Harassing stuff
0 Command Centers

What I should do:

1 Command Center (To remind me of making SCV / scan - mule more efficiently)

2 3 4 Army (I need more but now I can't bcz I stick with 3 for Rax!!)

5 6 Harassing stuff

7 8 9 Rax Fact Ports

0 Upgrades
I see nothing wrong with your original hotkey setup.
If anything (and this is being really nitpicky) you could put command centres on 6 and your upgrades on 7. this is so you can have your fingers resting on 3 to 6 which are all your production facilities.

do whatever hotkey setup is comfortable. there is really no 'wrong' or 'right' way of hotkeying, the most important thing is to use them!
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Unread Thu, 12th-Jan-2012, 10:18 AM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 61
iMSystem
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Tourneys Joined: 9
Commentator (2011)
SC2SEA Supporter!Movie Star
Achievements (2)
TvZ / TvP
1 - Command Centers
2 - Barracks
3 - Factories / Starports
4 - Special Units (Ghosts, Vikings, Hellions)
5 - Main Army
9 - Tech Lab upgrads (Check Stim timing, and such)
0 - Ebay / Armoury

And TvT I have no Barracks hotkey because I play mech :P so I have a 3rd hotkey for units!
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Unread Thu, 12th-Jan-2012, 4:28 PM Race: Clan: ToR  Location: Singapore  Total Posts Made: 346 # 62
MooZfY
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Tourneys Joined: 22
Mine is

~ for base cameras
1 - all the CCs
2- Main Army Bio<
3-Army Production
4-Vikings/Drops
5-Ghosts/Drops
6-Upgrades

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Known for awhile as cruxKiisS and ToRZooM
Follow my Stream at http://www.twitch.tv/bananakick
Twitter @torzoom
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Unread Fri, 13th-Jan-2012, 5:15 AM BnetId: faithHunter 598  Race: Clan: TN  Location: Indonesia  Total Posts Made: 260 # 63
faithHunter
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Tourneys Joined: 15
I play Terran and I don't really hotkey my units - I just Ctrl-click one type of unit and control them from there. Because of this, I'm having trouble with TvP, since I can't just Stim and kite if I have a Ghost selected, and if I use the "tab" button, I can only select one type of unit at a time and I won't have that much time to kite.

My current hotkey setup when I play terran (or any other race, actually) is:
1: CC/Nexus/Hatch
2: Scouting worker at first, then replace it with a Barracks/Robo (since warp gates are already hotkey-ed to W)/Queens
3: Factory
4: Starport
Don't really use the rest of the hotkeys except for units, even though I don't use them more or less.
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Unread Thu, 22nd-Sep-2011, 2:10 PM BnetId: FvRsolis.416  Race: Clan: ForeveR  Location: Brisbane  Total Posts Made: 185 # 64
FvRsolis
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Tourneys Joined: 17
1- main army
2- off/casters sentries (blink stalkers if I'm doing a blink build)
3- scout/warp prism
4- Robo (immortal being bound to the 'T' key)
5-All nexi? Nexuses?
6- Stargate

Space- replaces backspace as my cycle through bases key.
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Solis.286 (add me for games)
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Unread Sun, 2nd-Oct-2011, 12:08 PM BnetId: emart.835  Race: Location: U.S.A.  Total Posts Made: 21 # 65
emart
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1=OC 2=rax 3=fax 4=port 5=army
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Unread Sun, 2nd-Oct-2011, 6:14 PM Race: Total Posts Made: 51 # 66
johnnyli
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Protoss

1-3 - Army (Usually have stalkers binded to 2)
4 - Observer
5 - Robo
6 - Nexus

Space - Location 1 (Where I plan to warp my units)
F2 - Location 2 (Main Base)
F3 - Location 3 (Natural)
F4 - Location 4
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Unread Sun, 2nd-Oct-2011, 10:13 PM BnetId: EveVendetta  Race: Clan: Eve  Location: Singapore  Total Posts Made: 78 # 67
EveVendetta
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Tourneys Joined: 3
Protoss

1 - Zealot, Stalker, Sentries
2 - Collo / Small group of units when I split army to defend terran/zerg drops
3 - Half of my High templars
4 - Other half of High templars
5 - Gateways
6 - Robo
7 - Stargate
9 - Forges
10 - Nexuses
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Unread Sun, 2nd-Oct-2011, 10:52 PM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 68
Sc2Clare
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Tourneys Joined / Won: 7/1
Golden Glory
Achievements (1)
1- units
2- units
3-units
4-main hatch
5-natural hatch
6-3rd hatch
7~9- hatch
0-upgrades
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Unread Thu, 12th-Jan-2012, 10:44 AM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 69
Apth
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Tourneys Joined: 8
The Manner Man
Achievements (1)
Apth's Weird Hotkey Setup That You Should Try Because It's Weird ©

~ - Flanking Units
1 - Fast Units
2 - Slow Units
3 - Casters
4 - Main Production (Queens if Z)
5 - Secondary Production (Queens if Z)
6 - Tertiary Production (Queens if Z)
7 - Upgrade Buildings (Queens if Z)
W - CC/Nexus/Hatcheries
Shift+W - Warp In Hotkey
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Unread Thu, 12th-Jan-2012, 10:45 AM Who's Who:   BnetId: IrisPetraeus.226  Race: Location: Auckland, New Zealand  Total Posts Made: 1,200 # 70
ROOTPetraeus
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Tourneys Joined: 6
The Nightman Cometh 2 times!The Nightman ComethMedal of Valour
Achievements (3)
Quote:
Originally Posted by Apth View Post
W - CC/Nexus/Hatcheries
I like!
10char
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Unread Thu, 12th-Jan-2012, 10:48 AM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 71
Apth
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The Manner Man
Achievements (1)
Quote:
Originally Posted by Petraeus View Post
I like!
10char
PiG's baller coaching overflowing into the other 2 races.

If I was properly dedicated I'd have control groups 8 and 9 bound to Shift+E and Shift+R.
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Apth.767 SEA | NA | KR
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Unread Thu, 12th-Jan-2012, 11:26 AM BnetId: Reere.741  Race: Clan: Hybree  Location: Taiwan  Total Posts Made: 469 # 72
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SC2SEA Supporter!SC2SEA Supporter! 2 times!SC2SEA Supporter!
Achievements (3)
Zerg

1. Army
2. Expensive Army (Infestor/baneling)
3. Army (Flyers)
4. All hatch
5. Queen
6. Queen
7. Queen
0. Overseer/overlord

Camera Hotkeys
F1. Main
F2. Natural
F3. 3rd
F4. 4th
TAB. Army Rally point
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Representing Hyding Breed http://hybree.net
Sponsored by: SC2SEA, Tt eSPORTS
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Unread Thu, 12th-Jan-2012, 3:07 PM BnetId: Firehawk.272  Race: Clan: storm`  Location: Melbourne, Australia  Total Posts Made: 54 # 73
Firehawk
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Protoss

1 - Death Ball
2 - Sentries
3 - Squishys (High Templar, Col, etc)
4 - All Nexus
5 - Robos
6 - SG
7 - Forges
W - Warpgates (duh)
___________________________________
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Unread Thu, 12th-Jan-2012, 3:43 PM BnetId: RicocheT  Race: Clan: mGG  Location: Perth  Total Posts Made: 390 # 74
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Tourneys Joined: 5
1. Main Army
2. Ghosts (Or tanks/medivacs)
3. Moar Army/support units
4. OC
5. Raxs
6. Fact
7. Port
8. Ebay
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Unread Thu, 12th-Jan-2012, 6:50 PM BnetId: ZIGGYD 279  Race: Location: Australia  Total Posts Made: 225 # 75
ZiggyD
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There is no fate but what we make for ourselvesSC2SEA Supporter!
Achievements (2)
Firstly I use 'Command' instead of 'Ctrl' for control groups. I use my thumb rather then pinky. Works well for me. For PC users Command is essentially where your alt is, next to the spacebar.

1 - Casters.
2 - Army
3 - Harass/Prism
4 - Nexus
5 - Gates > Twighlight Council
6 - Stargate
7 - Currently unused.
8 (mouse button) - Robo
9 (mouse button) - Forges
0 (mouse button) - Scout Probe / Obs

I want to switch 1 and 3 around as 1>T is a bit awkward. Whereas 1>e/d id easy.

If anyone can think of a productive way to use 7 i'd be grateful
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Last edited by ZiggyD; Thu, 12th-Jan-2012 at 6:52 PM.
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Unread Mon, 16th-Jan-2012, 8:13 PM BnetId: Versus.197  BattleTag: FourEYED#1261  Race: Clan: mGG  Location: Singapore  Total Posts Made: 125 # 76
mGGVersus
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Tourneys Joined: 13
This is mine as protoss:
1- Nexus'es
2- Warp Gates
3- Army
4- Army
5- Obs
6- Obs/Forges
7- Robo/Stargate/Both
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Unread Mon, 16th-Jan-2012, 8:28 PM BnetId: HexTK.802  Race: Location: Melbourne  Total Posts Made: 6 # 77
HEN_iP
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For the Swarm!
1. -First OL/Harrass Army
2. -Banelings
3. -Infestors
4. -All Hatch
5. -All Queens (Inject via Minimap)
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Unread Mon, 16th-Jan-2012, 8:41 PM BnetId: FYRE.654  Race: Location: Tauranga  Total Posts Made: 28 # 78
FYRE
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Tourneys Joined: 24
1. Lings/Corruptors/BL
2. Roaches+Hydras/Mutalisks(move Roach+Hydra to 3) - Also first scouting drone
3. Infestors/Ultras/Banes - Also first overlord
4. Hatcheries
5. Queens (1 at each hatch for backspace method inject)
6. Creeping Queen
7. Evos
8-0. Nothing unless using nydus, in which case 8 is Nydus Network and 9 is Nydus Worm.
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Unread Mon, 16th-Jan-2012, 8:43 PM BnetId: VBPotthead.898  Race: Clan: VB  Location: South Australia  Total Posts Made: 787 # 79
x5_Potter
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Tourneys Joined: 31
Seasoned Tournament Player
Achievements (1)
1. CC's
2. Barracks
3. Scouting SCV then factory
4. Starport

I'm bad for hotkeys
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Unread Tue, 17th-Jan-2012, 1:16 PM BnetId: Sorathez.581  BattleTag: Sorathez#2958  Race: Location: Fairfield, Australia  Total Posts Made: 114 # 80
AxS.Sorathez
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Tourneys Joined: 13
As Toss:
1. Army (minus HTs if I have them)
2. Stalkers (if I'm going colossus), otherwise I have this for HTs
3. Robo (gateways until Warpgate is done)
4. Stargate
5. Nexi
W. Warpgates

Should probably move everything up one to have more space for army...

Zerg:
1. army
2. army
3. army
4. Queens (backspace inject method)
5. Hatcheries

Terran
1. Army
2. Port
3. Rax
4. Fact
5. OC

again, this could be much more efficient :P
___________________________________
Monobattle mentality: "Oh? He's got Brood Lords? Guess I'd better make more banelings."
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Unread Wed, 18th-Jan-2012, 3:57 AM BnetId: LindN.849  Race: Location: Stockholm, Sweden  Total Posts Made: 5 # 81
shumped
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1. melee army
2. ranged or banes, sometimes both
3. infestors or hydras if needed
4. all queens including creep spreading ones.
5. all hatches
6. secondary units, harassing infestors, corruptors, brood lords.
7. secondary units, same as above
8. scouts (lings, overseers etc)
9. scouts, same as above.
0. important tech waiting to be able to upgrade (pool for speed, evo for upgrades etc)
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Unread Wed, 18th-Jan-2012, 4:48 AM BnetId: profoak.623  Race: Location: Toronto, Canada  Total Posts Made: 7 # 82
ProfOak
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zerg: w: all hatches
tab: scout
1-4 army
5-8 hatche/queen pairs

Quick Comments
 nirvAnA:  
winning! same as PiGs!
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Unread Wed, 18th-Jan-2012, 5:39 AM BnetId: ioRemarK.771  Race: Total Posts Made: 5 # 83
RemarK
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Depends on the matchup, but 1-3 are various units (either 1 or 2 will always be my whole army) and 4 is production ,5 is nexus, and Q is another control group for observers, warp prism, or forges.
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Unread Wed, 18th-Jan-2012, 8:44 AM BnetId: gleefulpixie.369  Race: Location: Pttawa  Total Posts Made: 6 # 84
gleefulpixie
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Protoss
1. Ob
2. Army
3. HT, Collosus
4. Nexi
5. Robo
6. Stargate
7-0 Misc
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Unread Sat, 21st-Jan-2012, 3:08 PM BnetId: mGGLearning.357  Race: Location: Sydney  Total Posts Made: 60 # 85
mGGLearning
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1. Command Centers
2. Army
3. Barracks
4. Factories
5. Starports
6. Ghosts or Ravens
7. Engineering Bays
8. Armories
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Unread Mon, 23rd-Jan-2012, 6:25 AM Total Posts Made: 2 # 86
nonsequitur
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1. Army
2. Flanking army then Mutas/Corruptors late game
3. Mutas then Broodlords late game
4. Infestors
5. All Hatcheries
F1. Queen
F2. Queen
F3. Queen
W. All Queens
0. Evo Chambers/Spires

Last edited by nonsequitur; Mon, 23rd-Jan-2012 at 6:28 AM.
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Unread Mon, 23rd-Jan-2012, 9:07 AM BnetId: Xarayezona.932  Race: Location: Boston, USA  Total Posts Made: 12 # 87
Xara
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Terran:
1 - Main Army
2 - Specialists
3 - Spellcasters
4 - All Production Buildings (cycle through building type with Tab)
5 - All Base Buildings (cycle through building type with Tab)
6-0 - First Command Center (A habit from Brood War)

Zerg:
1 - Main Army
2 - Micro Army
3 - Spellcasters
4 - All Production Buildings (cycle through building type with Tab)
5 - All Queens
6-0 - First Hatchery (A habit from Brood War)
F1 - Base Camera

Protoss:
1 - Main Army, sometimes with Battle Observer
2 - Specialist Army
3 - Main Observer
4 - Spellcasters
5 - All Nexii
6 - Secondary Production Buildings (Robotics Facility, Stargate) (cycle through building type with Tab)
7-0 - First Nexus (A habit from Brood War)
W - All Warpgates

To be integrated:
(All Races)
F2 - Main
F3 - Natural
F4 - Production RallyPoint

Last edited by Xara; Mon, 23rd-Jan-2012 at 9:11 AM.
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Unread Thu, 26th-Jan-2012, 9:01 PM BnetId: ParagonNova.280  Race: Location: Hong Kong  Total Posts Made: 41 # 88
JohnathanWu
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Zerg

1. Army
2. Army
3. Army
4. Hatch
5. Queens (Injects)
6. Queen(s) Creep/Transfuse

Terran.
1. Army
2. Army
3. Army
4. Command Center
5. Barracks/Starports
6. Factory
7. Upgrade

Protoss
1. Army
2. Army
3. Proxy Pylon
4. Nexus
5. Gateway
6. Robotics Facility/Stargate
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Unread Thu, 26th-Jan-2012, 11:51 PM Who's Who:   Total Posts Made: 95 # 89
SungInSPR
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Tourneys Joined: 18
Protoss

1- Main nexus
2- Second nexus
3- Gateways
4- HT or stalker
5- Main army
6- Warp prism

---------------------------------------

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Unread Fri, 27th-Jan-2012, 5:06 AM BnetId: Delac. 680  Race: Location: Somewhere.  Total Posts Made: 59 # 90
Easy
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For zerg i use.
1- Lings/Roach / Sometimes banelings and use them manual
2- Banelings , Hydralisks , Roaches.
3. Mutalisk , Infestor, Broodlord/ultra , Corruptors
4. All the hatcherys
5. All the queens
6.
7.
8.
9. Evolution chamber
0. First overlord (That im going to suicide to get scouting info/make it overseer to scout)

As you can see it depends on what I play. If i play terran i usually save 1 for lings , 2 for banes/ first roaches i use to stop helions and 3 for mutalisks. Against toss 1 Roach, 2 Hydras , 3 corrputor/infestors/Bls
ZvZ 1 lings , 2 banelings , i use roaches manually and mutas 3.
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Unread Tue, 24th-Jul-2012, 8:27 AM BnetId: FvRphoneheha.207  Race: Clan: FvR  Location: Melbourne, Australia  Total Posts Made: 237 # 91
FvRphoneheha
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Tourneys Joined: 3
Wheeee:

1 - Main army
2 - Harassment group/Tanks/Air Units
3 - Spell Casters
4 - All Unit Production (Rax/Fact/Starport/Gateways/Robos/Stargates/Queens)
5 - Hatcheries/CCs/Nexii
6 - Upgrades/Tech Buildings
7 - Hatcheries/CCs/Nexii (Backup Hotkeyish)
8 (Rebound to Y) - Harassment Group/Broodlord+Corrupters
9 (Rebound to W) - Warp Prism/Harassment Group
0 (Rebound to Caps; I'm not shouting I swear!) - Random hotkey... Sometimes Harassment Group

I map F2 up till around F7, camera lock all the bases. I forget to use the later ones though

Quick Comments
 mGGAequitas:  
dat necro
___________________________________
FvRphoneheha.207
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Unread Tue, 24th-Jul-2012, 8:33 AM Total Posts Made: 938 # 92
Seffy
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Tourneys Joined / Won: 8/1
I use protoss and my bindings go as such:
(I'm still getting used to having more keys right now haha)

1 - Army
2 - Warp Prism/Templars/Phoenixes/Voids/Mommaship (whichever build I go for depending on match up)
3 - Nexussseseseses
4 - Robo Facility (Stargate if I don't go robo)
5 - Stargate (Forge if I don't have Stargate)
0 - Rebounded it to the `/~ key to the left of 1. Usually Nexus/Warp Prism if I have templars

And I rebound the build Immortal key from I to S (because seriously, WHY does it have to be so far from every other hotkey when you play Protoss.....)
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Unread Tue, 24th-Jul-2012, 8:54 AM BnetId: Stoosh.907  Race: Location: Sydney  Total Posts Made: 24 # 93
Stoosh
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Terran
1 - Main Army
2 - Drops / Ghosts (TvP)
3 - Drops / Vikings
4 - Rax
5 - CC
6 - Fac & Port
7 - Engy & Armory
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Unread Tue, 24th-Jul-2012, 8:56 AM Who's Who:   BnetId: TheGentleman.565  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 533 # 94
TheGentleman
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Sleeping with the FishesAyo Technology
Achievements (2)
Protoss:

1 - Army (Primary)
2 - Army (Secondary)
3 - Army (Casters)
4 - Nexi (Nexuses? The plural of Nexus)
5 - Robotics Facility
6 - Stargate
7 - All upgrade buildings (Forge/s, Cyber Core, Twilight Council, Robo Bay, Fleet Bacon, Templar Archives)
8 - Spare Key (perhaps could be used for Gateways not yet turned into Warp Gates).
9 (Rebound to mouse button 4) - Warp Prism/Observer/Additional Army Key
0 (Rebound to mouse button 5) - Observer/Warp Prism/Additional Army Key
W - Warpgates
~ - Swap between bases (Nexuses)
Q - Patrol
Cybernetics Core: C - Hallucination (Got sick and tired of pressing H instead of G and researching Hallucination rather than Warp Gate Research)
___________________________________
- TheGentleman (Gentleman / Gent / TG / Chad / Matt).

TheGentleman [YouTube & Stream]
SEA #565, NA #952 & EU #437.

Last edited by TheGentleman; Wed, 25th-Jul-2012 at 7:40 PM.
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Unread Tue, 24th-Jul-2012, 9:11 AM Race: Clan: QED  Location: Mount Isa, Australia  Total Posts Made: 232 # 95
Bloodmyst
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Tourneys Joined: 5
Terran:

General

1 - Army
2 - Army
3 - Army
4 - Production (Rax, Factory, Starport)
5 - Command Centres, Engineering Bays, Amourys
6 - Tech Labs

T v Z (Bio)

1 - All Bio
2 - Marines
3 - Harassing Drop Ship

T v Z (Marine/Tank)

1 - Bio
2 - Tanks
3 - Harrassing Dropship

T v P

1 - Bio
2 - Ghosts
3 - Vikings

Thinking of changing hotkey "0" to "w" and use it for 1 or 2 Vikings or Ghosts to scout ahead in T v P engagments..... not sure yet.

T v T

Same as T v Z depending on if I go Bio or Marine/Tank. It's fairly rare that I play mech.

Switched Backspace and Spacebar keys over to cycle through Command Centres. I only use two of my Camera location hotkeys atm which are used for the Watch Towers.
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Last edited by Bloodmyst; Tue, 24th-Jul-2012 at 9:18 AM.
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Unread Tue, 24th-Jul-2012, 9:54 AM Race: Clan: ToR  Location: Singapore  Total Posts Made: 346 # 96
MooZfY
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Tourneys Joined: 22
Similar to iaguz hotkeys :P

Terran

1 all cc
2 army
3 productions
4 drops or other units
5 drops or other units
6 engi bays

890 cc incase hotkey gets messed up
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Known for awhile as cruxKiisS and ToRZooM
Follow my Stream at http://www.twitch.tv/bananakick
Twitter @torzoom
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Unread Tue, 24th-Jul-2012, 9:59 AM BnetId: tioN.168  Race: Location: Sydney,Australia  Total Posts Made: 53 # 97
tioN
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Tourneys Joined: 8
1 army
2 special units
3 main queen
4 natural queen
5 3rd's queen
6 4th q
7 5th q
8 6th q
9 7th q
0/w all hatcheries.

simple set up ..
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Unread Tue, 24th-Jul-2012, 10:05 AM BnetId: Zeratul.523  Race: Clan: mGG  Location: Seoul, Korea  Total Posts Made: 236 # 98
Fairyking
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Tourneys Joined: 8
1 Main army
2 casters
3 warp prisms/obs. Early game gateway until warp gate is done.
4 all nexus
5 robo
6 stargate
7 forges
8 Twilight
9 cyber core
___________________________________
Formerly known as mGGZeratul
From the shadows I come!
I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.

Last edited by Fairyking; Tue, 24th-Jul-2012 at 10:07 AM.
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Unread Tue, 24th-Jul-2012, 4:33 PM BnetId: TACentrelink  Race: Location: Adelaide  Total Posts Made: 50 # 99
mushistar
Banned
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Tourneys Joined / Won: 8/2
Unearthed Talent
Achievements (1)
Zerg
1 - army
2 - army
3 - army
4 - hatches
5 - queens

8 - upgrades
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Unread Tue, 24th-Jul-2012, 8:25 PM BnetId: sRLiveR.539  Race: Clan: sR  Location: Jakarta, Indonesia  Total Posts Made: 219 # 100
RVLiveR
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Tourneys Joined: 7
Zerg:

1,2,3 army (1 for main, 2 for infestors/mutas, 3 for baneling drops and/or overseer)
44v55v66v idra style injects for hatcheries
0 (rebound to e) all the hatches
I'm still figuring out the camera hotkeys, but instead of your bases, i like to use it on their bases. that way i can scout while macroing, then quickly check what my ovie scouted
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Unread Wed, 25th-Jul-2012, 6:43 AM BnetId: TASalvatioN  Race: Clan: TA  Location: USA  Total Posts Made: 37 # 101
TASalvatioN
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Tourneys Joined: 1
1 - Factory
2 - Scvs
3 - Tech Labs
4 - Reactors
5 - Mineral Patches
6 - Banshees
7 - CC
8 - Reactors on Starports ( has to be different )
9 - Supply Depots
0 - Barracks
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Unread Wed, 25th-Jul-2012, 7:36 PM Total Posts Made: 43 # 102
nOtse
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Tourneys Joined: 13
I dont like moving my hand all over the keyboard. So this si what I have come up with.

1 - CC's / Nexus
2 - Barracks / Gates
3 - Factory / Robo
4 - Starport / Stargate
5 - Engi Bays / Forges (Upgrade Attack = A - Defence = D)
6 - Armory / Various Upgrades
Set groups with Ctrl+

Q - Main Army
W - Ghost / Colli (also used early game for multi aggression)
E - Viking / HT ( Same as above)
R - Drops
Set Groups with Alt+

Cameras 1 - 5 = F1 - F5
Set with Shift

Main Casting Spell / Ability for All units = F
Secondary Casting Spell / Ability for all units = C
Third if any = G

Casting key's are not set in stone - if an ability is already set to one of those three by default I usually stick with them.
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Previously known as rythmatik
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Unread Wed, 25th-Jul-2012, 11:40 AM BnetId: nRvDolo.188  Race: Clan: ToR  Location: Adelaide  Total Posts Made: 143 # 103
ToRDolo
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Tourneys Joined: 2
I play zerg and here's what I use, cheers to PiG for getting me using the queen + hatch combination from coaching ^^, it's so good!

1 - Primary army (ling/bling, roach/hydra, roach/bane etc.)
2 - Infestors
3 - Broods/corruptors
4 - Mutas/overlord drops
5 - Main hatch + queen
6 - Nat hatch + queen
7 - Third hatch + queen
8 - Usually not used, sometimes fourth hatch + queen
9 - Nydus
0 - Rebound to w, all hatches + evolution chambers so I can upgrade super easily.

Early game have first scouting ovie on 4 and I spam w45w45w45w45w45w45 while boxing mineral lines to get used to hitting that w and 5 to check larvae/inject timings!
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Unread Wed, 25th-Jul-2012, 11:48 AM BnetId: rLsSkrawl.768  Race: Location: Adelaide, Australia  Total Posts Made: 107 # 104
ToRskrawL
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Tourneys Joined: 16
Sleeping with the Fishes
Achievements (1)
Mmm..my hotkeys are really weird, I changed it to this recently and it seems really good.

1-3 Units
4 All Hatcheries
Space - First Queen
` - 2nd Queen
tab - 3rd queen
Caps Lock - 4th Queen

Change keybind for larvae inject from v to q
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Unread Wed, 25th-Jul-2012, 11:53 AM BnetId: elain  Race: Location: Houston, Texas  Total Posts Made: 347 # 105
jayaiwhy
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Tourneys Joined: 3
1 - Main Hatch
2 - Units
3 - Natural Hatch
4 - Infestors / Banelings / Mutas
5 - All hatches
6 - Broodlords
7 - Queens
0- Overseer

F2 - Natural
F3 - Third
F4 - Fourth
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twitch.tv/jayaiwhysc2




I'm a newbie to twitter
https://twitter.com/jayaiwhy
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Unread Wed, 25th-Jul-2012, 7:59 PM Race: Location: Brisbane Australia  Total Posts Made: 677 # 106
ThatGuyDoMo
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Terran

1 - Main Army
2 - Tanks / Ghosts / Drops
3 - Drops
4 - CC's
5 - Rax
6 - Factories
7 - Starports
0 - Upgrades

f2 - natural ramp

Imma start using more F keys
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Unread Wed, 25th-Jul-2012, 8:07 PM BnetId: ToRDanO.347  Race: Clan: ToR  Location: Canberra, Australia  Total Posts Made: 134 # 107
ToRdanO
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Tourneys Joined: 10
1-3 - Main Units
4 - Production Facilities
5 - Command Centers
6 - Engineering Bays/Armory
7-0 - Drops

F1 - Main
F2 - Natural
F3 - Third
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Unread Thu, 26th-Jul-2012, 6:03 AM BnetId: uNhoLeee493  Race: Location: Adizzle  Total Posts Made: 2 # 108
uNhoLeee
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1 marines
2 marines
3 marines
4 marines
5 marines
6 marines
7 marines
8 marines
9 marines
0 marines (thats not a bind - thats how many i have left)

i just bought the game. i think im on the right track.
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Unread Thu, 26th-Jul-2012, 6:53 PM Race: Location: Maffra  Total Posts Made: 103 # 109
ToRozliam
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Tourneys Joined / Won: 19/1
Sleeping with the Fishes
Achievements (1)
Zerg
Tilder I changed my 10 key to Tilder so it's easier to reach

So tilder/0 is all hatches
1 army
2 army/ banelings/ infestors
3 army/ mutas for harras
4 -7 is all my hatches
I do not hot key my queens
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Unread Thu, 26th-Jul-2012, 8:04 PM Who's Who:   BnetId: Soundwave.916  Race: Clan: ETL  Location: Canberra, Australia  Total Posts Made: 1,228 # 110
syfSoundwave
Leader of ETL
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Tourneys Joined / Won: 7/1
Nazmus's ProphecySC2SEA Supporter!SC2SEA Race War ChampionsGolden Glory
Achievements (4)
Rebound 8 to W.

1: Army
2: Scouting worker/infestors/mutalisks
3: Defensive queens
4: Main hatch/queen
5: 2nd hatch/queen
6: 3rd hatch/queen
7: 4th hatch/queen
8: all hatches
9 and 0: Unused
___________________________________
The Transformer Zerg, Jadron Burgerman @Soundwave
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