However, the criteria is rather strict and must be adhered to:
-You must live in Singapore with no plans to migrate overseas at least for 1 year as you join.
-Age: Above 15
-Race: Any (except random)
-League: Diamond leauge and above -You must have the desire and vision to want to be a high level player and excel in what you do for gaming
-Your fluency of English must be good enough to be understood
-You must be willing to accept the rules of Team OS of being professional upfront at all times and not to make a bad name of yourself at all in your stay in Team OS
-A clean record (no incidents of map hacking, major bm etc)
If you think you are eligible for Team OS, please send an email to osteamsg@hotmail.com with the following details:
-Your full name
-In game name, code and email for Starcraft 2
-Country of stay
-Race
-League (Current season and last season)
-Age
-Skype
-History with other teams or any gaming/ competition experience
-Personal bio about yourself
-A time slot that you will be available for me to contact you personally on Skype
For any other questions, please PM me here on sc2sea.com
Thank you and I look forward to your responses
-OSL0rd
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Wed, 12th-Jun-2013 at 2:35 PM.
Gonna be straight up here; you've not pointed out the benefits at all. In short, if you don't show your benefits as to joining OS, the rules are simply too strict for anyone to get enticed into getting into the team. Are the players gonna get something good out of this? Or are they just going to be forced to play all day everyday into submission without being rewarded? I only said too strict because well, there's no benefits that we know of.
If I was looking for a team I would simply turn away because I feel like I'd just be following someone's commands without me having any personal input or freedom on the circumstances of belonging to the team. Posting conditions is fine, but you MUST point out the benefits; you have to give the right rewards for the conditions you are expecting of applicants if you really want to earn their trust.
This really is presented as something that is too strict due to not showing benefits. You might want to look at other recruitment threads and see how they do it (HoA does the best one; really entertaining to read and shows friendliness).
A welcoming "looking for players" thread attracts potential applicants.
Quote:
Originally Posted by OSL0rd
A clean record (no incidents of map hacking, major bm etc)
At least you got one thing right.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
First off I would like thank everyone for all their concern in this matter regarding people of the community joining a somewhat unknowing and clan. Your commitment to the quality of things here in sc2sea is nothing short of prevalent of your passion.
On Jieun's point, where he made the comment regarding "looking for new players". Yes we are indeed looking for new players (obviously) The criteria set was to maintain the quality of our players and for easy access to them, whether it was in terms of location, being able to talk on level grounds and having something that i think its essential for all clans/teams, to be able to market themselves well by starting off with of course, being able to convey well in English (at least for Singapore).
To be perfectly honest, we not a contracted team. There is no market potential for us to be able to achieve high profile sponsors yet to be able to pay out contract to players. If that is what players are seeking for, then it is not something that we are in a position to provide.
What we do provide is a structure. A way to growing players from the ground up (hence we've always look for mid league players to do that). The vision is to create players from the ground up, to provide an avenue for otherwise unknown players to have at the very least a base and experience being in a team with all the hassle that comes with it, from competition, to personal management, to team members (in terms of bonding and getting along), to training and most importantly, character development.
You may say "but you cannot possibly guarantee that all players who go through OS have turned out better players or persons". I agree. The structure is no miracle. It is something that I have developed along with what i believe is optimal. To make it as optimal as possible, the criteria is made for that purpose.
In the end, the hard question still prevails is there a definitive reward for joining team OS?
Technically speaking. No. There isn't one currently. Sure we can provide training and all that, but those are considered, in my mind at least, soft rewards. Soft rewards are what we currently have.
On top of that, the management under OS is something i strive to perfect. To uphold to the highest levels of professionalism, putting OS's players first.
The key: providing an environment for players to grow from the ground up to have the character, support and skills necessary to succeed in Esports.
Then you may also mention our poor track record. No major or even weekly competitions won, no significant progress at all generally. I still think time is needed for us to grow. A poor excuse yes, but an honest one it is, regardless of what judgement may be imposed. OS works by plans set, and as of those plans currently, the first step is to have 5 players who are in masters/gm to be able to compete in as high as a level of play they can. As of now, we have 1 gm, 1 masters, 3 diamonds as the main focus of OS.
Progress has been insignificant, I admit. While out of these 5 players, 4 of them have been gold or plat when they joined OS. The credibility of a growing new team for us is quickly diminishing with incidents I'm sure many of you have been aware off. I have been trying my best to upload our standards and the organisation as a whole.
The point of this recruitment is for a major restructure in OS. Something that I hope will give the much needed boost to achieve our goals.
Conclusion
Rewards: None, the structure is all we offer to grow you as a player in a SG team
Whether a player wants to join OS or not it is to their full discretion (of course). Every single member of OS has been told that if they find the team unsatisfactory or for whatever reason, they can leave OS anytime, there will be no holding back and I will go as far as to recommend and keep in contact with them till they are completely settled (in a new team or not).
Any other questions or criticisms please do not hesitate to post, I will answer them. I think its important to have a credible organisation and i uphold that to the best of my abilities.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Fri, 31st-May-2013 at 8:31 PM.
Reason: Added extra line.
OSL0rd... Wow. That is real commitment to post all of that.
Thanks for clarifying.
I hope it all works out for you and your team. Obviously, it is not easy to get players to be motivated and to follow a strict schedule without the help and compelling factor of sponsorship's - However, discipline and practice does make the best. Hope you are able to strive for an ambitious, yet great goal!
OSL0rd... Wow. That is real commitment to post all of that.
Thanks for clarifying.
I hope it all works out for you and your team. Obviously, it is not easy to get players to be motivated and to follow a strict schedule without the help and compelling factor of sponsorship's - However, discipline and practice does make the best. Hope you are able to strive for an ambitious, yet great goal!
Thanks Stitch. Its been a pleasure helping you (and everyone else) clarify something that I should have also mentioned when looking for recruitment. OS strives to be as transparent as possible in the way we handle our organisation and I will have no issues admitting the flaws or mistakes we might and have made in the past, present or future.
Thanks again
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Thanks Stitch. Its been a pleasure helping you (and everyone else) clarify something that I should have also mentioned when looking for recruitment. OS strives to be as transparent as possible in the way we handle our organisation and I will have no issues admitting the flaws or mistakes we might and have made in the past, present or future.
Thanks again
Yep you sure have well cleared it up. Nicely written clarification mate, all the best for you and your team. It's gonna be hard work, but you can definitely get there so long as the effort is there.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
Starting a new SC2 team in SG is gonna be really hard, HotS unfortunately did not bring the influx of new players/talent that many were hoping for in the local scene. It'll be difficult to find someone who isn't already on a team/clan with that wants to be a pro/competitive SC2 player
___________________________________
FB page: http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567 team page: http://flash-esports.com/
Starting a new SC2 team in SG is gonna be really hard, HotS unfortunately did not bring the influx of new players/talent that many were hoping for in the local scene. It'll be difficult to find someone who isn't already on a team/clan with that wants to be a pro/competitive SC2 player
Indeed it is the case which I have noticed. Generally the issues in Singapore are most prevalent against Pro-gaming, due to the culture that "games are a waste of time", the demanding education system we have (NS also) and the lack of real infrastructure to support esports.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Why the hate on randoms and why the age requirement?
From past experiences, people who are generally above the set age requirement are easier to handle in terms of maturity. You may argue "but what if there is a 13 year old who has the maturity of at 18 year old?" well unfortunately we cannot possibly compensate for every single individual.
Adding on to that, we also tailor the age requirement with the Singapore school system and National service for those in Singapore. At 15, students (express) are 1 year away from their O levels and will be a good time to ingrain some practice regiments to help them maintain discipline. With that it comes with the added benefit of applying that same logic of discipline to studying. Of course like I mentioned earlier, we cannot compensate for everyone, if not it will not be fair to other applicants.
Randoms is usually an exceptional case. We think focusing efforts on one race is much easier and gives better results/progress than a random race. Unless of course, you have talent for it, then it will fall under consideration. Generally, we encourage players to pick their race and play with it.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Can you offer some insights on how your structure works to help improve players? Like do you have lan training sessions? Inhouse tournament training? Specific race coaches?
Can you offer some insights on how your structure works to help improve players? Like do you have lan training sessions? Inhouse tournament training? Specific race coaches?
Our structure is split into 2 parts. The main training part, where it covers all the aspects of training player's play. Including coaching, practice regimes, replay analysis, practice matches etc.
The other part focuses on player development, character wise. It works on bonding the team, working well with people in the same team or in whatever circumstance, presenting yourself as professionally as possible, time management and any other personal character issues that player may have. (examples are, anger management, psychological stress, immaturity)
The main training part is what you are mostly referring to I believe. Lan training sessions are not part of our training routine as it is costly, players don't have the flexibility to come for Lan sessions as schedules don't always line up perfectly. In house tournaments is something that we plan to implement once everyone is on an equal level.
Coaching is done by 2 people. NaviC (protoss) and Pixel (Terran). I have yet to source for a Zerg coach. However we do rotate coaches temporarily to players at specific times. For example one of our zerg players has a competition in 1 month or so. I will look for a appropriate Zerg coach (whether he requires a fee or not) and direct the coaching to that player for a month. Of course, players have the option to choose whether they would like to be coached and if the coaches I have sourced are suitable for their needs.
Ladder routines are the backbone of our training. It runs by having a set number of games played per week. Not per day as to give our players more flexibility in their schedule. Players who do not meet ladder requirements must procure a valid reason, if not they will be marked and up to a certain number of unaccomplished ladder requirements, will be approached and questioned on their commitment where from there on-wards will determine whether they will have removed from OS or not.
Another set of our training routine is to have other teams/clans to collaborate and practice with our players. For example now Clan Team Night is our current training partner with Pixel, and if you did see my stream the other day where TN Free coached and practiced with me, having practice matches also.
Clan wars is something we will venture into once we have 5 masters players like previously spoken.
Something we also enforce is to have every single players of OS be able to participate and experience a LAN competition at least once. It severs them good on how sometimes LAN environments can be drastically different from home and may cause discomfort, how to properly conduct themselves during a offline LAN event (presentation of themselves, hand shakes with opponents after a set, etc), what kind of stress one will experience and how to manage it, the format (example vetoing maps) and interaction with the rest of the players.
Team bonding wise we have eat outs where OS will go to good food places and have meal, chat awhile and chill. A chalet/BBQ is being planned during June to better facilitate that bonding during the competition break we are having. OS also has a tradition to have ridiculously long skype calls whenever you are online, generally we call each other on skype to chat and chill regardless of what you are doing at the time. Our record stands at around 108 hours non-stop.
Hope this is comprehensive enough for your liking. If there is anymore inquiries on this please do feel free to ask away without hesitation.
Cheers.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Sun, 2nd-Jun-2013 at 1:37 PM.
Reason: added extra line
Why do you think you'll be able to Manage a player when you can't even manage a BSG team where most of your players IIRC dont play ladder, play LoL or dont play at all? IIRC you even kicked someone who is active because he wasn't getting a promotion?
Why do you think you'll be able to Manage a player when you can't even manage a BSG team where most of your players IIRC dont play ladder, play LoL or dont play at all? IIRC you even kicked someone who is active because he wasn't getting a promotion?
Shots fired, guys.
___________________________________ NA | KR.
Known for a time as mGGCrayonPop and mGGxJieun
Q_Q'd.
Why do you think you'll be able to Manage a player when you can't even manage a BSG team where most of your players IIRC dont play ladder, play LoL or dont play at all? IIRC you even kicked someone who is active because he wasn't getting a promotion?
First point regarding the players not playing ladder.
That is why internal restructuring is going on. I'll tell you first that in a few weeks to months time some players will be removed. In order to retain the roster, this requirement thread is put up. You my ask "why are they in OS in the first place if they cant even do the basic things?" When they joined, I was confident of their ability and passion, but as time goes on, things start to change, whether it is their personal problem or not that they start to lose their passion is Starcraft, I will try to resolve it but sometimes things dont work out and their removal is nothing short of guaranteed and a hard decision that I have to make despite them being close friends as I have to keep the Team's best interest in mind.
Second point regarding removal of "someone" who is active but wasn't getting a promotion
There are more than several factors to this, not progressing fast enough is one thing and is an important one. Before anyone joins OS, I will make it clear that this is not just a Clan, its a Team. We emphasize progress and professionalism. Fun will come, but when it comes to work, it is paramount that everyone knows their priorities. For that "someones" case, like i mentioned earlier, there are other factors leading to his removal. I will not digress the contents as it is private unless he himself wishes to permit to do so.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Wed, 12th-Jun-2013 at 6:42 PM.
There are more than several factors to this, not progressing fast enough is one thing and is an important one.
How do you quantify these factors? Like I can thoroughly understand goals and milestones, but is it unique to the individual or is the measures of success/progress uniform across all players? o.o it's still a little unclear to me through your posts.
How do you quantify these factors? Like I can thoroughly understand goals and milestones, but is it unique to the individual or is the measures of success/progress uniform across all players? o.o it's still a little unclear to me through your posts.
Milestones for league promotions and level of play are the raw results that we are looking for. When we talk about level of play what we mean is, for example, you cant be a diamond protoss without even knowing how to 4 gate even decently.
The progress for each players is tailored to their lifestyle, needs, goals and our expectations. We dont expect you to reach GM in 2 months when you are lets say having major exams in a few weeks time.
Individual progress and team progress are 2 different but intertwined things. The thing that marks whether a player is on track or not is whether the leeway between the individual's progress and the team's progress is beyond that of which it is acceptable, then we will look into the player on what is wrong and correct it. If the player cannot be corrected, then we may prompt him for either a break to re-evaluate his commitment or straight up removal. Of course to make it clear we are talking in terms of passion for the game,you will not be removed if you're playing bad.
___________________________________
Admin head of Team Oandlig Spektrum (OS)
When there's a will, there's a way and there's a wall
Last edited by OSL0rd; Wed, 12th-Jun-2013 at 6:39 PM.
Reason: Added line to clear up possible confusion.
Your "Sponsor" clearly says that "we will be officially sponsoring and supporting Clan Oandlig Spektrum (OS), a Singapore Based Starcraft II Clan. " Now if I read clearly it states OS is a Singapore Based Clan. One of the requirements for the "Team" is for them to live in Singapore with plans not to move within the first year of joining OS yet on your player list you have naviC who lives in London and Pixel who lives in Western Australia. It sounds like you gave up on requirements in order to obtain someone better than what was available yet you emphasis on your teams "Professionalism" when you can't even maintain the rules that you set as a requirement.
why the **** would anyone in BSGPD want to join this stupid clan there is a lot of pressure to improve, perform and practise in a team. More than BSGPD need anyway. If you are kicking people for not playing that's messed up if I was one being kicked I'd be bloody glad, that environment is toxic especially for BSGPD. Look at the pro teams in Australia who gets kicked from these teams? No one, Bard from x5 went afk for a good while, Edge and fourby stopped playing for a while and i am sure there are many other cases of this. If you want to develop players, developing confidence and team comradery is very important, look at fray one of the best teams in SEA and they are all so close like a team should be. This probably makes no sense and isnt strung together very well at all so hopefully i got my point across, basically get out while you can BSGPD.
why the **** would anyone in BSGPD want to join this stupid clan there is a lot of pressure to improve, perform and practise in a team. More than BSGPD need anyway. If you are kicking people for not playing that's messed up if I was one being kicked I'd be bloody glad, that environment is toxic especially for BSGPD. Look at the pro teams in Australia who gets kicked from these teams? No one, Bard from x5 went afk for a good while, Edge and fourby stopped playing for a while and i am sure there are many other cases of this. If you want to develop players, developing confidence and team comradery is very important, look at fray one of the best teams in SEA and they are all so close like a team should be. This probably makes no sense and isnt strung together very well at all so hopefully i got my point across, basically get out while you can BSGPD.
Another point here is spook im fairly sure the team are after diamond and above, a major factor in that is generally people in bronze - plat usually end up not playing. which is the problem the team has at the moment, with more then half of its members playing other games / not playing sc2 at all. which makes it hard for us to operate, being unable to participate in anything, the thread was started to try and get people who are actually interested to keep playing sc2 and try to make it into a much higher level of play.
___________________________________
Previously known as FSQwerty
Pixel.709 - -
NaviC moved to London for University, he was in SG for a long time, me on the other hand have been friends with these guys for a few years Helping them, when i was available to join a team i asked them if i could join. considering i have known these guys for a long time and help them a ton ingame, i dont see why i wouldnt be allowed to join.
___________________________________
Previously known as FSQwerty
Pixel.709 - -
I don't think you can really improve when at any second you could be removed if your leader doesn't find your improvement good enough. It's not a good environment thinking that every loss could be the one that gets you kicked out of your team/clan, laddering is hard enough for some people without that added pressure. Improvement should be encouraged regardless of the size, especially when in lower leagues where all it takes is a few things to click and someone in silver/gold can jump to high plat/diamond.
Also double standards are a bad way to run a clan/team. Rules should apply to everyone and not be ignored when it is convenient.
___________________________________
SEA - means I'm pretty awesome
If they played the bloody game they wouldn't be bsgp...
When you play 10 games a season, there is no chance getting anywhere, i dont know about you when i was in BSGP i played over 100 games a season for a long time, in total took me about 12 months to make SEA GM. the only thing the team is after, is having people who are willing to put in time to get better, not joining then not playing for months on end, People dont get removed if they are laddering and trying to improve..
___________________________________
Previously known as FSQwerty
Pixel.709 - -
I don't know the internal workings of OS, but it seems for what you are asking, there's not much else, apart from what other clans offer, without the additional pressure. If you are pushing for promotions, what rewards do you offer?
Secondly, I realise that OS aspires to be a prof. gaming team, but kicking people out for not being active? Why not encourage them to play more, instead of kicking them?
I guess alot of the criticism comes down to trying to create a professional gaming culture on the back of bsgp players, without much to show in terms of incentives..Personally, I wouldn't bother putting in that much time and effort into a computer game if in the end I have nothing to show for it.
*OSPixel: *
The one incident was not removed purely for not promoting, there were alot of other factors in that removal
I don't really know who got removed, and I don't care. The fact it happened creates a precedent where that is a possibility and creates a "toxic"(ty spook) environment.
Quote:
Originally Posted by OSL0rd
Milestones for league promotions and level of play are the raw results that we are looking for. When we talk about level of play what we mean is, for example, you cant be a diamond protoss without even knowing how to 4 gate even decently.
The progress for each players is tailored to their lifestyle, needs, goals and our expectations. We dont expect you to reach GM in 2 months when you are lets say having major exams in a few weeks time.
Individual progress and team progress are 2 different but intertwined things. The thing that marks whether a player is on track or not is whether the leeway between the individual's progress and the team's progress is beyond that of which it is acceptable, then we will look into the player on what is wrong and correct it. If the player cannot be corrected, then we may prompt him for either a break to re-evaluate his commitment or straight up removal.
___________________________________
Firstly, they're in Diamond. Whether they know how to 4 gate or not doesn't take away from that, not to mention 4 gates aren't that great anymore. People know how to hold them and how to scout them, outdated strategies should not be a gauge for skill in the present the ladder is there for a reason.
Do you expect people to hit GM in 2 months if they don't have exams? One of your own players just said it took him a year, in an environment where he was able to play hundreds of games in a season, an environment I bet where he wasn't threatened with removal if he didn't reach your expectations.
idk, my view is that you shouldn't call yourself a team unless you're capable of winning something. You're a clan until you get to that level. A clan looks after each other and fosters growth, not set random goals and tie down their player. Sure you want people to be professional, but to me that sounds like a father who pressures his son to play sport because he didn't get to the level he wanted to when he was younger. Help your players grow, but don't pressure them.
Maybe you should look into another model whereby you have a "team" full of people you think can perform to your standards as well as people who aren't subject to those demands and are able to improve at their own rate without being pressured with seemingly little reward outside of a forced improvement. Then when they get to your expected level you can push them up into that higher team roster.
I don't think I'd have been able to improve like I did if I was pressured, I found the will to practice by myself and just received encouragement from my clan as I went along, I don't think they expected anything from me, if they did they didn't show it and in return I was able to improve faster than I thought I could (SEA GM in 2ish months)
Either way, I wish you luck but your model has failed before and I just don't see that changing (not naming anyone, but your pressuring HAS forced someone into laddering using unfair methods.. but we won't name that person.)
___________________________________
SEA - means I'm pretty awesome
good luck to OS. Nice to see the restrictions in joining, means you know you will be amongst good company if you join. Looks like a good basis for a community and best if luck growing the Singaporean scene!
if people don't like the restrictions placed on the members of the team, just don't join.
whilst some of you are asking genuine questions and giving some constructive criticism. it seems like the majority just want to circlejerk all over this thread. give it a rest guys.
-Nick Simpson
-Spartaz.780 nickpimpson@hotmail.com
-NZ right now but willing to move for a good team with strong organisation
-Protoss
-Silver (but I have GM level mechanics)
-18
-nick.pimpson
-I currently run a clan and used to run an almost-team. Sometimes you see an offer though that just seems so good that you have to jump on it instantly. This is one of those times.
-Hi I'm Nick, I like to play sc2 xD and design cities. If you'd like to learn more skype me
-My non sleep hours are between 1800 and 2100 NZ time.
I don't know if it makes any difference, but I improved mostly by having fun and enjoying the game that I played. I went from Bronze to the top of platinum in my first season (The first of 2011, second in sc2, you know the super long ones) with almost none to little RTS experience and I did not join a team until I hit diamond league.
DA PROOFZ
Enjoyment of the game leads to playing more and playing more, in my eyes, is the best way to improve at lower levels. The sort of environment you are looking for tends to suit higher level players who have difficulty improving over the course of weeks or have hit a skill plateau they are trying to cross. I'm not saying that the environment you're putting the players in will kill off their motivation completely or is harming their ability to perform, but from my personal experience the pressure will likely have an adverse effect on their ability to enjoy the game which may, in turn, effect their willingness to improve.
But I hope that it works out for you and you find the players you are looking for and it works out to be a positive relationship. Good luck!
This thread made me genuinely sad, there are ways to ask questions and voice concerns without being nasty..
It seems some personal vendettas have crossed into what should have been a good community thread and that is pretty shitty.
Good luck in your search for players and I hope people aren't deterred after reading some of the posts in this thread.
Those who have their own teams or are representatives for teams should perhaps consider how you would feel if someone trashed your thread in such a way that could damage your sponsorship potentials or the chance to procure players.
I am in agreement with Rogue, ChadMann and Cyanide. Quite shocking how a clan recruitment thread can spurn so much hate and get derailed so much.
Also, don't forget a lot of good teams in SEA today started out very much like OS did.
Don't use reputation comments to continue the thread and bash OS. They will be deleted and your reputation comment powers will be removed.
"Hi guys. [OS]Nameless here. I don't know what rumours or where you've been hearing them from but I personally joined OS not because of BENEFITS.
Firstly, it's easy to just come up to a thread and start flaming people for things you don't like. It's another to provide constructive feedback to help improve smth. Afterall, we are all part of the same community that we grew to love through gaming, aren't we? So why not help each other grow instead of trying to bash each other down. Just rmb, when people start to leave the community, there won't be anyone else to compete with. This should be self-explanatory.
Secondly, before you ask someone for smth i.e. "the benefits", don't you think it's better to ask yourself first, "What can I do for the community/group." Which brings me back to the purpose of me typing this post.
Let me be totally honest and tell you guys right now why I decided to join OS despite of the "STRICT RULES". Do you know how frustrating it is to play SC2 and not have people whom you can share your exciting experiences with? Do you know how sucky it feels when you go for an SC2 event and you see the exact same cliques of people chilling tgt but you can't possibly go over and say hi cuz they've already settled down?
Well I do.
So when I found out about OS, my initial reaction was, "YAY FINALLY! THERE'S A GROUP OF PEOPLE WHO LIVES IN SG AND PLAYS SC2 AT AN AMATEUR LEVEL!"
And let me tell you what BENEFIT OS have provided me with since then. The greatest one of all, friends who share the exact same passion as I did. FRIENDSHIP.
I don't care what reputation OS has to its name right now but I will stand by my teamates no matter what, even if you chain fungal us and launch a nuke at our location. Peace."
frozen_water92 is offline Send a message via MSN to frozen_water92 Forward Message
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.