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Unread Tue, 5th-Apr-2011, 8:44 PM Who's Who:   BnetId: FXOUnstable.707  Total Posts Made: 170 # 33
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edit: dox this is not a personal attack on you whatsoever just a vent of my frustrations of the large misconception the community seems to have atm.

I'm Trying to figure out if you just don't understand what is needed to grow something like this, or are just against any criticism whatsoever.

I have never said this was a waste of time for an event. just like frequency said we are putting over 30 hours a week into esports on top of our 9-5 jobs to make things work. and to see someone with the financial backing coming in and completely wasting it. is unnacceptable.

There is a direct correlation between the size of a community and the way their events are run. Was the NRG tournament a success? To the players yes, but to the person footing the bill ABSOLUTELY NOT. anyone who says otherwise is flat out lying to you, or a complete moron. Throwing money at something does NOT fix it.

When gamers think of sponsors they think yay they want esports to grow. While that may be true in some respect it is NOT the main reason they sponsor events. They sponsor events because it is the most cost effective advertising they can get.

So lets look at the NRG event with $25,000 in prizes etc. Thats $25,000 that saw a total of about 200 people (im doubling up numbers due to qualifiers etc) that were directly involved. Add in live updates + live coverage. i see at least 500k unique hits. and this is a conservative number considering the last fxo event for $1500 had 200k hits

Quote:
Originally Posted by Dox View Post
I was just pointing out that pretty much every Australian "offline" eSports event to date hasn't had such a thing, so to expect these guys to provide it would be an anomaly. And by live coverage, I mean real-time results, bracket updates, replays, etc. Typically this stuff all comes a few days after the event is over.
What is the point in that.............. People will not care about just results to something unless they had no interest in watching the event anyway and just want to see who won. Keeping spectators in the loop. I mean cmon dude, updating challonge and having a link to it in the OP of TL/sc2sea etc is really hard? its 10x easier to what they were doing at the event.

If an event is to succeed in todays environment, these kinds of things are not just needed, they are critical to an events success. . SO if people want the event to be a success they SHOULD expect it.



Quote:
Originally Posted by Dox View Post
As for casting/streaming, I'd say due to the nature of SC2 being perpetually online, you'd be better off commentating the event off-site, as to avoid any infrastructure limitations. (ie. You could do it just as easily from home and still reap the same benefits.)

WHAT? dude no, close your mouth before you embarass yourself. Like i said above, no infastructure limitations exist for their event. it is 100% doable. and same benefits? where would the following be

- live interviews on stream with winners
- giving the viewer the feeling they are at the event
- interviews with staff/ live updates etc
- coverage of the opening/closing parts of the event

If what you say is the case, why is tasteless/artosis onsite for gsl. why wheat/day9 for mlg.

It's about making people feel part of the event. Thats what makes them succeed. not just the players who are there but also the spectators. sc2 will not succeed on the players. it will succeed on the spectators.

Last edited by Unstable; Tue, 5th-Apr-2011 at 9:06 PM.
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