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Unread Wed, 30th-Mar-2011, 9:28 PM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 11
Satu
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Quote:
Originally Posted by SexyBobSmith View Post
Have you read my posts? I have shown you evidenece as to why the second overlord is built. Building the second overlord is just a COINCIDENCE of the first overlord scout/sac. The scouting has been achieved, there is no need to build that second overlord. You build it cause you want to build more units not due to scouting, the scouting has already achieved. Think of it as you are hungry, it requires 1 apple to be consumed to fix your anger but you actually indeed consume two apples. The ACTUAL Cost due to hunger is still 1 apple, there was no need to consume the second apple. The mere fact that you consumed both does not mean you can attribute costs of both to hunger. It is a coincidence that you consumed that apple when you were hungry, the costs and resources spent for/due to hunger is still one apple, the resources spent on second apple is just for you own satisfaction and merely a coincidence.

Since you thread is A MATHS PROBLEM. I will use some mathematics to solve you problem.

1 overlord = 100 minerals = +8 supply

Scouting/overlord sac = -8 supply = -100 mineral
The result of an overlord sac is -100 minerals therefore scouting cost/spent is 100 minerals.

The above conclusion can be further proven further down the road.

2 overlords = 200 minerals = +16 supply

1 overlord sac/scout = -100 minerals = -8 supply

total minerals spent/cost (200 minerals) - scouting/sac = 8 supply (you have 8 supply remaining after scout/sac
As we know 8 supply costs 100 minerals therefore
Scouitng = 200 - 100
= 100 minerals
Minerals spent and cost of scouting is 100 minerals.

The maths above proves my statement that only 100 minerals is spent due to/because of scouting/sac. The second 100 minerals spent is due to /because you want to build more units/supply. There is NO NEED to build a second overlord for scouting or because of scouting, scouting is achieved, there is NO NEED FOR A SECOND OVERLORD.
Okay, lets say that making the second overlord is indeed a "coincidence". Well its still made every time an overlord sac happens. Why is this? Because otherwise, you'd be heavily supply blocked. Why? Because you lost some supply from the first overlord. So coincidentally, the overlord is made because supply was lost, assuming constant production was kept up. Of course, still only a coincidence, not because I want it to be that way, like you make it out to be.

And yes, there is no need to make a second overlord for scouting. But try to tell me why you dont need to make a second overlord because you sacrificed one. If you can show me in game, that'd be great, it could improve my game heaps.

Also, your maths is wrong. I'll copy paste it with the correction.

1 overlord = 100 minerals = +8 supply

Scouting/overlord sac = -8 supply = -100 mineral
The result of an overlord sac is -100 minerals therefore scouting cost/spent is 100 minerals.

The above conclusion can be further proven further down the road.

2 overlords = 200 minerals = +16 supply

1 overlord sac/scout = -100 minerals = -8 supply

total minerals spent/cost (200 minerals) - scouting/sac = 8 supply (you have 8 supply remaining after scout/sac if you have produced no units at all). Assuming you have kept up production, you can have anywhere from 0-8 supply used on the first overlord initially. This will cause the second overlord to only give you +0 to 8 supply.

Scouting Overlord = 100

Minerals spent = 200 - (0 to 100 minerals)
= 100 to 200 minerals spent.

Minerals spent is 100 to 200 minerals and scouting is 100.

Next time, read the OP instead of posting incorrect maths.

Quote:
Originally Posted by XenoX101 View Post
What the hell is this garbage? Obviously the cost of scouting is the amount of minerals you lose in trying to scout, why are you trying to complicate things more than they inherently are? You're like the epitome of a psuedo-intellectual, just accept that you're wrong and stop trying to weasel your way into being right by adding in clauses where they dont exist.
How about you tell me how Im wrong instead?

Also, yes, the cost of scouting is inded the amount of minerals you lose in trying to scout. You are completely correct there and I can back you up on your opinion no matter what. That doesn't change anything about what I've posted though, since thats completely different.

Quote:
Originally Posted by deL View Post
After reading the updated OP you are either concluding that buying 2 overlords is indeed 200 minerals. In which case, congratulations. Or you are concluding that 100 minerals you spent on an overlord is 100 minerals you can't spend on anything else, in which case, I can't wait for your article about how using a larva for a drone means you can't use the same one for zerglings.

I still don't know why you insist OL scouting costs 200 minerals. You have to spend 100 anyway so it's only 100 extra and I don't see adequate justification for otherwise.
1. Yes, 2 overlords = 200 minerals.
2. Yes, if you spend money, you dont get it back to spend it on something else again.
3. Overlord scouting doesnt cost 200 minerals, it costs 100. Cost due to scouting is 200.
4. Uh, yes.

You scored 3/4!
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Last edited by Satu; Wed, 30th-Mar-2011 at 9:42 PM.
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