So, rebuilding the overlord costs 100 minerals, correct.
No, you technically dont lose 100 minerals when the overlord dies, I realise that. If said correctly, it'd be that you lose a unit worth of 100 minerals when the overlord dies.
Thats right, the first overlord was worth 100 minerals. Because you spent 100 minerals on it. Notice how I put the word spent in bold throughout the entire thing. Spent. Not lost (Although technically for the first one, it is spent and then lost).
How many minerals were spent to replace it? 100.
100 + 100 = 200 minerals spent.
You agree that you need to build the second overlord, and thats two overlords, which cost 100 minerals each. Why are you saying its double counting, if you are agreeing that two overlords are needed?
Ok I see exactly where you are getting confused. Tell me, are you building an extra overlord or are you just using one of your normal overlords to scout?
1) If you are building an extra overlord before scouting, then it will cost you 100 minerals upfront, but you will have a surplus of supply, so you will not need to replace this overlord (0 minerals) since it is a surplus, it is one more than you need.
2) If you are not building an extra overlord before scouting, then it will cost you 0 minerals upfront, but you will have no surplus of supply, so you will need to replace this overlord (100 minerals) since it was one of your normal overlords, there was no surplus.
In 1) you pay for the overlord upfront, in 2) you pay for it afterwards
You are putting the two together, claiming that you spent 100 minerals to get an extra overlord and spent 100 minerals to replace it, it is either one or the other..
I think what might be happening for you is that you are doing option (1) and getting 2 overlords, but then going crazy on building units without realising you have a temporary surplus in supply, meaning that the reason you have to build another overlord is because you ate into your surplus.
Last edited by XenoX101; Thu, 24th-Mar-2011 at 5:55 PM.
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