I think you should make a youtube show, of you playing ladder games and explaining the short commings of the balance and gameplay design as they come up in game.
You know what this sounds like? It's as if someone gave an English professor a detailed description of Starcraft but no mention of its metagame and didn't let him play the game, then told them to write a book on how to make it better.
___________________________________ from New Zealand, living in Canada
twitch.tv/muex
twitter.com/mGGMueX
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Formerly known as mGGZeratul
From the shadows I come! I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.
Last edited by Fairyking; Sat, 17th-Nov-2012 at 12:06 PM.
You know what this sounds like? It's as if someone gave an English professor a detailed description of Starcraft but no mention of its metagame and didn't let him play the game, then told them to write a book on how to make it better.
I have only one point and one question in regard to this statement.
The only legit Zerg Build that I have EVER seen in Starcraft was July Zerg's low economy 2 hatch mutalisk.
With that said, would you possibly clarify for me if I go 2 hatch with quad gas asap with the perfect mineral to gas ratio, is it legit to make a lair first and then make queen + spire at the same time?
It seems that the only window of hope that zerg has is to aggress with mutalisk as freakin early as freakin possible to take advantage of their key strength of being able to parallel spend all of their gas for a one time hail marry shot in the dark at making the game balanced.... but if zerg are forced to defend with a spinecrawler or some zerglings before lair completes, it makes it even that much more ridiculously difficult to pull off.
Strangely enough, the one suggestion that was actually the most accepted on the blizzard forums was that the spire be moved to tier 1.5 unlocked by the queen, and the justification for this change was that the hydralisk den was moved to tier 2 while the spire is actually quite pricey.
If I was trying to balance the game from the point of view that YOU GUYS believe how balance should work... where zerg should always have to get 1 unit for the game to be fair, this is the one and only change that I see possible to correcting this nerdy game of "one way that requires flawless execution".
Does the game really have to be that narrow and dull?
Last edited by Kyfoid; Sat, 17th-Nov-2012 at 12:07 PM.
The queen represents a partially defensive stance, and the ability to spend excess minerals on drones/zerglings.
Zerg don't technically need the queen to take advantage of their 1 pop 6 muta agression, and really shouldn't get the queen before layer because that would mess up the critical window of opportunity.. if there is any...
Zerg try to be aggressive with their mass gas spending capability first and foremost, and then retaliate with queen, spine, roach, drone macro.
this is the only real legit zerg play...
Last edited by Kyfoid; Sat, 17th-Nov-2012 at 1:08 PM.
Reason: bold
if you have such a thorough understanding of the game how come you are only silver? perhaps there are some things that you don't yet understand. I suggest you just go push that find match button instead of... whatever it is you are trying to do in this thread.
if you have such a thorough understanding of the game how come you are only silver? perhaps there are some things that you don't yet understand. I suggest you just go push that find match button instead of... whatever it is you are trying to do in this thread.
You can look up that I am platinum if you check my profile on battle.net.
You see, I spent most of my stress and strain playing 1v1 with zerg in broodwar, and I said to myself, ok, I'm getting older, I need to enjoy the team games now, so I put all my focus on 2v2 in sc2. Man was I disappointed when I found out how the game was meant for 1v1 which resulted in a very poor 2v2 experience with zerg. I just found myself being bothered to no end.
I never took 1v1 seriously in this game, then again, I never technically played standard 1v1 zerg in broodwar because I rarely ever went this 2 hatch 6 muta build.
Against terran, I would expand and rush queen/overlord speed research, followed up by lurker research. I would typically make 2 queens, but only scout with 1. Then I would make judgement on whether I needed spawn broodling or not.
Some of my most satisfying wins consisted of terrans who would still make tanks, while I would follow up scout queens with lurker drops then pick off tanks with broodling because I would get a jump start on energy saving. It was great.
I think that Saviors 3 hatch muta play against terran deceived everyone off the proper way to play them.
Strangely enough, I found ZvT was easier then ZvP because of this. While the pros seemed to do better against protoss then against terran....
ZvP was a totally different animal for me.... I found the corsair absurdly difficult to deal with without rushing devour. Luckily for my dignity many pros were losing against corsairs multiple times in a row.
I felt like, deep down, Devour, Lurker, and Dark swarm was the first most optimally aggressive goal for zerg with the most potential... but the fact that storm both worked on burrowed units AND the dark swarm with out even a 50% reduction in effectiveness was absolutely retarded, when they should have been properly countering with reavers...
Last edited by Kyfoid; Sat, 17th-Nov-2012 at 2:00 PM.
"The impreciseness of the paraphrase of this as I know that I know nothing stems from the fact that the author is not saying that he does not know anything but means instead that one cannot know anything with absolute certainty but can feel confident about certain things"
how is the game meant for 1v1? Care to elaborate a bit please?
I play lots of team games, I have lots of fun in them
Quote:
Originally Posted by Kyfoid
I never took 1v1 seriously in this game
then what the hell gives you the right to judge how 1v1 works and to write pages and pages on how to 'improve' it? Hell, you aren't even ranked this season. If you actually played and were at a half decent skill level then perhaps your opinion would matter more.
I never technically played standard 1v1 zerg in broodwar because I rarely ever went this 2 hatch 6 muta build.
Against terran, I would expand and rush queen/overlord speed research, followed up by lurker research. I would typically make 2 queens, but only scout with 1. Then I would make judgement on whether I needed spawn broodling or not.
Some of my most satisfying wins consisted of terrans who would still make tanks, while I would follow up scout queens with lurker drops then pick off tanks with broodling because I would get a jump start on energy saving. It was great.
Strangely enough, I found ZvT was easier then ZvP because of this.
ZvP was a totally different animal for me.... I found the corsair absurdly difficult to deal with without rushing devour. Luckily for my dignity many pros were losing against corsairs multiple times in a row.
I felt like, deep down, Devour, Lurker, and Dark swarm was the first most optimally aggressive goal for zerg with the most potential... but the fact that storm both worked on burrowed units AND the dark swarm with out even a 50% reduction in effectiveness was absolutely retarded, when they should have been properly countering with reavers...
what does any of this crap have to do with anything?
if you want to play broodwar then go play broodwar. No one is forcing you to play sc2.
Meh, over 50,000 games of broodwar + sc2.over the years.... my sc2 games pale in comparsion to my broodwar games played, I have a few other accounts though... DaBest, AtlasMeCH.
More games then you've played between both games total and many more fails at trying to play creatively, which is how it goes.
Your comment is quite insulting but I'll let it pass as there isn't much I have to show for it. Starcraft 2 was a joke to break down and understand every viable strat from the get go, after having played broodwar.
This guy has been trolling on here (got banned under atlasmech) and battle.net in the past with almost the same post. Why this thread has been allowed to last 4 pages is beyond me. Enough.
This guy has been trolling on here (got banned under atlasmech) and battle.net in the past with almost the same post. Why this thread has been allowed to last 4 pages is beyond me. Enough.
I said this two pages ago, was told it was fine...
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[07-10, 22:00] PiG Unfortunately I'm incredibly lazy so most of my video footage is just me and iaguz in bed
If your not GM or at least Master on Korea.. you shouldn't be bothered to talk about Balance... Your not good enough to express any balance problems..
your silver mate, if you keep losing to broodlords or whatever - its cause your bad.. not because of broodlords.
The end.
If I shouldn't be bothered to talk about balance then you shouldn't be bothered to read or respond to my posts, unless you feel inferior as they are heralded as good writings by many good players and intellectuals.
If I shouldn't be bothered to talk about balance then you shouldn't be bothered to read or respond to my posts, unless you feel like the minority as they are heralded as good writings by many good players and intellectuals.
The end.
I didn't read a single page of this thread..
Was just told some random retard was being a dickhead in the forums I enjoy so much..
So if you're going to be a dick head - then please go **** off. That is all I've come here to say.
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