Thanks Noezxa. Detail is good. Um, I have made changes since. The side towers are deliberately given for defence cos I wanted and easier 4th base, and if you take that the back ramp into mains are protected. I have recently one ramp there so that it safer to hold. Yes terran can siege there, but if you get to that late of game vs terran, it'll be his 4th and you should have broods by then. This map is not for n00bs I'll admit that. You need good scouting and position to be safe to expand beyond 3rd base. But am trying to balance the outa expansions, hence removing Gold and a ramp.
Thanks Noezxa. Detail is good. Um, I have made changes since. The side towers are deliberately given for defence cos I wanted and easier 4th base, and if you take that the back ramp into mains are protected. I have recently one ramp there so that it safer to hold. Yes terran can siege there, but if you get to that late of game vs terran, it'll be his 4th and you should have broods by then. This map is not for n00bs I'll admit that. You need good scouting and position to be safe to expand beyond 3rd base. But am trying to balance the outa expansions, hence removing Gold and a ramp.
OK. BTW, I think you said in your 1st post that you released this map on the SEA server right? I'll be trying it out, then
Sorry I've been moving house and extremely busy at work.
Made some more dramatic changes to the map today.
Here are some pictures. I removed the back door main ramp, and the rocks. Also, the high ground in mid (to avoid terran high ground holds) and instead has a fancy water feature with a terran statue marking his territory (see in pik) So, search for 'Moebuis Territory' and try it out plox.
Sorry I've been moving house and extremely busy at work.
Made some more dramatic changes to the map today.
Here are some pictures. I removed the back door main ramp, and the rocks. Also, the high ground in mid (to avoid terran high ground holds) and instead has a fancy water feature with a terran statue marking his territory (see in pik) So, search for 'Moebuis Territory' and try it out plox.
Lol at the marine fountain.
Anyway, I've tried the map a couple of weeks ago, and I have to say that the natural expansion is too wide IMO, for a natural expansion anyway. Other than that, I like the revisions that you made, especially removing the back ramp, the center ramp, AND the marine fountain.
Seriously. The marine fountain is so good and creative. Blizzard should've put that fountain on Metalopolis instead of a Mengsk statue.
And excuse me for not noticing this earlier, but I feel that the 4th will be REALLY hard to defend :/
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Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
Last edited by faithHunter; Sat, 24th-Mar-2012 at 5:01 PM.
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