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Unread Mon, 7th-Nov-2011, 12:00 PM BnetId: DarkNemesis.999  BattleTag: DarkNemesis#6671  Race: Clan: FS  Location: Singapore, Lucky Heights.  Total Posts Made: 304 # 1
FSDarkNemesis
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Heya, I was doing my placement matches in the North American Server and I recorded 3 losses out of 5 (including one loss which turned to a win). Well, being a struggling player, I dunno what my mistakes are as well as what could I have done to turn the losses around.

So here are the following files:

http://www.sc2sea.com/downloads.php?do=file&id=564 (Match 5)

http://www.sc2sea.com/downloads.php?do=file&id=565 (Match 4)

http://www.sc2sea.com/downloads.php?do=file&id=566 (Match 3) - Take a look at that one first, cause I dunno pretty much the hard counters against a Macro crazy toss (Stalker/Immortal Mass)

Some help appreciated. Thanks.
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Last edited by FSDarkNemesis; Mon, 7th-Nov-2011 at 12:07 PM.
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Unread Tue, 8th-Nov-2011, 7:34 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 2
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Quote:
Originally Posted by UltimateDeep View Post
Heya, I was doing my placement matches in the North American Server and I recorded 3 losses out of 5 (including one loss which turned to a win). Well, being a struggling player, I dunno what my mistakes are as well as what could I have done to turn the losses around.

So here are the following files:

http://www.sc2sea.com/downloads.php?do=file&id=564 (Match 5)

http://www.sc2sea.com/downloads.php?do=file&id=565 (Match 4)

http://www.sc2sea.com/downloads.php?do=file&id=566 (Match 3) - Take a look at that one first, cause I dunno pretty much the hard counters against a Macro crazy toss (Stalker/Immortal Mass)

Some help appreciated. Thanks.


UltimateDeep vs Luiskchorro

League :
Map : Nezarim Crypt
Length : 25:53
Version 1.4.1

Replay Analysis

  • You begin claqually with depot rax gaz. Then you're taking a second gaz without even saturating the first (2 workers on it)
Click the image to open in full size.

  • Make those bio research ASAP. They are long to obtain on one lab only, make sure it researchs permanently

Click the image to open in full size.

  • Make SCV all the time during the first 15 minutes of the game

Click the image to open in full size.

  • 6:00 : Hard and long supply block at 26, that's a big blow to your macro

Click the image to open in full size.


  • You don't have enough units for that timing (6:22). You're teching hard, you need to defend not wandering your units in the wild. If you see a probe coming from that way, there is probably a pylon out there (not in this case, but you didn't checked). You didn't SCV scout at all. How did you knew he was there ???? Oo

Click the image to open in full size.

  • You don't expand and add structures you can't afford to use on one base. A Battele cruser Warren is not something to produce on one base (or even 2). You're now too broke to make your important factory to produce.

Click the image to open in full size.

  • You push at 7 with 4 units. That's wayyyyyyyyy to few for that timing. They are going to be slaughtered.

Click the image to open in full size.

  • Marines are human beings don't roadkill them with your tanks
Click the image to open in full size.

  • As planned, your push is too weak. You're opponent is using well his guardian shields

Click the image to open in full size.

  • You're opponent try to counter but is repelled by a single tank...

Click the image to open in full size.

  • It's cold out there, your opponent smartly use that public heater to warm his units.

Click the image to open in full size.

  • Very good drop that makes big damages and keep you in the game while you're one bas behind.

Click the image to open in full size.

Click the image to open in full size.

  • You take a Ninja expand (why ??) way too late. Your natural is always the expand to take, it's the easier to defend and to transfert SCV from one base to another. You're opponent has a 3rd fully saturated;
  • 16:46 : What you see:
Click the image to open in full size.

  • What your opponent see ...
Click the image to open in full size.

  • Another good drop

Click the image to open in full size.

  • Now you're too far behind, it's only a mater of time before you loose. Your opponent who scout very well with all he get and specially his obs destroy your Ninja expand.

Click the image to open in full size.

  • He decide to finish you.

Click the image to open in full size.

Click the image to open in full size.

Strong points

  • Good initial opening (depot rax, gas, OC).
  • Good drops.

What could be improved

  • Expand before 10 minutes and then add one every 5 minutes.
  • Don't overtech (both BC and Thors on one base, while Thors is for 2, BC for 3)
  • Scout more with SCV, marines on Xelnagas
  • Produce with all your buildings all the time.
You need to play a lot to improve and train to expand more.

Quick Comments
 FSDarkNemesis:  
thanks a lot man. should concentrate more on scouting which I often hate doing.
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Unread Tue, 8th-Nov-2011, 3:24 PM BnetId: ThePandarine.180  Race: Clan: ToR  Location: Malaysia  Total Posts Made: 993 # 3
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Quote:
Originally Posted by Nemo View Post
  • Marines are human beings don't roadkill them with your tanks
Click the image to open in full size.
  • It's cold out there, your opponent smartly use that public heater to warm his units.

Click the image to open in full size.
ahh...good old Nemo spotting all these little things XD
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