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Unread Thu, 20th-Oct-2011, 10:21 AM BnetId: Kyfoid 745  Race: Location: Michigan  Total Posts Made: 44 # 1
AtlasMeCH
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Quote:
Originally Posted by |Erasmus| View Post
Sounds like a zerg player whining about how he can't make nothing but drones from his hatch without dying (while T/P can not cut workers and still get offensive/defensive units).

The only real thing to say to that is: learn to manage your larvae better. If you accidentally overdroned, throw down 3 spines to get up that defensive capability.

Zerg has the ability to make 10 drones at once after you hold a push, and even though you spent one or two cycles on units you often still end up ahead on worker count then.
http://us.battle.net/sc2/en/forum/topic/3341757085
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Unread Thu, 20th-Oct-2011, 10:27 AM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 2
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Quote:
Originally Posted by AtlasMeCH View Post
http://us.battle.net/sc2/en/forum/topic/3341757085
I know this is me doubleposting, but please don't link anything from the strategy section of the battle.net forums. They are never reliable, due to usually being made by really biased individuals. A good way of seeing that this is the case is trying to count how many people claim that something is overpowered or imbalanced on the forums.
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