Apparent update from SOTG is queen energy change removed, ground range changed from 3 to 5. Can't find the link though. Anyone? Much better option for combating the bunker and pylon blocking without screwing the rest of the game. I dont think the range should otherwise matter outside of rushes and all-in situations. Which im fine with getting rid of any and all viable all-ins.
Edit: Sheth made some good points about the queen range. It will be much better about hellion run-bys, which I dont think was actually a problem anyway (as in should have been able to prevent the run by previously - so that part sucks for terran i guess). But I think it might force a scan for hellions to take out the early tumours, as the queens can now umbrella them. Also 1 stalker 1 zealot will be easier to defend. Obviously workers will be easier to kill as well, so people will actually have to micro their workers instead of just kiting the queen all day.
So I still don't see any real impact beyond the early game?
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