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Unread Mon, 15th-Aug-2011, 7:41 PM BnetId: SnoWPanda.635  Race: Location: Sydney  Total Posts Made: 41 # 41
SnoWPanda
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Tourneys Joined: 1
Quote:
Originally Posted by Next_rim View Post
Btw, I have successfully broken my initial hotkeys without breaking my fingers. It took me roughly 100 games to get comfortable though. Sometimes I still struggle with my new layout in late game, but I feel now I have much better control of my army

1 -army (zealots, sentries, immortals, voidrays, carriers)
2 -more army (stalkers, colossi, mothership)/scouting probe/scouting stalker #1
3 -MOAR ARMY (HT, phoenix, DT's, warp prism, harass party)/scouting probe #2/FE natural probe/scouting stalker #2
4 - primary production warpgates/stargates
5 - all nexus
6 - secondary production robo/stargates/warpgates
7-10 - observers, tech building, warp prism, some key units on the map.

I still use double tap on "5" to recall main base (instead of F2 etc.), and click on tech buildings. Guess I'll need to fix that. Macro warping also takes more apm than it should. I recall main, mouse scroll to location i want to warp (usually it's natural ramp), then recall warpgates, and do the warp magic. I want to force myself into using screen controls, and do F2-F4 for bases. Idk how will it work out.

My apm (as calculated by sc2gears) is very low, averaging 90 in 1v1 games. When I played wc3, I had 140-150. Since sc2 is supposed to be more apm-intensive, I'm really questioning whether I'm doing things right.
We must be TWINS! I use the exact same setup!

1: zealot + sentries
2: stalkers
3: units
4: main chronoboost target
5: nexus
6: second chronoboost target
7: units
8: units
9-0: never use

F1-F3: bases
F4-F6: gateways
F7-F8: never use

Last edited by SnoWPanda; Mon, 15th-Aug-2011 at 7:56 PM.
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Unread Mon, 15th-Aug-2011, 10:27 PM BnetId: Langford 459  Race: Location: Brisbane, Australia  Total Posts Made: 3 # 42
Langford
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1: hatcheries
2: queens
3: mutas
4: infestors
5: evo chambers
6: overseerer
heh
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Unread Mon, 15th-Aug-2011, 10:48 PM Who's Who:   BnetId: iMyang.427  Race: Clan: TA  Location: Victoria, Australia  Total Posts Made: 633 # 43
iM yang
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Tourneys Joined: 23
1. Army
2. Army
3. Robo
4. Gateways
5. Nexii
6. Forge/twilight
'7. Prism/obs
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Unread Mon, 15th-Aug-2011, 10:59 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 44
sRFullstop
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Tourneys Joined / Won: 3/1
Unearthed Talent
Achievements (1)
Race is Zerg
1 - Army
2 - Infestors/Banelings
3 - Infestors/Mutas
4 - Broodlords/Corrupters
5 - Hatchery
6 - 8 - Queen
9 - Evo Chamber
10 - Nydus
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Unread Tue, 16th-Aug-2011, 8:07 AM Race: Total Posts Made: 48 # 45
TAVoices
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Tourneys Joined: 12
Terran

#1 - CC's / Planetariums
#2 - Units
#3 - Units
#4 - Rax
#5 - Fax
#6 - Ports

F2 - Main
F3 - Nat
F4 - 3rd Base
F5 - 4th Base

~ - Choke walling Depots against Z & T
F - Lift & Land CC/Rax/Fax/Ports
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Unread Tue, 16th-Aug-2011, 8:31 AM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 46
Xeen
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Tourneys Joined: 1
Movie Star
Achievements (1)
1: 1a units (zeal/sentry/archon/colo/etc)
2: Stalkers (if I have enough units to merit it) / Harass units
3: Support Units (scouting obs/prism/hts)
4: All nexi
5: Secondary Production (robo/stargate)
6: Secondary Production (as above)

But I get lazy and box/1a everything a lot of the time.
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Unread Tue, 16th-Aug-2011, 8:54 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 47
eCKo`Tazerenix
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1. Zealot/Sentry/Archon/Colossus
2. Stalkers
3. High Templar
4. Harass units/Warp Prism/Obs
5. Harass units/Warp Prism/Obs
6. All Nexus
Y. All gateways
H. Robotics
N. Stargate
<SPACE>. Forges

I also use grid, which makes my 1t2t3t very easy ;P

Also, my built in warpgate key is on tilde (~)

Last edited by eCKo`Tazerenix; Tue, 16th-Aug-2011 at 9:00 PM. Reason: Added warpgate key
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Unread Tue, 16th-Aug-2011, 9:09 PM BnetId: Ascel.306  Race: Location: Adelaide, Australia  Total Posts Made: 95 # 48
Ascel
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1. Main army
2. Harrasing units /Stalkers
3.Spell casters
4 Nexi
5. Production
6. Second production
7-8. nothing
9-0. re-mpped to mouse for Pylons and anything else i see fit in the game =D

F keys I don't use, but want to O.o
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Unread Sun, 21st-Aug-2011, 9:13 PM BnetId: BSoDKaiseR.457  Race: Location: Melbourne, Australia  Total Posts Made: 2 # 49
SteemDRIce
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If Tank/Marine:
1. MMM (+Vikings if VS Toss)
2. Tanks
3. Thors/Banshees
4. Ghosts/other unit/drop squad
5. All production (Tab cycle)
6. CC
7-0 spot hotkeys (Scouting scv etc)

If Mech
1. Hellions
2. Tanks
3. Thors
4. Vikings
5-0 as above
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Unread Sun, 21st-Aug-2011, 11:22 PM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 50
ProAnnn
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Tourneys Joined: 13
Protoss
1- Army
2- HT
3- Robo
4- Nexus
That's all.
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Unread Mon, 22nd-Aug-2011, 1:24 AM BnetId: 447  Race: Clan: TA  Location: Newcastle, Australia  Total Posts Made: 55 # 51
TACosmic
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Tourneys Joined: 11
Zerg

vs T
1- Lings/Banes/Roach to start, Mutas when spire available
2- Lings/Roach when mutas out
3- Banes/Infestor
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Burrowed banelings
0- (Rebound to tilde key `) - All hatchery

vs P
1- Lings, Roaches, Hydras
2- Infestors
3- Broodlords, Corruptors, Queens if needed for Stargate openings
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass zerglings, Overseers
0- (Rebound to tilde key `) - All hatchery

vs Z
1- Zerglings early on, Roach/Hydra army
2- Roaches early on, Infestors
3- Scouting overlords, Broodlords/Ultras
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass Zerglings
0- (Rebound to tilde key `) - All hatchery

F1 - Hatchery rally location

All macro hatches get assigned to the location they are built, ie 5 if its in the main, 6 if at nat etc
Queen just gets selected by double tapping hatchery and clicking Queen to inject.

My setup is actually very similar to Edge's , gotta love that BroodWar! Being able to control what hatcheries your units pop from is so handy during agression!
xoxo

Last edited by TACosmic; Mon, 22nd-Aug-2011 at 1:27 AM. Reason: edge is sexy and i love his hair
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Unread Tue, 20th-Sep-2011, 1:37 PM BnetId: ToROmallie.636  Race: Clan: ToR  Location: Perth  Total Posts Made: 12 # 52
Omallie
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Tourneys Joined: 1
1 - zealot, sentry
2 - stalkers
3 - colli/important unit
4 - high templar
5 - nexi
6 - gateways
7 - robo/stargate
8 - observer 1
9 - observer 2

the unit ones change as the game goes on but it keeps that general structure.
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Unread Tue, 20th-Sep-2011, 2:50 PM BnetId: SuperHero 816  Race: Location: Perth, Australia  Total Posts Made: 67 # 53
SuperHero
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Terran
1-Army
2- Special units (ghost, raven, drops, harrassing BFH etc)
3-Barracks
4-Factories
5-Starports
6- Command Centres

i should put armouries and engineering bays on 7-8 or something instead of going and clicking on them. its a waste of my already hillariously low APM.
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Unread Tue, 20th-Sep-2011, 3:07 PM Who's Who:   BnetId: vkRaiNboW.880  Race: Clan: VK  Location: Singapore  Total Posts Made: 53 # 54
RamboLicious
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Tourneys Joined: 1
No one can have as weird and unproductive hotkey setup as mine T_T
(Terran)

1 + 2 Army
3 Barracks
4 Factories
5 Starports
6 Upgrades
8 + 9 Harassing stuff
0 Command Centers

What I should do:

1 Command Center (To remind me of making SCV / scan - mule more efficiently)

2 3 4 Army (I need more but now I can't bcz I stick with 3 for Rax!!)

5 6 Harassing stuff

7 8 9 Rax Fact Ports

0 Upgrades
___________________________________
vkRaiNboW.880
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Unread Tue, 20th-Sep-2011, 3:12 PM BnetId: Zepph.293  Race: Location: Unkown  Total Posts Made: 258 # 55
Zepph
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There is no fate but what we make for ourselves
Achievements (1)
my hotkeys are a little odd D:

1. Hatcheries
2. Queens
3. Army
4. Infestors
5. Mutas/air
6./7. overseers
8. Nydus
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Unread Thu, 22nd-Sep-2011, 2:10 PM BnetId: FvRsolis.416  Race: Clan: ForeveR  Location: Brisbane  Total Posts Made: 185 # 56
FvRsolis
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Tourneys Joined: 17
1- main army
2- off/casters sentries (blink stalkers if I'm doing a blink build)
3- scout/warp prism
4- Robo (immortal being bound to the 'T' key)
5-All nexi? Nexuses?
6- Stargate

Space- replaces backspace as my cycle through bases key.
___________________________________
#ForeveR, Twitter: Solisgames
Solis.286 (add me for games)
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Unread Sun, 2nd-Oct-2011, 12:08 PM BnetId: emart.835  Race: Location: U.S.A.  Total Posts Made: 21 # 57
emart
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1=OC 2=rax 3=fax 4=port 5=army
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Unread Sun, 2nd-Oct-2011, 6:14 PM Race: Total Posts Made: 51 # 58
johnnyli
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Protoss

1-3 - Army (Usually have stalkers binded to 2)
4 - Observer
5 - Robo
6 - Nexus

Space - Location 1 (Where I plan to warp my units)
F2 - Location 2 (Main Base)
F3 - Location 3 (Natural)
F4 - Location 4
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Unread Sun, 2nd-Oct-2011, 10:13 PM BnetId: EveVendetta  Race: Clan: Eve  Location: Singapore  Total Posts Made: 78 # 59
EveVendetta
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Tourneys Joined: 3
Protoss

1 - Zealot, Stalker, Sentries
2 - Collo / Small group of units when I split army to defend terran/zerg drops
3 - Half of my High templars
4 - Other half of High templars
5 - Gateways
6 - Robo
7 - Stargate
9 - Forges
10 - Nexuses
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Unread Sun, 2nd-Oct-2011, 10:52 PM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 60
Sc2Clare
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Tourneys Joined / Won: 7/1
Golden Glory
Achievements (1)
1- units
2- units
3-units
4-main hatch
5-natural hatch
6-3rd hatch
7~9- hatch
0-upgrades
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