SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Strategy & Improvement > PvT MMM ball
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Display Modes
Thread Tools
Unread Mon, 7th-Mar-2011, 6:22 PM BnetId: WagonWheel 242  Race: Location: Dubbo, Australia  Total Posts Made: 33 # 1
WagonWheel
Default Avatar
Tourneys Joined: 3
PvT MMM ball

Just wondering what the effective ways to counter a marauder heavy MMM ball early game as toss?
It's something i'm really struggling with.
If the game is allowed to drag on, i can get out the appropriate number of colossi/HT to deal with it.
Anyone got any suggestions or tips?
WagonWheel is offline   OLD POST Reply With Quote
WagonWheel
View Public Profile
Send a private message to WagonWheel
Find all posts by WagonWheel
Unread Mon, 7th-Mar-2011, 6:25 PM BnetId: sKyAU.570  Race: Location: Sydney, Australia  Total Posts Made: 461 # 2
Aean(:
Aean(:'s Avatar
Tourneys Joined: 17
FF's completely wreck those pushes
Aean(: is offline Send a message via Skype™ to Aean(:   OLD POST Reply With Quote
Aean(:
View Public Profile
Send a private message to Aean(:
Visit Aean(:'s homepage!
Find all posts by Aean(:
Unread Mon, 7th-Mar-2011, 6:42 PM BnetId: CKid.519  Race: Location: NSW, Australia  Total Posts Made: 58 # 3
CagnacciKid
Default Avatar
Tourneys Joined: 4
"FF's completely wreck those pushes"

QFT.

I've been going 3 Rax MM Push and FF's are my undoing. Even one sentry can be enough to destroy an entire push.

Just be careful though, they'll probably contain you or just start dropping marines onto your mineral lines for giggles.
CagnacciKid is offline   OLD POST Reply With Quote
CagnacciKid
View Public Profile
Send a private message to CagnacciKid
Find all posts by CagnacciKid
Unread Tue, 8th-Mar-2011, 9:21 AM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 4
ToRSpartaz
Leader of ToR
ToRSpartaz's Avatar
Tourneys Joined / Won: 15/1
Best New Clan (2011)
Community BuilderUnearthed Talent
Achievements (2)
Quote:
Originally Posted by Aean(: View Post
FF's completely wreck those pushes
1. Two gate robo
2. FF's

And good micro
___________________________________
Nick "ToRSpartaz" Simpson


Twitter: l ToR Website: l Facebook
ToRSpartaz is offline Send a message via Skype™ to ToRSpartaz   OLD POST Reply With Quote
ToRSpartaz
View Public Profile
Send a private message to ToRSpartaz
Find all posts by ToRSpartaz
Unread Tue, 8th-Mar-2011, 10:41 AM BnetId: Dogsi 190  Race: Location: Jakarta, Indonesia  Total Posts Made: 171 # 5
Dogsi
Default Avatar
Tourneys Joined: 1
Guardian AngelThe Gatekeeper
Achievements (2)
Quote:
Originally Posted by Spartaz View Post
1. Two gate robo
2. FF's

And good micro
I'd say it takes mediocre micro. I do this most pvt's and I float around 30-50 apm.
Dogsi is offline   OLD POST Reply With Quote
Dogsi
View Public Profile
Send a private message to Dogsi
Find all posts by Dogsi
Unread Mon, 7th-Mar-2011, 6:39 PM BnetId: Gerlan.909  Race: Location: Sydney  Total Posts Made: 184 # 6
SayfT
Default Avatar
Tourneys Joined: 2
as Aean said, good FF's and if possible an immortal (try to target fire the immortals), why immortals? as you mentioned MMM early game I will assume that your opponent does have Medivac(s) by which time you should have at least 1 immortal out.

How are you oppening? 3 gate? 4 gate? do you fast expand? if so how? 1gate/1robo/fe? 3gate/fe?
SayfT is offline   OLD POST Reply With Quote
SayfT
View Public Profile
Send a private message to SayfT
Find all posts by SayfT
Unread Mon, 7th-Mar-2011, 7:01 PM BnetId: aLtCure.171  Race: Clan: aLt  Location: Singapore  Total Posts Made: 342 # 7
cure
Moderator
cure's Avatar
Tourneys Joined: 1
The GatekeeperLetters to Cleo
Achievements (2)
Immortals are the best choice, add in forcefields for the overkill effect.
cure is offline   OLD POST Reply With Quote
cure
View Public Profile
Send a private message to cure
Find all posts by cure
Unread Tue, 8th-Mar-2011, 1:06 PM BnetId: WagonWheel 242  Race: Location: Dubbo, Australia  Total Posts Made: 33 # 8
WagonWheel
Default Avatar
Tourneys Joined: 3
Ah ok. maybe i should be going 2gate Robo. I tend to go three gate expand or 4 gate if I can manage to hide a pylon in their base (sometimes it works, you'd be surprised at how bad some people are at base scouting). Is the immortal for the marauders? And I take it forcefields are to limit the amount out units through a choke?
WagonWheel is offline   OLD POST Reply With Quote
WagonWheel
View Public Profile
Send a private message to WagonWheel
Find all posts by WagonWheel
Unread Thu, 10th-Mar-2011, 12:17 PM BnetId: SkyBreaker.895  Race: Location: Melbourne, Australia  Total Posts Made: 431 # 9
SkyBreaker
SkyBreaker's Avatar
The Manner ManCommunity BuilderThe Gatekeeper
Achievements (3)
Quote:
Originally Posted by WagonWheel View Post
Just wondering what the effective ways to counter a marauder heavy MMM ball early game as toss?
It's something i'm really struggling with.
If the game is allowed to drag on, i can get out the appropriate number of colossi/HT to deal with it.
Anyone got any suggestions or tips?
The best tip I can give from when I used to play Protoss (at the gold/plat level) in my PvT match-ups was to just maintain early-game macro (i.e. get that cybernetics core up as soon as your gateway is finished and you have 150 minerals) and keep your warp-gates on cool-down.

Further-more, knowing when they're pushing out and/or are near your ramp is crucial in holding off early game MM pressure (I say MM because medivacs aren't necessarily an 'early-game' unit). When I used to train Protoss with youngminii; he often suggested saccing a probe in order to find when they're near your ramp; then depending on your unit composition and their unit composition you can either block the ramp entirely with a FF, or alternatively split their army into half and reduce their numbers slowly, but surely as they attempt to run up your ramp.

So all in all, it's just about knowing when it's coming and then assessing how to deal with the situation. Oh, and in terms of unit importance; you'll want a couple of sentries for the FFs ofc.
___________________________________
.
Skype // SkyBreakerSC2.
Battle.net // SkyBreaker.895.
SkyBreaker is offline   OLD POST Reply With Quote
SkyBreaker
View Public Profile
Send a private message to SkyBreaker
Visit SkyBreaker's homepage!
Find all posts by SkyBreaker
Unread Thu, 10th-Mar-2011, 2:54 PM BnetId: FvRCrank.767  Race: Location: Brisbane, Australia  Total Posts Made: 131 # 10
Crankenstein
Crankenstein's Avatar
Tourneys Joined: 13
The only push that should really worry you (I think) is the 2 marauder 1marine concussive shell timing push because I believe it arrives before you have a sentry (Hut it's a very micro intensive push... not many people do it, especially at the level you are currently playing at).

Force fields and constantly watching your minimap and you will be fine. Try and cast the forcefield so that you trap a small number of units inside your base so that you can kill them off. It's so annoying >.<

(seriously... I'd like to meet the guy who though of FF's... what a douchebag).
Crankenstein is offline   OLD POST Reply With Quote
Crankenstein
View Public Profile
Send a private message to Crankenstein
Visit Crankenstein's homepage!
Find all posts by Crankenstein
Unread Fri, 11th-Mar-2011, 4:25 PM BnetId: WagonWheel 242  Race: Location: Dubbo, Australia  Total Posts Made: 33 # 11
WagonWheel
Default Avatar
Tourneys Joined: 3
Thanks guys. Great help! Shall apply it the next time I decide to go ahead and ladder!
WagonWheel is offline   OLD POST Reply With Quote
WagonWheel
View Public Profile
Send a private message to WagonWheel
Find all posts by WagonWheel

Reply

« Previous Thread | Next Thread »

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
View All Posts View All
Linear Mode Switch to Linear Mode
Hybrid Mode Hybrid Mode
Threaded Mode Switch to Threaded Mode

Similar Threads
Thread Thread Starter Forum Replies Last Post
Different way to play PvT? Next_rim Strategy & Improvement 15 Tue, 7th-Jun-2011 11:00 PM
[T] Defensive MMM? CagnacciKid Strategy & Improvement 5 Tue, 12th-Apr-2011 8:53 AM
PvT Marine Tank Help iMaster Strategy & Improvement 33 Fri, 18th-Feb-2011 7:44 AM
PvT i got muled!! QQ kpb Bronze Silver Gold 24 Fri, 11th-Feb-2011 6:00 PM
[Help] What could I have done better in this PvT FlashDrakE Strategy & Improvement 3 Fri, 17th-Dec-2010 2:22 PM

Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com