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Unread Tue, 31st-Jul-2012, 3:02 PM BnetId: Marrow.160  Race: Location: Oakville, Canada  Total Posts Made: 13 # 1
Marrow
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[TvZ] TvT Mid Game Tank Help?

I am a Terran player who is in Bronze league.

I need some advice that im sure multiple people on Sc2Sea know.
I need help with my TvT mid/late game I would like to know what to do when
the other player goes Mass Siege Tank and then researches it at the factory and just sits in his base with tons of Marines and Sieged up tanks and wont even try to attack other then the occasional Medivac Marine Drop and whenever I go in for the Attack my Ground forces are just obliterated by the Sieged up Tanks and Dozens and Dozens of Marines Even when I use Stimpack with tons of medivacs healing my Marines at the same time. I would love to know what I should do in this situation because it is usually how all my TvT games end up. Should I Just wait for him to come Attack me.

What are your guys strategies for dealing with this I would really Appreciate the Help Thanks

Marrow

Last edited by Marrow; Tue, 31st-Jul-2012 at 3:12 PM. Reason: Wasnt Finished Writing and accidentally pressed post
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Unread Wed, 1st-Aug-2012, 8:17 AM BnetId: BLNFheathen 198  BattleTag: HeathenHill#6549  Race: Clan: VB  Location: Brisbane, Australia  Total Posts Made: 67 # 2
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Probably a bad suggestion for a bronze level player, i am only silver myself. Anywayyyy.

My response to such gay is to be just as gay, turtle so i can secure my 2-3 base with extra orbitals while doing marine/bfhellion drops myself. Check where his turrets are at and what he is doing(try not to suicide full medvacs). Once i'm on 2-3 base i go for ghosts and nuke harrass, i find many terrans at low level completely neglect ghosts/nukes, get up 3 ghost academys, get 3 nukes and do 2-3 nukes at once, while doing a seige contain and possibly preparing for a drop, not many bronze/silver can keep up with the multi-tasking.

Also if he is turtling hard expand everywhere. Heaps of low level T's will turtle so hard on 2 base. you can easily get up 4-5 and the only thing you will have to watch is the drop harrass....macro baby.

Hope this helps...im only silver and this works ok for me, TvT is my strongest.

(Multiple Cloaked banshee's could be an idea for taking out tanks too, perhaps sky terran would be viable also, but i prefer Marine/Tank/Viking/Ghost)

Last edited by VB_heathen; Wed, 1st-Aug-2012 at 8:22 AM. Reason: i dont need to give you a reason...WHAT!?!?!?! :)
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Unread Wed, 1st-Aug-2012, 8:21 AM Who's Who:   Race: Clan: eCKo  Location: Adelaide, Australia  Total Posts Made: 750 # 3
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Just secure a bigger economy than his. If hes turtling that hard, then he cant do heaps to stop you from doing so, as long as you turtle while expanding more than he is. When the game transitions into sky terran lategame, you'll have more money to spend on the transition, and he'll be stuck with tanks.
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Unread Wed, 1st-Aug-2012, 8:33 AM BnetId: Spook.389  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 1,570 # 4
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Hey Masters Terran here if you posted a replay i could give you better advice but for the now satu is right try expand and keep a good econ going on 3 base you should have 9 rax 3 fact double EB and an armoury thats what i have anyway. You should contain and use turret rings to stop for drops his base to see if he is being a weirdo and doing weird shit check for hidden bases with a marine when he tries to break the contain you should not have much to micro that means you should be making units!!! if he does break your contain then you will have a new army
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Unread Sun, 5th-Aug-2012, 1:09 AM BnetId: lQClSwish.505  Race: Location: Canada  Total Posts Made: 29 # 5
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TvT in Bronze/Silver League is the same in 80% of the case. 100% the same if you make Turret like crazy.

Send someone a replay, theres might be few thing wrong with your play.

Also, use your head, dont send your army in a siege line ;P. Make him move, are they turret near his tank ? Is there a way to make him move ? Are his tank perfectly covered from all sides?(I think not) If I send 4 tank to kill 1 tanks, i'll win and he's probably going to move his army to get back that little corner he just lost, if he does, now send everything.

In TvT, if he expand, do it twice. This little line rarely fails in Bronze/Silver League. Also, if you can take your 3rd instead of your 2nd expand, this would be a plus, if he scout and dont find the expand, you basicly you wont the game right there. With your 3rd expand, take your 2nd.

Also, few important stuff before going on;

-Make SCV
-Use HotKey for macro(Vital in TvT)
-Orbital ASAP(Mule)
-Use mule as often as you can.
-Scout the map often, send 1 marine to his Siege line to know where you are safe to go
-Dont let him expand freely, its even easier do to this when your opponent doesnt move.
-Watch the Pro

Last edited by Swish; Sun, 5th-Aug-2012 at 1:12 AM.
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Unread Wed, 1st-Aug-2012, 9:27 AM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 6
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If he is just turtling, take a few more bases and transition to battlecruisers, and fully upgrade them
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Unread Wed, 1st-Aug-2012, 10:04 AM BnetId: Marrow.160  Race: Location: Oakville, Canada  Total Posts Made: 13 # 7
Marrow
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Thanks for the advice! I started adding some of thes things you guys suggested into my build and he was forced to come and fight me but i had way more then him because he was stuck with tons of tanks I really appreciate all the advice it has helped me a ton!
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Unread Wed, 1st-Aug-2012, 12:38 PM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 8
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The moment I hit Diamond as Zerg, I started to play Terran. I started out as Silver and encountered similar situations to what you're in.
The main things to keep in mind:
-Take map control
-Expand safely
-Upgrade and max out

Most importantly, don't forget to have air dominance. TvT is a fickle fiend, and having some Vikings to spot for your tanks and kill their vikings/medivacs that are spotting for them is a wonderful thing.
Also, keep in mind that BCs are fantastic late-game for sniping tanks and thors with Yamato, just remember that you need Viking and Raven support or they'll be raped by enemy Vikings.

Edit: The other thing you need to remember is to spread your marines. If you HAVE to charge a tank ball, splitting marines ensures that you don't lose half your army in the first volley. Even getting a decent concave or a flank will have a drastic effect on the outcome.
Micro, however, should never take priority over your macro at this level of play (obviously with a few exceptions).
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Last edited by TABjornbrandr; Wed, 1st-Aug-2012 at 12:40 PM.
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Unread Wed, 1st-Aug-2012, 12:40 PM BnetId: Spook.389  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 1,570 # 9
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teching to sky terran is really hard to do correctly unless you play mech or playing against mech sky terran generally wont happen i have played mby 2 sky terran games in 200 games haha its rare
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Unread Sun, 5th-Aug-2012, 6:25 AM BnetId: MercuryAAA.529  Race: Location: Houston, Texas / Searcy, Arkansas  Total Posts Made: 21 # 10
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Might have been said but what I sort of figured out is that if he is going tech with a butt-ton of tanks then starve him out. Keep him from expanding out of 3 bases and you keep an eco strong.

Once all his minerals are gone and you attack and die, you can rebuild while he has to try to either hold off multiple waves of your 3.3 marines or expand. Catching him out of siege while he is moving out would be a plus but then you just keep rebuilding as he holds you off until he is out of tanks.

I'm only in silver but I've failed the same way more than once so I tried this. If you're bio and he is tech, do what you can to keep him from making a strong economy and then be patient with your attacks.
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