SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
SC2SEA.com - Starcraft 2 SEA eSports Community Site > Starcraft 2 Discussion > Strategy & Improvement > The Replay Feedback Thread!
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Reply
Page 6 of 34 < 12345 6 78910111213141516 > Last » All
Display Modes
Thread Tools
Unread Thu, 7th-Jul-2011, 11:31 AM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 1
Apth
Apth's Avatar
Tourneys Joined: 8
The Manner Man
Achievements (1)
Quote:
Originally Posted by SanYu View Post
http://www.sc2replayed.com/replay-videos/5015
Its a PvZ macro game.
I started with dts rush to expo for myself. the thing i want to knw is what i did wrong in tht game....as far as i knw i was ahead in economy but my army composition was nt good. :/
any suggestion for what i need to fix....
For a lot of that game, you had almost 90 harvesters on 2 mining bases. Your opponent had 50 harvesters on 2 mining bases.

Whenever you engaged, the supply count was fairly even - but you had an extra 40 supply in harvesters, so his army was actually a lot bigger than yours.

Your army composition wasn't bad actually, but I would have skipped the Zealots and Void Rays. Stalker/Collossus balls are nice, and Phoenixes to soak Corruptor hits (which they did) are handy.

TL;DR - Probes != Macro.
___________________________________
Apth.767 SEA | NA | KR
Apth is offline   OLD POST Reply With Quote
Apth
View Public Profile
Send a private message to Apth
Find all posts by Apth
Unread Sun, 12th-Jun-2011, 12:47 AM BnetId: farisazri1@gmail.com  Race: Location: farisazri1@gmail.com  Total Posts Made: 23 # 2
Silver Pharaoh
Default Avatar
http://www.sc2sea.com/downloads.php?do=file&id=322

Hi all. I was wondering if anyone could comment on my play...like location to spread ovies and timing attacks and how to prevent my slaughter in this match up. Or even where should I gather my units.
Silver Pharaoh is offline   OLD POST Reply With Quote
Silver Pharaoh
View Public Profile
Send a private message to Silver Pharaoh
Find all posts by Silver Pharaoh
Unread Thu, 7th-Jul-2011, 11:46 AM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 3
Apth
Apth's Avatar
Tourneys Joined: 8
The Manner Man
Achievements (1)
Quote:
Originally Posted by Silver Pharaoh View Post
http://www.sc2sea.com/downloads.php?do=file&id=322

Hi all. I was wondering if anyone could comment on my play...like location to spread ovies and timing attacks and how to prevent my slaughter in this match up. Or even where should I gather my units.
When your opponent doom-dropped your main, you just a-moved your units at your base, and they walked into his tanks and marines in a big slaughtery conga-line.

This is why you lost.

Never attack from one angle - run your lings around the side a bit, get a few attacking the tanks, get a decent concave with your Roaches.

Group up your units before you engage.

That said, your response to that 1base all-in crap was correct - take another expansion, macro up like a demon, and giggle. If you had handled that doom-drop correctly, you would have easily crushed your opponent immediately afterward.
___________________________________
Apth.767 SEA | NA | KR
Apth is offline   OLD POST Reply With Quote
Apth
View Public Profile
Send a private message to Apth
Find all posts by Apth
Unread Thu, 7th-Jul-2011, 3:44 PM BnetId: Paroxysm.938  Race: Clan: ToR  Location: Townsville, Australia  Total Posts Made: 626 # 4
Paroxysm
Paroxysm's Avatar
Tourneys Joined: 29
SC2SEA Supporter!The GatekeeperNazmus's Prophecy
Achievements (3)
Would someone please be able to analyse this replay. It is a ZvP that i recently played, however I did win. I figure that I'm only in diamond and there is still plenty of room for improvement, and I am getting to the stage where I need to pick apart the little things to make my play style far stronger. I will probably be posting here a lot more frequently in the future for help with analysing these replays and everyone who helps is quite simply amazing . The game is located here: http://www.sc2sea.com/downloads.php?do=file&id=357

Thank you to everyone who helps

Paroxysm.
Paroxysm is offline   OLD POST Reply With Quote
Paroxysm
View Public Profile
Send a private message to Paroxysm
Find all posts by Paroxysm
Unread Thu, 7th-Jul-2011, 10:56 PM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 5
Apth
Apth's Avatar
Tourneys Joined: 8
The Manner Man
Achievements (1)
Quote:
Originally Posted by Paroxysm View Post
The game is located here: http://www.sc2sea.com/downloads.php?do=file&id=357
Yeah, you smashed him pretty hard. Coupla things -

I would have liked to have seen some early pokes and prods/map control with your lings. Better to have them keep your opponent on your toes and keep you aware of where your opponents army is than just have them sitting in your base.

I'd also think about where you keep your army while you're not doing anything with it, especially against Protoss - sitting your Roaches in that big wide open space would have made his forcefields a lot less effective when you engaged.

Quote:
Originally Posted by Paroxysm View Post
If possible, would someone also be able to look at this replay:

http://www.sc2sea.com/downloads.php?do=file&id=358
Bulletpoints!

• Upgrades were a little later than they could have been
• Forgot 3/3 later in the game
• Creep spread wasn't really there
• Lost a lot of Mutas to Thors in the second to last big engagement because of a lack of magic box
• Possibly a transition to BL/Ultra might have won you the game sooner?

Nice game though dude
___________________________________
Apth.767 SEA | NA | KR

Last edited by Apth; Thu, 7th-Jul-2011 at 11:16 PM.
Apth is offline   OLD POST Reply With Quote
Apth
View Public Profile
Send a private message to Apth
Find all posts by Apth
Unread Fri, 8th-Jul-2011, 11:27 AM BnetId: Paroxysm.938  Race: Clan: ToR  Location: Townsville, Australia  Total Posts Made: 626 # 6
Paroxysm
Paroxysm's Avatar
Tourneys Joined: 29
SC2SEA Supporter!The GatekeeperNazmus's Prophecy
Achievements (3)
Quote:
Originally Posted by Apth View Post
Yeah, you smashed him pretty hard. Coupla things -

I would have liked to have seen some early pokes and prods/map control with your lings. Better to have them keep your opponent on your toes and keep you aware of where your opponents army is than just have them sitting in your base.

I'd also think about where you keep your army while you're not doing anything with it, especially against Protoss - sitting your Roaches in that big wide open space would have made his forcefields a lot less effective when you engaged.



Bulletpoints!

• Upgrades were a little later than they could have been
• Forgot 3/3 later in the game
• Creep spread wasn't really there
• Lost a lot of Mutas to Thors in the second to last big engagement because of a lack of magic box
• Possibly a transition to BL/Ultra might have won you the game sooner?

Nice game though dude
For game 1, I will focus on trying to get better unit placement across the map. When you say pokes and prods what do you mean specifically? Should i be trying ling run bys or just running up the ramp and attacking his front buildings before retreating?

In game 2, what is a good time to start the first upgrades? I'm going to look at how to magic box right now on youtube because i've never tried it :S

Thanks heaps Apth!
Paroxysm is offline   OLD POST Reply With Quote
Paroxysm
View Public Profile
Send a private message to Paroxysm
Find all posts by Paroxysm
Unread Thu, 19th-Jan-2012, 2:20 PM BnetId: Vyderac.703  Race: Total Posts Made: 5 # 7
random0munky
Default Avatar
Smiley: Question Trouble with TvZ

Hey Guys,

Silver Terran, used to be a Platinum Zerg but switched. Having trouble with TvZ. I feel scared to leave my base and not sure what to do. I did a few drops and felt my upgrades were okay as far as progression through the game. Doing my own analysis through the replay, I should've made a lot of production facilities after getting my 3rd mid to fully saturated.

Any input will definitely be appreciated.

Thanks

Replay URL:
http://drop.sc/94717
random0munky is offline   OLD POST Reply With Quote
random0munky
View Public Profile
Send a private message to random0munky
Find all posts by random0munky
Unread Fri, 20th-Jan-2012, 7:20 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 8
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
Quote:
Originally Posted by random0munky View Post
Hey Guys,

Silver Terran, used to be a Platinum Zerg but switched. Having trouble with TvZ. I feel scared to leave my base and not sure what to do. I did a few drops and felt my upgrades were okay as far as progression through the game. Doing my own analysis through the replay, I should've made a lot of production facilities after getting my 3rd mid to fully saturated.

Any input will definitely be appreciated.

Thanks

Replay URL:
http://drop.sc/94717
Here our analysis : http://fr.twitch.tv/nemoulysses/b/305973613

Hope the sound is not too choppy.

You need to scout with those hellions and watch them. Make more marines and don't turtle like that. Be aggressive. Terran is the aggressive race.

Quick Comments
 random0munky:  
Great analysis and feedback. So cool =D
___________________________________
"If you're not attacking you're probably losing" - QXC
- EU.Nemo.#368
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo
Unread Fri, 20th-Jan-2012, 5:12 PM BnetId: Vyderac.703  Race: Total Posts Made: 5 # 9
random0munky
Default Avatar
Smiley: Thumbs up

Quote:
Originally Posted by Nemo View Post
Here our analysis : http://fr.twitch.tv/nemoulysses/b/305973613

Hope the sound is not too choppy.

You need to scout with those hellions and watch them. Make more marines and don't turtle like that. Be aggressive. Terran is the aggressive race.
You are to awesome will deff check out. Karma For You =D

Just to note, you were right the sound was a bit choppy, but than again I'm not complaining. You guys are awesome!! =D

PS The game was with a practice partner, so don't mean to bm with no gg at end =b

Last edited by random0munky; Sat, 21st-Jan-2012 at 2:51 AM.
random0munky is offline   OLD POST Reply With Quote
random0munky
View Public Profile
Send a private message to random0munky
Find all posts by random0munky
Unread Thu, 7th-Jul-2011, 8:45 PM BnetId: Paroxysm.938  Race: Clan: ToR  Location: Townsville, Australia  Total Posts Made: 626 # 10
Paroxysm
Paroxysm's Avatar
Tourneys Joined: 29
SC2SEA Supporter!The GatekeeperNazmus's Prophecy
Achievements (3)
If possible, would someone also be able to look at this replay:

http://www.sc2sea.com/downloads.php?do=file&id=358
Paroxysm is offline   OLD POST Reply With Quote
Paroxysm
View Public Profile
Send a private message to Paroxysm
Find all posts by Paroxysm
Unread Thu, 7th-Jul-2011, 10:33 PM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 11
iMSystem
iMSystem's Avatar
Tourneys Joined: 9
Commentator (2011)
SC2SEA Supporter!Movie Star
Achievements (2)
I'll have a look at them tomorrow Paro and do a write up for ya

Unless someone else gets it done before.
___________________________________
Head of Team Immunity's Shoutcasting Division.
Twitter :: YouTube :: Website

iMSystem is offline Send a message via Skype™ to iMSystem   OLD POST Reply With Quote
iMSystem
View Public Profile
Send a private message to iMSystem
Find all posts by iMSystem
Unread Fri, 8th-Jul-2011, 1:21 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 12
ToR.Arnor
ToR.Arnor's Avatar
Tourneys Joined: 13
SC2SEA Supporter!Community BuilderThe Gatekeeper
Achievements (3)
here's my first win

http://www.sc2sea.com/downloads.php?do=file&id=359

any feedback (both good things and bad things) would be helpful

clearly I need to become more methodical with my game plan

I was originally going 3-rax but abandoned it because he seemed to be doing something similar. was going Hellions the right move?
ToR.Arnor is offline   OLD POST Reply With Quote
ToR.Arnor
View Public Profile
Send a private message to ToR.Arnor
Find all posts by ToR.Arnor
Unread Fri, 8th-Jul-2011, 1:37 PM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 13
Apth
Apth's Avatar
Tourneys Joined: 8
The Manner Man
Achievements (1)
Quote:
Originally Posted by Chris@CityHunter View Post
here's my first win

http://www.sc2sea.com/downloads.php?do=file&id=359

any feedback (both good things and bad things) would be helpful

clearly I need to become more methodical with my game plan

I was originally going 3-rax but abandoned it because he seemed to be doing something similar. was going Hellions the right move?
Nice win

I'll leave comments about your unit composition to the helpful Terran players of SC2SEA. A couple of things from my perspective:

Queuing Units
Don't do it. This is a habit you should break as early as possible. Only have as many units in the queue as that structure can produce - ie, 2 for a Reactor Barracks, 1 for a Tech Lab factory. It's OK to queue units up if the unit you're producing is almost done, but queuing up lots of units gives you the false impression that you're macroing correctly.

Scouting
Another good habit to get into. This doesn't necessarily entail knowing what tech path your opponent is taking, but having good map vision and knowing how many bases your opponent has is a good place to start.

Hotkeys
Hotkeys are the easiest way to remember to do everything at once. Hotkey your units, hotkey your production structures, hotkey all your Command Centers. Cycle through your hotkeys like you're on crack.

Unit hotkey - Are my units in a good position? Could I be moving them somewhere? Could I be poking at my opponent a little bit?

Command Center hotkey - do I have enough energy to drop a MULE? Yes? Drop a MULE. Am I making an SCV? No? Make an SCV.

Production Structure hotkey - are all my structures producing units? No? Make some units.

Hope that helps

Quick Comments
 nirvAnA:  
___________________________________
Apth.767 SEA | NA | KR
Apth is offline   OLD POST Reply With Quote
Apth
View Public Profile
Send a private message to Apth
Find all posts by Apth
Unread Sat, 9th-Jul-2011, 8:16 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 14
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
I watched your replay. I understand you just begin ladder. So you must focus now on the basics.

* Never forget to make scvs at the beginning of the game (and until you have all your bases saturated (it is when you get your mineral line really crowded)). Your opponent was at 15, you were still at 10.
* To begin, always do that : Depot / barracks / refinery Asap while barracks put 3 guys on it / Orbital Command THEN 1 marine THEN another depot. You never cut SCV during the process
* After you either go for factory (1-1-1) or more barracks and Lab or 1 Rax expand
* Follow enemy scout in your base with a SCV. If the guy builds a barrack and a bunker in your base you will loose
* Always expand before 10 min mark (and then another one roughly every 5-10 minutes). You need to learn to macro.
* A general rule : Every building you make must produce at all time. If your resources still increase following that rule, add more buildings (expand, barracks, turrets if minerals go to high, factory, Starport tech structure if too much gas).
* To do that here are my shortcuts that are efficient for a low APM player (as I am) : Army 1, specific units 2 and 3 (banshees, hellions, ghosts), 0 Ravens, 5 CC OC and PF (call mules, scans, make SCV), 6 All barracks, 7 All factories, 8 All starports, 9 All upgrade structures (very important to begin infantry upgardes soon make attack 1, then defense 1 etc.), EDIT : 4 for a bunch of SCVs in your main to build structures faster with them (shift construct buildings with this group and shift click a mineral, they will construct their structures and go back to mine after).
* Army composition, Generally make marines, marauders, sieged tanks, Medivacs and some viking you will be OK most of the time until silver. Hellions, Ghosts, banshees, Raven, Thors are less easy units to use at first. BC could be good in Bronze but you won't use them much after. Thors are generally good against Zerg
* Your opponent was slightly better than you (congrats for the win ;-) ), I would say high Bronze or Silver.

Continue the good work. You weren't floating to much resources that is good. You will learn better scouting in a second time.

Quick Comments
 nirvAnA:  

Last edited by Nemo; Sat, 16th-Jul-2011 at 7:44 PM. Reason: Add info on the 4 shortcut with SCVs and correcting spelling
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo
Unread Sat, 16th-Jul-2011, 11:26 PM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 15
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
Paroxysm,
I watch your ZvT replay.
I'm at the 8min30sec mark and your opponent destroyed 1.000 more resources than you did, it's hard to recover from that.
The Terran is still on one base at that moment and you should know that his attack will be a all-in since if he doesn't make huge damages he had lost at this point. You should have played safer instead of droning like you did. Make 2 more queens (they are good overall to defend banshees, marines, hellions, makes creep) and 2 preventive spines at the top of your natural ramp.

You made 4 spore crawlers at you main that's at least 2 more than what is needed and none at your natural. Had the banshees hit there you were in bad shape too. Queens are better defense against banshees. They are more mobile, they can heal other queens, defend against ground attacks and make creep when idle. Spore are mainly here to detect them and make interdiction zones where your drones and queen can have shelter.

When the hellions got out of his base you sent your glings to the rocks for the third letting them make huge damages to your drones. You also launched your spine too late.

Well your mutas and banelings get you back in the game (zerg so imba lol (joking of course)). You forgot to put your macro hatch in your hatch shortcuts. No queen for it neither.

After both of your and your opponent's APM and multitask are saturated and there is no much to say because it was more reflexes moves than cold headed strategy. Maybe don't make too many banelings and try to never let your mutas unattended in battle, they melt like snow sunbathing.

Overall very pleasant game, you were better at macro and your opponent was great at dropping. I had a good time watching it. ;-)

Last edited by Nemo; Sun, 17th-Jul-2011 at 1:42 AM.
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo
Unread Mon, 18th-Jul-2011, 8:56 PM BnetId: EveMassaA.522  Race: Clan: Eve  Location: Manchester, UK  Total Posts Made: 110 # 16
EveMassacrisM
EveMassacrisM's Avatar
Tourneys Joined: 2
Here's a replay of me playing ZvP

http://www.sc2replayed.com/replay-videos/9491

Typical Zerg problem. I hit max, outmacroed my opponent then he just turtled and made deathball. I couldn't attack because he would just roll me over due to the beautiful map design not allowing me to regroup from the hatches. What could I have done ?
EveMassacrisM is offline   OLD POST Reply With Quote
EveMassacrisM
View Public Profile
Send a private message to EveMassacrisM
Find all posts by EveMassacrisM
Unread Mon, 18th-Jul-2011, 9:17 PM Who's Who:   BnetId: Apth.767  Race: Location: Auckland, New Zealand  Total Posts Made: 414 # 17
Apth
Apth's Avatar
Tourneys Joined: 8
The Manner Man
Achievements (1)
Quote:
Originally Posted by MassacrisM View Post
Here's a replay of me playing ZvP

http://www.sc2replayed.com/replay-videos/9491

Typical Zerg problem. I hit max, outmacroed my opponent then he just turtled and made deathball. I couldn't attack because he would just roll me over due to the beautiful map design not allowing me to regroup from the hatches. What could I have done ?
IMO this came down to positioning during that last engagement at 21min. Your concave was about the same size as his, but he had Collossus, so his heavy hitters were able to engage while half your Hydras were stuck behind the rest of your army.

You had a lot of space toward the top of the engagement, and were stuck against a cliff at the bottom. I think if you had moved half your forces up a bit, so your concave was larger than his and all your units were engaging, you would have ripped through the Stalkers fast enough that it would have been a relatively even engagement.

I know exactly what you mean about reinforcing from hatches on Shakuras though, it's annoying as hell.

Edit: As an afterthought, maybe you could have abused the immobility of the Collossus deathball with Nydus/Drops? Not sure about that one though.
___________________________________
Apth.767 SEA | NA | KR

Last edited by Apth; Mon, 18th-Jul-2011 at 9:19 PM. Reason: Afterthoughts
Apth is offline   OLD POST Reply With Quote
Apth
View Public Profile
Send a private message to Apth
Find all posts by Apth
Unread Tue, 19th-Jul-2011, 8:22 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 18
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
I watched your replay. Here are some thoughts I had about it:
* Before the last battle in the middle of the map he had 126 food for his army, you had 96+2 coming. A Toss Army will be already stronger at equivalent food. If you have 30 less, I think it's hopeless. I used the Ctrl+A (on querty, I think, its army and peons on 2 bars)
* I saw you had 106 food of workers and queens at certain time (that include 2 food for each of your 8 queens), is it not too much ? Most zerg I see often have 80-90 when at max I think. You transformed rightly 9 of them into spine crawlers just before the last battle (to be at 92 food of workers and queens) but it was too late, it was over before they could be transformed.
* As for army composition, as Idra whined about it many times, Deathball is hard to stop just with roach, Hydras and corruptors even at equivalent food. I think Infestor and Broodlord do very well agaisnt a Deathball without storm. Stalkers fungaled can't blink to attack the broodlords and then they can do their job more easily.
* Muta Harass : I think that on Shakuras with the 3 bases he took, the hardest base to defend for Toss is the main because the army will likely be between the natural and 3rd, it's a long way to the main. There's only the Phoenixes to defend. About that, are mutas that good against them ? I'm not expert of this opposition.

I was very impressed by your oustanding defense of his early air pressure. You killed far more resources than he did. Your macro, upgrades was top notch too. Nothing to say about it.

Hope at least one of this thoughts might be useful. Cheers ! ;-)
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo
Unread Tue, 19th-Jul-2011, 10:48 PM BnetId: TragicHero.742  Race: Location: Kuala Lumpur, Malaysia  Total Posts Made: 94 # 19
TragicHero
TragicHero's Avatar
Tourneys Joined: 9
Here's a replay of me playing a usual PvT. I seem to find it hard to handle multiple drops. In this replay, I get dropped in 2 different positions and also face his units at the bottom of my ramp. Any tips on what I can do better? Also I find it hard to put pressure on the T as most of them puts up like 3 bunkers at their expo (Tal Darim).

http://www.sc2sea.com/downloads.php?do=file&id=367

Also, another problem I'm facing is muta harass. In this particular replay, I knew I was ahead in army, but simply couldn't push out to end the game. And whenever I tried to put pressure I was greeted by mass lings and spines, somehow I seem to always be deterred by mass static defense. This was on Shattered Temple. Hope I could gain some wonderful feedback

http://www.sc2sea.com/downloads.php?do=file&id=368
TragicHero is offline   OLD POST Reply With Quote
TragicHero
View Public Profile
Send a private message to TragicHero
Find all posts by TragicHero
Unread Wed, 20th-Jul-2011, 6:37 AM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 20
Nemo
Nemo's Avatar
Mr Helpful (2011)
Elementary my dear WatsonThe Manner ManCommunity Builder
Achievements (3)
Quote:
Originally Posted by TragicHero View Post
Here's a replay of me playing a usual PvT. I seem to find it hard to handle multiple drops. In this replay, I get dropped in 2 different positions and also face his units at the bottom of my ramp. Any tips on what I can do better? Also I find it hard to put pressure on the T as most of them puts up like 3 bunkers at their expo (Tal Darim).

http://www.sc2sea.com/downloads.php?do=file&id=367
Tel'darim cross po. 1 gate expand against 2 rax pressure. Correctly defended, even if I think you lost one production cycle with your lone gate, that would have helped you not lost so many workers.
Then
* You wasted your energy on the Nexus of your expand. It was 100 energy at 10:42 and was not used until ~16:15. This is something very important to do use our Chronoboosts.
* It's better to research a tech (Colossus for example), use it for some time, then search another (Templar) if needed. You searched both in the same time making them very expensive for each unit (1 Colossi and 2 Templars at the first engagement and under-efficient (no storm and you launched thermo lance 1m30 sec too late). Plus you don't have any money left to research the very important upgrades for ground units while your opponent had ones.
* When he lures you with his main army at your door while preparing his drop, you must be more aggressive. Your small Deathball was enough to kill a good part of it quickly, make him flee and then you would have more time to defend your base. Begin the battle by the Force fields, kill what doesn't flee.
* To defend drops, you have only one solution : Scout better. You can do that either by patrolling observers (like you did on the left (but make him patrol to see the edge of the map)) or what is more common today, placing pylons at key points of the map to cover the main paths.
* Then when drop is here you need warping zealots and stalkers to defend, or zealots only but only if they have charge. I just tested now. You need about 4 zealots and 2 stalkers to counter a medivac with 4 marines and 2 Marauders (stim, shield, CC) maybe more cause my micro is crap, but if the guy has 3 fronts it will be too. If you have charge 4 zealots would do the trick. If you only defend with Stalkers and there are Marauders with Medivac, bad things will happen for your stalkers.

His drops were really awesome by the while. The path chosen hard to detect and coordination was great. He's a good player, you should have gged IMO.

Dealing with bunkers :
* On Tel'Darim there is a imba stair up and down between the 3rd (with the rocks) and the main that allow you to put a pylon on one side then blink stalkers inside the "hole" then the pylon give you vision to blink on the main of the Terran and rip is base. He will come back to defend but as he had put money on his quick expand and 3 bunkers he will be forced to pull his SCV then loose many of them. Then you blink back then you attack the natural now undefended, then again the main etc. until death. This stair is not present I think on MLG map (or other tournament, I don't remember).
* On other map don't pressure him too much, just harrass to make small damages one at a time. Engage a isolated bunker then run away, the more time pass, the best it is for Toss. Be very careful don't over commit. You must do damage and don't sustan. Abuse the quickness of your stalkers but beware of Concussive Shell. As a Toss you have to Macro up to Deathball and storm and defend. Just be very careful to his tech switch (Banshees, Ghosts).

Quote:
Originally Posted by TragicHero View Post
Also, another problem I'm facing is muta harass. In this particular replay, I knew I was ahead in army, but simply couldn't push out to end the game. And whenever I tried to put pressure I was greeted by mass lings and spines, somehow I seem to always be deterred by mass static defense. This was on Shattered Temple. Hope I could gain some wonderful feedback
http://www.sc2sea.com/downloads.php?do=file&id=368
* Not walling against zerg ? How do you defend 6-9 pool ?
* 11" : Don't try to engage 8 Spine Crawler without either heavy support (Colossus, Immortal) or a more critical mass (and don't let immortals walk alone in the field with zergling lurking). Toss have multiple ways to enter by the back door. On Close Air, you have the warp prism, you can warp units on the main with a proxy pylon and a obs, you have blink + obs. He had committed himself too heavily on spines. punish him by harassing the back.
* 15" : Both Nexus full of energy. Use your Chronoboosts on whatever is producing. Use them.
* You had blink that's an appropriate way of dealing efficiently with mutas, you also went for Templars and storm, that's another excellent way of countering them. Then you must spread your units around your bases to be able to engage them quicly as soon as they arrive. If gling swarm arrive, scout it and buy time with FF to let your whole army gather. You were too clumped up in front of your Natural. It doesn't take many units to scare Mutas away.
* 22:30 : Don't come back to defend your base. Go for trade. You will eventually get rid of his mutas, he will be forced to back them. Your force was overwhelming he could have done nothing to stop it. All his buildings would have melted like snow sunbathing.
* 25:50 : 6 Templars making a sitting at the south of your base with full energy. Was there a strike or something ? Look, pay them better now, that's not the moment to have union meetings, you will fire them after. :-))

In conclusion, don't follow the mutas with your whole army, just spread it at the entrance of each base, throw a few cannons at the less easily defended places and each time you see more than 12 mutas, spread well your HT's and storm them as soon as they arrive somewhere. When your army is ready push with the whole without stopping. if mutas try a tradebase just warp in some stalkers to scare them away in your base. You will do more damage than them.

Your opponent was very good with his mutas. I would have been mad if I were you, that's a really awful situation. ^^

Quick Comments
 TragicHero:  
Thanks for the feedback, more might be coming your way :P
 nirvAnA:  
Nemo is offline   OLD POST Reply With Quote
Nemo
View Public Profile
Send a private message to Nemo
Find all posts by Nemo

Reply
Page 6 of 34 < 12345 6 78910111213141516 > Last » All

« Previous Thread | Next Thread »

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
View All Posts View All
Linear Mode Switch to Linear Mode
Hybrid Mode Hybrid Mode
Threaded Mode Switch to Threaded Mode

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Day[9] Funday Monday Replay Thread! AvPoker Starcraft 2 General Discussion 2 Sat, 7th-May-2011 8:28 PM
SEA SL feedback thread nirvAnA SEASL Season 1 59 Sun, 27th-Mar-2011 1:02 AM
[SG LAN] SSL Feb Pre-Thread / SSL Jan Feedback HDPhoenix Tournaments 5 Sat, 5th-Feb-2011 2:24 AM
Clan of the Hill Feedback thread Torniquet sc2sea's Clan League and COTH 26 Wed, 17th-Nov-2010 7:23 PM

Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com