I play Terran and I don't really hotkey my units - I just Ctrl-click one type of unit and control them from there. Because of this, I'm having trouble with TvP, since I can't just Stim and kite if I have a Ghost selected, and if I use the "tab" button, I can only select one type of unit at a time and I won't have that much time to kite.
My current hotkey setup when I play terran (or any other race, actually) is:
1: CC/Nexus/Hatch
2: Scouting worker at first, then replace it with a Barracks/Robo (since warp gates are already hotkey-ed to W)/Queens
3: Factory
4: Starport
Don't really use the rest of the hotkeys except for units, even though I don't use them more or less.
1- main army
2- off/casters sentries (blink stalkers if I'm doing a blink build)
3- scout/warp prism
4- Robo (immortal being bound to the 'T' key)
5-All nexi? Nexuses?
6- Stargate
Space- replaces backspace as my cycle through bases key.
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1 - Zealot, Stalker, Sentries
2 - Collo / Small group of units when I split army to defend terran/zerg drops
3 - Half of my High templars
4 - Other half of High templars
5 - Gateways
6 - Robo
7 - Stargate
9 - Forges
10 - Nexuses
~ - Flanking Units
1 - Fast Units
2 - Slow Units
3 - Casters
4 - Main Production (Queens if Z)
5 - Secondary Production (Queens if Z)
6 - Tertiary Production (Queens if Z)
7 - Upgrade Buildings (Queens if Z)
W - CC/Nexus/Hatcheries
Shift+W - Warp In Hotkey
___________________________________ Apth.767 SEA | NA | KR
Firstly I use 'Command' instead of 'Ctrl' for control groups. I use my thumb rather then pinky. Works well for me. For PC users Command is essentially where your alt is, next to the spacebar.
1. Lings/Corruptors/BL
2. Roaches+Hydras/Mutalisks(move Roach+Hydra to 3) - Also first scouting drone
3. Infestors/Ultras/Banes - Also first overlord
4. Hatcheries
5. Queens (1 at each hatch for backspace method inject)
6. Creeping Queen
7. Evos
8-0. Nothing unless using nydus, in which case 8 is Nydus Network and 9 is Nydus Worm.
As Toss:
1. Army (minus HTs if I have them)
2. Stalkers (if I'm going colossus), otherwise I have this for HTs
3. Robo (gateways until Warpgate is done)
4. Stargate
5. Nexi
W. Warpgates
Should probably move everything up one to have more space for army...
Zerg:
1. army
2. army
3. army
4. Queens (backspace inject method)
5. Hatcheries
Terran
1. Army
2. Port
3. Rax
4. Fact
5. OC
again, this could be much more efficient :P
___________________________________
Monobattle mentality: "Oh? He's got Brood Lords? Guess I'd better make more banelings."
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