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Unread Mon, 3rd-Nov-2014, 12:36 PM Race: Location: Adelaide, Australia  Total Posts Made: 51 # 1
tSu
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LF Regular Teran Coaching

Hi, im currently looking for a master/gm coach for myself that is terran. I am interested both in free and paid coaching.

Just a heads up I am a bio based player and high diamond trying to push masters.

Please feel free to contact me about either paid/unpaid coaching.

My skype is meeek-t

Thank you in advance!

Last edited by tSu; Mon, 3rd-Nov-2014 at 7:00 PM.
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Unread Tue, 4th-Nov-2014, 7:33 AM BnetId: [fray]FLuX.195  Race: Clan: mGG  Location: Dunedin, New Zealand  Total Posts Made: 860 # 2
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Unread Tue, 4th-Nov-2014, 11:49 AM BnetId: Fullmetal,107  Race: Total Posts Made: 384 # 3
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i would be willing to do some practice with you (im a high diamond terran) but i wont be any use in terms of coaching :P add me on na Fullmetal.107 im very active
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Unread Tue, 4th-Nov-2014, 12:03 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 4
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I would like to take the opportunity in this thread to request any masters and above Terrans, who are interested in coaching diamond and below Terrans to please contact me. This includes for Protoss and Zergs but most urgently for Terrans.

I am hoping to update the Coaches list for GPD Opens/Cups soon as well but with the higher number of Terrans winning the GPD Opens, will really appreciate more Terran Coaches.

So if you are interested, please pm me. Thanks!!
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Unread Tue, 4th-Nov-2014, 2:17 PM BnetId: ZanC.917  Race: Location: Singapore  Total Posts Made: 72 # 5
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Gotta say haven't seen much (KR level) Masters+ Terran around besides high tier ones like iaguz.
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Unread Tue, 4th-Nov-2014, 4:09 PM Race: Location: Adelaide, Australia  Total Posts Made: 51 # 6
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Seems to be that way =( Havent got any responses yet! I remember a GM from kr awhile ago said he would do coaching but at a hefty price. May have to hit him up if I can find him!
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Unread Tue, 4th-Nov-2014, 4:20 PM BnetId: FaDeKreamy.166  Race: Clan: FaDe  Location: Adelaide, Australia  Total Posts Made: 219 # 7
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just make units better. if you had better macro you wouldn't be in diamond its that simple

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tsu has EZ master macro
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Unread Tue, 4th-Nov-2014, 4:24 PM BnetId: Gerlan.909  Race: Location: Sydney  Total Posts Made: 184 # 8
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once I get back to masters on KR I wouldn't mind giving coaching but that might be next season :S

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Unread Tue, 4th-Nov-2014, 5:01 PM Race: Location: Adelaide, Australia  Total Posts Made: 51 # 9
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Quote:
Originally Posted by eCKo'Kreamy View Post
just make units better. if you had better macro you wouldn't be in diamond its that simple
Thats not my current issue imo. My mmr is pitting me against low masters/high diamond on NA. Same on kr. I think I could have hit masters this season with current map pool and my 55% win rate but I didnt push ladder. Now its too late to try and hit it with 1700 bonus pool! (I get ladder anxiety)

What I need is someone to help me to recognize my bad habits. Help me refine what I do and give me challenges to improve my play. I can only learn so much by myself and watching streams and which is why I need the higher end of coaching. I have even started streaming to try and get tips from other players and to get friends from clan to give me tips about where I went wrong in my game.

Please keep in mind I have only really played this game for 2 seasons as before that I was just playing at most a day a week and sometimes not at all for months as I was raiding hardcore wow.

Anyways...

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 x5.JevyN:  
tsu has ez Master macro.
 syfRize:  
then he'd be masters^

Last edited by tSu; Tue, 4th-Nov-2014 at 5:06 PM.
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Unread Tue, 4th-Nov-2014, 5:20 PM BnetId: FaDeKreamy.166  Race: Clan: FaDe  Location: Adelaide, Australia  Total Posts Made: 219 # 10
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Unread Tue, 4th-Nov-2014, 5:22 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 11
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I think x5.PiG also does coaching for Diamonds and below for all races. That is an option as well.
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"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
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Unread Tue, 4th-Nov-2014, 5:24 PM BnetId: sRNamakaye.100  Race: Clan: IXL  Location: Brisbane, Australia  Total Posts Made: 647 # 12
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I will offer spelling coaching, starting with "Terran". 2 r's. :P

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Unread Tue, 4th-Nov-2014, 5:30 PM BnetId: FaDeKreamy.166  Race: Clan: FaDe  Location: Adelaide, Australia  Total Posts Made: 219 # 13
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Let me reword this for you. Improving macro mechanics is a way of refining your play. When you dont have to worry about mechanical errors it is much easier to deal with decision making errors. Trying to fix both at once will be a lot harder and stressful. Example of this is stuff like trying to figure out how to play late game tvp and you think the reason you lost was something related to control in the late game fight when really you already put yourself behind going into the late game with mistakes earlier in the game in both mechanical and decision making. OK?????????????
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Unread Tue, 4th-Nov-2014, 5:47 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 14
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There was a time when I fit this criteria but unfortunatley I am not the person you are looking for now. I'm just going to echo what people above have said though. Macro is the way forward. Starcraft is like driving or any other complicated task, you want all your macro business to just happen so you can be freed up to do/think about other things. That takes dedicated practise and a willingness to realise that you have room to improve but is enough to pull you through to masters. If you aren't intending on playing any extended series' in the near future I would also suggest only learning one build per race untill you are in master league.

I do wonder what Kreamy is talking about with this late game TvP thing though. I assume that must be the part of the game where you have pulled the boys but the boys haven't arrived at the opponent's base yet. But that stage doesn't require much macro. Regardless his statements have confused me.

Good luck with your ladder grind.
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Unread Tue, 4th-Nov-2014, 5:49 PM BnetId: asdasdff  Race: Clan: $$$$$$$$  Location: Canberra, Australia  Total Posts Made: 1,466 # 15
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saying 'I didn't get masters because I didn't play enough' is the reason why you didn't get masters, also asking for outside opinions then rebutting with something that every diamond player in the world says isn't going to help you either. Simple fact is, your mechanics are that good. look up a build from a pro replay and then just do it other and other if you are truly determined to get better.
this won't be the most fun way to improve but seriously you don't need complex strategies and reactions as terran ESPECIALLY in diamond.

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do it over and over*
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Unread Tue, 4th-Nov-2014, 5:55 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 16
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I could also add, when you watch replays do you watch them with a plan or just watch them? It's important when you are really analysing them to have an approach prepared. I.e. When I do it I look at;
1: do I stop making scvs at a point where I shouldn't, if yes why did it happen.
2: do I stop making marines at a point where I shouldn't, if yes why did it happen
3. did I do my build properly, if it went wrong why did it go wrong.
4. Were the reads I made from scouting correct (it is important to review games shortly after playing them for this point).

etc. etc. This list gets longer when I am on form but at times like now when I have terrible form the first 3 are enough to find a wealth of mistakes.
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Unread Tue, 4th-Nov-2014, 6:48 PM BnetId: ZanC.917  Race: Location: Singapore  Total Posts Made: 72 # 17
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I kind of understand where tsu is at because I've been in for a long time.

I have to disagree with a few of the previous posts and common beliefs:
1. Mastering a build from a pro will probably let you win more games (ironically, usually up to Diamond), until you meet players who know how to beat that build.
2. HotS rewards aggression much more than WoL. In Wings, sheer mechanics and playing the "perfect game" is most rewarding - HotS is a different game however.

Also, to add something that many people don't talk about - focus on your understanding of the game. You can probably start thinking about and working on higher level techniques such as your Map/Space Control and your Information Game.

What the hero knows:
-What have I scouted?
-Will my opponent attack me?
-If so, what will I need to defend?

What the villain knows:
-What has (s)he scouted?
-Is my opponent prepared to defend?
-What attacks can I make?
-Is it worth it to make an attack?

I have found this especially important as Terran in the HotS meta-game because if left disturbed, Protoss and Zerg has faster macro tempo. Like many other , I felt it the most in TvP when switching from WoL; because of MSC.

All the best!
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Unread Tue, 4th-Nov-2014, 7:02 PM BnetId: FaDeKreamy.166  Race: Clan: FaDe  Location: Adelaide, Australia  Total Posts Made: 219 # 18
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D:
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Unread Tue, 4th-Nov-2014, 7:23 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 19
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While is all useful for regular maintenance-type of learning (analysing your own replays regularly; watching and learning builds and from the pros etc). I feel the importance of having a coach is important. I will always remember the few actual sit down type of coachings I have had experienced.

For example, when I had that one coaching from PiG, he saw and was able to explain the importance of certain things which though I knew was important, was not quite explained that way before. I remember sharing a build I made up and he said that there was potential and suggested some refinements as well. Then the advice that stuck the most was, I could make (almost) any build work as long as my mechanics were good. That gave me a huge confidence boost.

Sometimes having a 3rd person watch your replays with you, make a lot of difference because he will see or point things out you would normally miss or thought yes it should be done but it's not critical, but when if adjusted, actually makes a big difference.

At the moment, especially in mGG or even in the GPD opens, we have suddenly a lot of diamond terrans. I wished many times we have a regular mentor(s)/coach(s) that can guide/coach them. Perhaps to have more SEA terran hopes, if we can find that missing link (a coach or mentor) to propel them further, perhaps that can happen?

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"and we'll invest more on Bots, as our first Trial bot, the 'NemBotElie' was a huge success, organising tournaments and being part of the Council of mGG. But there are a few bugs in which the bot cannot go past the skill level of a Platinum Protoss." - PaRAnorMaL
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Unread Tue, 4th-Nov-2014, 8:52 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 20
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Quote:
Originally Posted by ZanC View Post
until you meet players who know how to beat that build.
If your build can be "beaten" then you picked a gimicky build which I did not encourage. You will notice that almost every masters players gives the same advice that probes and pylons (or scvs and supply depots) win games. It isn't to be malicious, it's because that is the foundation that every other decision, micro trick and army composition is built on and even when a player hits masters that is still where the majority of their flaws will be. You might think its unfair that people are judging your play without seeing it, but if your mechanics are really up to it you don't need to coach to get to masters. You just need to play more games untill promotion.

I'm not saying don't get a coach or anything. I'm just saying that any coach worth considering is going to look straight and your build and mechanics so get ready to this to be the focus of the conversation.
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Unread Tue, 4th-Nov-2014, 9:15 PM BnetId: ZanC.917  Race: Location: Singapore  Total Posts Made: 72 # 21
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Quote:
Originally Posted by Cabracan View Post
If your build can be "beaten" then you picked a gimicky build which I did not encourage. You will notice that almost every masters players gives the same advice that probes and pylons (or scvs and supply depots) win games. It isn't to be malicious, it's because that is the foundation that every other decision, micro trick and army composition is built on and even when a player hits masters that is still where the majority of their flaws will be. You might think its unfair that people are judging your play without seeing it, but if your mechanics are really up to it you don't need to coach to get to masters. You just need to play more games untill promotion.
Your point is that core mechanics such as your mechanical execution and solid openers is the foundation - this I agree with.

However, while I would fully agree in WoL, there is no HotS build that cannot be beaten on every map. This is why the meta-game is always changing. Blizzard has seen the stagnancy of WoL, and made balance changes that would promote aggression or map control - diversity. They have stated this to be their intention from the beginning. Even top professionals change and prepare builds specifically for certain opponent and their signature builds. So I am unable to agree that mechanics is everything or even most of it. Mechanics can only do as much as your strategy and understanding of the game; vice versa.
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Unread Wed, 5th-Nov-2014, 9:34 AM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 22
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Pro players change up their builds because their opponents know them. On ladder your opponents don't know you (except on SEA where you probably know the other 4 players). They see a snapshot, one game, one build, so make that snapshot the best it can possibly be while you are grinding. "I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times." Not the first time I've refferenced this quote and probably not the last.
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Unread Wed, 5th-Nov-2014, 9:42 AM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 23
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Quote:
Originally Posted by ZanC View Post
However, while I would fully agree in WoL, there is no HotS build that cannot be beaten on every map.
If there was a build that cannot be beaten the game would be boring as ****... Just pick a build without glaringly obvious (common) build order counters, and then work on your mechanics (macro mechanics, but also scouting et al so you can see gimmicks coming and defend appropriately).

When your mechanics are good, you can really just do whatever after you reaper expand and crush people in diamond.

If you just win games vs evenly ranked players by killing them with all your extra supply, and lose games to better players with equal mechanics (and are around diamond looking to improve) then it's possibly worth trying to refine builds past that point.
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Unread Wed, 5th-Nov-2014, 11:37 AM BnetId: Sparrow.734  Race: Location: New Zealand  Total Posts Made: 116 # 24
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I'm interested in coaching, my prices are a bit high though I think, I'll lower them for the SEA community =], I'd be happy to do some free coaching also we need more Terrans!
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Unread Thu, 6th-Nov-2014, 8:13 AM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 25
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Just saying Cabracan was my orginal coach and everything he has said here gets my +1. best way to improve watch your scvs and supply the whole time in a replay. everytime you arn't making them up to you number of 3 base scvs or are supply blocked do 5 press ups, until you have that down to getting that max number without supply blocking or missing an scv you shouldnt worry about anything else from there make sure you dont overload your command centers with extra scvs before needed, if you are stacking them you are wasting minerals that could be on marines. once you get this step sorted you move onto doing the same with barracks, then factories/starports then engineering bays. in the end your build at low elo doesnt really matter you can simply beat people by out macroing them. hope this helps in some small way
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Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
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Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
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