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Unread Fri, 18th-Jan-2013, 8:56 AM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 1
Dingobloo
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Heart of the Swarm [HotS] HotS Balance Update 12 - 17/1/2013

HOTS Balance Update #12


Continuing to tweak the Heart of the Swarm Beta, Blizzard have today brought down the servers to apply a new balance update. The changes include a previously mentioned change to move the burrow upgrade to hatchery tech as well as some minor tweaks to the reaper and Void Ray.

Quote:
Terran
  • Reaper
    • Health increased from 50 to 60.


Protoss
  • Void Ray
    • Supply cost increased from 3 to 4.
    • Activating the Prismatic Alignment ability now causes a timer to display over the Void Ray for the duration of the effect.


Zerg
  • Hatchery
    • The Evolve Burrow upgrade requirement has been moved to the Hatchery.
Learn More:

BETA BALANCE UPDATE #12 – JANUARY 17, 2013
Thoughts on Balance Update #12


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Unread Fri, 18th-Jan-2013, 11:18 AM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 2
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The update is apparently now live, good luck!
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Unread Fri, 18th-Jan-2013, 2:47 PM BnetId: TidaL.191 (SEA) TidaL.706 (NA)  Race: Location: Aus  Total Posts Made: 378 # 3
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Blizzard seem eager to see more of the reaper, they seem to be buff buff buffing it all day long
As for the zerg burrow tech at hatch it will provide some annoyance and will be interesting how the change pans out in all levels of gameplay.
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Unread Fri, 18th-Jan-2013, 2:50 PM BnetId: cR.kez772 (NA)  Race: Clan: cR/TA  Location: Melbourne, Australia  Total Posts Made: 966 # 4
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Its cauz the reaper truly does suck other than scouting when terran doesn't really need it anyway lol

Burrow at hatch is cool, it'll be really rewarding for zergs who can burrow micro roaches really well and should be a few cool new pushes in zvz and zvt. I don't think it'll make much of an impact zvp tbh, but definitely keen to get home and try it out!
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Unread Fri, 18th-Jan-2013, 2:59 PM Who's Who:   BnetId: IrisPetraeus.226  Race: Location: Auckland, New Zealand  Total Posts Made: 1,200 # 5
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Quote:
Originally Posted by Kez View Post
Its cauz the reaper truly does suck other than scouting when terran doesn't really need it anyway lol

Burrow at hatch is cool, it'll be really rewarding for zergs who can burrow micro roaches really well and should be a few cool new pushes in zvz and zvt. I don't think it'll make much of an impact zvp tbh, but definitely keen to get home and try it out!
I think it will impact ZvP heaps! Gateway expo can now be punished in lots of different ways. Even if they FFE, any push before obs is out is dangerous. I've been leaving 3 burrowed banelings outside their base to catch any sentrys that venture out
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Unread Fri, 18th-Jan-2013, 3:02 PM BnetId: cR.kez772 (NA)  Race: Clan: cR/TA  Location: Melbourne, Australia  Total Posts Made: 966 # 6
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what is ur econ/tech like behind that tho? Or do you stay on 2 bases longer? and oracle isn't out in time to deal with it? Also, like 95% of protoss I see still FFE, but yeah I spose it could be pretty good against gateway expo.

But yeah, haven't actually tested it yet, I'm so keen to get home and try it out tho!
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Unread Fri, 18th-Jan-2013, 3:09 PM Who's Who:   BnetId: IrisPetraeus.226  Race: Location: Auckland, New Zealand  Total Posts Made: 1,200 # 7
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i'm pretty sure they took away the oracle detect ability o.o
and yeah I stay on 2 base a little longer because of early gas. I think this will make 2 base zerg with a late third much more viable.
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Unread Fri, 18th-Jan-2013, 3:10 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 8
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Quote:
Originally Posted by fray`Petraeus View Post
i'm pretty sure they took away the oracle detect ability o.o
and yeah I stay on 2 base a little longer because of early gas. I think this will make 2 base zerg with a late third much more viable.
They moved it to the mothership core, then back to the oracle in the patch before this one.
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Unread Fri, 18th-Jan-2013, 3:13 PM Who's Who:   BnetId: IrisPetraeus.226  Race: Location: Auckland, New Zealand  Total Posts Made: 1,200 # 9
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oh sorry i got mothership core and oracle mixed up! I think early oracle openers are rare so shouldn't make much of a difference! also if they make oracles they won't be making a ground push you can kill with early banes so you won't be that far behind.
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Unread Fri, 18th-Jan-2013, 8:41 PM BnetId: ToRZanderax. 647  Race: Clan: ToR  Location: Sydney, Austalia  Total Posts Made: 453 # 10
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Anybody else think this will completely revolutionize ZvT? Burrowed Banes from the get go means mines with the first 2 banes. Early Terran pushes are taking a hit. ZvZ even more so.

Going mass ling is almost impossible until you get detection now.
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Last edited by Zanderax; Fri, 18th-Jan-2013 at 8:42 PM. Reason: Trippin' Balls
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Unread Sat, 19th-Jan-2013, 7:59 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 11
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You still need to pay for burrow tech ,it ain't free. Which means you usually want it after nest, after lair, skipping roaches and +1 +1...there's so much more gas to be spent elsewhere its crazy.
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